YuGiOh or Magic:The Gathering, which is better?
YuGiOh
27.6% (205)
27.6% (205)
Magic: The Gathering
71.7% (533)
71.7% (533)
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Poll: YuGiOh or Magic:The Gathering, which is better?

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As a long-time magic player, I'd have to suggest Magic. I did play some Yu-Gi-Oh, mostly in order to escape silly brand loyalty, but I found it severely lacking in comparison to MTG.

Make no mistake, though, both are expensive hobbies, especially when going competitive. Especially today's standard format in Magic is, well, difficult to swallow. Eternal formats like Legacy and Vintage have higher initial costs, what with most staples being rather expensive, but at least they don't rotate. With standard, which rotates every year (3 latest blocks are played), it can get really painful - case in point, today's standard is ruled by Jace, The Mind Sculptor, which will cost You between $60 and $80 a pop, and that's just 4 cards out of 36+mana base... and he rotates in a few months. Might get banned before that, too... Ouch. EDIT: Actually, I just checked on that. Jace TMS and Stoneforge Mystic get the axe in the next bannings. Hallelujah! Maybe we'll have a somewhat healthy standard now.

Good part of it? If You don't mind playing online and with a bit of a substandard interface, You can play for free on Magic Workstation. Google is YOur friend ;)

~Sylv

Yugioh... 1/10 deckbuilding 9/10 mechanics. I built slighlt better combination of creatures, spells, and traps and therefore, thanks to the lovely lovely rules I win. Boring as all hell in my honest opinion.

You get a good deckbuilder in Magic and you can do everything from getting out a 15 mana cost monster (Hell yeah Zendikar) in 6 turns, to getting a card that while it is in play you cannot lose the game and then make it invincible with another card (Most people know about the Platinum Angel combo) to making infinite mana (lol myr), to turn 0 victory (flash hulk) to... Stopping fanboyness now. *pants*

Simply put: Yugioh is a very linear game with relatively little in the way of tactics or strategy.

Magic: The Gathering on the other hand allows you to break every single rule with its cards, and if it is not expressly illegal and you figured out how to get your Life so high that you can't figure it out even with a calculator? Great strategy, you white weenie.

You go from linear progression to near endless possiblity. I know which I prefer.

JDB15:

Agreed. I've seen people play Magic and it seems that everyone have a type of deck, ie Earth, Fire, etc (I don't know if those are types of magic cards, I'm not that into Magic.) And I know, people have similar tactics in Yugioh, ie dragon, warrior, water deck, but in Yu-Gi-Oh, I see more people have more structured decks with different types of monsters/magic/traps, including me, with different combinations and strategies. Plus, it seems that Yu-Gi-Oh is more fun (can be for fun or competitive), where Magic is more of a serious tone and more difficult to get into.

There are way more combinations and strategies in Magic than in Yugioh.

First off the basics:

http://www.wizards.com/Magic/TCG/NewtoMagic.aspx?x=mtg/tcg/newtomagic/gamebasics

That is highly watered down though so:

Here is a list of all creature species:

There are 54, with many having subsections.

http://en.wikipedia.org/wiki/List_of_species_in_Magic:_The_Gathering

Here is a listing of all subtypes of creatures and other types of for other cards, I don't know why but some of the listed subtypes are ones that are listed in the Species types.:

But still there are over 225 card types just in the creature list.(Though it is missing Changelings, which are all creature types at once.)

http://wiki.mtgsalvation.com/article/Subtype

Here is all the abilities and powers that creatures and non-creature cards can have:

I didn't count but there is at least 50 different things.

http://en.wikipedia.org/wiki/List_of_Magic:_The_Gathering_keywords

I have a Magic card collection that is well over 2500 cards, probably 3000 and I know I don't have all the types of cards.

YuGiOh has a bitching abridged video series whereas Money the Wasting has sweaty nerds.

Reply and tell me in 1000 words or more why I am wrong.

Ironsouled:
snip

One of my friends actually uses the Platinum Angel combo in his Angel deck.

