On the Record Posts: 5013 Joined: 3 Jan 2009 | RoseBridge:
miracleofsound: What weapon do people find effective against these:
Spiderants Guardians
I find both tend to soak up a shitload of bullets on playthrough 2, leaving me with little or no ammo leftover for my next battle.
I have a x4 lightning SMG and it seems to do fuck all damage to the guardian shields.
for the guardians lighting then any other weapon, they have amazing shields, but no defense. for spiderants pretty much anything, I like shotguns or smgs, just got to get behind them and unload. also I am in play threw one so I dont know if that changes in +
Yeah, it completely changes in Playthrough 2. The enemies that spawn are a much higher level, and there are a much higher rate of huge Bad Mutha and Matriarch spiderants. They're tough bastards!
Wait till you meet your first pack of Hardened Alpha Skags!
The human opponents in playthrough 2 are mostly pretty easy. The only one I keep stupidly falling for is the Blazing Maniacs and thier ability to knock your shield out with one hit.
Also... I wish there was a grenade indicator in this game... |
Beat Writer Posts: 141 Joined: 27 Oct 2009 | miracleofsound:
RoseBridge:
miracleofsound: What weapon do people find effective against these:
Spiderants Guardians
I find both tend to soak up a shitload of bullets on playthrough 2, leaving me with little or no ammo leftover for my next battle.
I have a x4 lightning SMG and it seems to do fuck all damage to the guardian shields.
for the guardians lighting then any other weapon, they have amazing shields, but no defense. for spiderants pretty much anything, I like shotguns or smgs, just got to get behind them and unload. also I am in play threw one so I dont know if that changes in +
Yeah, it completely changes in Playthrough 2. The enemies that spawn are a much higher level, and there are a much higher rate of huge Bad Mutha and Matriarch spiderants. They're tough bastards!
Wait till you meet your first pack of Hardened Alpha Skags!
The human opponents in playthrough 2 are mostly pretty easy. The only one I keep stupidly falling for is the Blazing Maniacs and thier ability to knock your shield out with one hit.
Also... I wish there was a grenade indicator in this game...
...That sounds awesome! I just rented when it came out but I'm sold on crazy hard enemies, I'm picking this up today! as for grenades when I'm aware, I just rage or phase away. |
Press Junketeer Posts: 437 Joined: 19 Sep 2008 | I had a lvl 22 Weapon which i still used at lvl 34 to one-shot aliens. A something something Masher ( A Revolver). It threw out 8 pellets, like a shotgun, but with high accuracy (about 80%?). Each shot doing 75 damage. It was like a sniper-shotgun and since i had Mordecai my accuracy and damagebonus made this insanely powerful. Always a crit (for a few pellets, even if you aimed at the body).
Too bad i never found a higher level version of that (yeah sometimes i needed a second shot *g*)
Oh and it had 6 Shots and 1.3 speed. |
On the Record Posts: 5013 Joined: 3 Jan 2009 | RoseBridge:
miracleofsound:
RoseBridge:
miracleofsound: What weapon do people find effective against these:
Spiderants Guardians
I find both tend to soak up a shitload of bullets on playthrough 2, leaving me with little or no ammo leftover for my next battle.
I have a x4 lightning SMG and it seems to do fuck all damage to the guardian shields.
for the guardians lighting then any other weapon, they have amazing shields, but no defense. for spiderants pretty much anything, I like shotguns or smgs, just got to get behind them and unload. also I am in play threw one so I dont know if that changes in +
Yeah, it completely changes in Playthrough 2. The enemies that spawn are a much higher level, and there are a much higher rate of huge Bad Mutha and Matriarch spiderants. They're tough bastards!
Wait till you meet your first pack of Hardened Alpha Skags!
The human opponents in playthrough 2 are mostly pretty easy. The only one I keep stupidly falling for is the Blazing Maniacs and thier ability to knock your shield out with one hit.
Also... I wish there was a grenade indicator in this game...
...That sounds awesome! I just rented when it came out but I'm sold on crazy hard enemies, I'm picking this up today! as for grenades when I'm aware, I just rage or phase away.
So you play Liltih too... she's the best charcater for playthrough 2, her daze skill is invaluable.
Yeah they got the difficulty balance about right in playthrough 2. It was a bit too easy at the end of PT1 to be honest, if you stayed levelled up and did sidequests.
Funnily enough, just like Fallout 3, my first five or six hours with the game I found really tough, but started to annihalate when I got the hang of the mechanics.
Those first few hours of getting pulverised are great though, because once you level up and get your revenge it's so satisfing.
RPGs have backwards difficulty curves I'm guessing this is why. |
Yeah, it completely changes in Playthrough 2. The enemies that spawn are a much higher level, and there are a much higher rate of huge Bad Mutha and Matriarch spiderants. They're tough bastards!
Wait till you meet your first pack of Hardened Alpha Skags!
The human opponents in playthrough 2 are mostly pretty easy. The only one I keep stupidly falling for is the Blazing Maniacs and thier ability to knock your shield out with one hit.
Also... I wish there was a grenade indicator in this game...