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Blizzard Challenges Valve Over DOTA Trademark.

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As you may or may not know, Valve filed a copyright claim on the term DOTA in August 2010. Now, Blizzard who is entering the MOBA/DotA clone genre with their own Blizzard DotA are filing a complain,claiming DOTA2 will damage their intellectual property.

significant chance exists that the user will be misled as to the origin of the game.

1. By this Opposition, Blizzard seeks to prevent registration by its competitor Valve Corporation ("Valve") of a trademark, DOTA, that for more than seven years has been used exclusively by Blizzard and its fan community, under license from Blizzard. By virtue of that use, the DOTA mark has become firmly associated in the mind of consumers with Blizzard, including to signify a highly popular scenario or variant of one of Blizzard's best-selling computer games, Warcraft III. Over the past seven years, the mark DOTA has been used exclusively in connection with Blizzard and its products, namely Warcraft III. Most notably, DOTA has been used as the popular name of a Warcraft III software "mod" file that has been distributed, marketed, and promoted by Blizzard and its fans (under license from Blizzard); that utilizes and is built upon the Warcraft III game engine, interface, and gameplay mechanics; that is comprised of Warcraft III characters, items, spells, artwork, textures, and color palates; that can be played only using Warcraft III software and via Blizzard's online service Battle.net ; and whose name (DOTA, an acronym for "Defense of the Ancients") is a reference to Warcraft III characters known as the "Ancients."

2. In contrast to Blizzard, Applicant Valve Corporation ("Valve") has never used the mark DOTA in connection with any product or service that currently is available to the public. By attempting to register the mark DOTA, Valve seeks to appropriate the more than seven years of goodwill that Blizzard has developed in the mark DOTA and in its Warcraft III computer game and take for itself a name that has come to signify the product of years of time and energy expended by Blizzard and by fans of Warcraft III. Valve has no right to the registration it seeks. If such registration is issued, it not only will damage Blizzard, but also the legions of Blizzard fans that have worked for years with Blizzard and its products, including by causing consumers to falsely believe that Valve's products are affiliated, sponsored or endorsed by Blizzard and are related or connected to Warcraft III.

Well, in my opinion, this is comepletely baseless, but not unexpected because of Blizzard becoming ActiBlizz.

...And what do you think, fellow Escapists?

Souerces:
http://ttabvue.uspto.gov/ttabvue/v?pno=91202572&pty=OPP&eno=1
http://tarr.uspto.gov/servlet/tarr?regser=serial&entry=85102245
http://www.gamesplosions.com/news/news-blizzard-is-suing-valve-over-the-dota-name

Oh, and to clarify: Valve aren't trademarking the term "Defence of the Ancients", nor the acronym "DotA". Merely the word "Dota".

I'm surprised it's taken them this long.

I think Valve are in the wrong this time. DOTA is a Warcraft mod, and has no link to anything Valve has ever originated. If anyone has a claim on the name it's Blizzard.

Honestly I was surprised when it was announced Valve's game would in fact be named DOTA2 since everyone involved has to have known that would be controversial. And as much fun as it is to glare at Blizzard nowadays, well, I've gotta side with them on this one.

Blizzard can't win since they don't hold the copyrights to the name DOTA. It's a community mod. No one holds copyright to it. Of course Valve sholdn't be making DOTA in the first place since it's a modification of Blizzard's best game in my humble opinion.

I'm with Blizzard with this for one very important reason: they don't seem to be trying to claim the copyright as their own. If it were just Valve vs Blizzard over who gets the trademark, then it gets murky, but Blizzard just seems to want to keep DOTA untrademarked so it can be used freely: mostly because they intend to do so.

This is kinda weird. Cause when Valve first announced theyd be making a DoTA 2, Blizzard was fine with it. Honestly I think theyd be more right to sue them over the character design, cause a lot of them are just straight ports of the ones from DoTA, whose models were those of WC3 and belong to Blizzard.

Adam Jensen:
Blizzard can't win since they don't hold the copyrights to the name DOTA. It's a community mod. No one holds copyright to it. Of course Valve sholdn't be making DOTA in the first place since it's a modification of Blizzard's best game in my humble opinion.

