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L4D 2 demo... what do people think?

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Gone Gonzo
Posts: 1756
Joined: 27 Dec 2008

Mrsnugglesworth:
It was fun. I don't know where the "Bad Graphics" is coming from, because for the Xbox, they are great.

Gameplay is pretty normal L4D, but the special infected got new skins and new buddies so its all good.

Worth a buy.

Its because he had difficulty working the slider bars :P

Muckraker
Posts: 324
Joined: 20 Mar 2009

I've never played Left 4 Dead, but when I downloaded the demo on my comp and I thought it was great though I hate my computer since my graphics card sucks and it lagged my every shot. Regardless, it was fun and enjoyable if you've never played the other.

P.S. When is the demo over?

Muckraker
Posts: 254
Joined: 25 May 2009

ziggybogidou:
Not great for PC.
Decent on 360.

dont know what youre talking about it's much more beautiful on my PC then my friends' 360

Muckraker
Posts: 254
Joined: 25 May 2009

Draco Kaiser:
I've never played Left 4 Dead, but when I downloaded the demo on my comp and I thought it was great though I hate my computer since my graphics card sucks and it lagged my every shot. Regardless, it was fun and enjoyable if you've never played the other.

P.S. When is the demo over?

when the game comes out

Muckraker
Posts: 324
Joined: 20 Mar 2009

lax4life:

Draco Kaiser:
I've never played Left 4 Dead, but when I downloaded the demo on my comp and I thought it was great though I hate my computer since my graphics card sucks and it lagged my every shot. Regardless, it was fun and enjoyable if you've never played the other.

P.S. When is the demo over?

when the game comes out

Oh. I feel stupid now XD

Pulitzer Laureate
Posts: 798
Joined: 1 Apr 2009

It was exactly the same as the first one, gameplay and all. I wasn't going to buy it anyway but that demo just made it 100% that I'm not spending any money on that game.

Pulitzer Laureate
Posts: 978
Joined: 17 Aug 2008

miracleofsound:

The buildings and character models are horrible, angular last gen atrocities that would look more at home in GTA San Andreas than on a 2009 mainstream release.

image
image

Riiiiight...

Now Saints Row 2 is a fucking piece of shitty dated graphics (and gameplay) that belongs in 2003 or something.

The Source engine might be old (even though the one used in HL2 and the one used in L4D2 are actually pretty different), but it's by no means ugly. Please set up an appointment with an optometrist ASAP.

Copy Clerk
Posts: 58
Joined: 16 Aug 2009

Srkkl:
It was exactly the same as the first one, gameplay and all. I wasn't going to buy it anyway but that demo just made it 100% that I'm not spending any money on that game.

Yeah, because God forbid a sequel plays like the original

Infamous Scribbler
Posts: 593
Joined: 28 Jun 2009

I loved it, the melee weapons were great, the characters were interesting, and the setting was quite varied. Anyone who complains about graphics really needs to learn that good graphics do not make a good game.

Muckraker
Posts: 246
Joined: 13 Oct 2008

yersimapestis:

Rahnzan:
I dont think the new characters have enough personality. Give me some ACCENTS or something. The white suit isn't nearly as much of an asshole as he needs to be, the hic kid isn't nearly gungho enough, coach doesn't sound much at all like any coach I grew up with, and who the heck is the girl? A news reporter right? She should have the most accentless voice on the planet. The original four were smarmy and stereotypically unique with VERY distinct voices. These new four, I cant tell the difference between Nick, Coach and Ellis through the pace this game is at. It's gotta be distinct. They aren't. I'm not saying go over the top, but you CAN do southerner voices and make them charming. Or in the case of Nick, at least intrigueing. They're dull as shit.

Cutting up zombies with a machette though is BEYOND fun. The gameplay is better on the xbox but cutting into zombies is more satisfying on my PC for some reason...

either you havn't played either or your just fucking retarded.
the four are now much more distinct and to be honest, more stereotypical.
and your obviously american because you say rochelle dosn't have an accent but to me it is quite prominent and they are all different and have bigger back stories, wheras the old ones were one liners.

