Next Xbox "to have 16 core processor"

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Good job I just invested in an upgrade for my computer, I now have 20GB of Ram, and 34 core processor, and a small nuclear reactor to power it.

Don't wanna be out done by MS and their Xbox console peasants.

dessertmonkeyjk:

MercurySteam:

dessertmonkeyjk:
16 cores? Someone try running the Heaven DX11 Benchmark on max see if it breaks.

And what makes you think a 16-core CPU can break a GPU benchmark?

I was talking about the console itself unable to do it, not the benchmark. You see what I'm getting at?

Okay then let me rephrase;

And what makes you think a GPU benchmark can break a 16-core CPU?

Hookah:
Good job I just invested in an upgrade for my computer, I now have 20GB of Ram, and 34 core processor, and a small nuclear reactor to power it.

I see what you did there. Also, 20GB of system memory isn't that much considering Z68 mobos support up to 32GB and X79 mobos support up to 64GB.

Adam Jensen:

black_knight1337:
God these rumours are hilarious. 16 core cpu? just no. I can see them having 6 maybe 8 but thats pushing it. The gpu is a bit more reasonable, the 7000 series is possible. This all depends on when they actually want to release this stuff. For the cpu maybe in another 5 years or so, the gpu would most likely be suitable if its released with 1-2 years. idk what Ram is being suggested, but something like 8gb is reasonably within a year or two.

8Gb would be excellent but it may increase the price too much.

I doubt it. high quality ram kits that are 8gb are about $50 nowadays. So the price increase (if bought now) would be around $30. It's more likely going to be released next year or the year after so the increase would at the most be $20. I think thats incredibly reasonable considering the benefits they will receive from it.

mad825:

TorqueConverter:
16 core CPUs exist.. anywhere in the world?

Yes and no.

I highly doubt that they would be using 16 physical cores but rather a CPU with 8 physical and 8 virtual giving a total of 16 logical cores.

This is all hardware designed for a server which leaves it very skeptical.

Oh it is skeptical to say the least. I don't pretend to understand the purpose behind passing around a devkit to the developers, but I imagine it has something to do with the promotion of the nextbox to the developers. "Look at our future platform's potential. Don't forget about us." ect.

What hardware will the nextbox have? Who knows? What were the specs on the devekit passed around prior to the release of the Xbox 360? It's probably best to look at the past if we want to have any semblance of insight into the near future. I wasn't much of a PC gamer in 2004-2005 so were the specs of a high end gaming PC at that time? Were fast dual cores and 512 dedicated cards the standard of high end hardware at the time?

I fully expect the nextbox to be comparable to a contemporary high end gaming PC of today in terms of it's CPU and GPU partitions. What I don't understand is what importance a 16 or 8 core CPU over a CPU of similar power with fewer cores for nextbox. Will kinect 2 benefit from, or require, more cores and multi-threading? There's got to be a reason behind this push for more cores/threading in this devkit.

That just sounds ridiculous, I mean, a Quad core is expensive, and eight core is REALLY expensive.A 16 core would be the price of a decent gaming PC!Yeah, I think they are going to stick with a 6-core or quad core.

I bet the power supply is the horn of a unicorn and the input device is injected directly into your brain.

I also heard a rumor that the new Xbox will be able to make you a sandwich, any type of sandwich at that, simply by tellin it to make you a sammich. Don't have the supplies for a sammich at home? No worries, its got built in 12G and orders it for you.

I may be makin that stuff up, but its about as plausible as Microsoft tryin to push out anythin remotely like these rumors.

ThePS1Fan:

razerdoh:

ThePS1Fan:
Just watch, there will be rumours about it have 6 gigs of ram or something next.

it needs to have atleast that now days... 4gigs is starting to be on the very low end...

For PCs yeah, gaming consoles are still under 1 if I'm correct if not they aren't up past 2 or 3 yet. 6 for a gaming console right now would be overkill.

You are correct, current console memory is below 1 gig.

