What was the last ending of a game that was genuinely satisfying?

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Gotta go with Metro 2033.

I'm like oh S&$% big mistake how to fix? And they programmed the fix. Relief like I have not felt in a while playing a game.

All Devil Survivor endings except yuzu's route and the premature ending are pretty satisfying.
The satisfying endings are:


The bad endings are:

I hope Devil Survivor 2 is even better in the story department which was already engaging and brilliant!

VoidWanderer:

Marcus Kehoe:
Metal Gear Solid 4, you can't ask for much more closure than that game.

Aren't they making a fifth one, or is it going to be a long ad about 'Check out the new and Improved Raiden! Now with emo progamming and a glow-in-the-dark spine!

But honestly, Infamous 2. I actually applauded. It is the PROPER way to do a polarizing end, ie give it a reason to *Glares at the 'genius' who came up with that idea for ME3.*

I don't remember "emo" in the trailers, and that's despite Raiden being actually quite emo. He seemed more pissed and determined than anything. And also able to throw walking tanks into the air and slice them into cubes. I think Quinton Flynn just sounds that way, honestly. The only cheerful game character I've heard him play was Ultimate Alliance Spider-Man.

Xenoblades ending was mindfuck but still a pertty good one.
Skyward Sword also had a nice ending

ChupathingyX:
The ending of Fallout: New vegas and all of the DLCs were satisfying, and exceeded my expectations.

This

And Witcher 1

Zhukov:
It probably wasn't the last one, but Bastion comes to mind.

Funnily enough, it actually did the last minute choose-your-ending thing, but it did it well.

EDIT: Ohh, ohh, and Journey of course. How the hell did I forget that?

It did the choose-your-ending thing, but I feel it can be forgiven because, in the first set of choices, one of the options leads to one of the greatest moments in gaming.

(also choice wasn't really a factor in the game before that)

Guffe:
Xenoblades ending was mindfuck but still a pertty good one.
Skyward Sword also had a nice ending

Agreed on Skyward Sword. I like the implication they make about why Ganon keeps coming back. (EDIT: Without even mentioning his name. It was subtle, I liked it)

Closure wise, I would say Dragon Age. That game was awesome at wraping everything up. Too bad it was all text though.

Portal 2. For "that one moment", so glorious, so perfect. And the ending song is beautiful, part sad, part happy, all GLaDOS.

SajuukKhar:
I was happy with Skyrim's ending because of how the dovahkiin becomes Talos.

.....No he doesn't.

Anyway, I recently finished Mass Effect 2 again and that has an extremely satisfying ending. I did enjoy the ending to the main quest of Skyrim. It was so much better than Oblivion's. Arkham City's ending was decent although maybe a little abrupt. Portal 2 had a great ending.
Secret Armory of General Knoxx has an extremely satisfying ending too.

And maybe I will catch some flack for this but I did genuinely enjoy the campaign, and ending of MW3. It was worth the rent for the single player. I hated the multiplayer though.

Wakikifudge:

SajuukKhar:
I was happy with Skyrim's ending because of how the dovahkiin becomes Talos.

.....No he doesn't.

Yes he does.

The Dovahkiin, General Tullius, and Ulfric Stormcloack recreate the same events that not only created the mortal realm of Mundus but also caused Tiber Spetim, Ysmir Wulfharth and Zurin Arctus to merge and ascend into the being that is Talos, by remaking the events that led to the founding of the 3rd empire.

The General, The Rebel, The Observer
Akatosh, Lorkhan, Magnus
Tiber Septim, Ysmir Wulfharth, Zurin Actus
Tullius, Ulfric, Dovahkiin

The mythic act has been repeated time and time again and it always heralds the dawning of a new god.

Just as Talos became Lorkhan after Lorkhan failed, so shall Ulfirc, Tullius, and The Dovahkiin merge in death to take the place of the failing Talos, weary from holding back the fall of the world.

The first steps to a new apotheosis have begun and cannot be stopped.

Dead Space 2's was good, definately memorable.
Skyrim is somewhat of a special case. The ending in general was great. The bossfight was pathetic.

My almost crippling ADHD prevents anything from staying in my noggin for too long though. So maybe a more recent title has actually hit the spot and I just can't remember.

