ME3: Thessia and Kai Leng (Spoilers)

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When I pump six heat clips worth of 25mm grenades into his torso and the POS doesn't die, I get a little annoyed. Even an Atlas (Hell, even an Atlas BattleMech would) takes pause at that much HE coming in its general direction. Plus, the fact that the bastard can apparently shrug off multiple direct headshots from an M99 Saber (One playthrough, I scored 24 direct headshots on Kai Leng on Thessia) in one battle, but in the next, two or three pops his gourd. And then he magically gets back up for one last attempt.

It seems less like a battle to 'make your blood boil' and more like an 'oh shit, we need to pad the story out another hour or so with some bullshit plot twist'. Also, the invulnerable gunship suddenly having a headlight equal to a sun is kinda bullshit, especially after I uncorked the Hydra launcher I had specifically saved into it and nothing happened.

Doesn't seem so much an issue with 'my Shep is human and fallible,' but more of an issue with BioWare skull-screwing not only gameplay, but also plot. To Hell with you know, ADDING things, they just have to make you chase the bastard until some retardedly contrived battle.

Side note. I'm packing a Paladin X with High-Cal and Scope. Why in Satan's Glorious Name does he pull out the weakest, 'starter' pistol for cutscenes? He's carrying a Talon, A Paladin, and a Freaking Graal! And why can my Shep only hit things when I control him? Does he\she completely forget how to shoot without the omniscient hand of the player hovering above him?

Jaeke:
Well if you play Insanity exclusive like I do, Yes, it did feel like a defeat.

I wanted to rip that bastard in half. And I did.

I don't care how full Paragon you are but if you didn't take that renegade action to kick that jackass's... ass... then you have reached a new level of will my friend.

That was one of the two I just couldn't resist. Playing Insanity does actually narrow the disparity between cutscene Shepard and Game Shepard by a wide margin. (Or maybe I'm just not as cut out for insanity as I'd like to believe)

But honestly, Kai Leng kicked my arse on Thessia, I barely got his shields down and his bloody gunship took down both Garrus and Liara, so when he made off with the VI, I was pissed, but it did feel like a defeat, so when I got that renegade interrupt later on, I took it without even blinking, and I was fist pumping at "This is for Thane you son-of-a-bitch."

If you're wondering, the other interrupt was Khalisah bint-Sinin Al-Jilahni, I'd just fled Earth and Ash was nearly killed, so "Is that the best we can expect from the Alliance?" Made me finally give into the temptation I'd successfully resisted in the first two games.

Apparently in the leaked script you were supposed to lose one of your squad mates there...so you would either feel more cheated (because Kai Leng killed one of your squadmates) or you would actually feel like you failed and Shepard's agonizing scene would have more effect.

Lupus80:
Maybe if the game handled it a bit differently I would have shared Shepard's agony in defeat. If they made it so you could save someone important, or give time for people to flee the planet, but make it really, really hard to do so than that would give me something to latch onto emotionally.

It was not a complete failure though. It was still satisfying to skewer Kai Leng a new one in the end (Renegade interupt or not). Compared with the other villians of Mass Effect Kai Leng fails on so many levels to intimidate me or leave a good impression in any way.

Completely agree. It would have been a lot better if you actually lost because of game mechanics, not because of a retarded cutscene. It wouldn't have been fairly easy too, all they'd have to do is give Kai Leng a stupid high shield amount, and the gunship should move around so you effectively can't be behind cover from both it and Kai Leng. If they'd done that and made him hyper-aggressive to take advantage of it, to the point where he "kills" you, ala the supposed-to-lose fight in ME2 Arrival, the whole thing would have felt far more effective for what they were clearly going for. That way, the player would be defeated, not just Shepard, and it would evoke the feelings they were going for.

