MW3 tips!

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Yes I know, I'm late to the party.

Here's the skinny, I just can't get to grips with MW3 and I need your help in noobing the pwns (that's what you pro's say right?)

I was proficient in "MW2 fu" but the jump up to 3 has left me wanting, to the point that I stole a team mates care package last night, I felt like a junkie needing a fix when I launched that overwatch copter.

So any tips you guys and gals can give me would be hugely appreciated, in MW2 I used to rock the Scar H and P90 with slight of hand, but using MW3's Scar L I'm not getting the same sort of response so what weapon should I be using?, also I used Commando (for fall damage, not knify knify) but I don't understand any of the perks, apart from Hardline and Slight of Hand.

Will you people give me good advice knowing that I a) use commando and b) stole a care package

Well, if you've played a call of duty game before, you've played this. They're essentially the same.

Play a better shooter instead.

Kahunaburger:
Play a better shooter instead.

Seriously?, what's wrong with MW3 apart from the fact I'm shit at it.

GethBall:
Well, if you've played a call of duty game before, you've played this. They're essentially the same.

I've played MW1, MW2 and now MW3, no they are not the same.

Its the DmC argument, no they are not the same game, if they were the same game then why does the Scar from MW2 act differently to MW3?

I'll admit that the tactile responsiveness of the controls from one CoD game to the next is pretty identical, but the actual gameplay is not, thanks to its robust online community, no two games are the same. This is more of an argument for online players but hey, the point still stands.

Thanks for all the tips btw guys, the following is essentially our transcripts.
Me: "can I get some tips to be better at MW3"
others: "here's a tip, play a better game"
Me: "how does playing another game make me better at MW3?"

DigitalSushi:

I've played MW1, MW2 and now MW3, no they are not the same.

You're right, Modern Warfare 1 was actually good. (Sorry, my hatred for CoD couldn't resist)

DigitalSushi:

Kahunaburger:
Play a better shooter instead.

Seriously?, what's wrong with MW3 apart from the fact I'm shit at it.

Other than the auto-aim, the FOV, the spawn system, the killstreak system, the design philosophy, and the community?

You should try Hat Fortress 2 instead. It's harder to be shit at it, but at the same time the more difficult classes are significantly more skill-indexed than anything in Modern Warfare Whatever.

The M4 is probably one of the best assault rifles in the game, low recoil, high rate of fire.

Because of this, you won't need to use the kick profiency, you'll want to unlock the 2 attachments profiency, then slap the RDS and extended mag attachments on it.

The ACR is also a great choice, but that's more suited to medium to long range since it's rate of fire isn't too great for close range conflicts.

The MP7 is the best sub-machine gun in the game.

The Striker is the best shotgun in the game.

GethBall:

DigitalSushi:

I've played MW1, MW2 and now MW3, no they are not the same.

You're right, Modern Warfare 1 was actually good. (Sorry, my hatred for CoD couldn't resist)

LOL its cool, I pretty much asked for it by making this thread didn't I?

The Nades in MW1 were way too overpowered, I didn't like MW1 to be honest because of it, MW2 had a bigger emphasis on gun play but the way overpowered killstreaks killed it, but MW3 it feels like the nade throwing doesn't work... much like MW1 without its effective blast radius and damage count. Chuck nade, nade rolls back.

Also I had MW1 and MW2 in French, it feels far superior in French.

I just don't know what the perks are in English, I can't understand them and what they are meant to do.

MechWarrior?
OK, pro tip always keep an eye on those heat sinks, if you shut down in the middle of a battle it is all over for you.
Also try and stay close to cover before engaging anyone at high range, so if they pull out some mad trick you haven't seen before you can take a step back and sort the mech out for the next encounter.
Or if you are really good go at it at full speed, get on their back and just lay down the pain, most people are used to just dealing with long range targets and break down when it gets up close and personal.

Daystar Clarion:
The M4 is probably one of the best assault rifles in the game, low recoil, high rate of fire.