Also I would point out that white isn't the only color that life gains. As I explained in an earlier comment, the same friend has an Elf deck with an infinite life gain and infinite creature producing combo. It uses elf powers and Intruder Alarm.

Generic Gamer:

Sonic Doctor:

Yeah, the only drawback that can be seen for this card is the mana cost, but with such an effect, I don't see the mana cost as a drawback. I could care less about how much power the thing has, with my Elf deck, I would hope my opponent kills it because then I can bring it six 1/1 elves that all have some awesome abilities of their own. Such a card effect in Yugioh would be banned, even if it could be countered.

The biggest disadvantage I can see as a blue/black player and lifelong dickhead is that anyone with decent spell capacity can lock it down almost indefinitely. Personally I'd unsummon it as many times as I could to keep your mana tied up bringing it back and then hit it with something that prevents it attacking. My other favourite is 'taking toys away', where you mind control a creature with an enchantment and then do absolutely nothing with it! The goal of that is to keep it out of play and out of the graveyard, my other favourite option is a spell in my Myr heavy white deck, it's a one mana exile spell. The problem with green is that it's light on counterspells so I can pretty much have my wicked way with them. My girlfriend is a red/green player and I traded her some of her 'best' cards, from one perspective they're dangerous but from another each creature, no matter how big, is but one creature and can be dealt with.

OT: Magic is by far the better game to play because an entire deck of commons and uncommons can thoroughly dick all over another deck with more expensive cards if you built the deck well. My favourite rage-inducing deck is either a blue/black discard or a white artefact deck built around token summoning. Each of those can tie up a deck of almost any value nearly indefinitely. Play either heavy enchantment or a token generation deck and then be all:

image

(protip: War Report in a Myr tribal deck. What's that? Add one hp for each creature AND each artefact? What? Myr are both? Well if you insist...)

To your protip... Add in
image
while running 6 myr and 18 tokens. +1 power and toughness for each creature of the same type? I have 23 others? Well... this should get funny.

Sonic Doctor:

Ironsouled:
snip

One of my friends actually uses the Platinum Angel combo in his Angel deck.

Also I would point out that white isn't the only color that life gains. As I explained in an earlier comment, the same friend has an Elf deck with an infinite life gain and infinite creature producing combo. It uses elf powers and Intruder Alarm.

I'm aware, but its always fun to have a laugh at the expense of the color I do not use... much >.>.

I use the infinite creature elf deck with Coat of Arms for hilarity. Another good one red/green zendikar... infinite eldrazi spawn+ some of the big guys... What was that, 15 mana cost? I'll still have 8 eldrazi spawn.? Its only turn six and you have 2 creatures out while my Eldrazi is an annihilator 4? Have fun losing land.

Custard_Angel:
YuGiOh has a bitching abridged video series whereas Money the Wasting has sweaty nerds.

Reply and tell me in 1000 words or more why I am wrong.

Nah, I'll just say in a few words of how I agree with you. lol

Sonic Doctor:

JDB15:

Agreed. I've seen people play Magic and it seems that everyone have a type of deck, ie Earth, Fire, etc (I don't know if those are types of magic cards, I'm not that into Magic.) And I know, people have similar tactics in Yugioh, ie dragon, warrior, water deck, but in Yu-Gi-Oh, I see more people have more structured decks with different types of monsters/magic/traps, including me, with different combinations and strategies. Plus, it seems that Yu-Gi-Oh is more fun (can be for fun or competitive), where Magic is more of a serious tone and more difficult to get into.

There are way more combinations and strategies in Magic than in Yugioh.