And you obviously cant READ. Yes I'm American. Let me just point something out to you.

"She should have the most accentless voice on the planet." See that word there? Should? Second from the left? What does that tell you? It tells me two things. First it tells me through context that I'm talking about how she has an accent when her background would indicate training in a field that discourages accents. Meaning out of the bunch she should have a very proper speaking dialect. And second, yeah, it pretty much tells me you cant read. Because someone who could read, would pick up on context clues to verify where I was coming from before opening their mouths and assuming I'm stupid because I live on a different plot of land. So yeah, I'm aware she has an accent, if you could read, you'd have known that. "You must be American durpa durp." Speaks volumes about wherever the hell you're from concerning basic English reading courses. Take your prejudice elswhere.

What I was getting at is that Nick Ellis and Coach don't have enough distinction when shouting 'guns' and 'pills' and what not but the girl is the only one with a significant variation of voice, which is kind of moot, because she's the only girl. When she screams Hunter its apparent that it's her because she's the only girl in the party. It's the demo, there's something like 40 lines in the whole thing, of course we're not going to get the witicisms out yet, but damnit I gotta know who's pounced. In the first game you'd get a very distinct verbal que from one of the other characters, you could tell right away that the muttering old voice was bill, that the rash forced voice was Francis and the smoothed out over excited guy was Louis.

This game its like : 'found some guns' 'found some guns' 'found some guns.'

Pulitzer Laureate
Posts: 798
Joined: 1 Apr 2009

metalhead467:

Srkkl:
It was exactly the same as the first one, gameplay and all. I wasn't going to buy it anyway but that demo just made it 100% that I'm not spending any money on that game.

Yeah, because God forbid a sequel plays like the original

God forbid they try and do somthing new with the series.
Oh wait they have batons and knifes, that work just as good, if not worse, than hitting them with your gun.

Also who thinks "Lets make the left bumper be crouch", thats just retarded.

Muckraker
Posts: 246
Joined: 13 Oct 2008

Srkkl:
God forbid they try and do somthing new with the series.
Oh wait they have batons and knifes, that work just as good, if not worse, than hitting them with your gun.

Also who thinks "Lets make the left bumper be crouch", thats just retarded.

You might already know this but for the sake of it, control setting four. Communication in this game is obviously important and I think the control scheme was just a nudge to get the hint out the door. Especially since so many xbox live members cant afford a free mic that comes shipped with the box....

Something on topic; when I played through I expected the levels to have some alternate routes, and changing scenery. Played through twice and found a door boarded up. I felt jipped. Especially when it didn't alter my route at all. It's that bar with the jukebox. The door on the back wall was closed up. I just friggen walked around and went through the back door. Lame.

Going to buy it though, it's still a good game and the shotguns feel a lot better.

Gone Gonzo
Posts: 1267
Joined: 24 Jul 2009

What graphic setting were you running it on? I'm running it totally maxed and it looks beautiful. Personally I love it, I'll definitely enjoy the night time campaigns more than The Parish, but still it was a nice taste of what's coming. My only complaint is that it was too short, well ok my second complaint is that it definitely should've included some way to play as infected.

Pulitzer Laureate
Posts: 798
Joined: 1 Apr 2009

Rahnzan:

Srkkl:
God forbid they try and do somthing new with the series.
Oh wait they have batons and knifes, that work just as good, if not worse, than hitting them with your gun.

Also who thinks "Lets make the left bumper be crouch", thats just retarded.

You might already know this but for the sake of it, control setting four. Communication in this game is obviously important and I think the control scheme was just a nudge to get the hint out the door. Especially since so many xbox live members cant afford a free mic that comes shipped with the box....

Good point, didn't think of it as a communication promoter.

Copy Clerk
Posts: 57
Joined: 31 Dec 2008

I threw a boomer bile grenade on a witch and a tank.....that made my day.

