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Poll: Will Bethesda's next big title suffer in sales because of Skyrim's notorious glitchiness?


Do you think Bethesda's next big release will suffer in sales because of Skyrims notorious problems?
I can't speak for anyone else but I'm definitely getting the next game.
20% (109)
20% (109)
I can't speak for anyone else but I'm definitely NOT getting their next game.
3.5% (19)
3.5% (19)
Sales will definitely NOT suffer.
56.4% (307)
56.4% (307)
Sales will definitely suffer.
0.4% (2)
0.4% (2)
It depends on how much the game is hyped up by the media: gamers are suckers for hype.
6.8% (37)
6.8% (37)
It depends on how well they convince everybody things have been fixed. They managed to convince everyone that Skyrim would be better.
3.9% (21)
3.9% (21)
I already have it pre-ordered and paid in full at Gamestop. Then I took an arrow bla bla bla
1.1% (6)
1.1% (6)
You're disgusting, I only do traditional sex moves with one partner.
7.7% (42)
7.7% (42)
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Not saying it is glitchy or not (there's enough threads for that and it's obvious some suffer, some don't, and even some who think they don't but do); this thread isn't for that so I don't care if you've had no problems or if it crashes every 5 mins on you.

What I want to know is do you think sales of their next big release will suffer (especially on the ps3) because of the notoriety of the issues.

On the one hand, there seems to be as much publicity of the issues as there is of the content. On the other hand, previous Bethesda ports have been just as notorious and that didn't seem to affect Skyrim sales.

Bethesda's titles were always criminally buggy. Doesn't stop them from being a huge success though.

Absolutely not.
Even the modding fanbase has put up with over half a decade of servicing the game FOR Bethesda; why stop now?

I Iike the part where Kennedy level theories are derived from skyrim doing well

AnythingOutstanding:
Bethesda's titles were always criminally buggy. Doesn't stop them from being a huge success though.

This, Bethesda will continue to develop glitchy broken games, the issue is, will they continue to be fun enough to ofset the frustration of needing several save points.

For one I found Skryim to be rather glitchless. But on the other hand, I had literally no problems with Morrowind, Oblivion, Fallout 3 or Fallout New Vegas. My rig is basically a magic box that runs all Bethesda games perfect.

On the other side: Skyrim ist not the first "buggy" game Bethesda released. Sales will not suffer.

TheKasp:
For one I found Skryim to be rather glitchless. But on the other hand, I had literally no problems with Morrowind, Oblivion, Fallout 3 or Fallout New Vegas. My rig is basically a magic box that runs all Bethesda games perfect.

On the other side: Skyrim ist not the first "buggy" game Bethesda released. Sales will not suffer.

Same here. I'm not saying some people don't have glitchy experiences, but I find it hard to believe that I'm so lucky that I've only had very minor ones in all these games.

Neah. Look at Oblivion. Not only was it a bad game, but it was also glitchy and buggy as any other game they released. Skyrim still made it big. I think it's because they're the only devs who make known open-world games, but your guess is as good as mine.

DustyDrB:

TheKasp:
For one I found Skryim to be rather glitchless. But on the other hand, I had literally no problems with Morrowind, Oblivion, Fallout 3 or Fallout New Vegas. My rig is basically a magic box that runs all Bethesda games perfect.

On the other side: Skyrim ist not the first "buggy" game Bethesda released. Sales will not suffer.

Same here. I'm not saying some people don't have glitchy experiences, but I find it hard to believe that I'm so lucky that I've only had very minor ones in all these games.

yupp, i'm quite curious on these people's hardware who have all these problems with bethesda games...any problems i do have are literally a 3 minute fix, with either turning off a setting until it gets patched or something extremely easy.

but like said, as long as:

fun output > glitch output from the game, then i am one happy camper. i would much much much much much rather buy an amazing game with glitches than to have a technically sound game that was average, example here would be: kotor 2 vs dungeon siege III

I never experienced any game breaking bugs in Skyrim, some minor graphical issues, some things like weapon racks not working, I even had a bookcase show all the books on it but refuse to be accessed. So I havnt seen these game breaking bugs other people have seen which makes me think theyre rare and Ive never seen anything broken about it either.

That said, I dont think it will effect whether or not I buy the next fallout or Elder scrolls game. Neither do I think that they will suffer in sales

Probably not, there games aren't as buggy as people make them out to be. I think it's just because so many people talk about the same bugs over and over again that people think it's broken. I know I would still buy it.

Maybe its just me, but I think some (not all, or most even, just SOME) need to take care of their xbox's, PS3s, or PCs better because I have not experienced any game breaking bugs nor any big bugs at all. I had some here and there, ONCE the game froze at me, and I've played Skyrim for a total of 240+ hours.

