YuGiOh or Magic:The Gathering, which is better?
YuGiOh
27.6% (205)
27.6% (205)
Magic: The Gathering
71.7% (533)
71.7% (533)
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Poll: YuGiOh or Magic:The Gathering, which is better?

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Wow, it's getting a little heated in here...

Anyway...

I've played both magic and yugioh and while they are both good, I would say magic is better, but not for the reasons you may think.

See magic first came out in 1993, as a card game. Yugioh was launched as a card game in 1999, being based on the manga and anime. Magic came out first and has the benefit of 6 extra years behind it. Additionally, it as designed as a card game, whereas yugioh was based off of the game played in the show/manga, whose rules were kinda loosely defined.

Early yugioh was kinda bad and quite unbalanced. Magic was the same, but not quite as bad. Yugioh was also more expensive, and had quite a few useless cards. Magic cards nearly always have some use.

Magic also has much more support for its community, particularly in the english speaking world. For example, they recently took the much loved fan-created format Elder Dragon Highlander, and turned it into an official format, Commander. They didn't take over the format though, the people who created EDH still control the rules for commander, but they did release new preconstructed decks, with brand new cards made specifically for the format.

I've never seen Konami do that.

Magic is the better game, not because the game itself is better, but because the community around it is.

To lazy to read all replies, so if I copy someone, I'm sorry

I would recommend Magic. It is, as someone else has stated before, more tactical. With a few simple cards, and practice, you can annihilate players in a few turns.
The mechanics of the game may take some getting used to at first, but it is not that hard. Just find a mentor

I haven't played Yugioh in a long time, and it confused the crap out of me as a kid, so I can't say much. Mostly, I think it was unnecessary to use attack and defenses that are in the thousands. That was complicated math when figuring out how much damage an attack did(again, I was way younger)

If you are gonna try Magic, I would recommend using a Forest, or green, deck. It's easier to gain life that way, great for beginners.

Also, if you wanna be cheap, go and find a "Phage the Untouchable" card. That'll probably annoy a lot of Planeswalkers (Planewalkers? What's the plural?)

Magic is better than Yu-Gi-Oh, in my opinion. They're both great games, but Magic has stuff going for it that other games don't.

In Magic, most cards have a color of some sort. In Yu-Gi-Oh, cards have types such as Light and Dark, and they can combo with each other, but you can play any card in any deck for the most part. Magic restricts the cards by restricting the types of mana you can use to play them. It forces you to think about the pros and cons of each color, and put together a deck accordingly instead of just slapping the best cards in the game together.

Sets and flavor, although I never paid them much attention in Yu-Gi-Oh, pay a large role in Magic. That's part of what makes Standard so interesting, and the games last longer than Yu-Gi-Oh ones do. Legacy is a cool format in and of itself, but it's just as expensive as Yu-Gi-Oh if not more, and games last about the same length if not quicker.

Did Yu-Gi-Oh ever do drafts? If so, that's cool.

Also, this is just my opinion, but I always though that the card art in Magic (nowadays at least) is better, and so is the quality of the cards themselves.

Jatyu:
Magic is the better game, not just because the game itself is better, but because the community around it is.

I couldn't have said it better myself (except for the little edit I did). There is NO ONE, and I mean NO ONE in my area who still plays Yu-Gi-Oh as anything more than a novelty. The only places you can get cards are mass market stores. There just isn't a player base here. I don't know what it's like other places, but the community pretty much defines games like theses, and there's simply a bigger one for Magic.

Yu Gi Oh. I say this because it is the one I played and I still play it. I never got into Magic.

Im curious how Cawblade at its peak matches up to some of these "busted" Yugioh prices hehe.

Anyway Magic hands down, theres just so many formats and WotC is just plain awesome. Is there ANYTHING like the MTGO community cup that Konami does? ANYTHING?

Damn theee doublepost

Unless you really, REALLY like the anime/manga/whatever, there's no reason to choose yugioh over mtg. As a game, mtg is infinitely superior.

Okay, I KNOW that people are gonna hate on me but,

Yu-Gi-Oh...

Look, it's just a personal preference, no need for flame wars.

Asturiel:
Is there ANYTHING like the MTGO community cup that Konami does? ANYTHING?

Yugioh online has pretty much daily/weekly events for cards with different formats. Like 1 duel, match(3 duals, allows main decks to change few cards with side deck to counter strategies).

