A game so deep and dark the MC cuts themselves to feel.
Funny........
I just get emotionally jades seeing Elder Scrolls topic were people talk about stuff that has been known for like 5+ years, and then I tell them but its so buttfuttingly confusing that most of them dont get it.
SmashLovesTitanQuest: So the two most annoying fucking things in the vanilla game (falmer and vampires) + crossbows.
I'll pass.
But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.
Thats the thing with Skyrim though, isnt it? All this lore in the background, and yet nothing done with it. The snow elves betrayal is mentioned maybe twice in some book, which is quite a pity.
I agree here. This kills me, in Skyrim especially. There is all this amazingly deep and rich lore but NONE of it is represented in the game besides some flavor text in books. It makes me sad.
Do not call me "kid". I have done nothing to earn that kind of rude patronisation.
It is cleary stated in the games that men came from Atmora and that the elves ruled over skyrim beforehand. "The Nords belive that Kyne breathed life into them on the throat of the world" yes, yet you have misunderstood.
"Men" and "Nords" are two different groups. Bretons and Imperials also are also "men". To say that Skyrm is the birthplace of the Nords is correct, but it is not the birthplace of "men" as a whole.
As with most games, ultimately the games decide the lore. No matter whatever the writer said. After all, he probably gave all of it the thumbs up, so who are you to say that its wrong?
All mortal life started on the starry heart of Dawn's beauty, Tamriel."
Ok. I have never seen that. It did not warrant you to be rude though.
It looks like I've got a bit of revision to do. But I still consider in-game lore to override outside sources. At most, I'd consider it to be an alternate story/timeline. If I get slapped in the face in TES VI, so be it.
(I'll also admit that I am not that devoted to it. I just pick up whats in-game and piece it together myself.)
I agree here. This kills me, in Skyrim especially. There is all this amazingly deep and rich lore but NONE of it is represented in the game besides some flavor text in books. It makes me sad.
Oblivion and Skyrim were games made with stories that anyone who knows nothing abut the series can get...... yet full of all these books and visual cues that tip people, who have been fans of the series and its lore for awhile, off to things that most will never get.
They have visually shown how Sithis, Lorkhan, Talos, and Akatosh ARE THE SAME PERSON in the games, yet 99.99% of people will never get the clues.
The Metalist: It looks like I've got a bit of revision to do. But I still consider in-game lore to override outside sources. At most, I'd consider it to be an alternate story/timeline. If I get slapped in the face in TES VI, so be it.
the Nu-Mantia intercepts were mentioned in Skyrim.
Specifically the book of the dragonborn references the towers, nowhere outside of the nu-mantia intercepts was Numidium, red mountain, or snow-throat refereed to as towers.
furthermore without the Nu-Mantia intercepts Oblivion's plot has a gaping plot hole in it.
But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.
Thats the thing with Skyrim though, isnt it? All this lore in the background, and yet nothing done with it. The snow elves betrayal is mentioned maybe twice in some book, which is quite a pity.
I agree here. This kills me, in Skyrim especially. There is all this amazingly deep and rich lore but NONE of it is represented in the game besides some flavor text in books. It makes me sad.
If you do the Thieves Guild storyline, you get to see an ancient statue of a Snow Elf
Thats the thing with Skyrim though, isnt it? All this lore in the background, and yet nothing done with it. The snow elves betrayal is mentioned maybe twice in some book, which is quite a pity.
I agree here. This kills me, in Skyrim especially. There is all this amazingly deep and rich lore but NONE of it is represented in the game besides some flavor text in books. It makes me sad.
If you do the Thieves Guild storyline, you get to see an ancient statue of a Snow Elf
I have done it. It is just too bad the whole storyline is such a clusterfuck.
SajuukKhar: Whats funny is that Skyrim DOESNT belong to the falmer
It has been stated in several sources that all of humanity was born on the throat of the world at the dawn of time, humans were the first real inhabitants of skyrim.
Goddamn snow elves took our country!!!
.....And our jobs!!
OT: I would find this interesting if I still had Skyrim.
But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.
I agree. I felt so sorry for the Falmer, after I learned what happened to them. Skyrim belongs to them.
I swear this game, really needs some 'elven revenge' DLC, I'm sick of being made to care for,and 'save' those unwashed, ignorant Nords.
I want DLC that let's me help the Thalmore win. >_>
The Snow Elves started the war with the Nords though, everything was going fine until the Snow Elves decided to be dicks and attack the Nords for a reason thats never explained. Im supposed to feel sorry for them that they got their asses kicked in a war that they started?