I mean I could be wrong, but some people really need to try and figure out if there's anything wrong with their system before they blame the game.

As for if the next Bethesda game (Fallout 4) is going to suffer any sales lost for *raises both hands and bends two fingers* "glitches", not at all. The sales are only going to get higher from here on in for bethesda games now with their latest title "Skyrim". With the amount of hype it had, praise, sales, and of course, the memes, Bethesda's next title (again, Fallout 4) is only going to have as big if not more sales, hype and praise.

gmaverick019:

DustyDrB:

TheKasp:
For one I found Skryim to be rather glitchless. But on the other hand, I had literally no problems with Morrowind, Oblivion, Fallout 3 or Fallout New Vegas. My rig is basically a magic box that runs all Bethesda games perfect.

On the other side: Skyrim ist not the first "buggy" game Bethesda released. Sales will not suffer.

Same here. I'm not saying some people don't have glitchy experiences, but I find it hard to believe that I'm so lucky that I've only had very minor ones in all these games.

yupp, i'm quite curious on these people's hardware who have all these problems with bethesda games...any problems i do have are literally a 3 minute fix, with either turning off a setting until it gets patched or something extremely easy.

but like said, as long as:

fun output > glitch output from the game, then i am one happy camper. i would much much much much much rather buy an amazing game with glitches than to have a technically sound game that was average, example here would be: kotor 2 vs dungeon siege III

Damn it, i knew I was ninjaed before I made my post.

But yeah guys, you should really check your hardware before blaming th game.

Bethesda have always excelled in creating sandbox RPGs where you can explore and mess around to your heart's content. They're perhaps in need of a little more QA testing, but the Elder Scrolls and new Fallouts are still among my favourite games.

Hehe no, it's not like it's the first time they release a buggy game.Morrowind had bugs, Oblivion had bugs, Fallout 3 had bugs etc...

People (should) know what to expect of Bethesda, they have a lot of qualities but thorough quality control isn't one of them...

then again, being 100% thorough for games that are so huge in scope is a very tall order...

I think with how popular Skyrim is, more people than ever are enjoying Elder Scrolls, but more people than ever are also seeing how shallow and broken the TES formula is. And with games like Amalur coming out and being just as big while being arguably more fun to actually PLAY, and definitely much more stable, the scrutiny is only gonna get worse for the series if it doesn't fix the issues it suffers from.

I doubt the next game's sales are gonna suffer, but I think Skyrim is the absolute last time they can get away with releasing a game on an unpolished engine. There is no reason for that anymore. If the same problems afflict TESVI and the game ends up feeling just like Skyrim, especially after something like Amalur coming out, then critically speaking it will be the beginning of the end for the love affair with TES. I really think they should take the Skyrim money and make the engine as stable as possible. It's impossible for it to be perfect, yes, but this is the second game that suffers from the same exact issues with the engine. Were they PC only games I wouldn't care that much but Bethesda is making these for consoles now too, and they get no access to the mods.

Or maybe do away with some of the more frivolous aspects of the series that are taxing on the engine. Do we really need the physics engine on every item? Does the system really need to remember that you dropped an apple on the floor for so long? Do we need all this emergent quest and AI that ultimately ends up becoming repetitive and unnoticeable? Think long and hard about what works and what doesn't, and plug up all the worst offenders.

If Fallout 3 didn't harm Skyrim's sales then Skyrim won't harm the next game's, unless the next update results in the game disc spontaneously combusting.

Already been covered by others. Oblivion was glitchy, Fallout was glitchy, Skyrim was glitchy, the next game will be glitchy. It is not possible to produce such large pieces of software without some bugs. The main question is how serious are the bugs and how many people do they affect. Dead bodies spazzing out was practically a trademark of the Gamebryo-based games, but did it really hurt the game that much? Nope.

lets look at some good selling games
Morrowind
Oblivion
Fallout 3
Fallout NV (not devd by bethesda but they take active roles in publishing their games)
Skyrim

in my opinion each games was buggier than the last and all (except for NV but i could be wrong) sold better than the last and morrowind continues to sell even today

gmaverick019:

DustyDrB:

TheKasp:
For one I found Skryim to be rather glitchless. But on the other hand, I had literally no problems with Morrowind, Oblivion, Fallout 3 or Fallout New Vegas. My rig is basically a magic box that runs all Bethesda games perfect.

On the other side: Skyrim ist not the first "buggy" game Bethesda released. Sales will not suffer.