Because of this, you won't need to use the kick profiency, you'll want to unlock the 2 attachments profiency, then slap the RDS and extended mag attachments on it.

The ACR is also a great choice, but that's more suited to medium to long range since it's rate of fire isn't too great for close range conflicts.

The MP7 is the best sub-machine gun in the game.

The Striker is the best shotgun in the game.

Right so the Scar L isn't as good as in MW2?, I think I've seen the M4 from killcams, like a lot

what about perks?

DigitalSushi:
Yes I know, I'm late to the party.

Here's the skinny, I just can't get to grips with MW3 and I need your help in noobing the pwns (that's what you pro's say right?)

I was proficient in "MW2 fu" but the jump up to 3 has left me wanting, to the point that I stole a team mates care package last night, I felt like a junkie needing a fix when I launched that overwatch copter.

So any tips you guys and gals can give me would be hugely appreciated, in MW2 I used to rock the Scar H and P90 with slight of hand, but using MW3's Scar L I'm not getting the same sort of response so what weapon should I be using?, also I used Commando (for fall damage, not knify knify) but I don't understand any of the perks, apart from Hardline and Slight of Hand.

Will you people give me good advice knowing that I a) use commando and b) stole a care package

I think you just need a noob friendly class, now one of the best (now slightly less) hidden gems in the gun pile is the very first LMG. Now the thing bounces round like tigger from winnie the pooh but the thing is VERY accurate, disproportionately from the sights ... even more so when you use kick proficiency and a grip attachment, which I do.

You also have to grind like crazy to get the better perks, I always use blindeye, assassin and stalker all pro. I don't camp, I just use it not to be mowed down by the constant air support and stalker will let you move faster with ADS and things like claymores and bouncing betties will not effect you ... unless you take a minute to get past it.

Use the support kill streak with UAV and counter UAV, nothing more. You will get EXP like crazy, you can always see them and they can never see you, which means they are easier to kill, plus the 100 exp from calling them in and you are helping your team.

Play kill confirmed for extra exp points.

Another great gun to use is the "water gun" or the pp90 (or something) you will know it when you see it 'cos it looks fucking weird. Stick a silencer and kick on that thing and go to work.

EDIT: That LMG is slightly less hidden 'cos a youtuber highlighted how good the gun is but I haven't played the game in months so I am not sure how well used it is ... I used to own with the thing though.

The problem with getting into the game at this late stage is you are going to be underpowered no matter how good you are/were at MW2. Problem is everyone else has already got to grips with the perks and optimum builds and already has a fuck-ton of unlocks. Not to mention there will be a % of players who know the maps, the exploits on the maps, what setup works best for each map and essentially has their games down to a optimum movement chart.

Its a gap of familiarity rather than skill, my advice would be to look what perks and load-out combinations other players are using and try those, odds are the most popular combinations are the least underpowered.

Incidentally the CoD hate in this thread is misdirected, this is one of the reasons why I'm not a fan of CoD, with a game so heavily played (and so lightly patched) there will be a great incentive to exploit the mechanics of the game in terms of just raw numbers. This sucks all the fun out of it and kills experimentation in builds and equipment because you will find yourself getting killed all the time.

Your experience is common and i think is a symptom of the criminal lack of balance and aftermarket support in the CoD franchise.

DigitalSushi:

GethBall:

DigitalSushi:

I've played MW1, MW2 and now MW3, no they are not the same.

You're right, Modern Warfare 1 was actually good. (Sorry, my hatred for CoD couldn't resist)

LOL its cool, I pretty much asked for it by making this thread didn't I?

The Nades in MW1 were way too overpowered, I didn't like MW1 to be honest because of it, MW2 had a bigger emphasis on gun play but the way overpowered killstreaks killed it, but MW3 it feels like the nade throwing doesn't work... much like MW1 without its effective blast radius and damage count. Chuck nade, nade rolls back.

