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Beat Writer Posts: 209 Joined: 2 Sep 2009 | |
Gone Gonzo Posts: 1017 Joined: 26 Apr 2009 | Taking it away from PC gamers? Last time I check IF owns Call of Duty and "owes" gamers jack squat. It's amazing the sense of entitlement people on the internet have about videogames. Get over it, seriously. |
Copy Clerk Posts: 58 Joined: 17 May 2009 | I hate having to sift through server lists when I just wanna put bullets into people in MW1. Call me a simpleton but I think the idea of letting an IW server give me an optimum match is pretty damn appealing. |
Gone Gonzo Posts: 1017 Joined: 15 Apr 2009 | For your reading enjoyment, I re-post my reasons why PC games are generally better and why they should cost less, so that the console crowd can hopefully understand why they're a bunch of suckers who are far worse for videogames than piracy ever will be. As I have said on the many threads like this, PC games are less expensive than console games because console games have to also pay for the research and development and construction that went into the console it's written for. For example, I paid like, four hundred dollars for my video adapter, a GTX 285 SSC, the people at nVidia and EVGA already added the price of the research, and the product development, and the actual hands that went into soldering the circuits the components together. I then installed it into a system that I constructed myself from base components that I then configured MYSELF so that the games I bought would work on them, after I configured them in turn. Yes it cost more then a console does, on the shelf anyway. When Nintendo, or Sony, or Microsoft builds a console, they bring together many of the same components I did, but then hard wired an OS that has limited functions into them. Then they made several thousand of the same configuration of components and put them in a custom case and stamp the word "Wii", or "Play Station" on them and took out the cost of research, or product development, or distribution, knowing that you had to buy a certain format of program media to make their consoles work. Did you never wonder why, now that all the major consoles read Compact Disc media, that, unless you made it yourself, their are never games on the shelves proclaiming "Works on PS3 AND X-Box 360"? Because the price of each game has been inflated to help defray the costs of the hardware, the research, anything that I have to pay up front to be a PC gamer, knowing you'll buy games for your consoles means that they can do this. So, when you pat yourself on the back for "saving money" when you buy a console, try to remember: everything costs the same, and they will get the money for their costs of operating one way or another. That's why it's unfair for Activision to ask for the same amount of money for a PC title that they would ask for a Console title, because I have done the work myself, and paid for the components up front. Economics people! EDIT: I guess this post is just too damn lengthy. |
Infamous Scribbler Posts: 635 Joined: 16 Nov 2008 |
Don't say we. Not to be judgmental but I highly doubt your a long time PC gamer who understands the differences brought upon with this announcement. |
Gone Gonzo Posts: 1032 Joined: 22 Mar 2008 | I am a long term PC gamer. I'm just saying, so far the advantages outweigh the losses. |
Infamous Scribbler Posts: 635 Joined: 16 Nov 2008 |
Hey, did you know that air strikes, knife throwing, as well as the new gunship and predator missile perks were all mods from the PC version of CoD? Did you know the first CoD was released on PC exclusively, and the next game was fueled by the funds acquired from all the PC gamers who purchased it? IW may not owe every single one of us, but they owe it to the PC community to support us. |
Gone Gonzo Posts: 1032 Joined: 22 Mar 2008 |
And you're getting it with the IWNET system so you don't get to level 50 in 2 rounds and you actually relax and have fun. |
Infamous Scribbler Posts: 635 Joined: 16 Nov 2008 |
God, everyone against this is so unbelievably ignorant on the matter it boggles my mind. I assume you are referring to quick-boost servers. They exist. DEAL WITH IT. Or do you need IW to hold your hand and make sure you don't cheat to get to the higher levels? NORMAL SERVERS EXIST. There are at last count about 5 thousand of them for CoD 4. Not every server is one that will give you 10,00 points per kill. Every argument I see is by someone who is not a PC gamer, and thus does not understand what we are being denied because they have never experienced it themselves. |