And every i dont know how many months they make a big ladder tournament

I hope ppl are not basing their expirience in a single player game that doesnt even use multiple copies of a card in a deck to keep it slightly consistent

yugioh is easier to learn to play. Both games are hard to master tho. M:TG has been around longer and has a shit ton more cards. try both games an see what u like. (honestly i like magic more cause it has a much deeper lore.)

Yu-Gi-Oh is easier to get into, but Magic is the better (well, more in depth) game.

I always called YuGiOh, "Magic the Gathering: lite"

I enjoy both, but I also don't play both regularly. Magic is way better, once you get into it.

YuGiOh: easy to pick up and fun
Magic: difficult to get into and FUN

OutrageousEmu:

Grey_Focks:

OutrageousEmu:
Fine, at this point comparrisons between the two would require examining so many distinct elelements that it would be near impossible to say one is more complex than the other.

But you still do have to back up what the hell zeroth turn kill even means, because at this point all I'm picturing is you punching a guy and then claiming you win.

Well ,that is always an option, but not the one I had in mind :p. Keep in mind, there are multiple formats in magic that limit which sets you are allowed to use cards from when building your deck. Standard is basically the past 2 years of sets, Extended is 4, Legacy is every set with a banned/restricted list, and Vintage is everything with a restricted list. There are others, but those are the most basic ones.

This deck in question is only legal in Vintage, maybe legacy, I'd need to check banned lists. To make it simple, I'll just post a video :D

And, fittingly enough for magic, there are even counters to THIS strategy, such as a mana-less counter spell like Force of will, or cards that you can start with on the field such as leyline of sanctity.

.....where the hell did you people learn to count? That is not turn zero, that is turn one. If you are acting, that is your turn. Like I said, 13 combos that do that. You can't just point out a technicality in the Magic rulebook that the first turn doesn't count as a turn and say that means its a zero turn kill.

For turn zero you mean exodia in your hand, right? If it's anything after the syncro set I don't even want to now that card.

The7Sins:

Xzi:

The7Sins:
As this is not a dedicated card games forum I'll not go into my usual scathing review of Magic so as to hopefully avoid Mod wrath to my nice shiny new account on this great forum.

However the simplified bit is Yugioh is better than Magic for not only being a more fun game thanks to no resource system but Magic as a game is bad due to the rotating sets. (I have a long rant I could go into as to why this is bad but it is not something I'm certain is good for this forum or my account as it is not a dedicated card game forum)

You're telling me that Yu-Gi-Oh never releases new cards or revises which cards are legal on occasion? If that's the case, it must be INCREDIBLY imbalanced and poorly designed. But I know that's not the case, so stop trying to find non-existent advantages for one over the other, and let's instead just stick with the facts, shall we?

I never said that. Yugioh only bans problem powerful cards that honestly Konami was high when they created it for being all powerful and they release new sets regularly. Magic on the other hand rotates out whole sets forcing people to buy product. It is a concept of greed on the highest order and one I wholly dislike. Konami for all there faults do not force anyone to buy product. You can play Yugioh with just about anything you want as long as it is not banned and very few cards are. However of course you won't be as competitive as others if you don't buy thing on occasion. But its still a better option than holding a gun to the head of the game's addicts forcing them to throw money @ the game to keep there decks legal.

Bulshit. I played yugiho, and most of the best card are banned or limited. As for the using of older card, most of series 1 card are or incredibly weak, or insanely strong. The only win thing of the last series is takin away from the fusion the polymorph card, but yet it beat me why they keep changing name for it. Fusion, union, exceed, sincro. Bha.

And, you seem to point that yugiho tournament have only a ban list and don't force to use last released card. are you kidding right? I never played a tournament for bot, but this look like if yugiho expansion pack do a poorly work at providing enough good card to produce a bunch of strategy oriented deck.

Macgyvercas:

Xzi:
image

How is this even a question? Yu-Gi-Oh is just a cheap MTG knock-off with half the complexity and depth and eight times the stupid anime androgyny.

MTG is way more fun and addictive in the long run. I mean, when you get to the point where you can start fucking people over with a blue/artifact deck, it's just...nirvana.

*eye twitches*

As long as that blue/artifact deck doesn't include Memnarch, I'm cool with it. It really sucks if it has Memnarch, Grand Architect and Pili-Pala. That is a recipe for fuck overs galore.

Of course, my demons can usually handle that sort of deck no problem, and my angels crush the rest (yes, I have an angel deck, yes it has Akroma, Linvala, and Iona, and yes, it's built around lifelink and has Akroma's Memorial in it. You may call me a dick at any time).

