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On the Record Posts: 5053 Joined: 3 Jan 2009 | |
Press Junketeer Posts: 440 Joined: 9 Feb 2009 | Oh, well there's your problem. (Happy to help.) |
Infamous Scribbler Posts: 548 Joined: 3 Feb 2009 | I played it on my own for half an hour or so (first time playing L4D in any sense at all), and it was ok. I guess it would be more fun with people but due to my lack of playing the first one I fear going online and being shouted at. |
On the Record Posts: 5053 Joined: 3 Jan 2009 |
Having played Dead Space, Resi 5, Borderlands, F.E.A.R. 2 and Arkham Asylum on my 360 this year, all with far superior lighting and graphics to L4D2, I would disagree. All of those games ran without a hitch for the most part, though Borderlands does make poor Old Man 360 wheeze in a manner that would drown out a giant mecha hoover sucking a jumbo jet out of the sky. |
Pulitzer Laureate Posts: 749 Joined: 29 Oct 2008 |
This to a T |
Muckraker Posts: 233 Joined: 25 Dec 2008 | I think.. that I'm very angry at Valve, even if I didn't believe that possible until recently. The demo is one day late ? It's ok, I'm waiting patiently. You'll notice at this point I was still a foolish happy gamer. Next day, big update. A bit surprised, but ok. I start, the introduction movie is censored. After browsing the Steam forums, seems it happened to all people who are physically in Germany even if they got gifted the uncensored version from a civilized country. Today, another big update. Pearls of sweat appear on my forehead. ... So now, even if the game was bought by a US account, on a US IP, with a french card and gifted it to a french steam account registered on a french IP, you still end up with a **** censored version if you happen to play in Germany. |
Beat Writer Posts: 173 Joined: 16 Dec 2008 | Not great for PC. |
Anonymous Source Posts: 3 Joined: 5 Aug 2009 | this game couldnt be yer the 1st one was great and even if you do find this fresh and well atleast it took me a week to get |
Beat Writer Posts: 141 Joined: 22 Sep 2009 | I think my only real issue with the demo is that it's laughably short considering the 3.6GB file size. |
Muckraker Posts: 282 Joined: 15 Sep 2009 |
And developers should be perfect, find every bug long before it comes out, max out the game engine to the full capabilities of the hardware, and have the entire game in mint condition weeks before release. That way they can release a demo that's just cutting out the majority of the content. Who would dare release a demo that's put together from an unfinished product, taking time from that product which is being stressfully worked on already, just to satisfy and entice potential consumers? |
Beat Writer Posts: 185 Joined: 3 Jun 2009 |
What? I played L4D with all settings on high, and I never had those issues, and played L4D2 with low and never had those issues. Maybe there's something wrong with your computer, because on my low-grade laptop, it still looks just as good as most of my 360 games. |
Gone Gonzo Posts: 4134 Joined: 23 Apr 2008 |
*puts on his best smart alec voice* oh well there's your problem! Though honestly, I've not see the XBox 360 version - I have heard that the source engine doesn't port too well to it. |
On the Record Posts: 5191 Joined: 2 Feb 2009 | I had fun with the demo. The melee weapons were nice, I liked the new weapons(more varied now, also adrenaline shots(!)) and everything else. Overall it was fun, more of the same but bigger and better. I'll buy it durinh Christmas or hope for a New Year sale over steam and buy buckets of games with 50%-75% discount. |
Paperboy Posts: 41 Joined: 12 May 2009 |
this again.. Why dont you like it.. makes no sense.. |
Beat Writer Posts: 142 Joined: 3 Jul 2009 | The demo was...well...nothing special...Not something I'm gonna write home about. I liked the original L4D when I first got it. As of recently the game has just been getting on my nerves though. But anyways, they didn't change the game enough to actually justify a sequel. New zombies and weapons could have both been added in through DLC. And of course, the whole lighting issue. I liked the dark..it worked for L4D. OP isn't the only one who had issues with the game looking like crap, my graphics seemed really bad as well...and my computer ran it on max settings. I'm sure it's just an individual issue because..well Valve wouldn't release something that looked like that to the public...The combat seemed very buggy and difficult. The melee weapons didn't seem to hit anything that was a few inches off of the center of the screen. The zombie AI seems to have gotten even worse...in the fact that I had zombies that ran towards me, climbed a street-light, jumped off, turned around and climbed it again. There was a good chance that I wasn't going to buy it anyways but after actually playing it I'm definitely not going to. |
Time Lord Posts: 10079 Joined: 13 Feb 2008 | I think this is pretty polar camps at the moment. I didn't like it. It just felt like Valve were trying too hard. Everything that should be easily apparent wasn't, and the characters didn't really feel different apart from a few lines. Ellis is annoying as hell, Rochelle is a squeaker and Nick is bland. Only Coach stands out and that's because of the Worf/Teal'c motif. I understand it's only part of a bigger thing, but I kept thinking to myself while playing it, "Oh..." rather than "WHOA!". And the armoured zombies are a pain in the ass; and not in a good way. L4D sold me on the opening movie, L4D2 still has to and I've clocked the demo on Expert. |
On the Record Posts: 5053 Joined: 3 Jan 2009 |
I'll try and explain what I mean. See how everything is angular? This game has more right angles than the companion cube factory. Look at the texture clash between the balcony and the wall below it... they look badly pasted together, it's too obvious. The balcony just floats next to the wall. Nothing seems to fit together well in the world. The guns are definately better looking than in L4D 1 though. Finding an AK47 was pretty cool. The character models are kind of blocky and 'gamey'. The survivors look ok, I mainly refer to the infected. Compare this to say, Dead Space, now almost a year old, as an example of a game that makes good use of the current gen's lighting and graphical power:
The graphics are not the biggest concern anyway, though anyone who says they are not important I would disagree, graphics enhance a player's immerison within a game when done correctly, therefore enhancing thier enjoyment of it. |
Gone Gonzo Posts: 1177 Joined: 26 Jun 2008 | I never was a fan of the series. L4D got stale to me and this game was fun for a bit, but now it's just to repetitive.