It's not an issue of Copyright but Trademark. A trademark is treated rather differently. As somewhat indicated by the portions quoted in the OP a Trademark is a name, phrase, logo, ect that has come to be associated exclusively with a particular business and/or product (hence: trade mark). The claim is essentially that Valve will be stealing away customers from Blizzard by virtue of "trademark" recognition. I don't know details but on its face it looks like a fairly solid claim. I am only unsure of how the law specifically treats unregistered and/or unintentional trademarks (which could certainly make huge difference).

edit: It appears as though they are fully capable of protecting an unregistered trademark by US law. http://en.wikipedia.org/wiki/Unregistered_trade_mark

IMO only people who have a claim to the DOTA name are those who made the damn thing. This was a number of people over the years. One of them (IceFrog) is working on DOTA2 at Valve. This pretty much settles this lawsuit. If anything, Valve should be able to sue Blizz for their "Blizzard DOTA" crap, since as far as I know none of the DOTA people are working on it at Blizz. But no, I don't think a company should automatically get full IP ownership over all user-made mods for their games.

Honestly, I can imagine Activision chiefs talking among themselves:
"Do they hate us?"
"Yes, they do, they really do!"
"Wait, they don't hate Blizzard, and they are a part of us!"
"Unacceptable!"
"Indeed. They are even fond of Blizzard. Blizz is giving them Pandas and Diablo 3."
"No, that can NOT stand! Blizz will need to do something about this! Options?"
"Well, it's drown kittens on Youtube or sue Valve, nothing else will piss people enough..."
"Kittens are cute, but people love Valve more. Sue Valve! Issue the edict!"
"As you command!!!"

Sixcess:
I'm surprised it's taken them this long.

I think Valve are in the wrong this time. DOTA is a Warcraft mod, and has no link to anything Valve has ever originated. If anyone has a claim on the name it's Blizzard.

This. Making a mod for a game doesn't change that the fact that you're playing that game, so DOTA is essentially just a different way of playing Warcraft 3. If I made a mod for Skyrim called "Skyrim ball" which let you play football or something in the game, does that mean I could release a new game called "Skyrim Ball 2" without consquences? Maybe if it contained just the "football" gameplay and not any of the original IP, but DOTA 2 is just that...a MOBA with the IP that existed in DOTA.

Jandau:
I don't think a company should automatically get full IP ownership over all user-made mods for their games.

Copyright-wise it would be considered "derivative" work and while Blizzard does not own it it does own the IP that it is derivative of and therefore has the ability to sue in protection of the original work. But this is not really about Copyright.

Wait... you mean Valve didn't have permission in the first place?

When it was announced I sort of assumed that Blizzard were okay with it. If not, then I'm shocked it took them this long to call in the lawyers.

Ah well, worst case scenario Valve will just have to change the name to Protection of the Big Bloody Trees.

Lets put this another way. Blizzard is claiming DOTA as an unregistered trademark. If Valve successfully registers DOTA as a trademark, unchallenged, they will be legally capable of suing Blizzard, or anyone else, who persists in using "their" trademark.

Now how does that sound?

TheStatutoryApe:
Lets put this another way. Blizzard is claiming DOTA as an unregistered trademark. If Valve successfully registers DOTA as a trademark, unchallenged, they will be legally capable of suing Blizzard, or anyone else, who persists in using "their" trademark.

Now how does that sound?

Or this for example. Counter Strike was a community half-life mod. What if Blizzard made the first official Counter Strike game after the community mod was released?

Zhukov:
Wait... you mean Valve didn't have permission in the first place?

When it was announced I sort of assumed that Blizzard were okay with it. If not, then I'm shocked it took them this long to call in the lawyers.

Ah well, worst case scenario Valve will just have to change the name to Protection of the Big Bloody Trees.

Yeah, I kinda assumed Valve cleared this before they started working on DOTA 2. Did Gabe just say "Time to make DOTA 2! Lets not bother looking at the legal side of things!"? Weird.

Well, if push comes to shove, Valve can always rename it DOTA 2 - Defense of the Aquintus or something.

Blizzard should win this case easily. It will most likely be an out of court settlement where Valve will change the name, denounce any ties to dota and warcraft, cover all expenses and give blizzard some of the profits from the game. This last bit is based of off the fact that calling the game dota 2 has increased the interest in the game as people believe its a sequel to the original and as valve had no right to do this then the some of the profits should be passed onto blizzard due to a lot of purchasing being because of its tie with the original.

