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Strange plot devices

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Pulitzer Laureate
Posts: 964
Joined: 19 Mar 2009

Have you, in a game, seen anything happen plotwise that made absolutely no sense?

For example and clarifying purposes, in Lost Planet, you fight and kill the gigantic creature that killed your father, and go through what is unmistakeably and ending, only for a person you have never heard of to pop up and suddenly turn into your nemesis.

Gone Gonzo
Posts: 1516
Joined: 30 Mar 2009

In GTA3 when 8ball tells you to "Lay low for awhile" while you stare at the screen in dumbfoundment while you get your weapons and tank cheat ready for an hour of murdering innocent civilians...with a tank.

Gone Gonzo
Posts: 1631
Joined: 19 Jan 2009

APPCRASH:
In GTA3 when 8ball tells you to "Lay low for awhile" while you stare at the screen in dumbfoundment while you get your weapons and tank cheat ready for an hour of murdering innocent civilians...with a tank.

You know, I have just realized that I have never beat GTA3.
I gotta find the copy right away.

Gone Gonzo
Posts: 4977
Joined: 29 Jun 2008

Oblivion.
The game sets you up for being some big epic main character, only to find out you're taking second to a man named Martin.
Thanks Bethesda..

Infamous Scribbler
Posts: 666
Joined: 12 Mar 2009

When you find out in general hospital for the ps3 that clarabell is actually jake's father not adopted step sister. In all seriousness no i havne't found many twists that i haven't already expected, but i guess when aeris dies in FF7 that threw me for a loop i wasn't expecting it and i was about a decade younger at the time.

Copy Clerk
Posts: 122
Joined: 2 May 2009

Prince of persia, don't want to give away the end but needless to say the price is a idiot.

Pulitzer Laureate
Posts: 832
Joined: 1 May 2009

The Mask of the Wraith in WW. Strangest Most unforseen (albeit coolest) deus ex machina ever.

Infamous Scribbler
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Joined: 14 Dec 2008

daribian:
Prince of persia, don't want to give away the end but needless to say the price is a idiot.

Don't get me started on that damn ending!

BANNED
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Joined: 26 Apr 2009

Trendkill6:

daribian:
Prince of persia, don't want to give away the end but needless to say the price is a idiot.

Don't get me started on that damn ending!

Women....

User was banned for: Poll: The Internet Ruined Gaming!!!. (Permanent)
On the Record
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Trendkill6:

daribian:
Prince of persia, don't want to give away the end but needless to say the price is a idiot.

Don't get me started on that damn ending!

That pissed me right off too! All that work, all those hours and orbs collected just so I can-

Calm down Shapsters, calm down

Infamous Scribbler
Posts: 674
Joined: 16 Aug 2008

daribian:
Prince of persia, don't want to give away the end but needless to say the price is RIGHT! .

Sorry, couldn't help myself. Dead Rising's ending.

Infamous Scribbler
Posts: 501
Joined: 24 May 2008

In FF10, right at the beginning where Tidus is transported through time/whatever to end up with Yuna. Fair enough, they did a decent job after that, it's just never explained why that happened. At least he didn't have amnesia.

On the Record
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Joined: 2 Feb 2009

klakkat:
In FF10, right at the beginning where Tidus is transported through time/whatever to end up with Yuna. Fair enough, the did a decent job after that, it's just never explained why that happened. At least he didn't have amnesia.

I don't think you payed much attention to the game plot...

Muckraker
Posts: 274
Joined: 16 Apr 2009

irishstormtrooper:
Have you, in a game, seen anything happen plotwise that made absolutely no sense?

For example and clarifying purposes, in Lost Planet, you fight and kill the gigantic creature that killed your father, and go through what is unmistakeably and ending, only for a person you have never heard of to pop up and suddenly turn into your nemesis.

And that, along with several other reasons, is why Lost Planet's plot sucks.

Press Junketeer
Posts: 353
Joined: 12 Jun 2009

In Ratchet and Clank 2, when it turns out that...oh, wait...

It wasn't bad at all, it was great, but it was just so random...and that made it good, because, if you played the first game, it made sense.

But here's one that was pointless from Prototype

WHAT THE HELL!?

Infamous Scribbler
Posts: 501
Joined: 24 May 2008

oliveira8:

klakkat:
In FF10, right at the beginning where Tidus is transported through time/whatever to end up with Yuna. Fair enough, the did a decent job after that, it's just never explained why that happened. At least he didn't have amnesia.

I don't think you payed much attention to the game plot...

It has been awhile. I do remember not understanding why that happened, and understanding even less why his 'father' is now a monster destroying the world. That said, other than perhaps 6, 10 is probably the strongest of the FF series in my opinion, though I didn't play the ones before 6. I guess all the other stuff they did made up for the initial stupidity; It does help that all the highly unlikely details occur right at the beginning and the story works from there, rather than occurring in the story as a deus ex machina. Doing it in that order is better literary technique.

Muckraker
Posts: 248
Joined: 1 Jul 2009

Lost Planet

Kingdom Hearts II

Fable II

Street Fighter IV

Seth. Just...Seth.

Gone Gonzo
Posts: 2044
Joined: 10 Nov 2008

Fahrenheit. Just Fahrenheit.

Gone Gonzo
Posts: 2053
Joined: 22 Jun 2009

Assassins creed...

On the Record
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Joined: 2 Feb 2009

klakkat:

oliveira8:

klakkat:
In FF10, right at the beginning where Tidus is transported through time/whatever to end up with Yuna. Fair enough, the did a decent job after that, it's just never explained why that happened. At least he didn't have amnesia.

I don't think you payed much attention to the game plot...

It has been awhile. I do remember not understanding why that happened, and understanding even less why his 'father' is now a monster destroying the world. That said, other than perhaps 6, 10 is probably the strongest of the FF series in my opinion, though I didn't play the ones before 6. I guess all the other stuff they did made up for the initial stupidity; It does help that all the highly unlikely details occur right at the beginning and the story works from there, rather than occurring in the story as a deus ex machina. Doing it in that order is better literary technique.

They explain all of that, quite often.

 
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