Also I had MW1 and MW2 in French, it feels far superior in French.

I just don't know what the perks are in English, I can't understand them and what they are meant to do.

Spamming those flashbangs while fire at anything until either me or everyone else in the room was dead was usually my tactic in all the modern warfare games anyway.

Mr.K.:
MechWarrior?
OK, pro tip always keep an eye on those heat sinks, if you shut down in the middle of a battle it is all over for you.
Also try and stay close to cover before engaging anyone at high range, so if they pull out some mad trick you haven't seen before you can take a step back and sort the mech out for the next encounter.
Or if you are really good go at it at full speed, get on their back and just lay down the pain, most people are used to just dealing with long range targets and break down when it gets up close and personal.

All excellent tips.

Also, OP, I hesitate to recommend this because it is kind of a freebirth move to pull, but have you tried legging? Unlike a lot (all?) of the other MW games, legging is instantly lethal in MW3. Leg armor is generally substantially weaker than torso armor.

The only winning move is not to play

Now that the obvious joke is out of the way. . .

I would recommend the ACR as it seems fairly easy to use, honestly your best bet would be to check out the call of duty wiki.

omega 616:

I think you just need a noob friendly class, now one of the best (now slightly less) hidden gems in the gun pile is the very first LMG. Now the thing bounces round like tigger from winnie the pooh but the thing is VERY accurate, disproportionately from the sights ... even more so when you use kick proficiency and a grip attachment, which I do.

You also have to grind like crazy to get the better perks, I always use blindeye, assassin and stalker all pro. I don't camp, I just use it not to be mowed down by the constant air support and stalker will let you move faster with ADS and things like claymores and bouncing betties will not effect you ... unless you take a minute to get past it.

Use the support kill streak with UAV and counter UAV, nothing more. You will get EXP like crazy, you can always see them and they can never see you, which means they are easier to kill, plus the 100 exp from calling them in and you are helping your team.

Play kill confirmed for extra exp points.

Another great gun to use is the "water gun" or the pp90 (or something) you will know it when you see it 'cos it looks fucking weird. Stick a silencer and kick on that thing and go to work.

I need to add you to my PSN again, got a new PS3 and its not letting me sign in to my old account.

I always had UAV, Counter UAV and Emergency Airdrop on MW2, best streaks by far for team works and team wins.

I'll be taking your tips and Daystars too, thank you very much.

Kahunaburger:

DigitalSushi:

Kahunaburger:
Play a better shooter instead.

Seriously?, what's wrong with MW3 apart from the fact I'm shit at it.

Other than the auto-aim, the FOV, the spawn system, the killstreak system, the design philosophy, and the community?

You should try Hat Fortress 2 instead. It's harder to be shit at it, but at the same time the more difficult classes are significantly more skill-indexed than anything in Modern Warfare Whatever.

Do you mean Team Fortress 2?, steam doesn't work for me, on any number of machines I've tried, I bought the Orange Box and I got nothing.

Its funny how the internet makes people act isn't it? in real life just the other day my friend bought a BMW and everyone immediately told him that he should have bought a Ferrari instead, because all BMW's are the same, he's such a noob he doesn't realise it.

The Type 95, as the only other three-burst fire weapon, is a brilliant gun for killing people at range without difficulty and it's also pretty awesome at close range. The downside is it makes you a cunt. The M4, G36C and ACR are also guns you should look into using. They all have clips sufficient for killing more than one person or missing (the main issue with the SCAR is that it doesn't have a big enough clip) and they're all pretty powerful. The G36C has a fair bit of recoil though, so watch out for that, but if you can handle it then you'll be pulling out at the top of the boards in no time. I don't really use sub-machine guns that often but I prefer to use the MP5. It's one of the most underrated guns in the game - people will often much prefer to use the UMP 45, PP90M1, P90 or MP7.