First off the basics:

http://www.wizards.com/Magic/TCG/NewtoMagic.aspx?x=mtg/tcg/newtomagic/gamebasics

That is highly watered down though so:

Here is a list of all creature species:

There are 54, with many having subsections.

http://en.wikipedia.org/wiki/List_of_species_in_Magic:_The_Gathering

Here is a listing of all subtypes of creatures and other types of for other cards, I don't know why but some of the listed subtypes are ones that are listed in the Species types.:

But still there are over 225 card types just in the creature list.(Though it is missing Changelings, which are all creature types at once.)

http://wiki.mtgsalvation.com/article/Subtype

Here is all the abilities and powers that creatures and non-creature cards can have:

I didn't count but there is at least 50 different things.

http://en.wikipedia.org/wiki/List_of_Magic:_The_Gathering_keywords

I have a Magic card collection that is well over 2500 cards, probably 3000 and I know I don't have all the types of cards.

Like I said, I'm not into Magic The Gathering and I've only based my knowledge from what I've seen years ago at the card shop I mentioned, so I'm not really saying my information about it is 100% correct. Thanks anyway for the links and the information nonetheless. (Huh... actually read some of the stuff in the basics link and it seems that the two games are the same; and people, stop saying that Yu-Gi-Oh is a ripoff since most if not all trading card games are, more or less, ripoffs of Magic, so what's the point of just calling out one of the many?)

RedEyesBlackGamer:

Since when? I challenge you to find cards more broken than Raigeki, Cyber Stein, Cyber Jar, Magical Scientist, etc.

Fiber Jar. That's right, start the whole game over. BITCH. It's like a Karn, except all you have to do is flip it. Also, not as useful.

Custard_Angel:
YuGiOh has a bitching abridged video series whereas Money the Wasting has sweaty nerds.

Reply and tell me in 1000 words or more why I am wrong.

You're completely right. But it doesn't stop Magic from being any less fun =P And for all the sweaty nerds that play Magic, there are actual cool people who play it too.

James Nixon:
Feel like getting into a card game and can't decide between these two. Played quite a bit of YuGiOh on the PSP and played Duels of the Planeswalker on the PC and enjoyed both. Can't afford to buy cards for both so I'm wondering which is more fun in the longterm.

Magic is cheaper, more available, and has a more balanced card pool. As someone who played in tournaments in Magic, Yu-Gi-Oh, and Naruto CCG, I prefer Magic the most.

this is sort of like asking "whats better, checkers or Risk?"

Magic. Then you can ya know, find people to play with.
Yu-Gi-Oh is easier, but what good is that if you can only play against yourself?

I prefer magic, becuase of the depth. Playing in the old extended format in a casual setting you could easily see hundreds of different decks.
I found in yugioh their are good cards and bad cards, and that line will be pretty solid. In magic you can take a card that seems terrible at first glance and build a deck around it to make it amazing. The mechanics just flow in such an interesting way.

RedEyesBlackGamer:

Xzi:

The7Sins:
As this is not a dedicated card games forum I'll not go into my usual scathing review of Magic so as to hopefully avoid Mod wrath to my nice shiny new account on this great forum.

However the simplified bit is Yugioh is better than Magic for not only being a more fun game thanks to no resource system but Magic as a game is bad due to the rotating sets. (I have a long rant I could go into as to why this is bad but it is not something I'm certain is good for this forum or my account as it is not a dedicated card game forum)

You're telling me that Yu-Gi-Oh never releases new cards or revises which cards are legal on occasion? If that's the case, it must be INCREDIBLY imbalanced and poorly designed. But I know that's not the case, so stop trying to find non-existent advantages for one over the other, and let's instead just stick with the facts, shall we?

Trust me, card legality is constantly revised. For good reason. "Honest" has bounced around a lot. Limited to 2 per deck then 1 and he might be outright banned. And Yu-Gi-Oh! has finally gotten competitive on a serious level. Most of the ban list are cards from the early days when the game was broken as hell. Now it is very balanced. And flexible, if you know the game. If someone really wanted to get into the game, the Tag Force series is great.
I don't play Magic, but I respect the game. I just hate the people who mindlessly bash on Yu-Gi-Oh! whose only knowledge of the game is from 6-7 years ago. The game is completely different now.
EDIT: Oh lord, Raigeki still haunts me.

Both games have their "Power Nine", the cards that will never be reprinted or unbanned.