PC memory is utilized differently than the memory present on the game consoles. The Xbox 360's memory is shared as opposed to dedicated as you would see in a PC graphics card. The Xbox is a game console so in a nutshell it's shared memory, for all practical purposes, is dedicated towards gaming. Still, it's always nice to have more memory and especially when the life of these things exceeds 6 years on the same hardware specs locked in at birth of system. I would expect more than a couple of gigs of the stuff in the nextbox.

It could be a doomsday machine of unlimited power and I still wont buy it if the DRM rumours are true..Probably arent true but im slightly worried that MS havent addressed it

16 cores or 16 pseudo-cores, thread things? Windows thinks I have 8 cores when I really have 4 just each core is split into another 2 magical whojamawhatsits. Also remember that Sony and Microsoft loose money for every console they sell for quite a while. This loss is made up from games sold for their system.

RhombusHatesYou:
-snip-

There was DDR and GDDR in the 360. The PS3 used XDR for it's system memory for the ridiculously low latency and GDDR for video.

blackrave:
-snip-

As I said, they'll attempt to balance affordability with performance. At the end of the day, MS and Sony want to create a gaming platform for the next 5 - 8 years that will be stable, capable and well serving.

-Dragmire-:
-snip-

In a sense, they did, since Blu-Ray won the generation war over HD-DVD. And now, HD film sales are almost exclusively on Blu-Ray outside DD. Blu-Ray hasn't totally caught because of a combination of:

1 - Hefty price gap between itself and DVD
2 - Going on from 1, the price gap would be justified if in-built up-scalers in BD players wouldn't make DVD look near blu-ray quality.

Still, despite it being a bit of a Pyrrhic victory, it's still victory for Sony non-the-less.

Vigormortis:
Congrats people! Die-hard console fans will finally have a piece of hardware vastly better than any PC gamer!

You're joking, right..?

RhombusHatesYou:

blackrave:
What console developers did wrong was took more expensive faster RAM, instead of little slower, but cheaper RAM. They could keep same price, but have more MB for RAM.

It's not faster, it's higher bandwidth. Good for when you're doing bulk parallel processing... not so good when you're not.

My bad, I was convinced that XBox360 had 1Ghz DDR3 RAM
After some wiki-digging (wikging?) and self education I must admit that 700Mhz isn't that impressive

and no game still supports it... not even the PC's with 4 cores or higher. most games today dont know how to fully use all cores.. so it would be waste.. and just for them to use "we got more cores meh meh meh"

Something tells me this is not going to be cheap, but atleast if it stops from self destructing every 3 nanoseconds then it just might be worth it.
On a side note, I was raised in Durango.

Soviet Heavy:
It'll still run like shit because Microsoft will outsource everything to suicidal Chinese workers and the consoles will still break down at the hint of a small breeze.

I don't know why but that made me laugh lol.

OT: I don't think it'd be so surprising for the new Xbox and Playstation to have really powerful processors just because with new technology arising so quickly and everything, they won't want to have obsolete systems when like 7020p comes out as a resolution or whatever. I don't think we'll see games using that amount of power initially but as technology gets better in TVs and such, I think they will want to give developers the power to develop games towards those new resolutions and such.

TizzytheTormentor:
DAAAAMN! Thats a lot of power! If this is true and they manage to keep to price within the 300 area, that will be impressive. Might shut the PC elitists up about consoles being shit.

Don't worry. I'll give it 1 year at best until a midtier gaming PC will be better than those consoles..

TorqueConverter:

What hardware will the nextbox have? Who knows? What were the specs on the devekit passed around prior to the release of the Xbox 360? It's probably best to look at the past if we want to have any semblance of insight into the near future. I wasn't much of a PC gamer in 2004-2005 so were the specs of a high end gaming PC at that time? Were fast dual cores and 512 dedicated cards the standard of high end hardware at the time?

I fully expect the nextbox to be comparable to a contemporary high end gaming PC of today in terms of it's CPU and GPU partitions. What I don't understand is what importance a 16 or 8 core CPU over a CPU of similar power with fewer cores for nextbox. Will kinect 2 benefit from, or require, more cores and multi-threading? There's got to be a reason behind this push for more cores/threading in this devkit.