As for attachments and proficiencies I usually use a silencer with a sight, depending on whether I choose kick or dual attachments. It's really just what you think the gun demands, but the silencer is often always attached. To go with that silencer I use Scavenger, Assassin and another appropriate perk. Scavenger is often swapped out for Sleight of Hand and Blind Eye, as they become appropriate.

Really just go through all the weapons available and use the one that becomes most appropriate. I find that I love the Riot Shield and RSASS make a nice combination, despite being quite ineffective for killing everyone, it's great for supporting people.

Kahunaburger:
Play a better shooter instead.

:P Bastard, took what I was gonna say. Well, essentially.

I was gonna say "Looking for tips at MW3? Biggest one I can suggest is "Don't play MW3." Seriously, they tried to do way too much with it and now it's just crap."

Honestly I think they should go back to the days of the first Modern Warfare. You get 1 UAV, 1 Airstrike, and 1 Chopper, and that's it until you die. I think re-simplifying the whole mess would do the CoD franchise a world of good.

DigitalSushi:

Daystar Clarion:
The M4 is probably one of the best assault rifles in the game, low recoil, high rate of fire.

Because of this, you won't need to use the kick profiency, you'll want to unlock the 2 attachments profiency, then slap the RDS and extended mag attachments on it.

The ACR is also a great choice, but that's more suited to medium to long range since it's rate of fire isn't too great for close range conflicts.

The MP7 is the best sub-machine gun in the game.

The Striker is the best shotgun in the game.

Right so the Scar L isn't as good as in MW2?, I think I've seen the M4 from killcams, like a lot

what about perks?

The good thing about the Scar is it's concentrated fire, it's bullet spread is very narrow so you can pretty much unload a whole clip without any trouble.

Scavenger is probably the ideal perk for assault rifle builds (can be replaced with blind-eye if you've got an extended mag attachment.)
Because Assault rifles are great guns on their own, you won't really need a pistol of machine pistol, so carry a launcher instead to swat down those pesky choppers and air support.

Sub-machine guns rely on speed and CQC, so sleight of hand lets you keep moving and lets you swap to a sidearm very quickly.

Assassin is a good perk for snipers and sub-machine gun users. Especially for snipers, not so much for the invisibility to air support, but because the pro version stops your name from appearing over your head when aimed at.

Marksmanship and Assassin basically allows a sniper to see an enemies name from a greater distance, while also making themselves harder to detect.

DigitalSushi:

Its funny how the internet makes people act isn't it? in real life just the other day my friend bought a BMW Twilight and everyone immediately told him that he should have bought a Ferrari different book instead,

"Play a better shooter" is actually good advice when it comes to recent CoD games. You'll have more fun with something else. How about Tribes: Ascend? It costs literally nothing, doesn't require steam, and is very skill-intensive.

Well i am by no means an expert but there are a few things you can try out, they might help you, they might not but hey ho. These are just off the top of my head so i apologise if they are not too good:

1. Experiment
The ability to create a class allows for a lot of flexibility when used correctly and it is important to exploit this for a few reasons. There are several different ways to play CoD, whether you want to focus on speed and running and gunning, stealth, or all out firepower, the chances are you can find a way to create a class that suits your play style. I would recommend that once you have found your preferred play style that you make some variations that a geared towards you. For example, I like to keep moving in CoD so i have three classes that are geared towards quick movement around the map, but each has a variation that means it is suitable for different situations, one is based on remaining undetected for example. I then use the fourth as a general purpose class with no fixed specialisation and the fifth varies but recently it has been based on firepower. I am constantly changing and tweaking different parts of each class from weapons and perks to killstreaks to try out new things and to see if i can improve the class. Now i am rambling so i shall move one.

