Tips on Starting Fallout 2?

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So I was one of those people who didn't play Fallout 1 or 2 before playing Fallout 3. Now I really enjoyed Fallout 3, but I've heard that the first two are better (but this I take with a grain of salt.) Anyway, with the looming shadow of New Vegas approaching, I thought I might try to get into Fallout 2 and learn some of the backstory. However, this is one of the first RPG I have ever played, and, although I know enough about it to get started, I don't really know what to do from then.

So, any help for a Fallout fan?

I'd suggest starting with Fallout 1, as a lot of it is referenced in Fallout 2. As for tips on starting, well, I'd say none are really needed, the game doesn't have a difficult or long learning curve.

Read the manual.

Right click on your weapon to switch it to burst fire (if it is capable of that), reload, etc.

If you're going to try and keep your companions alive, don't use miniguns. Or give them miniguns.

Deathclaws are scary and you should be afraid of them.

Melee weapons are worthless for you but deadly for enemies.

In general, Small Guns=Big Guns>Thrown explosives>Energy Weapons>Melee Weapons

Don't just shoot everything.

Dont be put off by the start. Fallout 2s opening is notoriously bad. Everyone who stops before it ends hates the game. Everyone who gets past it loves it. Good luck, hope you have fun.

Try to stick with small arms if you can.
In Fallout 1, energy weapons are ridiculously expensive and ammo is rare, but they are super powerfull if you can find one.

Intelligence is by far the most useful SPECIAL.

High Agility is important too.

Skills:

Small guns
Lockpick
Speech

Perks;

Awareness
Action Boy
Better Criticals (especially useful with high points in small guns)

Most important tip:

SAVE ALL THE TIME.

Before and after every conversation and fight.... save save save.

My only tip for starting Fallout 2 is: Don't. Just don't.

Pick Small Frame as a trait at the start, you'll get an extra Agility point at the cost of some inventory space.
Never kill children or join the Slavers or everyone will hate you.
Quicksave before every fight, conversation, or every trip across the Wasteland.
And when speaking to Lynette, don't piss her off. It's harder than it sounds.

Bloody mess is fun.

Faladorian:
My only tip for starting Fallout 2 is: Don't. Just don't.

Double fail.

I suggest you check out the wiki for figuring out which quests you can do. I guess the walkthroughs for them is your choice, but I still say you should figure out when you can do a quest, and I'm sure there will be some nice character builds on the Internet.

I went with Small Frame and Heavy Handed. Then made all of my Special 6 except for Luck, sadly. Then tagged Small Guns, Speech and Outdoorsmen. Trust me, Outdoorsmen is important. Not only can it get you free XP, but you can also avoid those pesky fights with Raiders. Also, my Special is nothing special (see wut i did thar?) so I'm sure you can find an awesomer one.

Also, Save a metric Fuckton. You are bound to die a lot.

First and most important thing to remember is that in terms of difficulty, Fallout 3 : Fallout 2 :: hitting a punching bag : fighting Wladimir Klitschko. If you give up easily because a game is hard, you're going to hate those early Fallout games.

Play the first one first if you have it. The first one has a better beginning. A lot of people HATE the first area in the second one. (even though the second one is a better and longer game overall) Also, unless you have a lot of free time, I doubt you're going to beat Fallout 2 before New Vegas comes out.

Also, pay attention to the dialogue, going to an area totally out of order when you're new to the earlier Fallout games will be very annoying.

SimuLord:
First and most important thing to remember is that in terms of difficulty, Fallout 3 : Fallout 2 :: hitting a punching bag : fighting Wladimir Klitschko. If you give up easily because a game is hard, you're going to hate those early Fallout games.

Not necessarily, I sometimes do not like games when they get too hard, but if I lower the difficulty settings Fallout 1 and 2 weren't that hard. Another thing for the topic creator, if the game is too hard, recommend to put it on easier difficulties until you get used to it.

Make sure to look through the option screens for fallout 1 and 2. If I remember correctly you an speed up the turn based combat a bit with things like animation. The games on their default settings, the battles may last too long. I may be wrong here.

i too started with fallout 3 but soon after beating the game i got the first two. i say that you really cant say that the first games are better because the gameplay is so different from fallout 3. just start with fallout 1 now because there is an insane amount of neccesary previous understanding in fallout 2. just do one.

The Paradigm:
So I was one of those people who didn't play Fallout 1 or 2 before playing Fallout 3. Now I really enjoyed Fallout 3, but I've heard that the first two are better (but this I take with a grain of salt.) Anyway, with the looming shadow of New Vegas approaching, I thought I might try to get into Fallout 2 and learn some of the backstory. However, this is one of the first RPG I have ever played, and, although I know enough about it to get started, I don't really know what to do from then.

So, any help for a Fallout fan?

Who are are you going to play as?

A fast talking guy?
How about a sneaky woman?
Maybe you rather be something in between.

Also, earn some cahs first, watch killing kids and check your radiation levels.

