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Does anyone have "In-game Fears"?

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BANNED
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Joined: 20 Jul 2009

Probably the cutscenes when it zooms into a big enemys eyes or shit like that (skip to 7:00)

or just a cutscene like this

I've got a large montiter

User was banned for: Zero Punctuation: Darksiders. (Permanent)
Infamous Scribbler
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Min is probably dark areas, or fog. Anything I can't see into. Especially when it's a game where I'm normally heavily armed, but left my arsenal behind for that mission...

Especially if your low on ammo...

Pulitzer Laureate
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Joined: 9 Sep 2008

Getting into a firefight with not max ammo in my magazine.

NOOOOOOOOOOOOOOO!!

Press Junketeer
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Airhead:

That One Six:
Wandering about in Oblivion, seeing something out of the corner or my screen, looking, it not being there, turning back towards where I'm going, then suddenly spinning around again and seeing a wolf (in super-high graphics, mind you) flying towards me with fangs bared. I always jump when that happens. The wolf was just an example, but any monster in Fallout, Morrowind, or Oblivion does that to me.

You do play with the music on, don`t you? It changes when enemies are near, so that kinda kills the surprise factor for me. It`s like a spider sense.

I do play with the music on very quietly, for that very reason. I also usually have other music playing in the background.

Press Junketeer
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ThePeiceOfEden:
Probably the cutscenes when it zooms into a big enemys eyes or shit like that (skip to 7:00)

or just a cutscene like this

I've got a large montiter

Was that a giant angry fish?

Paperboy
Posts: 18
Joined: 26 May 2009

ever since i played dead space, i hate corpses! the first time one of things jumps up i just shit myself, and now in all games i just keep shooting until the body dissapears

Gone Gonzo
Posts: 1655
Joined: 31 Jul 2009

The worst is when I'm going through a particularly difficult section of a game, and while I'm running low on health and ammo or whatever, there is the foreshadowing of a massive boss fight in the near future without any relief in sight. I really hate it when that happens.

BANNED
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Joined: 20 Jul 2009

That One Six:

ThePeiceOfEden:
Probably the cutscenes when it zooms into a big enemys eyes or shit like that (skip to 7:00)

or just a cutscene like this

I've got a large montiter

Was that a giant angry fish?

Yes, the god of water Chaos or Godzilla

User was banned for: Zero Punctuation: Darksiders. (Permanent)
Paperboy
Posts: 17
Joined: 5 May 2009

Mine was in bio shock when i was merrily running around killing stuff when i head a scream so I decide "huh ill go check that out" so i walk round the corner and see a shadow with a splicer ripping someone over, I sneak round the corner and BLAM lights go off. I just think to myself what the hell and walk back towards the door when BOOM one of little metal refrigerator things you store body's in door fly's off and a splicer is coming to eat my face off. That scared me a bit so now im always paranoid of things like that in games.

On the Record
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Joined: 8 Jun 2009

In Morrowind, the tombs. *shiver*

Press Junketeer
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Joined: 19 May 2008

Everything in doom 3. Period. Noises in games designed to scare you really really kill me inside. Im a VERY cautious gamer in doom. Every corner is checked every corridor is cleaned. One of my main senses in games is hearing. Im good at it on CS and in cod i listen for footsteps. Therefor in doom i HATE it when it fucks with my mind by making creepy noises especually since i play at 11 at night with all the lights off on hard for effect. Il stop for a few mins and check around me slowly which makes the leaping demons even more surprising. Childs laughter is the main thing here.

Open water gets me, i hate swimming in games it annoys me beyond belief.

laboritories. I HATE THEM! It makes me think "oh shit zombie/mutant/experiment time". Gears 2 did it, doom did it, fallout did it, the list goes on. Anything with cryo chambers gets me with the rpime example of doom :D. Seeing an enemy in stasis for some reason so you cant quite get them but they could easily break out if you were awake. In doom theres a cryo chamber with a full demon floating in it. You go near and BAM! it pummles the glass without escaping. Makes me really nervous.

Flickering lights, especually red ones. Doom (AGAIN DAMMIT) does this a lot. They unerve me to the point where i just stand in front of the doorway deciding if i should go forward.

Copy Clerk
Posts: 72
Joined: 14 Apr 2009

a checkpoint which doesnt save and a sneaking sequence in a fps the only one i ever liked was the cod4 one as it is a good sequence, but i dont like ones that are in gears of war .

Anonymous Source
Posts: 9
Joined: 9 Jun 2009

Being snuck up on. Especially right when you begin to think it's all clear, or when what snuck up on you is not generally very sneaky... bloody poison zombies..

Press Junketeer
Posts: 413
Joined: 19 May 2008

I hate fields with long grass so you cant see more than 1 foot in front of you. They scare me, L4D blood harvest does this, at least in corridors you can watch around you pretty well.

