MovieBob's thoughts on the ME3 ending controversy Pages PREV 1 2 3 4 5 6 7 8 . . . 20 NEXT | |
Just tried to get to your article there, but the site doesn't seem to be working! I think you make a interesting point there. No matter where you stand on the issue, or however this ends: This whole thing is going to have major negative impacts on the industry, one way or the other.
This. You can't really "un-buy" the game. I don't see EA accepting any refunds. I dropped Bioware after Dragon Age 2, and just watched a Let's Play of ME3 to know how it all ended. But I don't know if an awareness campaign online can compete with the EA marketing team appealing to casual audience who will just be looking at the trailers. | |
But there was a major plothole there since your Mutant buddy could do it for you! It was justified, unlike this ending! ..... | |
This, plus Moviebob has been declared bat-shit insane some time ago, when he decided to insult the people who watched The Expendables. Moviebob may have tons of nerd knowledge, but he is so caught up in his own view on movie/anime/gaming "art", that everything is perceived as something holy the moment the ink leaves the writer's pen. Videogames are not art, they are completely subjectable to change. Heck, Valve retconned the ending to Portal 1, so that they could fill the plotholes made by the beginning of part 2. Mass Effect 3's ending should be changed and there will be no artistic integrity lost, because they had none to lose in the first place. | |
Silly OP, Bob almost never knows what the hell he is talking about. This is no reason to be surprised. | |
I have just lost a lot of respect for Moviebob. | |
I like how people use really shitty examples to prove their points. The Broken Steel DLC was released not because the ending sucked, but because of a technical fault in the game that made it impossible to play the game. The other thing is that a lot of people want to think just because one developer at some point did something stupid with their IP it should be valued exactly the same as the ME3 case when obviously ME· is special seeing as it's possibly the biggest and most ambitious project to date. This would be akin to Christopher Nolan changing The Dark Knight because of Heath Ledger's death just so he could make a sequel. To be fair, this shit has already happenned before in Hollywood. They changed the end of I Am Legend to appease the preview screeners and it resulted in one of the shittiest films I'd seen all year. That almost made me give up hope for humanity. A long time ago, they nearly changed the end of fucking Blade Runner because some people complained "boo hoo, it's too depressing". They nearly did, and it was going to be shit. Luckily they didn't and so now we have one of the greatest achievements of cinema to show for it. If you just let fans push you around, it's no different than saying "Hey, you are right. My game is a worthless piece of shit and I'm sure you could make it better." | |
I'm really starting to lose my liking of moviebob. I can't comment on the whole mass effect ending thing since I only played through the first and jumped off at that point, but this is the same guy that must have whined for 2 weeks about scott pilgrim's low box office returns. Not to mention he keeps insulting the intelligence of everyone he doesn't like. | |
While I respect MovieBob and I generally agree with many of his opinions... I guess I'm a bit dissapointed with his point of view in the matter, pretty much like everybody else that hasn't even played the freaking game for that matter. They're all "oh, don't fret, this is a good thing for the industry as it has finally been taken seriously!", or "stop whinning and get a life!", or "meh, I don't care one way or the other". I need to stroke a puppy to calm down a bit... but sadly, I had to put the puppy I picked up in the street to sleep (long story) and I can't stroke her anymore... a really, really sad week :( | |
"a medium can produce ART or it can produce PRODUCT" so a medium cant produce one thing that is art and another thing that is a product? also "art" is very subjective. many people consider portal to be art where as i consider it to be a really good game. and i think Bioshock is art but others done | |
Moviebob stick to movies, you know nothing about games, mass effect franchise and what made first 2 games great. | |
I think you've understod some of it. SO if we take a game that had pretentions of being something more, like Mass Effect, and take away those pretentions (by changing the ending if you follow me) then it is stripped of anything of meaning and is reduced to a comercial product. On the other hand, look at something like Team Fortress 2, which has no pretentions whatsoever. Nobody enies that TF2 is nothing more than a product. It's a good, high quality product, but that's it. So if you start adding hat economy or take away anything or whatever it can't be stripped of the artistic integrity it doesn't boast of. Mass Effect most definitely did have artistic integrity. If they changed the ending to appease fans (read: maintain customers), they have forfeited that integrity and it's an even greater tragedy because Mass Effect is one of the biggest projects in existence so the impact it can create is huge. | |
You obviously don't watch the Game Overthinker. | |