Get the magnum as early as possible, good damage.

Also, fool around.

I suggest just finding a Let's Play.

Play Fallout 1, it's slightly easier than 2 and it's what 3 was largely based off. The world of 2 is a lot more developed, society having had a chance to rebuild somewhat.

When playing really think about what you character will be. When creating a character you can make a Jack of all trades style character for your first to start off, but usually you can have a lot of funby focusing on a few attributes. Agility is very imporant for small guns and determining how much you can attack in a turn. Intelligence and Charisma (often working in unison) can get you through a lot of stuff without fighting, having no intelligence reduces you to being basically a grunting caveman. Super high or low luck can have hillarious results.

Do everything you can in each area. Especially in Fallout 2 the difficulty curve is quite steep. If you do insist on playing it before 1, skip Klamath to the Den, kill Flick the merchant and go back to Klamath, makes things a lot more easier. He's a merchant, it's no karma loss and usually has a magnum, a rifle and a shotgun or some sort of variant on that.

-Don't take Gifted. Everyone does.

-If you are using a Small Guns build, put some stock in Perception. Without good PER, your aim will be for shit.

-Download Killap's Fallout Restoration Mod. It restores a lot of cut features, as well as fixing a good amount of bugs.

-Save. Many, many times. Save before travelling. Save before talking to people. Save before fighting.

-You can have multiple companions, dependant on your Charisma. You can have one companion for every 2 points of CHA.

-If you want your playthrough to be... unorthodox, set your Intelligence < 4.

Make sure you have plenty of caffeine. My personal experience with the isometric Fallouts was that the combat was so utterly boring it could put anything to sleep.

I bought the Fallout collection last month to prepare for New Vegas. I recommend playing FO before FO2.

Some general advice:
For traits I'd pick "Gifted" and "Fast Shot"

I'd specialise in "Small Guns", maybe "Speech" and perhaps "lockpick" or "science".

Save all over the show.

If the game is getting to hard, you can change the difficulty at any time and it doesn't affect your XP.

I wouldn't go overboard on building up your strength, if you are planning to get the Power Armor.

Have High charisma and Intellignce to avoid unnecessary violence.

In fallout 2 the time limit is ridiculously long, (seriously it's something like 19 in game years) so don't worry about taking your time.

Read my tips :D.

Go look at a character build, it will help you ALOT.

Get atleast 8 agility, Get atleast 4 charisma. 5 strength iirc.

The game is pretty boring idd, i hear f1 was better.

Do alot of quests in the towns. Start with killing rats and plants etc. DONT go around killing stuff in random encounter til u atleast got smgunz and revolvers for u and your followers. Then grind yourself silly on random encounters > > > beat game. hf.

Fallout tactics is just a whole lot more AWESUM.

Fallout tactics is just insanely good, its awesome.

Just read the wiki on fallout 1 for any referances you dont get you'll have a much better time that way. Fallout 2 is infinatley better in everyway without a shitty timer.

thenamelessloser:

Not necessarily, I sometimes do not like games when they get too hard, but if I lower the difficulty settings Fallout 1 and 2 weren't that hard. Another thing for the topic creator, if the game is too hard, recommend to put it on easier difficulties until you get used to it.

Now hold on a second, isn't the point of having a lower difficulty setting to make the game easier? Correct me if I'm wrong but isn't this what you expected? Isn't this what everyone expects from lower difficulty settings?

I'm having trouble wrapping my head around just what you are trying to get across here. Lower difficulty settings make harder games easier? Revelation.

I'm so... what? Wtf?

Edit:

On topic, sorry. Fallout 2 is a great game, just don't go into it with a bunch of preconceptions you may have gained from playing Fallout 3. The two games are like apples and oranges when you take them away from their somewhat shared universe.

If you enjoyed old-school games like Planescape: Torment, the Baldur's Gate series and other western RPG's in the same vein you should be fine. Just keep in mind how old the original games are compared to what you will get today.

I keep wanting to get Fallout 1 & 2.

Two things hold me back: lots of other games to play; time limit - I hear there is a time-limit in Fallout 2.

Pirate Kitty:
I keep wanting to get Fallout 1 & 2.

Two things hold me back: lots of other games to play; time limit - I hear there is a time-limit in Fallout 2.

all time limits in fallout 2 are ridiculously easy. you get MONTHS of in game time and by the time you find the geck the time limit is gone, same with fallout 1 with the water control chip. the first quest has the time limit, the rest does NOT.

The Journey:

thenamelessloser:

Not necessarily, I sometimes do not like games when they get too hard, but if I lower the difficulty settings Fallout 1 and 2 weren't that hard. Another thing for the topic creator, if the game is too hard, recommend to put it on easier difficulties until you get used to it.

Now hold on a second, isn't the point of having a lower difficulty setting to make the game easier? Correct me if I'm wrong but isn't this what you expected? Isn't this what everyone expects from lower difficulty settings?