Gone Gonzo
Posts: 1029
Joined: 3 Jul 2009

the protaginist:
I love being in or on the water. In games? It scares the living daylight outta me. For one thing, you can't see if somethings coming out from under you until it's too late to get away. You can't hear anything, period. You can't access your arsenal underwater, thus rendering you defenseless.

Mine is a fear of open water in gaming

Holy crap man, exact same fear. I was coming here thinking it was kinda silly and people might laugh but I never knew that it was something scary to more than just me. My friends never understood. But anyway, this is my fear. Even in Windwaker and Phantom Hourglass I didn't like the sailing because monsters could just pop out of nowhere, in the water.

Gone Gonzo
Posts: 3315
Joined: 4 Oct 2008

Bugs and insects. Just...any kind of bugs and insects in any game. God, I hated those Radroaches.

I also hate being overwhelmed by massive groups of enemies. It's very unsettling to be playing, say, Left 4 Dead on Expert/Advanced and quickly be utterly overwhelmed by shrieking zombies, which pummel your character over and over again, screeching, as the screen fades to black...

Gone Gonzo
Posts: 1300
Joined: 17 Jun 2009

I used to play fishing games where when you cast, the camera zooms in on the damn hook/lure. It The sight of a big fucking fish coming at me with the intent to EAT ME just fucking scares me.

This son of a bish DID NOT help that fear AT ALL!

image

DAMN YOU CLANKER FOR GIVING ME THREE WEEKS OF NIGHTMARES!

Gone Gonzo
Posts: 1655
Joined: 31 Jul 2009

Xyphon:
I used to play fishing games where when you cast, the camera zooms in on the damn hook/lure. It The sight of a big fucking fish coming at me with the intent to EAT ME just fucking scares me.

This son of a bish DID NOT help that fear AT ALL!

image

DAMN YOU CLANKER FOR GIVING ME THREE WEEKS OF NIGHTMARES!

I think what that symbolizes to me is "Oh shit, retardedly difficult underwater section ahead!"

Gone Gonzo
Posts: 2396
Joined: 9 Apr 2009

Arbeiter:
And ofcourse any alien I can't see in any X-Com game.
You can hear them growling around and slaughtering civilians (Terror missions, anyone?) but you only see them when it's too late.
*pewpewpew* from some shadow I can't see and half my team is wiped out without me even knowing who's shooting..

For me it's that horrible jarring sound that happens when they try and mind-control your soldiers, especially when they're unseen, and you just know it's going to be the guy with the Heavy Plasma ideally placed to shoot your ranking unit in the back...

Christ I hate Ethereals...

And Chrysalids *shudder*

Copy Clerk
Posts: 93
Joined: 8 May 2008

That One Six:

Airhead:

That One Six:
Wandering about in Oblivion, seeing something out of the corner or my screen, looking, it not being there, turning back towards where I'm going, then suddenly spinning around again and seeing a wolf (in super-high graphics, mind you) flying towards me with fangs bared. I always jump when that happens. The wolf was just an example, but any monster in Fallout, Morrowind, or Oblivion does that to me.

You do play with the music on, don`t you? It changes when enemies are near, so that kinda kills the surprise factor for me. It`s like a spider sense.

I do play with the music on very quietly, for that very reason. I also usually have other music playing in the background.

Hmmm, that might be a good idea. The combat music was especially annoying when, even though I escaped some monsters, it just kept on playing - well after I got out of the danger zone. When I was just trying to enjoy the HDR sunshine and all the pretty flowers.

One of the most 'scary' (in a way) games I played was Life and Death 2, an old brain surgery simulation from the DOS era. Scary in the sense that, while blowing off zombie skulls with a shotgun is a-ok with me, I couldn't force myself to take the scalpel and cut the patient's head the first time I played it, years ago. I chickened out, even though it's just a game. I recently downloaded it as abandonware and even now it took some getting used to. I mean, would YOU drill that pretty bald head?

image

Infamous Scribbler
Posts: 604
Joined: 13 Dec 2008

a power cut, 5 hours from a save point

Press Junketeer
Posts: 405
Joined: 25 Dec 2008

Oh and I forgot, the floating boxes in S.T.A.L.K.E.R.

This the only thing that ever got me to jump out of my chair: on the first playthough, I hear a screech sound behind, lookg behind and bam ! I just have time to see the box hit me, the screen go red and my character dieing o.O

So the first times, I played that level leroy jenkins style: running like a madman and screaming "aaaaaaaaAAAAAAAAaaaaaaa !" until I reach the cinematic. :-D

Beat Writer
Posts: 126
Joined: 20 Oct 2008

Ever since playing Resident Evil 2 at the age of 10, any large mirrors on walls creep me out. Never actually seen something jump through one other than in RE2, but it still gets to me every time there are mirrors about.

