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Biggest anticlimax

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Infamous Scribbler
Posts: 511
Joined: 28 Apr 2009

Finishing kotor 2 and basically having Kreia tell you that there is no big climax.....Thanks Kreia.

Copy Clerk
Posts: 89
Joined: 2 Dec 2009

Borderlands.

Press Junketeer
Posts: 378
Joined: 1 Dec 2007

General scales (or whatever his name was) in starfox adventures.

I was expecting a huge melee fight, but all I got was a cutscene of a

****SPOILER****
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Krazoa spirit coming down and killing him.

*disappointing*

SUSPENDED
Posts: 9532
Joined: 22 Aug 2008

ViktorValentine:
Finishing kotor 2 and basically having Kreia tell you that there is no big climax.....Thanks Kreia.

She didn't say that, she said there was no big reveal like you had in KotOR 1 when you found out that the PC was actually Revan. You still had a semi-difficult battle against her and then a planet explosion as you fly off into the distance.

Admittedly it would've been better if they'd finished making the game, but you can blame LucasArts for that.

User was suspended for: PC Gaming Elitism. (7 days)
Paperboy
Posts: 27
Joined: 13 May 2009

Casual Shinji:
The final Boss fight in Arkum Asylum.

And the final Boss fight in Demon's Souls. Then again, name me one RPG with a satisfying End Battle.

Knights of the old republic had a good last boss fight

Gone Gonzo
Posts: 3401
Joined: 15 Jan 2009

Furburt:
COD4.

I dunno if MW2 resolved it or not but it was pretty jarring when it first came out.

I think the whole level was pretty much the "Boss Fight"

But MW2 made it alot more epic to kill the big bad than CoD4.

Beat Writer
Posts: 153
Joined: 4 Sep 2009

ViktorValentine:
Finishing kotor 2 and basically having Kreia tell you that there is no big climax.....Thanks Kreia.

To me, KOTOR 2 felt like an anti-climax long before that. Taris by any other name was the asteroid belt at the start. And instead of building on everything that came before in KOTOR it instead felt deconstructed and incomplete. When information wasn't provided about who the bosses were, it didn't feel mysterious. It felt like entire sections of story telling and plot were never inserted.

Paperboy
Posts: 24
Joined: 18 Nov 2009

Furburt:
COD4.

I dunno if MW2 resolved it or not but it was pretty jarring when it first came out.

What, are you really saying you didn't find the ending of COD4 climactic at all? Okay, so the Big Bad doesn't jump into a huge mecha that you have to shoot at for half an hour until it goes down, but if you're trying to tell me there was no climax I'm going to have to ask you to step outside. The ending was so shocking I think it broke a piece of me inside.


To me, COD4 made its statement pretty clear: War = bad.

Copy Clerk
Posts: 59
Joined: 30 Nov 2009

I'm going to go ahead and through CoD 4 out there. I know not the most original or unique, but seriously WTF was that crap for an ending?

Beat Writer
Posts: 157
Joined: 28 Nov 2009

Revelo:
Halo 2, /thread.

Amen. I beat that game in 24 hrs with my brother. The first one took a heckuva lot longer to do.

Gone Gonzo
Posts: 2512
Joined: 27 Apr 2009

Hyperone:
I'm going to go ahead and through CoD 4 out there. I know not the most original or unique, but seriously WTF was that crap for an ending?

Do you mean the bit where you single-handedly stop all the nuclear missiles or the huge chase scene with all the helicopters trying to gun you down while you flee in a jeep? Are you talking about the bit after the jeep explodes and flips several times, throwing out your entire squad across the final part of a motorway, leaving you with nowhere to run as you're surrounded by enemies? Maybe the part when your dying buddy throws a pistol to you and you get one shot to take out the leader of the bad guys?

No, no you're right. I can see how that could be anticlimactic.

BubbaJeff:
Borderlands.

It still amazes me that people didn't work this out by the end of the opening scene. Especially on this forum, where everyone keeps saying about how smart we all are.

I'm... I'm not going to bother quoting anyone for Fable 2, Oblivion or, when it inevitably comes up, Fallout 3. The problem that everyone seems to have is that they were expecting boss fights in RPGs. If you had to fight Dagon in Oblivion, you would have died, and that would have been more anticlimactic than watching someone else do it. For Fable and Fallout 3, the entire last area is the "boss fight", the last kill (or not, in Fallout 3), is just the symbolic final defeat of your enemy. Also, they're both very old humans, exactly how much punishment do you expect them to take? Or is the last person you see in every game meant to finish their monologues to turn into a giant monster/hop into a mecha/suddenly become fully armoured and wield a massive sword?