Beat Writer
Posts: 205
Joined: 21 Feb 2008

I didn't get enough of a taste to enjoy it. They didn't give us very much to play with; it felt like I was playing another added campaign, like Crash Course, or a player-made map, but it still felt like Left 4 Dead (1). The limited option of melee weapons (though, the machete is rather nice) deflated my enthusiasm a little bit. I liked the soundtrack, though, and the new characters are definately loveable (I favoured Ellis for some reason ^_^)

But basically, I got bored with it real quickly. I ran through it three times to test that AI Director 2.0, but to my dismay, the level didn't change at all. But who knows, maybe I just got him on a bad day? He never threw any Tanks at me...

However, I did pre-order my copy of the actual game earlier today. I still think (and hope) that this'll be a great game with a lot of fun to offer.

Or at least be worth the $70 bucks I shelled out to reserve it. -sighs-

Press Junketeer
Posts: 411
Joined: 21 Feb 2009

Loved the Machete!

On the Record
Posts: 5057
Joined: 3 Jan 2009

Mr.Tea:

miracleofsound:

The buildings and character models are horrible, angular last gen atrocities that would look more at home in GTA San Andreas than on a 2009 mainstream release.

Riiiiight...

Now Saints Row 2 is a fucking piece of shitty dated graphics (and gameplay) that belongs in 2003 or something.

The Source engine might be old (even though the one used in HL2 and the one used in L4D2 are actually pretty different), but it's by no means ugly. Please set up an appointment with an optometrist ASAP.

I agree, Saints Row 2 looks like it was created from a team of devs who took a big shit into a bucket and made a game from the various detritus.

It played badly too, wih bugs everywhere and a terrible framerate, which everyone seems to have forgotten since Yahtzee said it was his game of the year.

If you refer to my previous post where I compared screenshots between L4D2 and Dead Space, I think it is clear that Valve is definately quite far behind other mainstream titles in the visual department.

The reason it seems a bigger issue to me is because Valve used to make the best looking games out there once uopn a time. Half Life 2 had the most realistic and amazing world in any game at the time of its release.

Ok, so it looks better than San Andreas. I concede that. The people in San Andreas had spatulas for hands. But the house and car in the background there are pretty damn blocky...

On the Record
Posts: 5057
Joined: 3 Jan 2009

JoeKickAzz:

miracleofsound:
Just played the demo and I have to admit I wasn't all that impressed.

This is coming from a huge Valve fan, by the way.

The gameplay was nothing new, felt just like the first one with the lights turned on.

Now I know graphics are not the most important part of a game, but man Valve need to either update or replace the Source engine.

The game looks like shit.

The buildings and character models are horrible, angular last gen atrocities that would look more at home in GTA San Andreas than on a 2009 mainstream release.

Objects are blocky and have no shadows, lighting effects look dated and blurry.

The very first vista was a badly implanted endless sea with an almost blank horizon. Half Life 2 had better graphic than this.

Animations and sounds are still very good, and the guns feel about right. The characters seem a bit more interesting than the last bunch too. The music was very cool and jazzy and helped with the setting.

But all in all I found the experience pretty underwhelming and won't be forking out my cash for it.

Especially not after playing Borderlands. Aussie friends, you're not missing all that much.

Anyone love it? Hate it? Feel indifferent to it?

Edit:

I forgot to mention the best thing about it: Mike Patton rocks.

what kind of tv do you have?

Samsung Syncmaster 2032. It's a HDTV specifically designed for gaming and graphic design.

Flaws do show up pretty clearly on it.

Gone Gonzo
Posts: 1942
Joined: 31 Jan 2009

grimsprice:

ForgottenPr0digy:
I played on the 360 and I had fun when it wasn't laggy as shit and my teammates weren't dumb as bricks.

The source engine does look outdated compare to a lot games right now(or even back 4 years ago)

I love the melee weapons and new guns are also great

Nick is my favorite character

The melee weapons looked shotty at first, but once i picked up the machete, i never looked back. I have to say i was impressed.

Although, it took me half an hour to figure out how to turn off the alarm. I mean wtf? The ladder was back around the corner, it confounded me for the longest time.

Oh and the new special infected are GREAT.