Same here. I'm not saying some people don't have glitchy experiences, but I find it hard to believe that I'm so lucky that I've only had very minor ones in all these games.

yupp, i'm quite curious on these people's hardware who have all these problems with bethesda games...any problems i do have are literally a 3 minute fix, with either turning off a setting until it gets patched or something extremely easy.

but like said, as long as:

fun output > glitch output from the game, then i am one happy camper. i would much much much much much rather buy an amazing game with glitches than to have a technically sound game that was average, example here would be: kotor 2 vs dungeon siege III

Okay genius; then how do you explain two people playing the game on the same exact machine (but in different accounts) - one get's through the game with no problems and another who's game starts crashing almost immediately after starting.
I've also heard of this happening in the same account: where the same person starts a new playthrough and the game is all of a sudden broken for them.

But as was said in OP, that's not the point here.

As for fun output>glitch output, how much do you think the average gamer will put up with for a game as big as Skyrim? Because it seems to me that they are willing to put up with a hell of a lot.

ChromaticWolfen:
Probably not, there games aren't as buggy as people make them out to be. I think it's just because so many people talk about the same bugs over and over again that people think it's broken. I know I would still buy it.

That's my thoughts on the matter I had the PS3 version and I never had a game braking glitch.

GonzoGamer:

gmaverick019:

DustyDrB:

Same here. I'm not saying some people don't have glitchy experiences, but I find it hard to believe that I'm so lucky that I've only had very minor ones in all these games.

yupp, i'm quite curious on these people's hardware who have all these problems with bethesda games...any problems i do have are literally a 3 minute fix, with either turning off a setting until it gets patched or something extremely easy.

but like said, as long as:

fun output > glitch output from the game, then i am one happy camper. i would much much much much much rather buy an amazing game with glitches than to have a technically sound game that was average, example here would be: kotor 2 vs dungeon siege III

Okay genius; then how do you explain two people playing the game on the same exact machine (but in different accounts) - one get's through the game with no problems and another who's game starts crashing almost immediately after starting.
I've also heard of this happening in the same account: where the same person starts a new playthrough and the game is all of a sudden broken for them.

But as was said in OP, that's not the point here.

As for fun output>glitch output, how much do you think the average gamer will put up with for a game as big as Skyrim? Because it seems to me that they are willing to put up with a hell of a lot.

genius? calm down there, i just merely mentioned how i was curious to see what hardware they were running. and it would depend on the machine they are running it on, but depending on that, i would say something in the temporary cache probably triggered it, if the only thing that changed was the account (which makes zero difference) then it had to be from something the first person had done. more than likely is my random guess.

I actually had this happen on mass effect once, funny thing really, the quick fix for it? rebooted my system and it ran flawlessly.

the average gamer? i have no idea, i've put up with days worth of troubleshooting for bugs before, but that didn't stop me once i got it and enjoyed the hell out of the game. and i have no idea where you have been hearing this, but I have heard of very little game breaking glitches at all in skyrim, the occasional body drop the floor or physics of the game glitching a bit, but besides that I haven't heard/seen much, at least nowhere near as much as fallout/oblivion/morrowwind, and i'd call that a win in their book.

Most PC RPGs have been horrible bugfest since time immemorial. The rose-tinted glasses through which we now look at games like Fallout 2 easily let us forget how pathetically bug-ridden this thing was when it first came out. Heck, we now have fan-patches even depriving retro-curious youngins of all the bugs that remained even after several official patches.

Compared to other developers, Bethesda's track record is actually okay. Not as good as Bioware's, but way better than, say, Black Isle/Troika/Obsidian. Compared to the previous TES titles, Skyrim felt *very* polished, especially if you were playing on PC where any quest bug could be resolved via console commands (and considering the sheer number of quests, a few minor sidequests being bugged doesn't seem like that much of an issue).

So no, their sales won't suffer. In fact, I believe Skyrim will be remembered much more fondly than Oblivion.

Glitches don't actually detract from a game much, especially when you have a dedicated modding community.

If that were the case, New Vegas would have been a failure after the mess that was Fallout 3, and Skyrim wouldn't have even existed because of Oblivion.

So my answer is no.

ALL of there games are buggy, but that didn't hurt Skyrim, why would it hurt any other title?

Terminate421:
I Iike the part where Kennedy level theories are derived from skyrim doing well

Well, I'm not one to wear a tinfoil hat, but Lee Harvey Oswald was clearly aimbotting.

I've experienced gamebreaking glitches in Skyrim a handful of times, each one was just a failure to properly load a new area/autosave freezing.
Minor bugs happen all the time; people's feet sinking a few inches into the floor, dead bodies having epileptic fits in water, but I don't mind them.