Adam Jensen:

TheStatutoryApe:
Lets put this another way. Blizzard is claiming DOTA as an unregistered trademark. If Valve successfully registers DOTA as a trademark, unchallenged, they will be legally capable of suing Blizzard, or anyone else, who persists in using "their" trademark.

Now how does that sound?

Or this for example. Counter Strike was a community half-life mod. What if Blizzard made the first official Counter Strike game after the community mod was released?

Lol, just in case no one loves Blizzard?

I can't say that it would be Valve's intention to do anything of the sort but I tend to be weary of the intentions of corporations. It's quite possible that the registration was applied for as standard practice by their legal department. Though I think failure to protect/selective protection of IP tends to work against you when you do decide to protect it. One way or another they likely would have been forced to take legal action at some point or the legal department would have done it by rote.

Imo DOTA is a game type like Tower Defence or an RPG, LoL is a dota style game. You cant trade mark it. If we decide you can then there are a lot of people from Warcraft 3 with a damn sight stronger claim to it than either of these two companies.

black_knight1337:
Blizzard should win this case easily. It will most likely be an out of court settlement where Valve will change the name, denounce any ties to dota and warcraft, cover all expenses and give blizzard some of the profits from the game. This last bit is based of off the fact that calling the game dota 2 has increased the interest in the game as people believe its a sequel to the original and as valve had no right to do this then the some of the profits should be passed onto blizzard due to a lot of purchasing being because of its tie with the original.

But the DOTA format was never blizzards to begin with, it was user generated content.

I don't have any problems with Blizzard, they've always seemed (pardon the pun) chilled about things like this, but it's a grey area here.

On the one hand, DOTA itself was made by IceFrog and he should therefore have claims to the copyright. On the other hand, DOTA relied heavily on a Blizzard system to exist in the first place and even used some of it's ideas.

Personally, I think Blizzard will likely win this unless IceFrog has copyrighted DOTA specifically, purely because, even though DOTA isn't copyrighted itself, the game it was modded for is. Unless Blizzard have a user agreement for modding stating they renounce all ties to user generated content, they have a strong case.

Having said that, I'm no law student and I may have my facts muddled up... but yeah, a name change by Valve is the most likely thing to happen.

Steampunk Viking:
I don't have any problems with Blizzard, they've always seemed (pardon the pun) chilled about things like this, but it's a grey area here.

On the one hand, DOTA itself was made by IceFrog and he should therefore have claims to the copyright. On the other hand, DOTA relied heavily on a Blizzard system to exist in the first place and even used some of it's ideas.

Personally, I think Blizzard will likely win this unless IceFrog has copyrighted DOTA specifically, purely because, even though DOTA isn't copyrighted itself, the game it was modded for is. Unless Blizzard have a user agreement for modding stating they renounce all ties to user generated content, they have a strong case.

Having said that, I'm no law student and I may have my facts muddled up... but yeah, a name change by Valve is the most likely thing to happen.

I think the first iteration of DOTA pre-dated IceFrog.

So on your logic Phone companies own the internet? I mean, its their system thats been modded to carry it. Alternately Java owns Zynga? I mean all Zyngas games run in Java so this must be true right?

Just because your system was the platform for the idea doesnt give you rights over it. If DOTA first Appeared in AoE 2 would Microsoft own it? Of course not its ludicrous.

Talshere:
I think the first iteration of DOTA pre-dated IceFrog.

So on your logic Phone companies own the internet? I mean, its their system thats been modded to carry it. Alternately Java owns Zynga? I mean all Zyngas games run in Java so this must be true right?

Just because your system was the platform for the idea doesnt give you rights over it. If DOTA first Appeared in AoE 2 would Microsoft own it? Of course not its ludicrous.

First of all, I'm sorry I seemed to have offended you, I did say I may have my facts muddled up and I'm sorry if that wasn't clear.

Second of all, Java is a script and one specific phone company doesn't hold every internet account, but they can deny access if you use them depending on the contract you hold... thing is, I don't know the user agreement with modding Blizzard's games so I can't even comment on that, and really that's what this amounts to.

I'm not sure of the legal implications, I'm speculating, I'm sure the court will know better than me though.

Honestly, to you people saying it's bad of Valve to make DOTA2... IceFrog has been making DotA since 2006, Eul and Guinsoo before that.