I don't think that there's going to be much improvement, the problem with High-end PCs today are that they produce alot of wasted power; heat, efficiency has been very poor. This has been too much of an issue with the latest gen (emphasis on the 360). GPUs are the devils sidekick in this matter alone.

Also, this is the future of transistor CPUs, the only real way in which CPUs can be drastically improved in terms of performance and efficiency is by increasing the number of cores. We are moving ever so near Moore's law.

That all said, Microsoft used a tri-core (3 physical/logical), a bloody tri-core in the 360.

mad825:
That all said, Microsoft used a tri-core, a bloody tri-core in the 360.

Actually, I think it was a quad with a core locked down to reduce cost.

Waaghpowa:

mad825:
That all said, Microsoft used a tri-core, a bloody tri-core in the 360.

Actually, I think it was a quad with a core locked down to reduce cost.

I know, that's what a tri-core is T.T

More often than not, the forth core is damaged beyond repair.

mad825:

Waaghpowa:

mad825:
That all said, Microsoft used a tri-core, a bloody tri-core in the 360.

Actually, I think it was a quad with a core locked down to reduce cost.

I know, that's what a tri-core is T.T

More often than not, the forth core is damaged beyond repair.

Hey, we need to be clearer than that because there are people here who still don't understand that more cores != more power.

A couple people at Tom's are linking to this slide:
http://img191.imageshack.us/img191/6506/surferibm05s021512.jpg

Dunno if its legit but 4 threads/4 cores makes more sense, eh?

EDIT: However, this could be a fake. Apparently there's another image floating around which looks the same but has different information on the slide itself. So! Oh well.

In other news: Oil prices plummet from November through March as every single Xbox 720 owner decides they no longer need heating oil.

mad825:

Waaghpowa:

mad825:
That all said, Microsoft used a tri-core, a bloody tri-core in the 360.

Actually, I think it was a quad with a core locked down to reduce cost.

I know, that's what a tri-core is T.T

More often than not, the forth core is damaged beyond repair.

Actually it's usually around 50/50.

If you look at a lot of the Athlon II X3 chips you had a 50% or more chance of unlocking the 4th core and for it to be stable.

The same with the Phenom X4 960T where you had around a 50% chance of unlocking it from a quad to a hex core chip.

isn't that a bit of a overkill? it,s not like gamers are pulling the full power from those 16 cores.

getting that to even work sounds like a feet in itself, let alone the fact that im quite sure that would make game programming helish i mean even more hellish than it already is.

Griffolion:

Vigormortis:
Congrats people! Die-hard console fans will finally have a piece of hardware vastly better than any PC gamer!

You're joking, right..?

Um...yes. I thought the rest of my post (which you seemed to have omitted, oddly) made it quite clear I was being sarcastic.

Curse written texts natural inability to emote. *shakes fist in the air*

A quick caveat though, just so no one decides to be a jerk and insinuate that I'm a "PC elitist". I've nothing against consoles, per se. I grew up on 'em and own several to this day. Hell, I've consoles ranging from the Atari and NES up to the Wii, 3DS, and 360. In effect, I've owned at least two platforms from every generation of consoles. Still, PC has become my platform of choice over the years and it wasn't until the current generation that I've started to dislike consoles. Hence, my somewhat confrontational statements about the next proposed line of consoles.

ResonanceSD:

ubersyanyde:
lolwut!?

We're not even thinking of 16 core CPUs for hardcore gaming PCs. AMD have only just released an 8 core CPU which is still a hefty amount. A Radeon HD 7000 equivalent seems a little far fetched as well having seen how far they can push what's in the current xbox's card.

Either this thing's gonna cost a bomb or I'm underestimating Microsoft.

And that the fact that the Bulldozer CPU is a complete joke, add to that the fact that several 7000 series GPU's are just 6xxx chips with a new sticker.

Yeah, PC's will still be performance kings. Good luck optimising console games for more than 4 cores. Good luck selling said consoles to console gamers who just want the latest installment of "point and shoot: the middle east"

Actually, Bulldozers are quite good. Do you remember when Hyperthreading first came out? Yeah the idea for Hyperthreading is quite a good one. At the time, though, Windows XP didn't know what to do with two virtual threads, so performance took a big hit... Same deal for Bulldozer.