Magic has Black Lotus, The Moxen, Time Walk, Time Twister, Ancestral Recall
Yu-Gi-Oh has Pot of Greed, Raigeki, Harpies Feather Duster, Graceful Charity, Mirage of Nightmare, Painful Choice, Delinquent Duo, Chaos Emperor Dragon, and THAT FUCKING LITTLE BIRD, Yata-Garasu.

Gametek:

Meeelvin:

Gametek:
] And pot avarice [how was called the one that let you draw two card?], raijeki, and bla bla, bla. Fun fact is that most of this card have no reason to be banned.

Ehm are u <censored>??? Have you got ANY idea about the word balance?!?!!?!? These cards did a very powerful job with low costs and they were fine on start but with the new cards they started to become horrible overpowered combinations...

For examply heavy storm just got banned in yugioh online(banlist here) because traps/spells are less effective and the game is focused more on monster effects and swarming through special summoning. And in return we got back dark hole which instead destroys all monsters for no cost that is quite helpful against swarming which happens often.

If you just play dumb single player games and cant feel awesome without using those overpowered cards because you cant win dont blame the game

If you have no idea about a game's metagame then stfu and save us time from your horrible opinion that is wrong 100%

Well, that opinion is born from the fact thaat I actually dislike the last ygo pack. They feel downgrade, you know. I was spoiled by playing incredibly strong monster incredibly fast. This was for me the attractiveness of the game. When they banned most card, and substitute them with the new series... like you say, more centered on fusion... I disliked it. Mind it, my actual deck on mtg is a stasis one, but I dislike the fact that they took away from me part of option to build a deck. That, the fact that the anime is more shitty with every season, and the actual attack to my intelligence that sincro monster was. Quited ygo whit that expansion.

On second note, what is your problem with playing "dumb overpowered card"? If I like to play powerhouse that beat the crap out of anything, what is the problem? That, to, is a playstyle.

Ps: what is swarming on ygo? On Mtg is playing an horde of weak creature to outnumber any monster my opponent can have, on ygo?

Edit: And I may answer even for

No-one Special:
Go with Magic. It's a lot more complicated

It's because everyone that play yugiho think at the anime. That, especially on the last season, is simply an attempt to masochism. It's blandly horrible. Especially at advertise a game that ask you a little of skill.

But in anycase, Any expansion pack of magic is based on novel. That change every years. This mean that the game mechanic, the monster type, the graphic and aesthetic of the monster itself change after any set base. Every monster feel deep, even the most weak and stupid can be used in a good deck. He don't even need effect, I will give them to him via spell.
On the paper it seem something that even ygo do, but not in the same way. Monster and their effect are everytime important. And most gamer remember a game to easy with no lore background to the monster. Awful for immersion.

Bad as you are offending me, and Meeelvin to, do you have actually played magic? Any color except green? It's good if you played even only an espansion pack or a deck. Does that deck feel less compless than ygo? I've played a blu deck that played around the idea of divination, making you decide what you would have draw next [not actually all that powerful as it sound, but still...]. Can you provide the example of a ygo deck whose core game play idea blown out your mind? Like one where you summon monster like they was actual magic card [play their effect/block an attack/attack then discard]?

And the card image feel more serious, if you don't like manga draw style.

Magic was awarded by Mensa
http://en.wikipedia.org/wiki/Magic:_The_Gathering#Awards
Mensa.

HumpinHop:

OutrageousEmu:

HumpinHop:

Slow paced? How fast is Yugioh then? Standard goblin, cawblade, or infinite damage decks can win by turn four. What elements are there in Yugioh that aren't in MTG? (not as angry as this seems, more out of curiosity).

Dude, I regularly win by turn three, more than a few times by turn two. In fact, there are 13 ways to win on the first turn, without your opponent being able to do anything.

As for the elements not in Magic, combining monsters, sacrifice, removal from play, traps, and so on. All of these are elements that massively add to the tactical nature of the game.