2. Learn the maps
It is important to get an idea of what to expect on each map. Each map tends to be designed with a certain type of battle in mind such as long, medium or short range. There might even be maps with a mixture. Furthermore, each map has 'high traffic' areas where most of the player activity will take place. Once you get an idea of where these areas are on the maps you can exploit this information by avoiding these areas or setting up traps, flanking etc. Now i am not saying that you should sit down and study printouts of the maps (unless you want to) but you should learn about the maps just by playing them. The high traffic areas will become apparent based on the amount of fighting and kills/deaths you get in certain areas on the maps. It might take a while but you should learn all you need to learn based on your experiences. If you get a good enough knowledge you will even be able to predict other players movements reasonably well. I remember on Black Ops, i was able to get a few early kills based solely on my knowledge of the map and what players would do in the opening minute etc. Furthermore, this knowledge could save you a few deaths at times as you might be able to outmanoeuvre attacking enemies etc.

3. Play smart but have fun

Hopefully some of these helped you out but for all i know they could be non-sensical ramblings. Anyway, If you ever want a game just send me a message :)

DigitalSushi:
Yes I know, I'm late to the party.

Here's the skinny, I just can't get to grips with MW3 and I need your help in noobing the pwns (that's what you pro's say right?)

I was proficient in "MW2 fu" but the jump up to 3 has left me wanting, to the point that I stole a team mates care package last night, I felt like a junkie needing a fix when I launched that overwatch copter.

So any tips you guys and gals can give me would be hugely appreciated, in MW2 I used to rock the Scar H and P90 with slight of hand, but using MW3's Scar L I'm not getting the same sort of response so what weapon should I be using?, also I used Commando (for fall damage, not knify knify) but I don't understand any of the perks, apart from Hardline and Slight of Hand.

Will you people give me good advice knowing that I a) use commando and b) stole a care package

some create a class tips
perks: quick-draw, steady aim, marksman, sleight of hand, scavenger are all good
guns: ACR, PP9OM1, MP7, type 95
weapon proficiency: kick, flinch, attachments
weapon attachments: red dot sight, rapid fire, silencer, extended mags
equipment: frag grenades, bouncing betty, motion sensor, flash bangs

general game advice
1. know your spawns, this cant be stressed enough once you know the spawns the game will be much easier and seam like less of a cluster fuck
2. play domination its a fun game type and is easy to learn/hard to master
3. stay away from high kill-streaks, they get shot down so fast they are not worth it, you kill be much more effective with low assault streaks, I tend to stick to UAV, predator missile and air strike because those get kills and cant get be shot down and are easy to get. also as you can get multiple kill-streaks in one life you can get 3 sets of UAV/predator missile/air strike in one life which is much better than getting an osprey gunner and having it shot down before it gets 5 kills
4. watch kill cams and learn from your death's did you sprint round a corner and die? don't sprint round that corner again
5. play defensive, trust me you will be much more successful using cover and playing methodically than sprinting round every corner to your death constantly
6. watch youtube video's for tips, some great players on there that will help you allot (i recommend Tmartn and/or xjaws)
7. dont get discouraged because your bad, everyone starts of bad but few strive to improve
8. dont get discouraged by certain people on this site trolling COD, they just hate it because 1.yahtzee does, 2. its popular, 3. there probably shit at it

thats all I can think of for know but ill probably give you some more when I think of them

/edit 1. forgot a very obvious one know youre maps, this will come with time and come with learning spawn's
2. sensitivity: keep it 2-4 this is what MLG players use as a low sensitivity allows you to be more accurate especially over long range and lead to you winning more gun fights

P90s for everyone!
Add a Silencer, Kick. Slight of Hand, Hardline and Steady Aim and I run around blasting everyone in the face from the hip.

Much fun.

I'm sorry, but all I can say is practice. The tactics come into play when you level up and get better gadgets, and that takes a while. If you want to know what I do with the classes, I have each one specialize on something. The first is a speedy one with a submachine gun, then an assault rifle-carrying all-around killer, a heavy explosive-resistant guy with a small machine gun, and a scavenging indoorsman with a shotgun.