OT - my biggest dissapointment has got to be the final boss from Gun. It's been realistic right until the very end, when suddenly a breastplate stops all damage from the front and sides...

Copy Clerk
Posts: 111
Joined: 27 Oct 2009

[/quote]

For me it was the Dark Aeon fight in Final Fantasy 10. When they first appear your reaction is a slightly more panicked version of "Oh Bugger". But then by that point in the game most of them go down in one measly attack, with only the very hardest aeon lasting a round of combat.
Saying that though the rest of the last boss in that game was a joke anyway. I mean, the final big bad boss being a floating beetle? Please.

Paperboy
Posts: 22
Joined: 23 Oct 2009

kingcom:

Casual Shinji:
The final Boss fight in Arkum Asylum.

And the final Boss fight in Demon's Souls. Then again, name me one RPG with a satisfying End Battle.

Baldur's Gate 1 and 2. Saverok and Irenicus were both extremely tough and satisfying conclusions.

Irenicus is a prime example of why I HATE magic. Good times though.

On-topic, I got nothing. Just can't really remember a time I've played a game and just genuinely went 'meh'. I did, though, hit my head with a strong concussive force an hour or so ago. That probably why I'm having a hard time thinking of anything.

Edit: No wait, Re4:Wii. Spoiler, it ended rather easily.

Infamous Scribbler
Posts: 591
Joined: 15 Feb 2008

Gindil:

Revelo:
Halo 2, /thread.

Amen. I beat that game in 24 hrs with my brother. The first one took a heckuva lot longer to do.

I'll go for the level design. When you spend hours wondering if you are proceeding forward or backtracking through purple hallways with the occasional roundabout. It got seriously boring there. One also wondered "Why the HELL!?" Level designers that needs to have their noses broken. Game could have been tops 6 hrs long if they hadn't been so fond of ctrl+c or "dead" environments. It was, like Metal Gears Solid 4, in serious need of proper editing.

EDIT: I cannot come up with any "biggest" anticlimax actually. A lot of games have had their share of grand disappointments.

Gone Gonzo
Posts: 1941
Joined: 6 Oct 2009

Furburt:
COD4.

I dunno if MW2 resolved it or not but it was pretty jarring when it first came out.

well in MW2 it's pretty much the same except, you pull a knife out of your chest and throw it at some dude getting him in his eye.

Infamous Scribbler
Posts: 611
Joined: 30 Oct 2009

Ocelot GT:
Gears of War felt really weak at the end, and it's just a giant.

"Catch ya next sequel!" ;p

Yeah, and they did that TWICE!

Muckraker
Posts: 311
Joined: 13 Jun 2009

I liked the ending to Fable 2 actually. It did make me lol.

Gone Gonzo
Posts: 3122
Joined: 15 Oct 2009

MGlBlaze:

imahobbit4062:

MGlBlaze:
F.E.A.R.: You spend most of the game chasing down Paxton Fettel, then when you finally find him, he dies... in a single shot to the head. He just SITS there and looks at you menacingly, too. Granted it's a very unnerving scene, but... for a guy with powerful psychic abilities you were chasing for the whole game, I expected more of a fight.

The whole ending part of the game was shit, I had to run through a factory where Alma can 1 hit kill me? Fuck Off.

...Are you joking?
On my first time playing, hardest difficulty, I had no problems with the escape sequence...
In fact, if I remember correctly, most of the time you get into automatic slow-motion when it happens most of the time.

You were actually aiming and shooting at her and the 'ghosts' she creates, right?
Or were you just on REALLY low health?

Not that it was hard, it was just shit.

Gone Gonzo
Posts: 4792
Joined: 15 Jun 2008

dragon_of_red:

AshPox:
the "boss" didn't take so long to do though.

Yes, i see that, but you have to think that the Final Boss would atleast have to be good. or atleast a challenge since that is what most gamers only strive to do, just beat the Boss and leave.

I thught of another one.

Too Human, by the end of that game i was really into it and was enjoying myself, then it ended, no boss, no anything, just a small cutscene and suprise, you need to pay another $100 next time we make this game... if we make this game...

Not sure if its anti-climactic but it sure was a punch to balls.

What are you talking about...?

Too Human had a final boss - I can't remember her name, as the story was terrible, but the game defiantly ended with a boss...

Press Junketeer
Posts: 491
Joined: 10 Aug 2009

Probably doesn't need a spoiler but JIC:

Beat Writer
Posts: 188
Joined: 17 Oct 2009

Borderlands final boss. Killed him, now I'll go into the vault!