I'm having trouble wrapping my head around just what you are trying to get across here. Lower difficulty settings make harder games easier? Revelation.

I'm so... what? Wtf?

Edit:

On topic, sorry. Fallout 2 is a great game, just don't go into it with a bunch of preconceptions you may have gained from playing Fallout 3. The two games are like apples and oranges when you take them away from their somewhat shared universe.

If you enjoyed old-school games like Planescape: Torment, the Baldur's Gate series and other western RPG's in the same vein you should be fine. Just keep in mind how old the original games are compared to what you will get today.

Sometimes people miss the obvious. It is just annoying how people are liek OMGZ Fallout 1 and 2 are way to hard or whatever when they don't have too be. In the same way like i mentioned earlier, I wonder how many people who complain about the pace of the combat neglect to look at the options screen in the earlier fallouts...

First of all, fallout 3 is more of an action/adventure game than a RPG, so both the first two fallouts are MILES better than it. As for tips here is what i can give you.

1. Save often, the game is buggy and you can be traveling through the wastes and then be jumped by over powered enemies and die, so try and save frequently and often to ensure you do not lose progress.

2. As others have said, the game does not really get started until about The Den, which is about the third or second area that you will go to. Until, then the game is slow and your character will be underpowered. This is the biggest flaw of the game. However after the Den you will increase in both strength and items to the point of not dieing to radioactive scorpions all the time. for the most part I tend to go back to the toxic caves after i visit the den.

3. Here is a big tip that will help you out. In the Den, as soon as you get into town there is a shop straight to your left on the screen. Go into the shop and kill the owner and steal all his stuff. Normally, this is impossible to do to most shops, since they have guards or the entire town will fight you, but for some reason this shop is different. No one will notice or care that you kill the guy and you will get a lot of useful items and guns from him.

4. Tag speech and use it. Unlike other games, in fallout 2 or 1 you can't go around killing everything (well not until you are super strong that is) and you must use different ways of solving problems. bartering, persuading, etc play a big role in the game and make for a better experience than just going around and killing everything. So go that route.

Also, despite there being a "time limit", these two games are some of the best RPG games ever made so i would suggest everyone to at least check them out. Fallout 3 was one of the worst RPGs that i have every played. It was not a bad game, but as far as a RPG is concerned it was horrible, beyond horrible.

Oh quicksave like MAD and in different slots. IF you meet a certain dog you are Pretty much Doomed. so luck of 3? is also required.

-Don't take Gifted. Everyone does.

I disagree. Take Gifted. Everyone does.

Also, save often and in different slots. Take a guns skill (small/big/energy), but remember you'll be gimp early game if you don't take at least small guns or a melee skill.
Doctor is better than First Aid. Speech, Science and Repair are all good; Barter, Gambling and Outdoorsman, not so much. Get high Agility and Intelligence, and Perception if you want to snipe.

But most of all: save often, and in different slots.

This +Sniper perk. Also look for the "Fallout restoration project" Its an unofficial patch that fixed TONS AND TONS of bugs.

MiracleOfSound:
Intelligence is by far the most useful SPECIAL.

High Agility is important too.

Skills:

Small guns
Lockpick
Speech

Perks;

Awareness
Action Boy
Better Criticals (especially useful with high points in small guns)

Most important tip:

SAVE ALL THE TIME.

Before and after every conversation and fight.... save save save.

Biggest and best advice I can give is simple: Don't give up.

The beginning areas are absolutely brutal, the starting equipment is pure shit, and the combat will at first seem about as bad as humanly possible. Meanwhile you certainly wont be staying for the visuals as these are quite old games which didn't even look particularly good when they were first released.

But don't give up, keep playing, and if you're like me you'll finally reach a point where the game suddenly opens up to you, the clouds part, you become misty eyed, and whisper softly "I understand now!" as you lean forward to graciously hug your computer monitor having achieved a new level of consciousness beyond that of simple mortality.

Or, ya know, you might start enjoying yourself. Story is damn good, dialogue is fantastic, there are approximately a bajillion ways to beat each scenario, and the character advancement is ridiculously satisfying.

Try not to get so enamored with the perfect builds, or the perfect way to go around doing things. Sure, get some tips from this thread, but always think about what you want to do. A lot of the fun in Fallout 2 is simply exploring the game. Then, after you beat it, you should totally read the Fallout 2 Ultimate Guide and see all the stuff that you could have done and what you did wrong with your stats. Cause no one gets it perfect the first time.

Become an overpowered god by running to San Fran as soon as you get out of the village, talk to the Brotherhood of Steel gentleman there, go to camp Navaroo and get yourself a free set of MKII Enclave power armour.

Do it every time I play it, and no, I've never felt guilty about it.

Go on No Mutants Allowed and find some good mods. The restoration project is amazing for an instance. There are some that make the game HD and so on. Everything else seems to have been covered in this thread.

Golden rule number 1, which I'm surprised no one has mentioned, you cannot do everything you encounter the first time you come across it. Just move on and come back later

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