I expected more from Bob. He lost me as a fan. No interest in any of his future submissions to this site. | |
i do, my statement stands. He almost never know what he is talking about. | |
That's a pretty big statement. | |
I don't think this invalidates video games as an artistic medium for one very important reason. Their video games. Interactive media. The only form of storytelling in which the audience is litteraly involved. This makes it unique in many ways but what it means here is that players are more invested in their games than consumers of other media types. The fact is that a player is an integral part of the experience, they must participate to drive it forward. Even though a game is crafted before a player can access it, they still have an effect on their own experience and are a part of the creative process. What is happening here is an (extreme) extension of that. To be clear, I don't really have an opinion one way or another on whether the ending is bad or if it should be changed as I haven't played it. | |
Why was it so bad that SEGA left the console market? They fucked up big time with the dreamcast. | |
It's not that I think that the ending was partcularly great. I just think that thousands of people spending days whining over it on forums is an incredible waste of human productivity and time. Think about it. | |
And it's pretty accurate, probably the best thing to come out of that show is the people getting pissed off enough to pull out far more interesting arguments against him pointing out how most of his points (if not all) are wrong. The one episode I remember being really big for this was when he went off praising metroid other m. | |
I basically agree with bob on most his video game opinions and points. Not this one, not at all. He doesn't really address the problem and seems to come to the defense of bio-ware simply because they are a 'game developer'. The sad thing is I know if this hit bob close to home he would have raged with everyone else on the planet. He just doesn't know enough about current games or Mass Effect to jump into this argument, the very fact that he said, "
" shows that. Sorry bob, Mass Effect is all about cause and effect (hence the name MASS EFFECT). Let me put this in a way you can understand Bob: Having your choices mean nothing in Mass Effect 3 would have been like you getting to finally play Mario 3, only to find everything that made Mario games appealing was gone, and all that was advertised in commercials and the 'Wizard' movie was absent. The entire point and appeal of Mass Effect was cause and effect, and they took that away. People don't hate the ending because it's bad, they hate it because it is the only ending there is. People buy Mass Effect games to see the story unfold in different ways, and to connect the games together and see how their choices in one might effect the conclusion of another. I agree games are more then just a product, but when you reveal to your audience at the end 'you couldn't give two shits of effort now that you have their money', the fans can't help but start to treat this as a product. This is how people normally act when they feel they have been scammed. Considering this has riled up gamers more then anything the industry has ever done in the history of gaming, perhaps you should have done a bit more homework before making and stating an opinion? | |
That's just MovieBob, isn't it? Y'know, that 'anyone who disagrees with me is an idiot' kind of attitude? | |
I wonder if he has experianced the ending. | |
100% agree. Just because 99% of a fanbase wants something changed doesn't mean the 99% is right. | |
As this is Bob we are talking about (the guy who sucks Nintendo cock every moment he get the chance to) I say no. | |
I've yet to see a compelling argument saying why they're wrong. All I've seen from those defending the ending (and Mass Effect 3 on the whole) is childish name calling, ad hominem and claims that Mass Effect 3 is art and thus should not be changed on that basis. No one has been able to come back with any kind of argument in the face of the fact that direct quotes from Bioware promising one thing are in stark contrast with the actual content on the game provided. It feels like the gaming media is just closing ranks and defending this in the face of evidence that suggests that it is something not worth defending. I don't know whether gaming journalism is just out of touch with gamers these days, I've only seen a balanced view from Forbes who have looked at both sides and have yet to resort to name calling (there have been plenty of balanced independent sources however). | |
I know enough to be sure that both he and his fans are clueless and immature. But hey, what do I know right? I'm to busy invalidating games as an artform, I guess. We all know the guys who are pulling the industry in that direction are the journalists who make a habit of being insufferable children who insult their audience. | |
Fallout 3? Great Narratives? Your argument is invalid. | |
Let's not waste any time here. You're wrong. A simultaneous patch fixed problems in the game, but the point of the DLC was to change the ending options for the player and continue the game. In an interview Todd Howard actually admitted that despite the temptation to react defensively, they had to acknowledge their mistakes and fix them.