Yeesh, never remembered it being that fast (then again it was half a decade ago). You can only win that fast in expensive MTG Vintage decks, do you think Yugioh is still balanced if you can win so quickly with a competitive deck?

I had forgotten about combining monsters, but in MTG you can do similar things through exile, enchantments, cards that let you fetch for mana/big creatures, and there's a great deal of synergy in most decks. Most Black decks nowadays you can pick cards from their hand and discard them, or just straight kill half of their deck. I couldn't say if one has more tactics than the other but I think it's fair to say they're more or less equal.

It also doensn't sound like it's a very fun game to be on the other side of! "Hey let's play Magic!" *45 seconds later* "Uh, well thanks for the butt stompin'...."

I can't actually pick my favorite TCG because it didn't make it to your poll. It's a game that was designed specifically to evolve BOTH Magic and Yu Gi Oh! and was designed by the folks who were the distrubition arm for Yu Gi Oh! here in the states.

VS. VS. was designed to overcome manachoke by firstly making every single card a resource (land) and to over come both games draw dependency by allowing the players to draw two cards for every draw phase. It also fixed issues with order and priority by having "simultaneous turns" where the initiative stays with one player while PRIORITY bounces back and forth between the play steps.

I played Magic since it's inception (alpha) through Ice Age (Yes snow covered this and that and watered down "fixes" to manachoke DID turn me off that much, and Jester's Cap isn't THAT cool. It's cool, but it's no Shahrazade in my opinion.) In Yu Gi Oh! I played for long enough to confirm that Tea's build IS one of the best decks in the game (St. Joan point leech) by winning a city tournament only to find out that Yu Gi Oh! was NOT the game that UDE (Upper Deck Entertainment) was sponsoring money tournaments for. (Oops!) That game was VS.
Oh well I traded the prizes in for VS. stuff and have never looked back.

After having played VS. for seven years now I think I can honestly say that VS. achieved it's goal of evolving the TCG system. While thanks to UDE thinking that they would instantly have 10,000,000 players if they made a WoW TCG, Vs. got thrown to the wolves sadly but hey don't be TOO surprised if you see it come back. The game was so good that there is a movement to have it printed again if just for the fun, without commonalities so that it would be more commonly accessible. (Okay I only NOW realized that pun and....I'm sorry.)

So what's the point of my telling you about one of the greatest TCGs that (compared to what it could have been) never was? Well I'm saying this to you because you are a gamer and apparently one who loves TCGs so you can still enjoy some of the best that VS. ever was (at least for the Marvel side of the house.) in a DS game called "the Marvel Trading Card Game." Seriously who named this?? Anywho it IS the VS. system with ALL of the cards from the first Marvel sets, Origins, Spidey, Marvel Knights, and the Avengers, over 1,000 different cards. All for about 10 bucks and the game isn't hard to find. Got card gaming pals? Great for a twenny you can both be all about the Mighty Marvel Multiplayer Mayhem! (Maybe.) Seriously though, even if you don't enjoy the idea of Super Hero teams going at it, it IS the modern evolution of the dynamic equation that is TCGs so it's worth a look for that (and how cheap it is.) alone. Also you CAN still buy VS. cards pretty inexpensively (especially compared to magic and Yu Gi Oh! prices) but probably not for much longer unless we get a re-boot.

OT: If I HAVE to pick between both of those systems it would be Magic the Gathering (which actually should be renamed Magic: the terse confrontation between two people who were once friends, but that's a whole other thread.) for the same reason I drink Coke instead of Pepsi. It was first, and both systems have their mathematical drawbacks which lead to huge timing/rules lawyering issues so Magic. It's also the only TCG someone has ever proposed with, and the Vesuvian Doppleganger is some of my favorite card art to this day. (Phil and Kaja's stuff not withstanding of course.)

NIFAT: (New idea for a topic) Hey so while we're all gathered like bronies at the trough during a pre scarfing for season two, what's everyone's favorite card from all TCGs?

Mine? Xavier's Dream of course! (after THAT wall o' text? I mean c'mon....)