And mental corrosion? Your opponents discard the first two card from the deck any time a spell is played. Pretty anoying for me, ruin most of my strategy...

chaos order:

OutrageousEmu:

chaos order:
yugioh is definitely fun but WAY TO UNBALANCED. especially with the newer cards out there (victory dragon wtf is that about!). id say magic, but i just got my first deck so im not too sure about the game right now :P

Victory Dragon is banned, it was a promotional card.

i knew it was banned in tournaments, but then why release cards that are soo unbalanced that they need to be banned. victory dragon isnt the only one for example witch of the black forest is one that was banned too, same with dark hole.

And pot avarice [how was called the one that let you draw two card?], raijeki, and bla bla, bla. Fun fact is that most of this card have no reason to be banned.

i can see the appeal of magic but i just never got into it and Yu gi oh was the thing that every must have at school for about 5 years so it was an easy choice

I've only played Yu-gi-oh so setting that.

I have magic deck and several cards...but no one to play with, none of my friends play it an as far as I know the closest place where people meet to play Magic is 1 hour away with train... =/

Go with Magic. It's a lot more complicated, but ultimately more satisfying. I actually only got into Magic at the start of the year. There is a lot of strategy and thought involved, but it's fun building a deck because you get to work out your style of game play. For example my deck depends on me playing lots of cheap cards that work well together, where as my friends deck is more dependent on being about to counter anything thrown at him.

Back in High School, my buddies and I found a way to play a game pitting MtG vs. YuGiOh and MtG came out on top. YuGiOh comes off as almost a carbon copy of magic with a few minor changes. I guess the bottom line is I find myself able to imagine the world of Magic more so than YuGiOh.

I like them both, but get Magic as it has a larger player base. Finding Magic players is easy, while finding YGO players is like trying to find a needle in a pin factory. Unless you already know some YGO players or are willing to look online, go with Magic.

I like how Yu-Gi-Oh moves faster. The land accumulation thing in Magic means that it takes a while for the battles to get interesting.

Turns out my housemate is a closet fan of MtG so he's bringing his cards from home this week :D

Gametek:
] And pot avarice [how was called the one that let you draw two card?], raijeki, and bla bla, bla. Fun fact is that most of this card have no reason to be banned.

Ehm are u <censored>??? Have you got ANY idea about the word balance?!?!!?!? These cards did a very powerful job with low costs and they were fine on start but with the new cards they started to become horrible overpowered combinations...

For examply heavy storm just got banned in yugioh online(banlist here) because traps/spells are less effective and the game is focused more on monster effects and swarming through special summoning. And in return we got back dark hole which instead destroys all monsters for no cost that is quite helpful against swarming which happens often.

If you just play dumb single player games and cant feel awesome without using those overpowered cards because you cant win dont blame the game

If you have no idea about a game's metagame then stfu and save us time from your horrible opinion that is wrong 100%

No-one Special:
Go with Magic. It's a lot more complicated

My I ask where you got that impression?? You played ygo competitively or just watched the horrible anime or seen kids played it...
If you play 1 game and dont play the other seriously dont bass the game you dont know how to play well and stick with talking about mtg...

There are far too many types of yugioh decks somoene can create for his playstyle, my current one is like your friends. Tries to negate top "deck" tactics and destroy their hands

p.s. Yugioh is also online so it isnt hard to find ppl to play with as most ppl seem to say because they probably talk about real life duels. PLUS competitive cards are somewhat cheaper online compared to the real life version tcg/ocg

Xzi:

The7Sins:
As this is not a dedicated card games forum I'll not go into my usual scathing review of Magic so as to hopefully avoid Mod wrath to my nice shiny new account on this great forum.

However the simplified bit is Yugioh is better than Magic for not only being a more fun game thanks to no resource system but Magic as a game is bad due to the rotating sets. (I have a long rant I could go into as to why this is bad but it is not something I'm certain is good for this forum or my account as it is not a dedicated card game forum)

You're telling me that Yu-Gi-Oh never releases new cards or revises which cards are legal on occasion? If that's the case, it must be INCREDIBLY imbalanced and poorly designed. But I know that's not the case, so stop trying to find non-existent advantages for one over the other, and let's instead just stick with the facts, shall we?