Ignoring the fact that this is a commercial product developed with a significant amount of consideration for market appeal (if this point hasn't sunk in by now, I doubt it ever will), the only impact Mass Effect 3 will leave is one of being the franchise entry that dropped the ball. It'll be the equivalent of the Matrix sequels or the Star Wars prequels. Of course, we all know how much they're respected as artistic endeavours. The biggest thing that blows my mind in all this is people are basically saying that the horrible ending that violates all the promises Bioware made to its customers should not be amended because doing so would violate some definition of art that no one can agree on, and which doesn't actually achieve anything important if met.
I missed this the first time through. Now I regret dignifying your posts with responses. | |
So something that marketed to millions can't be considered a product if it's "art"? You know, I like Mass Effect, but they whole "it's art" thing is starting to sound like a pretty weak excuse to cover up messups. If I'm writing a story about a bronze age war, I can't have aliens come in at the end and say "it's art" People need to admit when they screwed up. it holds all the same weight as "it's magic, we don't have to explain it." | |
Uh... I don't know how to tell you this, but... Look. It's not a question of "bribes", necessarily. I don't think developers are sauntering up with thick envelopes full of cash. But if you can't see the incestuous nature that exists between game developers/publishers and game critics, then you're not looking hard enough. Game magazines, gaming review sites...they exist almost ENTIRELY off the revenue gained from advertising, that comes almost ENTIRELY from game developers and publishers. That is not a healthy relationship. Did you read about the Kane and Lynch debacle over at GameSpot? That's the kind of thing that happens. Only 95% of the time, the guy doesn't write an unflattering review of an advertising product and get fired. 95% of the time, the guy writes a puff review of an advertising product, which is why virtually every single AAA game released lives in the 8-10 range of review scores, and why you're seeing more "perfect" scores than ever before. It's like being asked to write a performance review for your boss, and if he doesn't like it, there's an unspoken threat that he might yank your paycheck. Think about that situation, and tell me you don't think there's a problem with the state of games journalism. Tell me you don't raise an eyebrow when gaming sites IGN and GameSpot go on the attack for Bioware, calling their audience "entitled crybabies", while non-gaming related site Forbes strangely takes up an entirely different position. | |
I'm amazed by the argument that 'art' and 'product' are two seperate things. In reality art and product can be the same thing. Art is expression, and a product is when that expression is sold to the public. The argument that an author's artistic integrity still holds up after that is silly, yes they have the 'right' to decide however they want to end the story on their own intellectual property but so do fans have the right to respond negatively towards it, especially when it goes against what the developers directly promised to them. I want to remind Mr. Chipman that ever since as far back as 2007 Bioware have told me that this is 'my story', that Shepard is 'my Shepard' and 'my choices' will impact 'my story'. 'My Shepard' was a paragon soldier who romanced (and stayed faithful to) Ashley, he was very respecting to other alien races and he was determined to see the Reapers defeated for the sake of the galaxy. I can't say I'm as deeply involved in this as others are, I haven't signed petitions to change the ending or anything like that, but I can see the very valid reason as to why the ending pisses people off so much. It's not just that there isn't a happy ending (incidently why the hell CAN'T there be a fucking happy ending?) but that there isn't really an ending at all. Given that we spent three years falling in love with this cast (I went through hell and back in my metaphorical journey to get Ash back for instance) and how deeply invested we are in their fates, I find that shameful that we get nothing to resolve that. Just a confusing epilogue featuring two people from the distant future that I do not know about (by the way does anyone else think it's creepy that