Although what the Dwemer did to them was a bit more than they deserved though. I guess it just goes to show you, "Theres always a bigger asshole"
Well Dagon the Razor supposedly tricked the Falmer into starting the war.
http://www.imperial-library.info/content/seven-fights-aldudagga Herkel Shield-Fed now looked at Dagon cockeyed and said, "Wait, it was you who sent that horde of elves who, though pierced to their five-thousandth rank, would not be stopped?" to which Dagon responded, "Of course! Though it was easy, as they hated you anyway, but yes, yes, it was I who stoked the fire in grim dreams and mirrors, which has only now saw fit to stop burning!
But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.
I agree. I felt so sorry for the Falmer, after I learned what happened to them. Skyrim belongs to them.
I swear this game, really needs some 'elven revenge' DLC, I'm sick of being made to care for,and 'save' those unwashed, ignorant Nords.
I want DLC that let's me help the Thalmore win. >_>
You do realize that the Thalmor are genocidal, tyrannical monsters, right?
But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.
I agree. I felt so sorry for the Falmer, after I learned what happened to them. Skyrim belongs to them.
I swear this game, really needs some 'elven revenge' DLC, I'm sick of being made to care for,and 'save' those unwashed, ignorant Nords.
I want DLC that let's me help the Thalmore win. >_>
The Snow Elves started the war with the Nords though, everything was going fine until the Snow Elves decided to be dicks and attack the Nords for a reason thats never explained. Im supposed to feel sorry for them that they got their asses kicked in a war that they started?
Although what the Dwemer did to them was a bit more than they deserved though. I guess it just goes to show you, "Theres always a bigger asshole"
They started a war with the Nords because Nords were multiplying like rabbits, and the Falmer launched a pre-emptive strike against them.
PrinceOfShapeir: You do realize that the Thalmor are genocidal, tyrannical monsters, right?
You do realize that the person the are fighting against, Lorkhan, tricked countless spirits into making the mortal world, resulting in the death of untold numbers of beings, the systematic spiritual degradation of countless others into mortal forms, and then has sent numerous Avatars to the mortal realm to murder elven kind to keep them trapped to force them to try to find CHIM, something they never wanted?
The Thalmor may be genocidal but Lorkhan/Talos/Shor/Sithis is no better.
Man, the less I see of the Falmer, the better. Freaking pests. Screw them. Nothing more than nuisances. And I wasn't really a fan of vampirism, so nuts to that. Similarly ambivalent to crossbows.
Guess I'm not all that excited for this patch/DLC, though I wouldn't mind more time in Skyrim.
I agree. I felt so sorry for the Falmer, after I learned what happened to them. Skyrim belongs to them.
I swear this game, really needs some 'elven revenge' DLC, I'm sick of being made to care for,and 'save' those unwashed, ignorant Nords.
I want DLC that let's me help the Thalmore win. >_>
The Snow Elves started the war with the Nords though, everything was going fine until the Snow Elves decided to be dicks and attack the Nords for a reason thats never explained. Im supposed to feel sorry for them that they got their asses kicked in a war that they started?
Although what the Dwemer did to them was a bit more than they deserved though. I guess it just goes to show you, "Theres always a bigger asshole"
They started a war with the Nords because Nords were multiplying like rabbits, and the Falmer launched a pre-emptive strike against them.
But the Falmer were awesome. =< Annoying at times, but the whole "betrayed by the Dwemer and left to rot underground" thing made me feel quite sorry for them. Even if they were trying to slice me open. A lot.
Thats the thing with Skyrim though, isnt it? All this lore in the background, and yet nothing done with it. The snow elves betrayal is mentioned maybe twice in some book, which is quite a pity.
It's quite common with Bethesda games though - a lot of promise, a lot of lore and background work, but a lot of potential awesomeness left unplayed.
SmashLovesTitanQuest: So the two most annoying fucking things in the vanilla game (falmer and vampires) + crossbows.
I'll pass.
Just be grateful its not more Drauger and snake/bird/whale puzzles
My main problem with the game right here. Maybe I'm just not doing it right, but it seems like 60% of the quests boil down to "raid random zombie-filled dungeon". I don't know, it seems to me like Oblivion had a bit more variety, though that could just be my nostalgia-glasses.
SmashLovesTitanQuest: So the two most annoying fucking things in the vanilla game (falmer and vampires) + crossbows.
I'll pass.
But crossbows! Crossbows are awesome! D:
But we'd have to Change the Meme! THINK OF THE MEME. Actually, "I used to be an adventurer like you but then I took a crossbow bolt in the knee" Isn't so bad... Also Crossbows= AMAZING. ENCHANTED CROSSBOWS. CROSSBOWS. WANT.
I wanna see the return of the dwarves. They always bang on about the fucking dwarves and I wanna see one. Then decapitate it and steal its goooooooold.
Neat! Falmer really were underdeveloped in the original game, it's nice to see them being more prominent :)
Aaaaand it increases the chances of my Krish for Skyrim campaign going through. Almost at 1%! Crossbows should be brilliant too, but they're going to regret calling it Archery now...