Yu Gi Oh is as Little Kuriboh put it, "... a children's card game." More people actually respect magic, especially card shops because it's less expensive to stock.

Also Magic is long lived versus Yu Gi Oh which will probably collapse at some forseeable point. Not to say it will die next year but you get my point. Unless Yu Gi Oh becomes Pokemon levels of staying power which might be the case.

My strongest argument however for Magic is the balance. While nowhere near perfect It works better than Yu Gi Oh. Trust me, I was into Yu Gi Oh and was angry as Battle City made my cards crap. And watched the same thing happen for GX as builds started to take place instead of custom decks.

In any case, just took a look to the last ygo series... normal rare, ultra rare phantom rare, secret rare... Card that are actually stupid if not in specific combo...

In a word, no custom deck. And card ban list? Guys, this card would never be game breaking on mtg. They are so only because they don't have any cost. Take a look to mtg ban list, this is something that explain the word "overpowered"...

And 3/4 of the escapist have decided mtg =P

I like Yu-Gi-Oh.

Yugioh takes up much less space, mtg rounds can plaster tables full of all sorts of cards.
That's about the only advantage.

OutrageousEmu:
As for the elements not in Magic, combining monsters, sacrifice, removal from play, traps, and so on. All of these are elements that massively add to the tactical nature of the game.

Gentlemen, time to point and laugh.

I say yugioh, but only as I have not played magic at all, so i have no opinion on it.

JDB15:
I've seen people play Magic and it seems that everyone have a type of deck, ie Earth, Fire, etc (I don't know if those are types of magic cards, I'm not that into Magic.) And I know, people have similar tactics in Yugioh, ie dragon, warrior, water deck, but in Yu-Gi-Oh, I see more people have more structured decks with different types of monsters/magic/traps, including me, with different combinations and strategies. Plus, it seems that Yu-Gi-Oh is more fun (can be for fun or competitive), where Magic is more of a serious tone and more difficult to get into.

Not sure what you're trying to say here, but if it's "Yugioh has a bigger variety of structured decks" you're out of your mind. At any one time in its history, I doubt Yugioh has ever had more than 2 or maybe 3 top tier decks at any one time. The people who make Yugioh cards have no notion of balance and consistently break the game with most expansions, limiting deck choices to those decks which best facilitate the recent most broken feature.
I'm not nearly as familiar with the magic metagame but I'm fairly sure there have only ever been a few degenerate formats where one archetype (and its counter) reigned supreme, as opposed to the majority of Yugioh's history.

RedEyesBlackGamer:
I believe that a few people, myself included, forgot what these games are about: fun. Who the hell cares which is more complex or which has "better" rules? Besides, you could just run traditional. That is always...interesting.

The question holds no value if taken at only a casual level. Casual players don't need any deep understanding of rules or strategies, and can just play whichever game is most fun to them. For those people, yugioh will most likely be the most "fun".

Taken at a more serious level however, brings us to these discussions of depth, complexity and strategy. If the OP (or anyone reading this thread) is interested in taking up one of these card games in any kind of serious way, it would be of interest to them to know the sorts of things are being discussed (except the stupid OTK stuff that went for like 3 pages lol)

If you don't care and are just building jank decks with friends, either game will be just as rewarding for you imo

If you are looking for something a bit more serious, like playing at a store in tournaments or the such, for gods sake go magic. Unless you enjoy the prospect of forking out hundreds of dollars to build the exact same deck as some arrogant teenager, to even have a chance of beating said teenager.

Ironsouled:
+1 power and toughness for each creature of the same type? I have 23 others? Well... this should get funny.

Bloody hell...that'd be almost cruel and unusual. I'll see if I can track it down on the sly, might be a nice one to surprise people with.

Sonic Doctor:

Oh, and back on to what I mention about my friends Elf deck, I believe this is the premise of the combo, he had elves that tapped to create mana of any color, and elves that tapped to create creatures, and elves that let him gain life every time a creature came into play, then all that combines with this card...