Did anyone else find the desert eagle? That was bitchin.

yeah the machete is fun to use the night stick is not bad
the only melee weapon I have not used is the frying pan

I've used the DE once its strong but small clip and slow rate of fire really hurts it.

The part with the alarm is a OK spot if you have pipe bomb or pills to get through it. I'm not sure why we have to turn it off in the first place???

I still love using hunting/sniper rifle
the AK and Assault rifles are great
I only like the tactical shotgun or pump shotgun
the uzi is still good but even better with a suppressor on it

Infamous Scribbler
Posts: 699
Joined: 11 Mar 2008

miracleofsound:
Just played the demo and I have to admit I wasn't all that impressed.

This is coming from a huge Valve fan, by the way.

The gameplay was nothing new, felt just like the first one with the lights turned on.

Now I know graphics are not the most important part of a game, but man Valve need to either update or replace the Source engine.

The game looks like shit.

The buildings and character models are horrible, angular last gen atrocities that would look more at home in GTA San Andreas than on a 2009 mainstream release.

Objects are blocky and have no shadows, lighting effects look dated and blurry.

The very first vista was a badly implanted endless sea with an almost blank horizon. Half Life 2 had better graphic than this.

Animations and sounds are still very good, and the guns feel about right. The characters seem a bit more interesting than the last bunch too. The music was very cool and jazzy and helped with the setting.

But all in all I found the experience pretty underwhelming and won't be forking out my cash for it.

Especially not after playing Borderlands. Aussie friends, you're not missing all that much.

Anyone love it? Hate it? Feel indifferent to it?

You focus a lot on the graphics, L4D was never about the graphics.
I thought it was great, more of the same but with improvements - nonetheless, great :)

On the Record
Posts: 5057
Joined: 3 Jan 2009

Rahnzan:

Srkkl:
God forbid they try and do somthing new with the series.
Oh wait they have batons and knifes, that work just as good, if not worse, than hitting them with your gun.

Also who thinks "Lets make the left bumper be crouch", thats just retarded.

You might already know this but for the sake of it, control setting four. Communication in this game is obviously important and I think the control scheme was just a nudge to get the hint out the door. Especially since so many xbox live members cant afford a free mic that comes shipped with the box....

Something on topic; when I played through I expected the levels to have some alternate routes, and changing scenery. Played through twice and found a door boarded up. I felt jipped. Especially when it didn't alter my route at all. It's that bar with the jukebox. The door on the back wall was closed up. I just friggen walked around and went through the back door. Lame.

Going to buy it though, it's still a good game and the shotguns feel a lot better.

This level editor seems like such a cop-out by Valve for me.

Making an AI that moves doors and crates around is surely far less time consuming and expensive than, you know... making a full length game with lots of maps that's value for money.

The environmental ennui in L4D 1 was pretty bad. I expect it won't be much different here.

Anonymous Source
Posts: 9
Joined: 17 Sep 2009

Hey, you know what sucks? The fact that, oh say, I live in austalia, and the GODD*MN F***ING GOVERMENT WON'T GODD*MN GIVE US L4D 2 THE C*** A** MOTHERF***ERS!!! AAAAAAAGH!!!

Okay, jokes aside, (Yes the raging screams were a joke) I really hate that I won't get L4D 2.

I know that the men and women here just wan't to do whats right, but I steel feel a bit gyped.

From what I have read, L4D 2 is gonna be fantastic, and I can't even get the demo.

PROBATION
Posts: 82
Joined: 21 Oct 2009

Meh never got around playing the demo. I'm somewhat bored with the Source engine already :P

User was put on probation for: Nintendo: 80% of Women prefer Wii. (7 days)
Beat Writer
Posts: 203
Joined: 10 Jun 2007

It was good, but this month just has a lot of other games which IMHO are a lot more worth the price. Dragon Age, Assassin's Creed 2, and MW2.

Gone Gonzo
Posts: 1705
Joined: 16 Mar 2009

Eh, it was ok. A huge improvement from the first L4D, but definitely not worth a purchase. No clue what you're talking about with the graphics. They're not great, but worse than half life 2? seriously? besides valve's never been known for graphics, they're known for..... umm..... uhhhhh.... something.