the old man told this story to his grandson, sex scenes and all? I bet that's why they always cut to black. Kid: "So what happened after Shepard and Ashley kissed in his Quarters?" Old man: "... Then they had tea and played chess.") and a prompt to buy more DLC. That's not a deserving ending of a franchise worth this much that people have poured enough time and love into. On the other hand, some of the ways people are doing this is hitting below the belt. Being very obnoxious and rude to Bioware devs and harrassing them on twitter, it must be said Casey Hudson is doing very well staying stoic and calm despite all of this. That said, Mr. Chipman I want to address something: Also it must be said, because it can never be said enough, METROID OTHER M IS POSSIBLY THE MOST SEXIST GAME EVER MADE. Samus has emotions, okay fair enough, but she spends the entire time worshipping and seeking approval from a man who shows her almost no affection in return and going on and on about 'the baby'. 'Other M' is just code for 'Mother' and the game is obsessed with motherhood as a theme and loves to make Samus look weak and pathetic at every turn. Speaking of Halo.... I'm not going to cover all of this but something recently has given me some thought: That's what I've learned from Moviebob, totally biased fanboyism to anything that's Nintendo. Hatred of anything Halo and mixed levels of understanding on everything else. EDIT: Also have they actually *confirmed* that they are changing the ending? I thought it was all speculation. | |
A decade, guys, a DECADE!!!! | |
Bethesda's case is different, and they didn't change the ending due to fan complaints but because they wanted to open up DLC opportunities (far more valid, imo), but I encountered your other point in the comments section before, so it's clear I didn't explain my point well. This was my response to him: "I understand that artists have to pay the bills. But like I said, this is Bioware; they don't need to resort to something like this to accomplish that. The game was already destined to be one of the top selling games of all time. This had nothing to do with "paying the bills". If they WERE aware of what they were doing, and they had this plan in mind from the beginning, then they're not trying to pay the bills. They're trying to maximize profit. They're trying to wring every cent out of the consumer because they can. I'm all for paying artists for great work. I was planning on buying ME3 soon so that Bioware could have my money, even with the poor ending and despite the fact that I wouldn't be able to play it for a while. This is different; they purposefully didn't finish the product (assuming the indoctrination theory is true; the other theory is still equally viable) and are getting away with that. You couldn't do that in literature. You couldn't do that in theatre. No one can do that in any true form of art, because that's not what art is about. Trying to make sure your bills get paid is done by offering negligible DLC for other games that promote people buying other products (like the Blood Dragon Armor from Dragon Age Origins that unlocked a similar item in ME2). This is holding your own fan base for ransom, and it sets a dangerous precedent if (and likely when, considering how faithful the fan base continues to be despite all of this) this occurs." Does that better explain what I was trying to say? I'm aware artists need to and deserve to get paid, but Bioware's not at risk here of that, and this game was not done by commission and has already sold more than well enough. To change the ending to meet player demands now would not be to meet some commission deadline; it would be to get every cent they can from the game. That doesn't sound like art to me | |
Everyone seems to forget that artists change their mind aswell. Hell even the Mona Lisa has about 3 completely different variations underneath the final painting. So the art analogy also falls flat :/ I prefer games to be entertainment rather than art. Also if the rumours about Casey Hudson doing the ending himself and flipping off the writers and artists are true, then I hope he fucks right off. | |
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I'm still haven't bought into the idea that something ceases to be art if it is changed due to someone else's opinion, concept art is asked to be changed by the art director all the time, and I think most people will still call it art.