Umm...I played it on the PC and it looks a shit ton different from that screenshot...just saying. The graphics looked very smooth to me. Or is that just the 360 version? |
Paperboy Posts: 20 Joined: 29 Sep 2009 | I just played it on my 360 and absolutely loved it. I'm guessing the graphics problem so many of you are complaining about must be a computer thing because I thought it looked awesome. The new characters are really cool (did anyone else notice that, at a distance, Ellis looks quite a bit like the scout? Give him a blue shirt and a bat and there you go), the new weapons are great (my favorite is the guitar), and the new infected are pretty cool as well (the spitters are quite annoying though). Overall, I liked it, and it made me want to get this game (currently 3rd on my list behind Borderlands and MW2). |
Anonymous Source Posts: 1 Joined: 9 Oct 2009 | I honestly loved every moment of that demo. From the moment I picked up a machete in the beginning and slashed a zombie's face clean off, I was hooked. |
Beat Writer Posts: 180 Joined: 14 Apr 2009 | I feel the exact opposite about everything except your opinion of Mike Patton. He does rock. The graphics didn't bother me at all. The music did bother me (sometimes), and I still find the original 4 survivors more interesting (especially Francis), but overall, I am impressed. Mostly with the new infected (including uncommon common). |
Muckraker Posts: 342 Joined: 27 Oct 2009 | It is nothing compared to Left 4 Dead 1The characters are annoying, the game has a boring feel to it. It doesn't even try to be scary. Melee weapons are pretty lame, I much prefer two pistols. |
Muckraker Posts: 229 Joined: 22 Jul 2009 | I have to say very meh, i have friends who loved this game and i just dont see it. its fun but nothing that couldnt have been added with left 4 dead 1 dlc and it hasnt swayed me to buying it. |
Time Lord Posts: 10079 Joined: 13 Feb 2008 | Caveat: using Boomer Bile on the Tank/Witch never gets old, and the flames are nicer. L4D is better imho. |
Nobel Laureate Posts: 20617 Joined: 22 Dec 2008 |
I can see that. |
Pulitzer Laureate Posts: 903 Joined: 17 Dec 2008 | I flat out disagree. The core gameplay being the same is not a bad thing at all, but having many more weapons and three new Specials makes the game more varied than the original. It also makes the game harder (try backing into a tight alleyway now - my entire team got owned by a Charger), giving back that tense feeling you had when first playing Left 4 Dead, before you realised so long as you stayed in a corner everything would work out fine. And I'm one of those people who doesn't give a shit about graphics, so the age of the Source engine means nothing to me. I can play Tomb Raider II on my laptop and it looks pretty bad when stretched to an 18 inch widescreen but I don't let it affect the fun I have playing the game. So basically I like it a lot. |
Muckraker Posts: 291 Joined: 16 May 2009 | i enjoyed the only to things that i was disapointed with are that i think the l4d survivors are more better than the new ones and because its now in the daylight you rarely get that "oh shit which direction are they coming" from moment. Other than that a good game the new infected and weapons are awesome.Also you would rather better graphics than gameplay?.As the game play in deadspace was terrible also so was the story thinking about it. |
Pulitzer Laureate Posts: 971 Joined: 23 Jul 2008 | Half the stuff you said seems to be just like what the boycotters said when the first trailer was released... anyway, I loved it... was too distracted by, you know, actually killing zombies to look around and think about what was wrong with it... |
On the Record Posts: 5053 Joined: 3 Jan 2009 |
Which is, of course, not a bad thing. I guess I'm a different kind of gamer, a lot of times I like to wander around the areas and admire the view, taking my time to see everything up close. I get really immersed in gameworlds, hence why I love Fallout 3 and Half Life 2 so much. It drives my friends mad though. Hehe. Played L4D with No More Sanity and he spent the entire game about a mile ahead of me... |
On the Record Posts: 5053 Joined: 3 Jan 2009 |
How about nice graphics AND gameplay? We should expect nothing less from developers of mainstream games. Personally I loved the gameplay in Dead Space, it is one of my favorite games. It reminded me of Resi 4. What was it you didn't like about it? |
Nobel Laureate Posts: 20617 Joined: 22 Dec 2008 |
Wait...you played with him and lived through it? |
Beat Writer Posts: 154 Joined: 20 Oct 2009 | 2 words: Australian censorship >.< !!! |
Paperboy Posts: 15 Joined: 28 Oct 2009 | I'm not sure what happened with this one...I mean, yeah it was more gory and there was a larger variety of weapons (guitar and axe are pretty awesome) but there was something about it...I don't know, it just didn't have the L4D feel. But maybe with a campaign larger than 2 stages, my mind might change. I'm getting it regardless, there is more to this one and having loved L4D so much, I'm willing 2 give L4D2 a chance at least. Hop I don't regret it. |
Infamous Scribbler Posts: 547 Joined: 8 Jul 2008 | its just l4d1 with more content, everything in l4d2 should have been in l4d1, im not paying 50 dollars for more of the same. |
Paperboy Posts: 18 Joined: 18 Oct 2009 | I miss Bill and Francis. Aside from that, everything is better. Love the "utility" items, like the Boomer Bile and the Adrenaline. Couldn't get enough of the machete and the combat shotgun. And the daytime setting is a very welcome change. |
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It was on the 360. (awaits smart alec 'oh well there's your problem' answers...)