So he taps elves for mana, uses the mana to play more elves and taps elves to bring on more elves directly, plus bringing on those elves heals him and some elves generate tokens when creatures are summoned.

Then, each time a token or an elf comes on...the whole lot untaps!? Fuck me, I thought my myr were aggravating...

I can think of literally one thing that'll reliably stop him and that's a black/white cops and robbers combo. That's inhumane...

EDIT: I'm sure there are other options, but for the life of me I can't think of any.

I used to be really into YuGiOh, but I think that Magic is probably better.

For the actuall card game I'd say yugioh purley because its easier. But i had a really good magic the gathering game for the old xbox

I have played both and I can honestly say magic is a better designed game which requires deeper stratgy and has a bigger communitee

Play Battletech CCG! Same game engine as MtG (same creator), but more strategic.

Oh wait, it's dead... :(

Well, I can tell you that I quite liked MtG when I played it, but I started with Fallen Kingdoms and called it quits around the time Tempest came out, so I've been out of the picture for a while now.

Yu-Gi-Oh, I never liked it. The concept, the design... it's just way to silly and kiddified for my taste. However, it's by far the more popular game at the store I hang out in. And by popular I mean, all the under 14's play it, and a couple of older players who play it on a professional level.

HeySeansOnline:
Yu Gi Oh is as Little Kuriboh put it, "... a children's card game." More people actually respect magic, especially card shops because it's less expensive to stock.

Also Magic is long lived versus Yu Gi Oh which will probably collapse at some forseeable point. Not to say it will die next year but you get my point. Unless Yu Gi Oh becomes Pokemon levels of staying power which might be the case.

My strongest argument however for Magic is the balance. While nowhere near perfect It works better than Yu Gi Oh. Trust me, I was into Yu Gi Oh and was angry as Battle City made my cards crap. And watched the same thing happen for GX as builds started to take place instead of custom decks.

Eh you know because it has a horrible show it doesnt mean its a childrens cardgame. Its a cardgame just like mtg. But close minded ppl will go omg it is a childrens show, it much be for kids and not as manly enough as mtg.

also yugioh is the worlds best selling cardgame and it wont stop for a long time since they keep pumbing more horrible shows one worse than the other

Manga/anime/card franchise tops own record of 22.5 billion+ cards set in 2009

The game maker Konami announced on Tuesday that Guinness World Records has recognized Yu-Gi-Oh! as the best-selling trading card game to date with over 25,175,567,833 cards sold as of March 31, 2011. The card franchise beat its own record of 22,587,728,173 cards, set in 2009 (the 10th anniversary of the card franchise).

Kazuki Takahashi drew the original manga from 1996 to 2004, and it spawned an ongoing anime franchise in addition to the cards. The card game first shipped in 1999 and eventually spread to over 45 countries in North America, Europe, and elsewhere. Konami had first applied for the record back in 2006, when "only" 15.8 billion cards had been sold.

In Japan, the new anime series Yu-Gi-Oh! Zexal premiered in April, and Konami launched the accompanying Yu-Gi-Oh! Zexal Official Card Game in March. It also plans to spread the new card series throughout the world.

Source: Sankei News

Credit: http ://www.animenewsnetwork.com/interest/2011-06-14/yu-gi-oh-sets-guinness-record-with-25.1-billion+cards

As totally unbiased person who has played 15 hours of Magic the Gathering Planewalkers 2012 on steam and whose only experience of Yu-Gi-Oh was buying some cards when I was younger and watching the cartoon. I think MtG is better.

If I knew even less about them both I would still choose MtG because it's prettier.

Sonic Doctor:

JDB15:

Agreed. I've seen people play Magic and it seems that everyone have a type of deck, ie Earth, Fire, etc (I don't know if those are types of magic cards, I'm not that into Magic.) And I know, people have similar tactics in Yugioh, ie dragon, warrior, water deck, but in Yu-Gi-Oh, I see more people have more structured decks with different types of monsters/magic/traps, including me, with different combinations and strategies. Plus, it seems that Yu-Gi-Oh is more fun (can be for fun or competitive), where Magic is more of a serious tone and more difficult to get into.