Infamous Scribbler
Posts: 581
Joined: 20 Apr 2009

I loved every inch of it!
As for the technical issues, remember, IT'S A DEMO!
The final version will have more polish on it.

Pulitzer Laureate
Posts: 928
Joined: 4 Aug 2009

I've replayed it about ten times now, I LOVE IT! But you gotta be fair OP, not only was it just a rough demo, but the gameplay vidoes from the full version look amazing, maybe you just need a new computer to fully enjoy it.

Pulitzer Laureate
Posts: 978
Joined: 17 Aug 2008

miracleofsound:

Mr.Tea:

miracleofsound:

The buildings and character models are horrible, angular last gen atrocities that would look more at home in GTA San Andreas than on a 2009 mainstream release.

Riiiiight...

Now Saints Row 2 is a fucking piece of shitty dated graphics (and gameplay) that belongs in 2003 or something.

The Source engine might be old (even though the one used in HL2 and the one used in L4D2 are actually pretty different), but it's by no means ugly. Please set up an appointment with an optometrist ASAP.

I agree, Saints Row 2 looks like it was created from a team of devs who took a big shit into a bucket and made a game from the various detritus.

It played badly too, wih bugs everywhere and a terrible framerate, which everyone seems to have forgotten since Yahtzee said it was his game of the year.

If you refer to my previous post where I compared screenshots between L4D2 and Dead Space, I think it is clear that Valve is definately quite far behind other mainstream titles in the visual department.

The reason it seems a bigger issue to me is because Valve used to make the best looking games out there once uopn a time. Half Life 2 had the most realistic and amazing world in any game at the time of its release.

Ok, so it looks better than San Andreas. I concede that. The people in San Andreas had spatulas for hands. But the house and car in the background there are pretty damn blocky...

Well I guess that's the distinction I'm trying to make; It doesn't look as good as other big name titles, but it still isn't ugly. I guess we just have different thresholds of what we're willing to accept because I think that for what it is (not very demanding of hardware), L4D2 looks pretty good. And it's a solid engine that's been updated since HL2 and still has among the best animations and physics out there. (Particularly the "cinematic" physics/world-animation; Just watch the intro when the military bomb the bridge)

And sure, The Parish level doesn't look dark/gritty/horror, but that's just one out of five (The 'Hard Rain', carnival and mall ones all look to be way darker; Don't know about the fifth...) and it makes for something new that I welcome.

Just to make something clear though, are you playing it on a PC or a console? Because it damn sure is going to look worse on a console...

P.S: About Saints Row 2... After seeing many threads about it vs. GTA4, I was beginning to think that it was actually a pretty good game that I had missed out on so I bought it (thank god it was a Steam weekend deal at 7$) and could only laugh at how ugly they managed to make 15GB worth of content look. And even then, I was willing to look past that if it had been genuinely fun to play, but fuck no! No vehicle I've ever handled in any game ever drove as ridiculously as in that game. I'm seriously pissed to have wasted the slightest ounce of my life to that piece of crap. /rant (Sorry about that... got carried away there...)

Anonymous Source
Posts: 7
Joined: 2 Nov 2009

miracleofsound:

This level editor seems like such a cop-out by Valve for me.

Making an AI that moves doors and crates around is surely far less time consuming and expensive than, you know... making a full length game with lots of maps that's value for money.

The environmental ennui in L4D 1 was pretty bad. I expect it won't be much different here.

I actually got the impression that Valve was boasting about something they found out, rather than they put in. Being a bit of a source mapper myself, I think it's possible to alter the route in the original Left 4 Dead. :/

Copy Clerk
Posts: 101
Joined: 9 Apr 2008

I thought it was brilliant and well optimised. However Rochelle and the redneck guy i thought were crappy characters.