One of Bethesda's biggest problems is that the engine they are using (Gamebryo) is quite old now and not fully suited for these types of games, the mounting lag issues as your save gets bigger is one example of a core issue that could potentially be fixed by using a better optimised engine. People were surprised and a little dissapointed when they said they'd be using the same engine for Skyrim (albeit slightly tweaked from the last Fallout game) So they will almost certainly have to invest in a new, faster and tighter engine for their next game, hopefully leading to less bugs.

LIke others, I doubt it'll have much effect - their previous games had a similar reputation, and that didn't stop Skyrim selling a bajillion copies.

You didn't play New Vegas did you?... or Fallout 3? ... or Oblivion? ... or Morrowind?

Until something comparable comes out that can compete with the massive worlds that Bethesda/Oblivion provides, I don't see their sales faltering.

They're one of the very few game companies that make a product worth the $60 price tag. 100+ hours? Yes please!

The bugs exist, but for the vast majority of players they're easily overlooked/dealt with. Hell, anybody who used to play games during the DOS days doesn't even blink an eye at the bugs in Bethesda games. Back then every game you bought involved prayer during the installation process. The occasional CTD is hardly worth getting worked up over.

my hole one glitch i have had says to me no connor they will be fine when the next great game (hoping for fallout 4) comes out

Probably not. After The offensive one-two punch that was Fallout 3, then Skyrim, I personally won't be buying any Bethesda games again. But They've got a brand loyalty (not that I can understand why) that is smaller but just as fanatic as Blizzard's. Personally, I've had it with buggy POS games that require me to install all kinds of shitware onto my PC to play them (Steam, GFWL) and then take 5 years to have all the bugs fixed. Usually by people who don't even work for Bethesda.

Yeah, I'm a little cranky, I admit. Since I dusted off Skyrim again now that the SCK is out, and actually bothered to update it. MIS-TAKE.

At least Oblivion had the decency to not crap all over my computer.

Screw Bethesda.

If anything I plan to buy next title early enough to experience best glitches. To this day i regret not getting to experience orbital launching giants.. that would launch player up off planet after being killed.

If I recall correctly, Arena had to be patched TWICE before it would work at all, Daggerfall had bugs out the ass, don't know about Morrowind, Oblivion was buggy as hell if I recall correctly, and and most of Skyrims bugs have been fixed (read: MOST). And that's just the Elder Scrolls series.

This kinda seems like a thing for them, but since they make great games, I'm not too bothered by it (as evidenced by the 200+ hours I've sunk into Skyrim). Besides, it's Bethesda. The game could make your computer grow a fist and punch you in the mouth and people would still buy it.

I voted for "Can't speak for other but I won't be getting the next game".
The bugginess plays a large part but not the whole of why I won't make another Bethesda purchase.
1) Foolish I know but I had hoped after using the engine multiple times, they would have got better, but no many of the bugs they've been fixing for 3 months and some still yet to fix are bugs that have been present in every game of that engine, well know issues now, and have been fixed before in each previous title. It's like they release a game and reset to default standards, an earlier date.
2) Thier PR handling on the whole thing, frankly they where out right insulting and demeaning at times when issues where raised. Maybe they were frustrated but this went beyond the volenteers of the forums and included the paid staff.
3) The Glitches are one thing lowering the "fun" of the game but even without the total of all it's parts actually comes to less. Each feature is so empty, devoid of value and interacts poorly with other parts of the game they just detract from the whole experience.
4) 15 minutes of opening are filled with numberous flaws, for a game that boasts immersion they couldn't get the "acting" timed right, have characters not vanish when passing though doors, have corpses not move or even not drop any of the stories points of interest raised (lokir has no home or history, Ralof isn't as interested in Mead with Juniper berries as he claims etc). It's just bad form and an excellent marker of where they set the bar from the start.
5) Let's face it, it's the same game again but with worse features. I could have got mods for oblivion for free with more interesting stories, gameplay and more stable with much more change. Any new feature added (marriage, on going quests etc.) already exist as mods with better depth.

Frankly I'm still completely lost over why it's praised so highly, even for things most other games are ripped to shreds for having. That is when issues aren't completely ignored.."Just RP it"..bleh. End of the day that's just me, I no longer feel they are a company worth following, I think these things are bad choices and sloppy design (possibly resulting from a team with severe ADHD). Sure they are not Peter M. and Fable but they have crossed the line that is all too close for me, although in one aspect I consider fable better, some of the features in it are much more full and entertaining (relationships and generic randomized npcs having more life then Beth's set ones to name a couple).

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