Edit: RF - could that mean 'Real Falmer'? Just a guess.
That was a great read. More or less exactly what's wrong with Skyrim, and Bethesda games in general.
Bioware and bethesda also seem to share this mentality: Every single thing in the game has to be accesible on one character with every alignment and build. Thus rendering their choices meaningless. Oh obviously when they want to go all artsy and DO present a choice, it still doesn't affect anything big. Characters are simply replaced if they die, bethesda even makes them immortal, choices that are presented as having big consequences at first are retconned later etc. They should learn from CCProjektRed and Obsidian.
Snow Elves -- #36 in the Big Book of Mythical Races for the Imaginationless. "We need a new race... We have wood elves, dark elves and high elves already... Snow elves? Brilliant!"
That was a great read. More or less exactly what's wrong with Skyrim, and Bethesda games in general.
Bioware and bethesda also seem to share this mentality: Every single thing in the game has to be accesible on one character with every alignment and build. Thus rendering their choices meaningless. Oh obviously when they want to go all artsy and DO present a choice, it still doesn't affect anything big. Characters are simply replaced if they die, bethesda even makes them immortal, choices that are presented as having big consequences at first are retconned later etc. They should learn from CCProjektRed and Obsidian.
I don't think you understand how roleplaying works. See, the game doesn't need to give you something for your choices. Your choices should reflect your character's personality. I don't go around with my RP characters, asking for a jellybean every time I make a choice or roll a dice.
Are we really at this point? Do we really now need someone giving us a pat on the back and reading us a bedtime story? It's called immaaaaaggginnaaatiiiiooonnn.
The Thalmor may be genocidal but Lorkhan/Talos/Shor/Sithis is no better.
Wow you really messed up your TES lore there in one sentence. Lorkhan is not Talos or Sithis as Shor is the only alternate to Lorkhan that is actually applicable there. Talos was Tiber Septim who went on to be the God that people now worship which is kind of the point of the Thalmor to a degree. Sithis has been stated is neither Aedra or Deadra.
The only Lorkhan-Sithis connection is that Lorkhan was a follower of the ideals of Sithis' alt Padomay.
That was a great read. More or less exactly what's wrong with Skyrim, and Bethesda games in general.
Bioware and bethesda also seem to share this mentality: Every single thing in the game has to be accesible on one character with every alignment and build. Thus rendering their choices meaningless. Oh obviously when they want to go all artsy and DO present a choice, it still doesn't affect anything big. Characters are simply replaced if they die, bethesda even makes them immortal, choices that are presented as having big consequences at first are retconned later etc. They should learn from CCProjektRed and Obsidian.
I don't think you understand how roleplaying works. See, the game doesn't need to give you something for your choices. Your choices should reflect your character's personality. I don't go around with my RP characters, asking for a jellybean every time I make a choice or roll a dice.
Are we really at this point? Do we really now need someone giving us a pat on the back and reading us a bedtime story? It's called immaaaaaggginnaaatiiiiooonnn.
It is more a consequence for the choice which is not there in most Bethesda games. If I kill this then some people won't talk to me isn't really a stinger in terms of consequences.
MarlonBlazed: How about a shout that gives me the V.A.T.S. from Fallout 3+ now that would be great, call it dragon eye shout or whatever.
isnt it the new stupid shinny kill cams they added?
SajuukKhar: Whats funny is that Skyrim DOESNT belong to the falmer
It has been stated in several sources that all of humanity was born on the throat of the world at the dawn of time, humans were the first real inhabitants of skyrim.
nope.
The now extinct Nedes originally lived on the frozen continent of Atmora, where they banded into small clans who fought in a great civil war. A small group of Nedes then migrated and settled in northern Tamriel. The Nordic hero Ysgramor, leader of a great colonizing fleet to Tamriel, developed a runic transcription of Nordic speech based on Aldmeri principles, and was the first recorded human historian. Ysgramor's fleet landed at Hsaarik Head at the extreme northern tip of Skyrim's Broken Cape. They built the legendary city of Saarthal and lived with the Falmer in relative peace until the Falmer began to notice the comparatively fast growth of the Nedic people's population. The Elves drove the Men away during the Night of Tears, but Ysgramor soon returned with his Five Hundred Companions. These Five Hundred Companions settled and those who stayed in Skyrim became the Nords, with those going west breeding with Mer and becoming the Bretons and those going south becoming the Imperials.
The remaining Nords raided Elvish settlements along the coast from Skyrim and Atmora until 1E68. The last two ships from Atmora pulled into a harbor with more than half their crews dead. Atmora had become a frozen wasteland, and all who still lived there had died.
During the Merethic Era, Nedes called the land Mereth, in recognition of the vast number of Mer that lived there. It was the first region of Tamriel to be settled by humans, who migrated there from the land of Atmora in the far north, across the Sea of Ghosts.