Blizzard had plenty of chances for making a sequel, but they didn't. They dropped the ball and now they're butthurt.

Njaard:
Honestly, to you people saying it's bad of Valve to make DOTA2... IceFrog has been making DotA since 2006, Eul and Guinsoo before that.

Blizzard had plenty of chances for making a sequel, but they didn't. They dropped the ball and now they're butthurt.

It's not bad, Valve have stepped in to give people what they want, but I'm not entirely sure how much of a claim Blizzard have on it. I'm hoping not a lot, if any otherwise that would suck.

While I admit I've never studied Trademark & Copyright law, I think Blizzard have a strong case. From what I can tell their argument boils down to "When people see DOTA, they think Warcraft III and so think of Blizzard. When people see DOTA2, they will think its a Blizzard product and so buy it, when in fact its by Valve. Therefore Valve are making money from Blizzards name."

I have to say when DOTA2 was first announced I thought it was gonna be a Blizzard game and I was shocked that Valve would be stupid enough to name their game DOTA2 instead of the safer "DOTA Clone: Made by original team". Its probably because Valve's legal team need a whack round the head , but the conspiracy theorist in me thinks they're spoiling for a fight and hoping the precedent finds in their favour.

Sixcess:
I'm surprised it's taken them this long.

Soon after Valve announced DOTA2, Blizzard announced "Blizzard DOTA" which in hindsight now looks more like an attempt to shore up their own claim on this case. I'd guess as soon as Valve announced Blizz got the legal ball rolling, but due to the speed of these things its only now come to light.

Edit: The worse thing for me about all this (as someone who's never cared about DOTA) is Valve will almost certainly come out smelling like roses no matter how it goes despite my feelings that Vale is ultimately in the wrong at least morally. If it goes Valves way, then it gives them authority to tempt over mod teams for non-valve games to work for them. If it goes Blizzards way, Valve will be portrayed as the good company trying to bring a sequal to the community but stopped by the evil Acti-Bliz.

Steampunk Viking:

Talshere:
I think the first iteration of DOTA pre-dated IceFrog.

So on your logic Phone companies own the internet? I mean, its their system thats been modded to carry it. Alternately Java owns Zynga? I mean all Zyngas games run in Java so this must be true right?

Just because your system was the platform for the idea doesnt give you rights over it. If DOTA first Appeared in AoE 2 would Microsoft own it? Of course not its ludicrous.

First of all, I'm sorry I seemed to have offended you, I did say I may have my facts muddled up and I'm sorry if that wasn't clear.

Second of all, Java is a script and one specific phone company doesn't hold every internet account, but they can deny access if you use them depending on the contract you hold... thing is, I don't know the user agreement with modding Blizzard's games so I can't even comment on that, and really that's what this amounts to.

I'm not sure of the legal implications, I'm speculating, I'm sure the court will know better than me though.

Havent offended, things just sound angry over the net. I was just making the point. The internet analogy was perhaps ill conceived but the Java one was right on the money. Warcraft 3 was just a script that DOTA was written in. It was a very elaborate and specific script, but its just a platform. The actual Warcraft 3 game plays nothing like DOTA.

Njaard:
Honestly, to you people saying it's bad of Valve to make DOTA2... IceFrog has been making DotA since 2006, Eul and Guinsoo before that.

Blizzard had plenty of chances for making a sequel, but they didn't. They dropped the ball and now they're butthurt.

From what I can tell Blizzard isn't trying to claim the trademark, but just prevent Valve claiming it. And tbh I am cool with that.

I mean Blizzard should have just as much a right to make a DOTA game and call it DOTA, but if Valve makes it their trademark they cant.

As much as I love Valve, I think they are in the wrong here.

Plinglebob:
Edit: The worse thing for me about all this (as someone who's never cared about DOTA) is Valve will almost certainly come out smelling like roses no matter how it goes despite my feelings that Vale is ultimately in the wrong at least morally. If it goes Valves way, then it gives them authority to tempt over mod teams for non-valve games to work for them. If it goes Blizzards way, Valve will be portrayed as the good company trying to bring a sequal to the community but stopped by the evil Acti-Bliz.