Copy Clerk
Posts: 118
Joined: 12 Aug 2009

Rahnzan:

yersimapestis:

Rahnzan:
I dont think the new characters have enough personality. Give me some ACCENTS or something. The white suit isn't nearly as much of an asshole as he needs to be, the hic kid isn't nearly gungho enough, coach doesn't sound much at all like any coach I grew up with, and who the heck is the girl? A news reporter right? She should have the most accentless voice on the planet. The original four were smarmy and stereotypically unique with VERY distinct voices. These new four, I cant tell the difference between Nick, Coach and Ellis through the pace this game is at. It's gotta be distinct. They aren't. I'm not saying go over the top, but you CAN do southerner voices and make them charming. Or in the case of Nick, at least intrigueing. They're dull as shit.

Cutting up zombies with a machette though is BEYOND fun. The gameplay is better on the xbox but cutting into zombies is more satisfying on my PC for some reason...

either you havn't played either or your just fucking retarded.
the four are now much more distinct and to be honest, more stereotypical.
and your obviously american because you say rochelle dosn't have an accent but to me it is quite prominent and they are all different and have bigger back stories, wheras the old ones were one liners.

And you obviously cant READ. Yes I'm American. Let me just point something out to you.

"She should have the most accentless voice on the planet." See that word there? Should? Second from the left? What does that tell you? It tells me two things. First it tells me through context that I'm talking about how she has an accent when her background would indicate training in a field that discourages accents. Meaning out of the bunch she should have a very proper speaking dialect. And second, yeah, it pretty much tells me you cant read. Because someone who could read, would pick up on context clues to verify where I was coming from before opening their mouths and assuming I'm stupid because I live on a different plot of land. So yeah, I'm aware she has an accent, if you could read, you'd have known that. "You must be American durpa durp." Speaks volumes about wherever the hell you're from concerning basic English reading courses. Take your prejudice elswhere.

What I was getting at is that Nick Ellis and Coach don't have enough distinction when shouting 'guns' and 'pills' and what not but the girl is the only one with a significant variation of voice, which is kind of moot, because she's the only girl. When she screams Hunter its apparent that it's her because she's the only girl in the party. It's the demo, there's something like 40 lines in the whole thing, of course we're not going to get the witicisms out yet, but damnit I gotta know who's pounced. In the first game you'd get a very distinct verbal que from one of the other characters, you could tell right away that the muttering old voice was bill, that the rash forced voice was Francis and the smoothed out over excited guy was Louis.

This game its like : 'found some guns' 'found some guns' 'found some guns.'

as it happens it was 3 am when i read that and i didn't have my glasses on and as an added bonus i have dyslexia you prick!
and by the way you americans are so pompously up yourselves. i have never heard an american news broadcast in which they are so heavily accented its hard to understand!

Beat Writer
Posts: 151
Joined: 25 Jun 2009

miracleofsound:

Now I know graphics are not the most important part of a game, but man Valve need to either update or replace the Source engine.

The game looks like shit.

The buildings and character models are horrible, angular last gen atrocities that would look more at home in GTA San Andreas than on a 2009 mainstream release.

Objects are blocky and have no shadows, lighting effects look dated and blurry.

Did you turn your settings up, do you even use a decent computer at all? I have all the settings at max, and it looks waaaaay better than most games that has been released recently. My computer is rather powerfull, maybe it's just that, I don't know. But for me it looked amazing, and I liked how they used the "cartoon-ish" style that TF2 has. Makes the game seems so non-violent at first glance, but when the blood and limbs are introduced. Daaaaamn ^^

Muckraker
Posts: 346
Joined: 21 Sep 2009

Fucking loved it. Seriously, it was great. Especially when I switched on the jukebox and heard "Re: Your Brains".

Muckraker
Posts: 309
Joined: 13 Feb 2009

It was really underwhelming for me. I've played the first one quite a bit with friends but never actually bought it; the one thing that ALWAYS pissed me off was that you could not play 4 player split screen. Left FOUR Dead guys, FUCKING FOUR! From the looks of it they will not be changing that in the sequel =/

Not that I am going to buy it anyway, it just seemed like the first with slightly better graphics and new maps. Not worth anyone time unless you never played the first one.

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