Trust me, card legality is constantly revised. For good reason. "Honest" has bounced around a lot. Limited to 2 per deck then 1 and he might be outright banned. And Yu-Gi-Oh! has finally gotten competitive on a serious level. Most of the ban list are cards from the early days when the game was broken as hell. Now it is very balanced. And flexible, if you know the game. If someone really wanted to get into the game, the Tag Force series is great.
I don't play Magic, but I respect the game. I just hate the people who mindlessly bash on Yu-Gi-Oh! whose only knowledge of the game is from 6-7 years ago. The game is completely different now.
EDIT: Oh lord, Raigeki still haunts me.

I played Magic in middle school. YuGiOh came out when I was pretty much past the whole collectible card thing. Honestly, I like the mechanics of old school Magic. But I have seen the newer sorts of cards, and am sort of disillusioned. Seems like where it used to be a matter of strategy and "outside the box" thinking, the whole shebang has come down to these relentless infinite combos and exploits...

Sort of like online gaming.

TL;DR Collectible cards are a fun money-sink, no matter which you choose. +1 for Magic.

linkvegeta:

James Nixon:
Feel like getting into a card game and can't decide between these two. Played quite a bit of YuGiOh on the PSP and played Duels of the Planeswalker on the PC and enjoyed both. Can't afford to buy cards for both so I'm wondering which is more fun in the longterm.

Honestly, yu-gi-oh used to be better but now they added ridiculous cards that threw off the balance of the game, so I would have to say magic.

Since when? I challenge you to find cards more broken than Raigeki, Cyber Stein, Cyber Jar, Magical Scientist, etc.

Magic.

Simply because it's more complex. Such as the different coloured decks you're able to get.

Meeelvin:

Gametek:
] And pot avarice [how was called the one that let you draw two card?], raijeki, and bla bla, bla. Fun fact is that most of this card have no reason to be banned.

Ehm are u <censored>??? Have you got ANY idea about the word balance?!?!!?!? These cards did a very powerful job with low costs and they were fine on start but with the new cards they started to become horrible overpowered combinations...

For examply heavy storm just got banned in yugioh online(banlist here) because traps/spells are less effective and the game is focused more on monster effects and swarming through special summoning. And in return we got back dark hole which instead destroys all monsters for no cost that is quite helpful against swarming which happens often.

If you just play dumb single player games and cant feel awesome without using those overpowered cards because you cant win dont blame the game

If you have no idea about a game's metagame then stfu and save us time from your horrible opinion that is wrong 100%

Well, that opinion is born from the fact thaat I actually dislike the last ygo pack. They feel downgrade, you know. I was spoiled by playing incredibly strong monster incredibly fast. This was for me the attractiveness of the game. When they banned most card, and substitute them with the new series... like you say, more centered on fusion... I disliked it. Mind it, my actual deck on mtg is a stasis one, but I dislike the fact that they took away from me part of option to build a deck. That, the fact that the anime is more shitty with every season, and the actual attack to my intelligence that sincro monster was. Quited ygo whit that expansion.

On second note, what is your problem with playing "dumb overpowered card"? If I like to play powerhouse that beat the crap out of anything, what is the problem? That, to, is a playstyle.

Ps: what is swarming on ygo? On Mtg is playing an horde of weak creature to outnumber any monster my opponent can have, on ygo?

Edit: And I may answer even for

No-one Special:
Go with Magic. It's a lot more complicated

It's because everyone that play yugiho think at the anime. That, especially on the last season, is simply an attempt to masochism. It's blandly horrible. Especially at advertise a game that ask you a little of skill.

But in anycase, Any expansion pack of magic is based on novel. That change every years. This mean that the game mechanic, the monster type, the graphic and aesthetic of the monster itself change after any set base. Every monster feel deep, even the most weak and stupid can be used in a good deck. He don't even need effect, I will give them to him via spell.
On the paper it seem something that even ygo do, but not in the same way. Monster and their effect are everytime important. And most gamer remember a game to easy with no lore background to the monster. Awful for immersion.

Bad as you are offending me, and Meeelvin to, do you have actually played magic? Any color except green? It's good if you played even only an espansion pack or a deck. Does that deck feel less compless than ygo? I've played a blu deck that played around the idea of divination, making you decide what you would have draw next [not actually all that powerful as it sound, but still...]. Can you provide the example of a ygo deck whose core game play idea blown out your mind? Like one where you summon monster like they was actual magic card [play their effect/block an attack/attack then discard]?

And the card image feel more serious, if you don't like manga draw style.

RedEyesBlackGamer:

linkvegeta:

James Nixon:
Feel like getting into a card game and can't decide between these two. Played quite a bit of YuGiOh on the PSP and played Duels of the Planeswalker on the PC and enjoyed both. Can't afford to buy cards for both so I'm wondering which is more fun in the longterm.

