Mass Effect 3 Ending Conspiracy. If you love Mass Effect and hated the ending, READ THIS PLEASE

 Pages 1 2 3 4 5 NEXT
 

I made another thread about this, but it was an awful jumbled mess that made me want to puke. Here is a nice neat version of what could very well be one of the greatest stunts ever pulled in video game history.

I got the warning mods, I apologize for that horribad thread I created yesterday. I was REALLY REALLY tired.

Oh, and I will also link to the thread that has given me basically every single word I wrote in the above recap box. Dedicated fans on an 80 plus page thread exploring every possibility. This shall be my last bamp, I just really want this to be spread. It breaks my heart knowing there are people who were as invested in this game as I was that are probably giving up hope of Bioware ever being good again.

http://social.bioware.com/forum/1/topic/355/index/9727423/72

Gosh, I hope they do that (and damn them if they do as well).

I don't think it was a dream or hallucination or indoctrination. I think Bioware just royally fucked up. And that texture thing is just a mistake. It happens.

That was really well thought out thanks, personally i would love for you to be entirely correct. Still unsure myself but your opinion does have merit. If it turns out to be true i would be extremely pleased the "ending" would make some sense, not that it fixes everything but it does help.

...This just seems to be the whole Squall's Dead nonsense again. Fans too bewildered by confusion and disappointment to simply accept the fact that this was ultimately just lazy and terrible writing. They have to come up with stupid and convoluted theories to try and make sense of it all in some vain effort to heal the butthurt of it all.

I really doubt any of that theory is true, although i wouldn't put it past Bioware to take said theory and reaffirm it just to appease beleaguered fans.

Sometimes it's hard to accept things at face value for what they are. There is always a way to try and excuse and rationalize bad writing.

-Seraph-:
I really doubt any of that theory is true, although i wouldn't put it past Bioware to take said theory and reaffirm it just to appease beleaguered fans.

I would love nothing more than this theory to be true. Or for Bioware to make it true even if it wasn't originally intended. I am that desperate. But not desperate enough to turn off my critical thinking.

The art/graphics was just mirrored. Look at the picture again, one side is exactly the same as the other.

You know what, I don't really care if this is 100% accurate or not, i'll believe it because it is my story, and I will metagame it that way if I want to.
Also, imma blow up the reapers, because "You Can't Trust the System! Man!"
Captcha:lo and behold, seems fitting

Sorry, but bioware's writers aren't clever enough to think of anything like this and desperate fans aren't going to save it.

They might see this and release it as DLC though.

I love how desperate fans are to invalidate the entire point of the game series so they can ride off into the sunset with their space-waifus.

At first it was funny
Then it got pathetic
Now its funny again.

I think we may all be reading too much into it... But yeah, since I've started looking into this interpretation of the ending, it really does make a weird kind of sense. Everything just seemed...off in that last sequence, and you're right, the colors for renegade and paragon got reversed.

Best case: This is correct and Bioware just rocked all of our collective shits. To be fair, they do love twists. Anyone remember what they pulled in KOTOR2? Bioware isn't above being devious.

Worst case: There is no correct interpretation, and the ending was intentionally left open and vague for just that reason. I think that's valid too. The ending to Mass Effect can pretty much mean whatever you want it to mean for YOUR Shepard.

Either way, its certainly interesting as hell to discuss.

Personally, I chose destruction. The reapers don't deserve mercy. Shepard has been saying that herself since the beginning. I don't trust the Catalyst either. If it controls the reapers, than it is likely just as malicious and untrustworthy as they are. Why appear as a child unless you want to earn pity or misplaced trust?

It really would be an amazingly evil plan. To try and convince your enemy to do the "right" thing, when the right thing is exactly what will destroy them.

rcs619:
snip

Bioware didn't make KOTOR 2, Obsidian did.

I choose to believe this over the crappy original ending.

Edit: I just really hate that the fact that the endings are literally 3 basic bullet points with the rest of information being the same.

Get out of here Zeel, or not-Zeel, whoever you are!

rcs619:
To be fair, they do love twists. Anyone remember what they pulled in KOTOR2? Bioware isn't above being devious.

Fuck me if I'm wrong but didn't Obsidian do all the writing for KoTOR2?

SajuukKhar:

bioware didnt make KOTOR 2

Really? Well, shit. Didn't know they handed the sequel off to someone else.

Either way, this ME3 ending speculation is interesting as hell. Right or wrong, it is still a neat discussion.