Or just loot my white pistol. *tear*

Copy Clerk
Posts: 76
Joined: 26 Oct 2009

Saren in Mass Effect.

Gone Gonzo
Posts: 2681
Joined: 27 Sep 2008

For me it's still the final battle with Sephiroth, the whole thing was a bad ending to a game I never really enjoyed.

Beat Writer
Posts: 139
Joined: 11 Nov 2009

mine is the ending to borderlands. THERE IS NO VAULT!!! You spend all this time trying to find a vault thats suppost to have alien weapons, but insted this bigass octupus monster thing comes out of this portal thing and tries to bite your face off! where are the weapons!?

Gone Gonzo
Posts: 1318
Joined: 12 Aug 2008

There's a "your mom" joke in your title somewhere.

Muckraker
Posts: 297
Joined: 1 Jul 2009

bew11:

Welcome to the Escapist. Please use the spoiler tag!

Anonymous Source
Posts: 5
Joined: 15 Apr 2009

Going way back, the ending to Doom 2 was pretty anticlimactic, it wasn't even really a boss, you just have to shoot 3 rockets into a whole in the wall that spits out enemies.

It's no Cyberdemon, is all I'm saying.

Press Junketeer
Posts: 449
Joined: 10 Nov 2009

Furburt:
COD4.

I dunno if MW2 resolved it or not but it was pretty jarring when it first came out.

Well I mean you do shoot him in the face no human can survive that.

Pulitzer Laureate
Posts: 805
Joined: 17 Sep 2008

Furburt:
COD4.

I dunno if MW2 resolved it or not but it was pretty jarring when it first came out.

At least they didn't give him some arbitrary health limit. In a game that prides itself on being very realistic, shooting the last boss in the head and him still running around firing back would have been downright ridiculous.

The only way to remedy the situation would have been to have him in some sort of vehicle, like a helicopter. That way it could plausibly take more than one shot to kill him, and he still wouldn't seem super-human at all and break immersion (sp).

Press Junketeer
Posts: 498
Joined: 3 Feb 2009

Not sure if someone mentioned it yet, but the very final boss of FFX was really disappointing. Granted, you had about 3 or 4 harder fights before that, but a floating scarab with giant stone pillars was a bit of a let down. Also, FFXII was also a letdown in its entirety. I kept playing, waiting for the storyline to start, and then beat the game to discover that that was it. Game over, nothing else.

Gone Gonzo
Posts: 1577
Joined: 2 Jan 2008

bew11:
mine is the ending to borderlands. THERE IS NO VAULT!!! You spend all this time trying to find a vault thats suppost to have alien weapons, but insted this bigass octupus monster thing comes out of this portal thing and tries to bite your face off! where are the weapons!?

I've said this before, but here we go.

Anyone who didn't immediately know that the "box" we were trying to open on PANDORA was going to contain some unspeakable evil and not treasure needs to stop playing so many video games and go read a goddamn book or something.

- J

Beat Writer
Posts: 139
Joined: 11 Nov 2009

tiredinnuendo:

bew11:
mine is the ending to borderlands. THERE IS NO VAULT!!! You spend all this time trying to find a vault thats suppost to have alien weapons, but insted this bigass octupus monster thing comes out of this portal thing and tries to bite your face off! where are the weapons!?

I've said this before, but here we go.

Anyone who didn't immediately know that the "box" we were trying to open on PANDORA was going to contain some unspeakable evil and not treasure needs to stop playing so many video games and go read a goddamn book or something.

- J

well i figured there would be an actual vault that you could go into after the the final boss.

Copy Clerk
Posts: 88
Joined: 20 Apr 2009

Failurebot:
Going way back, the ending to Doom 2 was pretty anticlimactic, it wasn't even really a boss, you just have to shoot 3 rockets into a whole in the wall that spits out enemies.

It's no Cyberdemon, is all I'm saying.

Yeah, except it shoots one hit kill cubes that spawn enemies. Infinitely. Pretty much you have to do it very fast, or you end up dead. Plus the only way to get shot into the hole is to shoot at the exactly right time while going up on an elevator platform.

Plus the Cyberdemon isn't the last boss of doom. The Spiderdemon is.

Beat Writer
Posts: 128
Joined: 9 Nov 2009

It's gotta be the ending to MGS4. Probably one of the only times i've sighed at an ending

BANNED
Posts: 2007
Joined: 26 Jul 2009

Portal

JOKE

User was banned for: What does your name mean on UrbanDictionary?. (Permanent)
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