SajuukKhar:

Wakikifudge:

SajuukKhar:
I was happy with Skyrim's ending because of how the dovahkiin becomes Talos.

.....No he doesn't.

Yes he does.

The Dovakiin, General Tullius, and Ulfric Stormcloack recreate the same events that not only created the mortal realm of Mundus but also caused Tiber Spetim, Ysmir Wulfharth and Zurin Arctus to merge and ascend into the being that is Talos, by remaking the events that led to the founding of the 3rd empire.

The General, The Rebel, The Observer
Akatosh, Lorkhan, Magnus
Tiber Septim, Ysmir Wulfharth, Zurin Actus
Tullius, Ulfric, Dovahkiin

The mythic act has been repeated time and time again and it always heralds the dawning of a new god.

Just as Talos became Lorkhan after Lorkhan failed so shall Ulfirc, tullius, and The dovahkiin merge in death to take the place of the failing talos, weary from holding back the fall of the world.

Oh.... that makes sense. Thank you sir. You have just enlightened me on why the ending is now even better than I originally though. I didn't realize Talos was created out of 3 separate beings. I thought that it was just Tiber Septim who ascended.

Need to read up on more lore I guess.

Wakikifudge:

Oh.... that makes sense. Thank you sir. You have just enlightened me on why the ending is now even better than I originally though. I didn't realize Talos was created out of 3 separate beings. I thought that it was just Tiber Septim who ascended.

Need to read up on more lore I guess.

The whole Tiber,Ysmir,Zurin thing is explained in these books
http://uesp.net/wiki/Lore:Five_Songs_of_King_Wulfharth
http://uesp.net/wiki/Skyrim:The_Arcturian_Heresy

And later series lore writer Michael Kirkbride confirmed they are all avatars of Lorkhan, which is how thier merging made them a new Lorkhan
http://www.imperial-library.info/content/forum-archives-michael-kirkbride
Lorkhan and his avatars:

1. Wulfharth L
2. Hjalti O
3. Ysmir R
4. Talos K
5. Arctus H
6. Septim A
N

The thing about Lorkhan, Akatosh, and Magnus would require a super long explanation, as would how repeating mythic acts causes people to merge, so I'm not really gonna post it here, but it works on the same principal as how the Champion of Cyrodil from Oblivion became the Sheogorath in Skyrim, by making the staff in the shivering isles expansion and sitting on the throne of madness he recreated the same acts the old Sheo did and thus turned into him.

Borderlands!

Now before anyone goes apesh*t on me, I mean specifically the DLC packs of General Knoxx and Claptrap Revolution. Both of those were extremely satisfying, brought closure to their respective packs and left the door open for more story.

TheYellowCellPhone:

Beesejar:
Infamous 2 it ends appropriately and guarantees no sequels to ruin it Bravo Sucker Punch

Mmm, I'm going to have to agree with this one here. Honestly felt sad during the good ending.

Sad during the good ending?

OT: Castlevania: Lords of shadow, I nearly dropped milkshake.

Super Mario World, Super Mario RPG, Legend of Zelda: a Link to the Past, God of War(1), Shadow of the Colossus, Conker's Bad Fur Day and Metal Gear Solid 4.

I am using these older games to because I did just recently play them. But if you are speaking chronologically, the last one of those games I played for the first time is Metal Gear Solid 4.

Infamous 2 they warped everything up and there is no chance of an Infamous 3.

him over there:
Both of inFAMOUS 2's endings.

Agreed, although I prefered the 'evil' ending because it made more sense to me.
Also, Kingdom Hearts: Birth by Sleep, Red Dead Redemption, Portal 2 and Yakuza 4 were quite satisfying to me.

There have been a few games already in the thread that I hadn't thought about when I first read the post (eg Portal series), but the game that immediately jumped into my mind was Syberia. I haven't finished the second game yet, so I can't comment on the series ending, but the ending to Syberia 1 is one of the most poignant I've ever seen. It concludes the main plot line, depicts a turning point in the motivations and life of the player character and leaves enough room open for future games (yet could be a good finishing point if it was a stand alone game) and most importantly was fitting and consistent with the themes of the rest of the game.

Most games that I have finished actually have endings that are good, or at least good enough to wrap them up.

There's a few bad exceptions, Dead Space 2, Borderlands, FO3 was unconventional but not bad in my opinion.