Its good to hope but this is no longer the Bioware that we once knew that focused on good story telling. It is still there, its just that it is no longer their priority.

Ninedeus:
Its good to hope but this is no longer the Bioware that we once knew that focused on good story telling. It is still there, its just that it is no longer their priority.

Funny because BG1 and BG2 and NWNW1 had plenty of shit writing also.

Bioware's writing hasn't changed at all, the only thing that has changed is the amount of nostalgia people have over the older games.

"You get a renegade option (RED) to shoot TIM to save anderson?? really? im sorry thats paragon.. but see.. its indoctrination-- its making you think its WRONG to shoot TIM to save anderson." -Turtleboy

Sorry but that's just them being lazy. After he shoots anderson (if you dont click the renegade) he aims the gun at you, and renegade pops up AGAIN. Back when ya kick the hell out of kai leng... when he sneaks up on you, you get a renegade to get the jump on him and stab him with your omnitool. Don't take it? You duck his strike and the EXACT SAME SHOT FOR SHOT LINE FOR LINE scene plays.

I'd bet money that they were 25-50% done the cerberus HQ mission when someone said "Nope, not pushing it back anymore, get it out the door". And the players got f'ed in the A.

gotta love biowares crap wiritng.

Did some more thinking, even if the relays are destroyed, there is still the FTL drives, slower than mass relays, but still not half bad. Galactic Civilization isn't dead, it just moves slower now, more like, say Firefly, where it can take days, or even weeks to get to a neighboring system. Maybe... just maybe.. this isn't horrible, or maybe I'm just grasping at straws.

Bravo 21:
Did some more thinking, even if the relays are destroyed, there is still the FTL drives, slower than mass relays, but still not half bad. Galactic Civilization isn't dead, it just moves slower now, more like, say Firefly, where it can take days, or even weeks to get to a neighboring system. Maybe... just maybe.. this isn't horrible, or maybe I'm just grasping at straws.

You also forget that many of the races had studies the mass relays for years and the asari were at the point they COULD build some.

This is just not true. It really isn't, like others have said, Bioware's writers just fucked up largely and now fans are trying to play it off as something else.

"Maybe it was a dream?" Probably not, why make a dream sequence at the end, and how the hell would you play off the Reapers getting into his brain and messing with his dream? And why the hell is he asleep to begin with?

"Maybe it was a [enter X thing here] that was capable of [enter Y Magical Mc-guffin here]" No, because, once again, it was just bad writing overall. Why introduce a thing that will be a major plot point without hinting to it first.

I'm sticking firm to my guns that this was not what they were intending to do, at all. And its just fans, once again, trying to cover up a Dev's fuck-ups because they can't face the fact that its just a fuck-up.

SajuukKhar:
I love how desperate fans are to invalidate the entire point of the game series so they can ride off into the sunset with their space-waifus.

I am curious as to what you think the entire point of the series was. To me it seemed to be up to your decisions making a difference and stopping the Reapers, not being given a Deus Ex ending with three choices that are basically the same [Unless you go massive extrapolation, and THAT is pathetic].
Also, its not wanting to 'ride off into the sunset with their space-waifus', its wanting a good ending. Not A Paragon good ending, but one that makes sense and is well written. Hell, I don't care if there is 0 chance for Shepard to survive, I just want a good ending sequence; One that uses the choices you've made throughout all the games, that makes the Reapers still seem ominous and incomprehensible - rather than beings with the intelligence less than that of a three year old child, one that actually tells you what is going on - as opposed to giving a short montage of cut together scenes that makes little sense. I could keep going on, but I don't see a reason to. The endings are bad, and people are looking for a way to make them better.

Aprilgold:
"Maybe it was a [enter X thing here] that was capable of [enter Y Magical Mc-guffin here]" No, because, once again, it was just bad writing overall. Why introduce a thing that will be a major plot point without hinting to it first.

I agree with you that it really is just Bioware's bad writing, but really, I'll rewrite that first part of the quote, and the second part will still make sense:
"Maybe it was a Crucible that was capable of destroying/controlling/merging the Reapers/Organics&Synthetics".
Bioware already did introduce a thing that was a major plot point without hinting to it first. It is one of my main problems with the ending, and the game's plot on the whole. I would have preferred the Crucible be a Prothean Battleship design, and not some magical device capable of incredibly improbable BS.

i really like this theory. it makes a ton of sense, especially the fact that the Catalyst took the form of the child from Shepard's dreams. first of all, it makes no sense for the Catalyst to even be some sentient AI or whatever. second, it is god damned ridiculous that it is in the form of a child.

the only thing that bugged me about this thread was the fact that you spelled Shepard's name three different ways. i assume you are really tired or something.