Gone Gonzo Posts: 1032 Joined: 22 Mar 2008 |
Oi. What the hell do you want from IW? They're giving you games you have near complete control over, they're giving you a way to migrate between servers as a clan, they're blocking cheating better. What more do you want? |
Gone Gonzo Posts: 3599 Joined: 24 Jul 2009 | I already plan on boycotting it as its predecessor was nothing but a political propaganda tool, and I expect this game to follow in suit. |
Copy Clerk Posts: 95 Joined: 3 Aug 2009 | As much as I don't like the fact they're doing this (even though I never intended on getting it anyways!), I can't help but feel like PC-centric gamers deserve it. You elitists have had it too good for too long. Also, |
Gone Gonzo Posts: 3670 Joined: 13 Jan 2009 |
MW2 is already 1 of the most pre-ordered games ever. Infinity has plenty of cash rolling out its pockets. |
Gone Gonzo Posts: 1316 Joined: 9 Apr 2008 | A boycott would just come across as pretentious, and will fail. Especially after this L4D2 silliness. A better solution is to point out to IW that PC sales will suffer if they don't include those quintessential features. In this case, the market will eventually kick them in the ass, specifically in the wallet, and then they will take notice. Where a boycott comes across as a bunch of elitists trying to organize there whining, a large number of individuals independently go, "Meh, you stopped making a quality product, and I feel no motivation to buy an inferior product", THAT will make IW listen. It doesn't even need to be a massive movement, just a noticeable percentage. |
Gone Gonzo Posts: 2746 Joined: 10 Oct 2008 |
Hey, thought you might like to know that IW is at least considering your concerns. That's about the best you can ask for right now. |
Pulitzer Laureate Posts: 947 Joined: 17 Sep 2007 | I never considered buying the game, so, consider me a part of your boycott. :D |
Infamous Scribbler Posts: 635 Joined: 16 Nov 2008 |
Stop blindly listening to everything that IW tells you. The problem here is that not enough people realize why we are so angry about this whole mess. Here are the facts. IW.net will have MAYBE a tenth of the amount of customization that a PC server can have. IW.net's party system will be infinitely inferior to that of a clan server. I'll let you look at it like this. A clan server is always up, gives a decent ping to everyone in the room, and is a place where the clan can just hang out and play whenever they want. They don't have to wait for their clan buddies to log on to get a good game going, they just enter their own server, play with the random dudes in there, and wait for their buddies to join them in the server whenever they log on. Party system demands that every member you want to play with is with you at that second. If you're already in a game, then tough luck. They can't join you. About the cheating thing, dedicated servers HAD anti-cheating measures. THEY WORKED. In addition to this, server admins could ban and kick people who were say, glitching, which would not be caught by said anti-cheating software. Everything that they are saying about IW.net being better is FALSE. Our system WORKS. It has for over 10 years. It still will. It has also been proven that when games use systems like IW.net it DOESN'T work. F.E.A.R 2 and Operation Flashpoint 2 are some of the recent games that would have had a suburb multiplayer had it not been for the lack of dedicated servers. Stop believing everything that 402 tells you, most of the stuff he states is pretty false. |
Gone Gonzo Posts: 1005 Joined: 27 Mar 2009 |
So because we have had a better game before, we "deserve" to have our games downgraded to what consoles have? Anyway, I wasn't really planning to get MW2 because I heard there would be modding issues. Now, with dedicated server support out, I'm pretty sure mods won't work at all, so the game is completely worthless to me. |
Infamous Scribbler Posts: 647 Joined: 5 Oct 2008 | No dedicated servers, no sale for me. I play COD4 only on dedicated servers, because I can choose local Australian ones with low pings, friendly communities and free mod content. If they want to make some matchmaking system, fine, but there's no reason to take out dedicated server support. It reeks of trying to control the game so they can milk us for money for things that the PC gaming community usually makes for free (think Halo 3 map packs!) and we all know how much Kotick and Activision are in love with milking shit for money. |
Copy Clerk Posts: 95 Joined: 3 Aug 2009 |
No, perhaps I worded that wrong. PC gamers deserve it because, typically, they're snobby elitists. |