Honestly, yu-gi-oh used to be better but now they added ridiculous cards that threw off the balance of the game, so I would have to say magic.

Since when? I challenge you to find cards more broken than Raigeki, Cyber Stein, Cyber Jar, Magical Scientist, etc.

Victory Dragon? In any case, I would go with the fusion dragon with 5k/5k, Megamorph, that spell who gives you a plus 500 for any magic/trap on the field, and I can't remember the other... but I have a list. Still, I miss drawing two card with a single spell

As for the new series, you say they are now balanced. Since the union expansion or the exceed? I my take a look to the new card, if you tell me which expansion. You know, the yugiho that I remember is everything but not deep and with a plethora of combination in the deck department.

Gametek:

RedEyesBlackGamer:

linkvegeta:

Honestly, yu-gi-oh used to be better but now they added ridiculous cards that threw off the balance of the game, so I would have to say magic.

Since when? I challenge you to find cards more broken than Raigeki, Cyber Stein, Cyber Jar, Magical Scientist, etc.

Victory Dragon? In any case, I would go with the fusion dragon with 5k/5k, Megamorph, that spell who gives you a plus 500 for any magic/trap on the field, and I can't remember the other... but I have a list. Still, I miss drawing two card with a single spell

As for the new series, you say they are now balanced. Since the union expansion or the exceed? I my take a look to the new card, if you tell me which expansion. You know, the yugiho that I remember is everything but not deep and with a plethora of combination in the deck department.

Victory Dragon was a promotional card that was banned, Megamorph is purely situational and can backfire, F.G.D can be stopped with Bottomless Trap Hole, Mirror Force, Lightning Vortex, etc. And Mage Power? Mystical Space Typhoon, Dark Bribe, and the disadvantage of having to set cards on the field. It has been balanced for a while. Synchros were a great addition.

I prefer Yu-Gi-Oh! since there's more crazy stuff you can do, however some wording problems with cards would be solved if monsters had as many sub-categories as Magic The Gathering cards do.

James Nixon:
Feel like getting into a card game and can't decide between these two. Played quite a bit of YuGiOh on the PSP and played Duels of the Planeswalker on the PC and enjoyed both. Can't afford to buy cards for both so I'm wondering which is more fun in the longterm.

The thing about that is that the YuGiOh games are usually really good and the magic games are all crap.
In the real games, it completely depends on your preferences. I like them both for different things. But seeing as you could play a magic game and still like it, I recommend that. It's also better for really longterm, as its community is bigger and older, and therefore more stable.
Also, if you're friends don't play it or you can find others that do and lets you join, don't even bother.

I've never played magic and my only experience of yugioh in the last decade has been watching the abridged series, but the few people I know who play magic would probably stab anyone who dared to compare yugioh with magic.

RedEyesBlackGamer:

snip

Since when? I challenge you to find cards more broken than Raigeki, Cyber Stein, Cyber Jar, Magical Scientist, etc.

Victory Dragon? In any case, I would go with the fusion dragon with 5k/5k, Megamorph, that spell who gives you a plus 500 for any magic/trap on the field, and I can't remember the other... but I have a list. Still, I miss drawing two card with a single spell

As for the new series, you say they are now balanced. Since the union expansion or the exceed? I my take a look to the new card, if you tell me which expansion. You know, the yugiho that I remember is everything but not deep and with a plethora of combination in the deck department.[/quote]
Victory Dragon was a promotional card that was banned, Megamorph is purely situational and can backfire, F.G.D can be stopped with Bottomless Trap Hole, Mirror Force, Lightning Vortex, etc. And Mage Power? Mystical Space Typhoon, Dark Bribe, and the disadvantage of having to set cards on the field. It has been balanced for a while. Synchros were a great addition.[/quote]
Mystical typhon on raigeki, Cyberstein cost 5k of life point per activation and require either a F.G.D or a final w.d.b.e. to be worth it, Cyber jar was that card who discarded any card from my hand, that of my opponent, and all monster on the field, right? I alredy said the back fire, Magical Scientist summoned card are destroied next turn.

Synchron is simply Union, with some little tweak to don't be forced to have a combination, and a new name. And union was fusion without the magic card to play it. Not really an addiction, but an upgrade/simplyfication.

As for the balance issue, since when? Can you recall this expansion what had? Hero monster? Sincro? Exceed?

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