Joccaren:

I am curious as to what you think the entire point of the series was. To me it seemed to be up to your decisions making a difference and stopping the Reapers, not being given a Deus Ex ending with three choices that are basically the same [Unless you go massive extrapolation, and THAT is pathetic].
Also, its not wanting to 'ride off into the sunset with their space-waifus', its wanting a good ending. Not A Paragon good ending, but one that makes sense and is well written. Hell, I don't care if there is 0 chance for Shepard to survive, I just want a good ending sequence; One that uses the choices you've made throughout all the games, that makes the Reapers still seem ominous and incomprehensible - rather than beings with the intelligence less than that of a three year old child, one that actually tells you what is going on - as opposed to giving a short montage of cut together scenes that makes little sense. I could keep going on, but I don't see a reason to. The endings are bad, and people are looking for a way to make them better.

The game was about stopping the reapers and ending their stranglehold on galactic evolution. Which you did by destroying the Mass Relay/Citadel network and either
-Controlling
-Merging
-Destroying
them
.
.
The "choice" aspect of the game was ALWAYS simply a system that would determine "what are you going to get to fight the Reapers in ME3".

It was NEVER promised to be something that would give you hundreds of various pop-ups post game that told you what happened to people. It was never designed to be this thousands of different possible ending thing. That is something the fans made up their heads after the devs said "choice will affect how the game plays".

All it was touted as was that It would change the ending you got. Never was it stated how or to what extent it would, but the fans decided to take it to the extreme as they always do and are now blaming bioware for their own delusions.
.
.
Also the ending made sense

People try to bring up "BOTH SHEPARD MADE PEACE WITH THE GETHZZZ THUS TEH GOD CATALYST IS WRONG DUR HUR HUR HUR"

But what they purposefully ignore is that without The Reaper invasion the situation that led to synthetic understand would have never happened.

Shepard would have never fought saren and his geth, Shepard would have never stopped sovereign, the Geth would have never sent Legion to find Shepard, Shepard would have never met Legion, Shepard would have never been able to bring organics and synthetics together.

The hatred of synthetics that existed before the start of he game would have continued and would have ultimately resulted in war.

the catalyst was right, a galaxy without the reapers is a galaxy were synthetics are destined to destroy organics.

edit

I would honestly be much happier if pushing the button in the Citadel blew up the reapers and we all got to go home for pie after burying Anderson. Sure, that would be simple and quite predictable. Plot twists, dramatic reveals, and bittersweet heroic sacrifices are all good ending material... when their outcomes make the slightest bit of sense in line with the rest of your trilogy, at least. This theory is definitely fan wank, but I would be happy if Bioware just threw up their hands and said "Sure, pay five bucks and we'll make it happen." I just want to move into a nice house in Hawaii with Garrus and have a laugh about that whole traumatizing acid trip I had just before I saved everyone's asses. *Sigh*

I'll agree that this is slightly easier to accept than the last minute fantasization of the Mass Effect universe, but it doesn't really help me one bit.

Yes, the worst parts of the ending are averted, but it still doesn't give me the closure of actually finding out just what the **** my Shep's attempt to broker galactic peace really led to.

I *really* wish there was an Obsidian/Fallout style black and white montage of what happened to the empires and the supporting cast and nothing more.

SajuukKhar:

People try to bring up "BOTH SHEPARD MADE PEACE WITH THE GETHZZZ THUS TEH GOD CATALYST IS WRONG DUR HUR HUR HUR"

But what they purposefully ignore is that without The Reaper invasion the situation that led to synthetic understand would have never happened.

Shepard would have never fought saren and his geth, Shepard would have never stopped sovereign, the Geth would have never sent Legion to find Shepard, Shepard would have never met Legion, Shepard would have never been able to bring organics and synthetics together.

The hatred of synthetics that existed before the start of he game would have continued and would have ultimately resulted in war.

the catalyst was right, a galaxy without the reapers is a galaxy were synthetics are destined to destroy organics.

Um No? Because as the game spends like 2 hrs pointing out earlier, Synths have no interest in killing Organics. It's purely self-preservation for them. Edi and Legion won't shut up about how their decisions motivate solely/most basically out of self-preservation. So unless you believe that all organic species that have ever or will ever exist will seek to destroy their sentient creations like the Quarians did (despite Legion pointing out that the Quarians who OPPOSED that action were the majority until their leaders started wiping them out).