Gone Gonzo Posts: 1032 Joined: 22 Mar 2008 |
Are you gonna give the system a go before saying it's false? How do you know 402 is lying about this? Have you played the game? At least it's not 20 years ago, where the only online was LAN. Be grateful that IW is still including MP in a brand new system that might become Industry Standard in 3 years. |
Gone Gonzo Posts: 1296 Joined: 26 Jun 2008 |
Did you know that there are companies that run dedicated servers? If all PC games were like that then that would kill business. |
Infamous Scribbler Posts: 635 Joined: 16 Nov 2008 |
Why should the PC community be GREATFUL? I keep saying this over and over again, but dedicated servers WORK. THEY ARE NOT BROKEN. Why the hell would they just force this new system upon us? My only theorie (that is probably correct) is that Infinity Ward wants to start charging us for map packs, and along the line, maybe a monthly fee for the multiplayer itself. |
Gone Gonzo Posts: 1032 Joined: 22 Mar 2008 |
THERE WILL BE DEDICATED SERVERS RUN BY IWNET CREATED BY THE PEOPLE FOR THE PEOPLE BECAUSE THE PEOPLE WANT TO PLAY. |
Press Junketeer Posts: 472 Joined: 10 Oct 2007 |
That's probably what everyone is the MOST afraid of... |
Gone Gonzo Posts: 1669 Joined: 16 Nov 2008 | I'd rather get the game and have some fun for a bit rather than moan about dedicated servers. |
Press Junketeer Posts: 395 Joined: 20 Sep 2009 | Is boycotting the new fad this year? Seriously, IW aren't going to care if a few disgruntled PC gamers don't buy their product. Yes it's annoying there're no dedicated servers. Yes it's annoying that the game can't be modded, but a group of people from one platform choosing to not buy the game won't change anything. |
Infamous Scribbler Posts: 647 Joined: 5 Oct 2008 |
Exactly, they see how Halo 3 players will pay money for map packs because there isn't that wealth of player made maps and mods that PC gamers can make and use. If everone is forced to use their corporate controlled system with no player owned servers, then they can milk PC gamers for money for map packs just like they can milk us for money too. If they wanted to give PC players a better experience they would let us continue using our dedicated servers in addition to their new matchmaking system. They aren't. |
Gone Gonzo Posts: 1172 Joined: 30 Aug 2009 | Was going to get it on PC, new gaming PC. However, I'll buy it on 360, like I did with MW1 and WaW. |
Infamous Scribbler Posts: 538 Joined: 30 Nov 2008 | I don't understand the hate on the L4D2 boycott. It was started on legitimate grounds, L4D1 was being ignored and we weren't getting any of the content we were promised. Also many major bugs have remained unfixed. Aaaaalso, the SDK was delayed for NINE WHOLE MONTHS, and when it was released they announced the sequel. The lack of the SDK made me drop out of L4D, and I stopped playing it about a month before the survival "GOTY" update (ha!). I don't know about COD games but I'd be pretty pissed if any Source engine games got the mod feature removed from them. And at least the server browser still remains in L4D, only it's accessed by console commands. And then the L4D2 boycott leaders bailed on us, and have succumbed to bribes from VALVe (lol) |
Gone Gonzo Posts: 1760 Joined: 23 Jul 2008 |
You forgot the 20% price increase for the PC version... that, and because of how big of douches Activision have been lately, are why I'm not buying the game... |
Infamous Scribbler Posts: 647 Joined: 5 Oct 2008 | What I especially don't get is people who think removing dedicated server support is OK, because consoles don't get dedicated servers. Maybe console owners should instead be thinking about why console games don't offer them an option for using dedicated servers and whether console gaming would be better if they did? |
Muckraker Posts: 233 Joined: 31 Mar 2009 | I was really looking forward to this game, now I'm not buying it. |
Muckraker Posts: 261 Joined: 9 Sep 2009 |
Why do you need an 'advantage' over consoles for? Yes, the no mods thing will suck, but the rest of it is pretty much dust and shadows. Yes, dedicated servers work, but so does automatching. If Cod:MW1 had come out with automatching 'out-of-the-box', would you have been going as ballistic? I can appreciate the feeling of losing a section of control, but think of it as enhanced realism: Soldiers never get to choose their own battles. |
Gone Gonzo Posts: 1873 Joined: 28 Dec 2008 | I bet that Infinity Ward took away dedicated servers for teh lulz. |
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its just a fad, people will get over it like the L4D2 boycott