Kai Leng was one of the worst points of ME 3, comes in late, serves only to piss you off with his writers immunity (my adept properly demolished him in the first fight)and comes in as the "end boss" an upgraded phantom in stupid goggles

So no I did not much enjoy him...the planet itself was cool- moreso if you take a certain asari and the appropriate other squad member with you and listen to there back and forth

I always have referred to Leng as an "Anti-Shepard" if you will.

no...I can say I never got that feeling fighting against him in that cut scene. I expected him to pull out something super cheap because he was fighting Commander fucking Shepard. If he came to that with a fair fight, he'd be dead. Hell, in that last fight he lasted...two minutes even with his buddies to back him up.

And he was actually kind of difficult on hardcore the second time...that bitch. He kept going after Liara and Garrus and one-hit killing them. >_> Felt wonderful to stab him in the end.

Only reason he bothered me was his pretentiousness. He lost to a dying drell and won because he targeted weaker players and brought a fucking gunship. Stop pretending you are actually something. Has the nerve to send me a email the bastard...

Yeah, I hated this guy as well. Like a lot of people have pointed out, it's like he's from a different universe entirely. He's like some amalgamation of all JRPG and anime villain clichés with some Metal Gear thrown in for good measure, in both appearance and mannerisms. His complete ineptitude and failure to be at all intimidating or challenging doesn't help. I hear he's also in the newest Dietz book, his most noted accomplishment being stealing some cereal from Anderson. For real. It's like they wanted to make him look like a complete joke.

As for his look, I don't recall him being a space ninja with a sword in the book - ME: Retribution I think? Sure, he was still an annoying asshole, but he was just a normal hit man who used guns like anyone else. But I guess the BW artists thought it would be a good idea to make him a space techno-ninja because he's Asian. Ignoring the utter impracticality of using a sword in a universe like ME. I can understand omni-blades, since they're secondary CQB weapons, but forgoing guns altogether? That's just stupid.

On a side note, I'm thinking a lot of the lesser problems in ME3 like this one are going to be popping up soon enough, now that the shock from the ending is starting to wear off.

Ares Gandhi:
Ignoring the utter impracticality of using a sword in a universe like ME. I can understand omni-blades, since they're secondary CQB weapons, but forgoing guns altogether? That's just stupid.

Except he doesn't forgo guns altogether. Just like Cerberus Phantoms, he has a firearm of some sort integrated into his arm.

Grygor:

Ares Gandhi:
Ignoring the utter impracticality of using a sword in a universe like ME. I can understand omni-blades, since they're secondary CQB weapons, but forgoing guns altogether? That's just stupid.

Except he doesn't forgo guns altogether. Just like Cerberus Phantoms, he has a firearm of some sort integrated into his arm.

Never noticed that. I'm sure that thing would've come in handy in situations like taking out the Salarian Councilor. Or shooting at Shepard rather than trying to run at him and get his ass kicked as a result. Or taking Shepard out from behind when he and his teammates are (very conveniently) looking elsewhere. The only reason I can think of for using the sword like that is because he must think it's "so coo", as the OP said.

Ares Gandhi:

Grygor:

Ares Gandhi:
Ignoring the utter impracticality of using a sword in a universe like ME. I can understand omni-blades, since they're secondary CQB weapons, but forgoing guns altogether? That's just stupid.

Except he doesn't forgo guns altogether. Just like Cerberus Phantoms, he has a firearm of some sort integrated into his arm.

Never noticed that. I'm sure that thing would've come in handy in situations like taking out the Salarian Councilor. Or shooting at Shepard rather than trying to run at him and get his ass kicked as a result. Or taking Shepard out from behind when he and his teammates are (very conveniently) looking elsewhere. The only reason I can think of for using the sword like that is because he must think it's "so coo", as the OP said.

He does try to assassinate the salarian councilor with it, at least if there's someone alive to foil him. (I don't have any playthroughs where both people who can save the councilor are dead, so I can't say for sure in that case.) Sadly, it's not exactly a fast-firing weapon...

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