In the long term that can only hurt the modding community. Blizzard have historically been very supportive of modding of their games (like their handling of the 'World of Starcraft' guy, where they basically said "you can keep making it, just change the name") but if they come out of this the loser I imagine they'd come up with new EULAs to restrict the modding of their work. Other companies would follow suit, and who could blame them?

I am with Blizzard on this one, nobody should have exclusive rights for the name DOTA and Valve trying to trademark the name is just wrong.

And I feel that if Valve win it will hurt the modding community.

Sixcess:

Plinglebob:
Edit: The worse thing for me about all this (as someone who's never cared about DOTA) is Valve will almost certainly come out smelling like roses no matter how it goes despite my feelings that Vale is ultimately in the wrong at least morally. If it goes Valves way, then it gives them authority to tempt over mod teams for non-valve games to work for them. If it goes Blizzards way, Valve will be portrayed as the good company trying to bring a sequal to the community but stopped by the evil Acti-Bliz.

In the long term that can only hurt the modding community. Blizzard have historically been very supportive of modding of their games (like their handling of the 'World of Starcraft' guy, where they basically said "you can keep making it, just change the name") but if they come out of this the loser I imagine they'd come up with new EULAs to restrict the modding of their work. Other companies would follow suit, and who could blame them?

I have to say I only thought on a company level (being an evil corporate accountant and all :P) but you're right. I can imagine all companies, not just Blizz and Valve, are watching this carefully while drawing up a bunch of new EULAs regarding modding just in case.

On a side note, anyone else find it funny/sad/somehow ironic that the 2 mod friendliest companies are finally going head to head over a mod?

Valve is only trying to trademark the word Dota, by the way. The Wc3 mod was called DotA, which is an abbrievation of Defence of the Ancients, and Valve isn't touching that.

The HoN master race sits backs and enjoys the chaos. Mwahahahaha.

IceFrog made Dota? Please fuck off. He just maintained it (poorly) and stole idea's from the non-Allstar games. Dude was a hack and still is.

Talshere:
Havent offended, things just sound angry over the net. I was just making the point. The internet analogy was perhaps ill conceived but the Java one was right on the money. Warcraft 3 was just a script that DOTA was written in. It was a very elaborate and specific script, but its just a platform. The actual Warcraft 3 game plays nothing like DOTA.

Fair enough. Like I say, I don't know, I don't even know what their user agreements are (not bothered reading them, just accept like everyone else).

I'm all up for Valve making this game, but if Blizzard are only trying to prevent Valve from copyrighting the game, then I'm entirely on Blizzard's side. Valve should not have claims to the copyright when there were many more people involved before them.

Also, not that it matters, but I'm pretty sure Java is a explicitly free to use platform, whereas I'm not sure about Blizzard's terms.

Talshere:
But the DOTA format was never blizzards to begin with, it was user generated content.

I know it was never blizzards to begin with however it was created using blizzard's materials and is directly connected to warcraft and its lore. The only one with any claim to the name DotA is blizzard. They have provided the tools needed for this mod to be created and have been supporting it since its creation. Valve on the other hand just want to cash in on the DotA name and the rush in the genre.

Steampunk Viking:

Talshere:
Havent offended, things just sound angry over the net. I was just making the point. The internet analogy was perhaps ill conceived but the Java one was right on the money. Warcraft 3 was just a script that DOTA was written in. It was a very elaborate and specific script, but its just a platform. The actual Warcraft 3 game plays nothing like DOTA.

Fair enough. Like I say, I don't know, I don't even know what their user agreements are (not bothered reading them, just accept like everyone else).

I'm all up for Valve making this game, but if Blizzard are only trying to prevent Valve from copyrighting the game, then I'm entirely on Blizzard's side. Valve should not have claims to the copyright when there were many more people involved before them.

Also, not that it matters, but I'm pretty sure Java is a explicitly free to use platform, whereas I'm not sure about Blizzard's terms.

Yeah.

As I say DOTA is now a game type not a game in itself, as such, you cant copywirte it. It would be like blizzard trying to copywrite MMO or RTS.

Skin:
The HoN master race sits backs and enjoys the chaos. Mwahahahaha.

IceFrog made Dota? Please fuck off. He just maintained it (poorly) and stole idea's from the non-Allstar games. Dude was a hack and still is.

IceFrog made what was a poorly designed mess (with potential) into the relatively well balanced machine DotA is now.

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