If you have the PC version, get ready for loads of hackers. Also, google "widescreen fixer". The FOV is a bad joke. I mean, really. Its so small it feels like its a parody of a console shooter.

Other than that...

Striker, damage/range, extended mags
MP9 akimbo
Semtex
Motion Sensor/flash nades
Sleight Of Hand
Blast Shield
And whatever you want in the third perk slot.

For pointstreaks go with UAV and Ballistic Vests. Only those two. No third killstreak. This class is the most fun. Its horribly unbalanced but the entire game is a complete pile of shit so it doesnt really matter.

Dont bother getting good. Dont bother working on your aim. Dont bother working on your positioning. Dont learn the maps. NONE OF IT MATTERS IN MW3. If you want a game that you can actually get good at, get Black Ops or even better play something other than COD.

EDIT: Oh, and whatever you do, DO NOT USE ANY OF THE ASSAULT KILLSTREAKS. You get more kills with a stealth bomber (support) than you do with an AC130 or Osprey (highest assault streaks, 12 and 17). Like I said, the entire game is completely broken.

Kahunaburger:

DigitalSushi:

Its funny how the internet makes people act isn't it? in real life just the other day my friend bought a BMW Twilight and everyone immediately told him that he should have bought a Ferrari different book instead,

"Play a better shooter" is actually good advice when it comes to recent CoD games. You'll have more fun with something else. How about Tribes: Ascend? It costs literally nothing, doesn't require steam, and is very skill-intensive.

Disagreed. COD 4 was alright, WaW and MW2 were outstanding and Black Ops was decent. Its just MW3 that is so shit its not worth the materials it took to print the disk. If you want me to go into more detail, I shall, I have quite a bit of experience with the COD franchise, starting with COD 1 by the way.

Kahunaburger:

DigitalSushi:

Its funny how the internet makes people act isn't it? in real life just the other day my friend bought a BMW Twilight and everyone immediately told him that he should have bought a Ferrari different book instead,

"Play a better shooter" is actually good advice when it comes to recent CoD games. You'll have more fun with something else. How about Tribes: Ascend? It costs literally nothing, doesn't require steam, and is very skill-intensive.

You there. Go spill hatred somewhere else, please?

There's nothing wrong with liking any call of duty game. I've played a bunch of Tribes, almost 6 months of TF2, and about 6 months of MW2 and I'd play the shit out of MW3 if I had the time. It's a very well designed game multiplayer wise, it's fun, fast-paced, has a great feel to the weapons and shooting and you don't depend on fucking medics on your team to win a game.

Let people play what they want. This elitism is unnecessary.

UMP 45 >>> All other weapons.

third perks do a lot in MW3 and it's difficult to choose. I Use Stalker or dead silence
Use Specialist or assault pointstreaks
use the:
type 95
M16A4
ACR 6.8
PPM101 (whatever that SMG's name is)
UMP45
(most over powered guns, you're definintely better off using one of these guns)

Sleight of hand or scavenger
assassin (for assault killstreaks)
Hardline (for specialist) for your first pointstreak perk reward put on assassin that way it's only one kill to get assassin (or 2 assists if you have hardline pro)

The Barrett is your friend if you like sniping.

Basically I do everything to up my firing and maneuverability speed, so I generally use Stalker pro, sleight of hand pro and quickdraw pro, it makes a major difference when you can quickly recover from things like throwing tactical and offensive grenades, switching weapons and faster moving with aiming. I also generally use tac inserts and claymores, tac inserts let you bypass the terrible spawn system so you dont get spawn killed so much, just place it somewhere out of the field of vision, and claymores are great for that random kill, and they also click if someone triggers it and it doesnt explode, so you know someone just ran by it so you know to head that way or turn it around if your using it like a rear guard. If your using fake care packages, throw them at the same place that an enemy care package gets called in, other enemies wont know which one it is and blow themselves up. and they can also be used as a sniper lure, throw one out and head shot everyone who goes for it. EMP's are great for calling in right when the enemy calls in something good like an AC-130 or a Osprey Drop.