There are way more combinations and strategies in Magic than in Yugioh.

First off the basics:

http://www.wizards.com/Magic/TCG/NewtoMagic.aspx?x=mtg/tcg/newtomagic/gamebasics

That is highly watered down though so:

Here is a list of all creature species:

There are 54, with many having subsections.

http://en.wikipedia.org/wiki/List_of_species_in_Magic:_The_Gathering

Here is a listing of all subtypes of creatures and other types of for other cards, I don't know why but some of the listed subtypes are ones that are listed in the Species types.:

But still there are over 225 card types just in the creature list.(Though it is missing Changelings, which are all creature types at once.)

http://wiki.mtgsalvation.com/article/Subtype

Here is all the abilities and powers that creatures and non-creature cards can have:

I didn't count but there is at least 50 different things.

http://en.wikipedia.org/wiki/List_of_Magic:_The_Gathering_keywords

I have a Magic card collection that is well over 2500 cards, probably 3000 and I know I don't have all the types of cards.

YuGiOh has 290 different types of monsters. So, yeah, 65 more.

Well done, you proved you couldn't be bothered to spend 30 seconds checking.

HeySeansOnline:
Yu Gi Oh is as Little Kuriboh put it, "... a children's card game." More people actually respect magic, especially card shops because it's less expensive to stock.

Also Magic is long lived versus Yu Gi Oh which will probably collapse at some forseeable point. Not to say it will die next year but you get my point. Unless Yu Gi Oh becomes Pokemon levels of staying power which might be the case.

Who the hell respects Magic? Outside of the people who play it both are treated with precisely jack shit in terms of respect. Both are treated as childish activities by anyone who doesn't play it.

And considering the number of fans of YuGiOh is now higher than at any other point, including the year it began, yeah, thats full of crap.

I went with Yu-gi-oh because I played it as a kid but I am sure MTG is good in its own right it's just my thought though

PurplePlatypus:
If I knew even less about them both I would still choose MtG because it's prettier.

You say that childrens cardgames on motorcycles are not pretty?!?!?!!??!?!!?

image

OutrageousEmu:

Sonic Doctor:
Snip

YuGiOh has 290 different types of monsters. So, yeah, 65 more.

Well done, you proved you couldn't be bothered to spend 30 seconds checking.

Yeah, I provided links, where are yours. I searched for twenty minutes and all I found was this:

http://yugioh.wikia.com/wiki/Type

I counted and even if I counted monster card types and then the types of those monsters and even added attributes, I only come up with 43.

The only way you could come up with near to or over 290, is if you did some kind of combination calculation with all those variables I listed, which has to be the case.

The numbers from my links are single point type counts, not combination calculations.

So provide the link/site I couldn't find and I will see if your point is valid.

I've always seen Yu-gi-oh! as an introduction to card games and you progress to MTG when you're ready for the added complexity.

I used to play Magic but then I ran out of people to play with so I stopped, it's a image really.

Good lord, I miss my elf and saproling decks. I guess it's for the best, the people I played with were mostly little bitches that refused to play me if I ever used a deck that was too strong for them to beat (which isn't that strong).

Sonic Doctor:

OutrageousEmu:

Sonic Doctor:
Snip

YuGiOh has 290 different types of monsters. So, yeah, 65 more.

Well done, you proved you couldn't be bothered to spend 30 seconds checking.

Yeah, I provided links, where are yours. I searched for twenty minutes and all I found was this:

http://yugioh.wikia.com/wiki/Type

I counted and even if I counted monster card types and then the types of those monsters and even added attributes, I only come up with 43.

The only way you could come up with near to or over 290, is if you did some kind of combination calculation with all those variables I listed, which has to be the case.

The numbers from my links are single point type counts, not combination calculations.

So provide the link/site I couldn't find and I will see if your point is valid.

http://yugioh.wikia.com/wiki/Category:Archetypes

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