I can't comment on DA2 and ME3. DA2 was so bad overall that I couldn't play the game to the end, and I skipped on ME3 for several reasons. But before those most BW games had decent endings. DA:O ends very well, both ME1 and ME2 have satisfying endings, nothing extraordinary but good enough.

So I don't really see a trend at all.

Prototype. It left it open.. but managed to close it at the same time. It's odd, but I found it satisfying.

Adam Jensen:
Mass Effect 2. It was one of the most satisfying endings to a video game.

I agree with this completely. It was the in-betweener and didn't have a real ending, but that final scene with the reapers still gives me chills.

Darkness II. Nuff said.

Mass effect 3.

For me it was probably Arkham City. That ending had real impact, and was just overall superb.

Infamous 2, Arkham City, Ico, Shadow of the Colossus, Skyward Sword, Red Dead Redemption, Link's Awakening... These are just the ones that spring to mind right now, I'm sure there'd be more if I had a proper think about it.

Shadow of the Colossus had an amazing and quite unexpected ending sequence. I also really liked the ending to Ghost Trick: Phantom Detective (awesome game by the way, one of my favourites of last year), which very neatly tied everything up and had some great plot-twists.

Other games with great endings I recently played were To the Moon, Metal Gear Solid 3 and Portal 2.

Err... Boy this is going to take me a while.
Well the last few games I played were Skyrim and AC1, AC2 and ACB (Just got into the series) and all of those have catastrophically bad endings. And since there's been nothing worth buying recently I haven't completed a new game for a long time.

Pokemon White ended nicely? But that was over a year ago. So I can't help but feel that no-one knows how to end a game properly...

SajuukKhar:
I was happy with Skyrim's ending because -removed-

You might wanna consider a spoiler tag there. Skyrim isn't so old it is in the "you should have read it by now" region.

Well I just finished metal gear solid for the first time. That had a great ending.

"Come on, let's enjoy life."

Rblade:

SajuukKhar:
I was happy with Skyrim's ending because -removed-

You might wanna consider a spoiler tag there. Skyrim isn't so old it is in the "you should have read it by now" region.

Do you know how many people actually know Dovahkiin became Talos?

Almost 0 because its a super abstract, and metaphorical act, they never tell about you in-game.

And much like the fate of Vivec and Nerevar and the Dwemer they NEVER WILL tell you in ANY of the games.

It will be contained in its own little world of outside game lore that will get a super vauge and brief mention in a future game, 99% of people who play the sereis will NEVER know, it wont really affect anything.

Like theres tons of people who don't know that the sheograth you meet in Skyrim is your player character from Oblivion, they never tell you, it is only hinted at, and not knowing doesn't change anything.

Saints Row 2 and 3, liked both endings :)

SajuukKhar:

Rblade:

SajuukKhar:
I was happy with Skyrim's ending because -removed-

You might wanna consider a spoiler tag there. Skyrim isn't so old it is in the "you should have read it by now" region.

Do you know how many people actually know Dovahkiin -sensored :P-?

Almost 0 because its a super abstract, and metaphorical act, they never tell about you in-game.

And much like the fate of Vivec and Nerevar and the Dwemer they NEVER WILL tell you in ANY of the games.

It will be contained in its own little world of outside game lore that will get a super vauge and brief mention in a future game, 99% of people who play the sereis will NEVER know.

I haven't played it yet. And I kind of like that kind of stuff. I read all the books in morrowind on the dwemer to kind of piece it together. Thats why I would have prefered not being told such things. And I think it kind of carry's from he theme of oblivion.

Which, to get on topic, which in my eyes a pretty nice ending. Not what you expect but relativly epic and conclusive.

Rblade:
I haven't played it yet. And I kind of like that kind of stuff. I read all the books in morrowind on the dwemer to kind of piece it together. Thats why I would have prefered not being told such things. And I think it kind of carry's from he theme of oblivion.

Which, to get on topic, which in my eyes a pretty nice ending. Not what you expect but relativly epic and conclusive.

Trust me, me telling you that is not ruining anything because it isn't hinted at anywhere, it isn't told to you by anyone, its something only someone who knows all the outside game lore already would know.

Also the books in Morrowind lied about how the dwemer vanished.

I rather enjoyed the ending of Saints Row the Third

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