Same deal with Bulldozers. BD processors actually run very well in comparison to Core i7 in Linux. Microsoft released a "Hotfix" for Windows 7, but it was buggy and incomplete, so they quickly pulled it. Now we're forced to wait for Windows 8 for the Bulldozer performance fix, which is fucking dumb of Microsoft.

Soviet Heavy:
It'll still run like shit because Microsoft will outsource everything to suicidal Chinese workers

Every single thing in your PC was outsourced to suicidal Chinese workers. Amazingly, PC parts aren't forged by the Dwarves of Moria.

Foolproof:

Soviet Heavy:
It'll still run like shit because Microsoft will outsource everything to suicidal Chinese workers

Every single thing in your PC was outsourced to suicidal Chinese workers. Amazingly, PC parts aren't forged by the Dwarves of Moria.

My Mithril aftermarket CPU heat sink says otherwise!

j-e-f-f-e-r-s:

You've written a novel? Well played sir. Have you got a publisher, or are you still shopping around?

Two, actually. Seeking on the first, polishing the second so I have it ready if I ever get the first one.

So... Microsoft are going to completely ignore the fact that
A: a console that had only a bit more power than a PS2 won this generation,
and
B: the 360 was a simpler system that could be pushed a long way, thus keeping it cheaper?

Well looks like I'm either going Wii U or PS4 this generation, the PS4 depending on if they try to make another behemoth or not.

mad825:

TorqueConverter:

What hardware will the nextbox have? Who knows? What were the specs on the devekit passed around prior to the release of the Xbox 360? It's probably best to look at the past if we want to have any semblance of insight into the near future. I wasn't much of a PC gamer in 2004-2005 so were the specs of a high end gaming PC at that time? Were fast dual cores and 512 dedicated cards the standard of high end hardware at the time?

I fully expect the nextbox to be comparable to a contemporary high end gaming PC of today in terms of it's CPU and GPU partitions. What I don't understand is what importance a 16 or 8 core CPU over a CPU of similar power with fewer cores for nextbox. Will kinect 2 benefit from, or require, more cores and multi-threading? There's got to be a reason behind this push for more cores/threading in this devkit.

I don't think that there's going to be much improvement, the problem with High-end PCs today are that they produce alot of wasted power; heat, efficiency has been very poor. This has been too much of an issue with the latest gen (emphasis on the 360). GPUs are the devils sidekick in this matter alone.

Also, this is the future of transistor CPUs, the only real way in which CPUs can be drastically improved in terms of performance and efficiency is by increasing the number of cores. We are moving ever so near Moore's law.

That all said, Microsoft used a tri-core (3 physical/logical), a bloody tri-core in the 360.

My limited understanding is that the game consoles typically use smaller dies of existing chip sets similar to how mobile gaming hardware works in gaming laptops. My old 8700m was very much a nVIDIA 8000 series card but packaged into a smaller die with less heat generation. It was a far cry from a 8800GTX but still a 512 dedicated dx10 card at the end of the day.

I can see the nextbox debut with a GPU partition similar in performance to a contemporary high end desktop card of today. Equal in performance? Probably not. Similar enough to be considered comparable? I would believe so.

As far as the CPU goes, who knows but there is most likely a reason behind passing around a 16 core devkit. My money is on Kinet 2 requiring the use of 'more cores' to track player movements and gestures rather than raw power. The thing could have a bazillion cores and still have a limp wristed clock.

OT:

Did the 360 actually have cooling issues or was the hardware failures something else entirely with overheating as a false culprit? I have a hard time believing overheating can cause a hardware failure short of de-laminating the memory. Was the red-ring even a hardware failure or just a mode the machine went into to say "have me looked at cuz somthins' not right". Hell, I overclocked the dog shit out of my 8700m in its final days as a gaming rig and that thing was generating some serious heat. It's hard to kill electronics with heat.

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