So ya, that whole argument is a straw man. Sentient creations seeking to destroy their creators hasn't flown since people stopped believing Freud about the whole Oedipus thing.

It's just mirrored. It's a way to save time in production and it just happened it was missed. Like the wound on Jacob. If you watch hes wounded on his right side, but during the conversation in the med center you can clearly see it on his left side, and if you look hard enough (the right side is in shadow) you can see the wound on both of his sides at the same time. When modeling a character you frequently mirror the geometry from one side to the other, and the result is mirrored UVs, and textures.

Lithan:

Um No? Because as the game spends like 2 hrs pointing out earlier, Synths have no interest in killing Organics. It's purely self-preservation for them. Edi and Legion won't shut up about how their decisions motivate solely/most basically out of self-preservation. So unless you believe that all organic species that have ever or will ever exist will seek to destroy their sentient creations like the Quarians did (despite Legion pointing out that the Quarians who OPPOSED that action were the majority until their leaders started wiping them out).

So ya, that whole argument is a straw man. Sentient creations seeking to destroy their creators hasn't flown since people stopped believing Freud about the whole Oedipus thing.

Actually no, the game points out The Geth have no interest in killing organics at that time. And at that time they were in the middle of a war,.

Not wanting to kill organics in the middle of a Reaper war =/= The Geth would have never gone to war with organics if the Reapers never existed and instead The Quarrians and other organics constantly harassed them while they lived in the viel.

Again, you are using actions in a Reaper existent universe to justify actions in a Reaper nonexistent universe.

You argument is flawed at its very core.

I HAVE HOPE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Adam Jensen:
I don't think it was a dream or hallucination or indoctrination. I think Bioware just royally fucked up. And that texture thing is just a mistake. It happens.

yea, often it is easier for artists to just mirror an image instead of creating another one, example being Flashpoint and Arma series, where the helicopters and jets have mirrored sides.

I for one liked the ending, first off, I played my shep as the ruthless career military person, so going through the first two games where I would stop at nothing to stop the reapers was a given. Though seeing the three endings, I did find it weird that the "destroy the reapers" option was tinted renegade [considering try hard as I could, I ended up 95% paragon], yet the options that allowed the reapers to continue were colored neutral and paragon. Add in that the hologram even states that it had created the reapers to bring order to the chaos, and I can see distrust of the ending by players.

Leading up to the final confrontations though, you see TIM as he was in Mass Effect 2, only after you get hit with the beam do you see him in a semi-indoctrinated form.

Again, once you get the "surprise ending", Shepard's body looks to be in an area different than what you were just in [where you made your choice], you could argue that destroying the.....thing.... caused catastrophic failure, but with that much damage the area would of been exposed to the vacuum, and Shepard already used the Deus Ex Machina "Come back to life" card once.

I also want to point out that the hologram is of the boy that has been haunting you, people could argue that the construct had read his memories and chose a figure that meant something to Shepard, but then why not Anderson?

Kaiden/Ashley?

Liara?

Tali, Garrus, Thane, Jack?

People that Shepard had known for a while, that he had fought beside.

Indoctrination? I wouldn't think so, but that blast from the reaper would of been powerful enough to at the least knock him unconscious.

As for the Grandpa and child at the end, "One more story" could allude to future DLC, at the most another Mass Effect game set after Mass Effect 3.

SajuukKhar:

Bravo 21:
Did some more thinking, even if the relays are destroyed, there is still the FTL drives, slower than mass relays, but still not half bad. Galactic Civilization isn't dead, it just moves slower now, more like, say Firefly, where it can take days, or even weeks to get to a neighboring system. Maybe... just maybe.. this isn't horrible, or maybe I'm just grasping at straws.

You also forget that many of the races had studies the mass relays for years and the asari were at the point they COULD build some.

Quite true. I suppose this merely puts sentient back to the level of humanity prior to the first contact war, but with all the blueprints they need and a massive drive to rebuild.

As for Shepard and the crew dying, I figure I might as well quote Miracle of Sound "It's time to end this story" and "we'll hold the line, at whatever the cost". Both things have now occured, with Shepard and the crew dying/being stranded, while the ending leaves a great deal of potential for more games in the Mass Effect universe.
and at least Shepard didn't pull a Vader-esque "Noooooo" like in the end of Revenge of the Sith, that would have been completely unforgivable.

 Pages 1 2 3 4 5 NEXT

Reply to Thread

This thread is locked