Any submachine gun has rapid fire which can make a major difference in game, also dont put silencers on sniper rifles unless your really good at head shots as they reduce your one shot kill capacity.

There are all sorts of things you can do just work at it.

xSKULLY:

2. sensitivity: keep it 2-4 this is what MLG players use as a low sensitivity allows you to be more accurate especially over long range and lead to you winning more gun fights

On the other hand high sensitivity; once you get used to it, can let you react really fast to things.

what works for me?

The P90 is my best friend. When used with steady aim I can just run around spraying at the first person I see without bothering to aim down my sights. Works surprisingly well at medium distances as well as up close.
Marathon works quite well allowing you to keep as mobile as possible, maybe swap it for scavenger, but the P90 has plenty of ammo anyway, so I trend not to bother with it.
Your red perk? Assassin can be good, but unless i'm using a suppressor I stick with the blast shield type one (can't remember its name) since once once its pro its helps negate flash and stun as well.
Rapid fire or extended mags are both good choices, as well add more stability.
support kill streak with counter uav, advanced uav and emp, to immobilise your opponent whilst still knowing their location.

hope some of this helps

Well, for starters they've really reduced the amount of viable playstyles available. In MW3 you could go Marathon-Lightweight-Commando and go knife everyone, you could get Danger Close and tube everyone to hell, etc. But now pretty much the only thing you can do is walk around with the AR/SMG of your choice, maybe even a shotgun sometimes.
In terms of ARs ACR is a good choice, MK14 is like a rapid-firing sniper rifle - it's very accurate but single fire.
MP7 is the only SMG anyone uses once they unlock it.
If you've ever used SPAS in MW2 and enjoyed getting one-shot kills form across the map(like I did) you're in for a big disappointment because they nerfed the SPAS to no end. Now the Striker is pretty much the only useful shotgun.
For secondaries, FMGs are the best, especially akimbo, but because they are the best, they are generally considered the cheapest weapon in the game, so get ready for people getting butthurt if you use them.

Smithburg:

xSKULLY:

2. sensitivity: keep it 2-4 this is what MLG players use as a low sensitivity allows you to be more accurate especially over long range and lead to you winning more gun fights

On the other hand high sensitivity; once you get used to it, can let you react really fast to things.

on MW3 the guns kill so fast you just die before you can respond unless the other guy is really terrible, MLG players use 2-4 for a reason, you will get much more use out of being able to easily pick someone off on the other side of the map (I know this can be done on high sensitivity but its harder) than being able to turn on someone quickly (unless you rush constantly, which is inadvisable for new/bad players anyway)

the high sensitivity stuff comes from snipers like hutch and from halo players but its bad advice and really hurts new/bad players trying to play on 10 sensitivity, that guy who you play with/against who can barely shoot anything? id bet money hes running a high sensitivity

The Unworthy Gentleman:
The Type 95, as the only other three-burst fire weapon, is a brilliant gun for killing people at range without difficulty and it's also pretty awesome at close range. The downside is it makes you a cunt.

Don't forget FMG9 akimbo.(using it is only excusable when you are just starting out) You will be able to tear though you're opponents, but you will instantly be labeled as a giant bastard with no real skill. The Striker and PP90 could also be put in that category, but I haven't sworn to never use them like I have the Type 95 and FMG9.

My suggestion is to try out the different guns with different loadouts until you find what works best for you.

One I like doing though is setting up different classes for different jobs. For example, my heavy class is equipped with an LMG(most of which I suggest throwing a grip on) and rocket launcher, add Blind Eye Pro and you've got instant rapeage of the enemy's air support. For my CQC class I always have a shotgun and I usually have the overkill perk on so that I can also tote an SMG around for when I get caught at medium to long range. I also suggest the scavenger perk on any class using most of the shotguns or SMGs because you will run out of ammo faster than you think.

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