Pulitzer Laureate
Posts: 745
Joined: 18 May 2009

Grenades
*Shudder*

Infamous Scribbler
Posts: 517
Joined: 18 May 2009

Those crystals in Ayleid Ruins on Oblivion you know the ones that shoot Frost Spells at you, I ran into one that turned out to be a Necromancer hideout and the crystals were located in Varla Stone cages so I was like ok there's got to be a way to close them so I can continue here but no button was found so I ended up hiding in that dungeon for like three hours.

Paperboy
Posts: 22
Joined: 24 Feb 2009

Flickering lights in long corridors, just because i know at one point something is going to appear and disappear at the end of it.

Muckraker
Posts: 233
Joined: 6 Aug 2008

I used to have one particular concern, the distinctive clicking of a Terror Drone in RA2. Too fast to target, can decimate battalions of tanks, desolators and Yuris.

Muckraker
Posts: 290
Joined: 18 May 2008

I don't know if this counts but the scariest gaming related thing ever for me is EA getting a hold of game I loved and publishing a squeal, I haven't been paying attention and recent found out Mass Effect 2 is being publish by EA, just this fact means it won't be as good as the first.

Pulitzer Laureate
Posts: 860
Joined: 9 May 2009

A lack of checkpoints can make me super paranoid, and although it DOES make me cautious and more careful it's offset by the fact that I might just grind to a halt altogether and fuck up in some inconceivable way*.

*Think of disintegrating platforms or other such timed traps.

Press Junketeer
Posts: 361
Joined: 17 Jan 2008

MClardizzle:
Ya gotta be scared of glitches when I have made lots of progress and not saved for a while.

Maybe. I've made it a habit in games over the last few years to save on every drastic environmental change. I hate backtracking (or would it be forward tracking? hmm?) It's definitely made the gaming experience that much easier over the years. Unless it's chapter based or something like HL2, and all the auto saves take care of all the dirty work for me. I don't know. I have certain unwritten protocol for certain games...

Gone Gonzo
Posts: 1643
Joined: 11 Jan 2008

the protaginist:
The one I watched was the fight against The Fifth Colossus, the bird-like one on the lake. Now as I watched Wander swim to the beast, I found myself getting nervous. In life, I love being in or on the water. In games? It scares the living daylight outta me. For one thing, you can't see if somethings coming out from under you until it's too late to get away. You can't hear anything, period. You can't access your arsenal underwater, thus rendering you defenseless.

In that case I suggest you do NOT watch a video of the underwater colossus. You have to go DEEP in the water with it to finish it off.

HOWEVER if you wanna overcome your phobia of water in videogames, play Mario Sunshine. I just LOVE going in the water in that game. Hell, I love everything about that game.

Infamous Scribbler
Posts: 578
Joined: 9 Jul 2008

DannyBoy451:
Carp.

If you play Dwarf Fortress, you'll know what I mean...

Cats. "Breeding like rabbits" is the understatement of the century.

And in my modded version of FO3, water. If I swim, I get 50 rads a second. That's 20 seconds of exposure required to kill me. Getting into the bow of Rivet City was hell.

Gone Gonzo
Posts: 1258
Joined: 21 Jan 2009

Zephirius:

DannyBoy451:
Carp.

If you play Dwarf Dorf Fortress, you'll know what I mean...

Cats. "Breeding like rabbits" is the understatement of the century.

And in my modded version of FO3, water. If I swim, I get 50 rads a second. That's 20 seconds of exposure required to kill me. Getting into the bow of Rivet City was hell.

It's Dorf; no matter what you say, it's Dorf.

Paperboy
Posts: 37
Joined: 23 Jun 2009

Dahaka from prince of persia warrior within when he chases u and he nearly gets u.

Infamous Scribbler
Posts: 559
Joined: 18 Oct 2008

the protaginist:
Due to an upcoming retrospective review i'm writing, I needed something to compare Twilight Princess's graphics to. Now, I have not played Shadow of the Colossus since my PS2 broke, so I was a little hazy on the details, and from my memories they looked remarkably similar. But, memories fade, so I found myself on Youtube looking up SoTC videos. The one I watched was the fight against The Fifth Colossus, the bird-like one on the lake. Now as I watched Wander swim to the beast, I found myself getting nervous. In life, I love being in or on the water. In games? It scares the living daylight outta me. For one thing, you can't see if somethings coming out from under you until it's too late to get away. You can't hear anything, period. You can't access your arsenal underwater, thus rendering you defenseless.

Mine is a fear of open water in gaming: what's yours?

TL:DR Version: What makes you scared in games?

I actually have that same fear. The worst was Mario 64 with that giant eel thing in the water, oh man that thing freaked me out. The manta ray wasn't any better.

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