That was a great read. More or less exactly what's wrong with Skyrim, and Bethesda games in general.
Bioware and bethesda also seem to share this mentality: Every single thing in the game has to be accesible on one character with every alignment and build. Thus rendering their choices meaningless. Oh obviously when they want to go all artsy and DO present a choice, it still doesn't affect anything big. Characters are simply replaced if they die, bethesda even makes them immortal, choices that are presented as having big consequences at first are retconned later etc. They should learn from CCProjektRed and Obsidian.
I don't think you understand how roleplaying works. See, the game doesn't need to give you something for your choices. Your choices should reflect your character's personality. I don't go around with my RP characters, asking for a jellybean every time I make a choice or roll a dice.
Are we really at this point? Do we really now need someone giving us a pat on the back and reading us a bedtime story? It's called immaaaaaggginnaaatiiiiooonnn.
I'm sorry. . what? How did you get that out of my post?
MarlonBlazed: How about a shout that gives me the V.A.T.S. from Fallout 3+ now that would be great, call it dragon eye shout or whatever.
isnt it the new stupid shinny kill cams they added?
SajuukKhar: Whats funny is that Skyrim DOESNT belong to the falmer
It has been stated in several sources that all of humanity was born on the throat of the world at the dawn of time, humans were the first real inhabitants of skyrim.
nope.
The now extinct Nedes originally lived on the frozen continent of Atmora, where they banded into small clans who fought in a great civil war. A small group of Nedes then migrated and settled in northern Tamriel. The Nordic hero Ysgramor, leader of a great colonizing fleet to Tamriel, developed a runic transcription of Nordic speech based on Aldmeri principles, and was the first recorded human historian. Ysgramor's fleet landed at Hsaarik Head at the extreme northern tip of Skyrim's Broken Cape. They built the legendary city of Saarthal and lived with the Falmer in relative peace until the Falmer began to notice the comparatively fast growth of the Nedic people's population. The Elves drove the Men away during the Night of Tears, but Ysgramor soon returned with his Five Hundred Companions. These Five Hundred Companions settled and those who stayed in Skyrim became the Nords, with those going west breeding with Mer and becoming the Bretons and those going south becoming the Imperials.
The remaining Nords raided Elvish settlements along the coast from Skyrim and Atmora until 1E68. The last two ships from Atmora pulled into a harbor with more than half their crews dead. Atmora had become a frozen wasteland, and all who still lived there had died.
During the Merethic Era, Nedes called the land Mereth, in recognition of the vast number of Mer that lived there. It was the first region of Tamriel to be settled by humans, who migrated there from the land of Atmora in the far north, across the Sea of Ghosts.
That's the ingame lore. SajuukKhar is talking about the real lore (as in the lore that the in game characters don't twist for propaganda purposes.)
It's quite interesting (but incredibly confusing) to read about. Avoid the UESP or Elderscrolls wikia if you want to read about lore. Just use the Imperial Library.
SmashLovesTitanQuest: So the two most annoying fucking things in the vanilla game (falmer and vampires) + crossbows.
I'll pass.
Just be grateful its not more Drauger and snake/bird/whale puzzles
My main problem with the game right here. Maybe I'm just not doing it right, but it seems like 60% of the quests boil down to "raid random zombie-filled dungeon". I don't know, it seems to me like Oblivion had a bit more variety, though that could just be my nostalgia-glasses.
Nah, you are right.
Enter random dungeon in Oblivion. Its inhabited by one or more of the following: animals, necromancers, magicians, bandits, daedra, vampires and maybe one or two more I am missing. If there are magicians theres a good chance they will summon a variety of different species. On top of that: while the dungeons in Oblivion are identical, they still branch out into different rooms and parts.
Enter random dungeon in Skyrim. Its inhabited by one of the following: bandits, vampires, draugr. The entire dungeon is as linear as Battlefield 3's campaign and somewhere along the line theres going to be an easy snake bird whale puzzle.
Enter random dungeon in Oblivion. Its inhabited by one or more of the following: animals, necromancers, magicians, bandits, daedra, vampires and maybe one or two more I am missing. If there are magicians theres a good chance they will summon a variety of different species. On top of that: while the dungeons in Oblivion are identical, they still branch out into different rooms and parts.
Enter random dungeon in Skyrim. Its inhabited by one of the following: bandits, vampires, draugr. The entire dungeon is as linear as Battlefield 3's campaign and somewhere along the line theres going to be an easy snake bird whale puzzle.
Kind of sad considering Oblivion had only one dungeon designer and Skyrim around 6.
Kakulukia: I get the feeling Snow Elves won't be Falmer...
Snow elves are falmer in the same way that dark elves are dunmer and wood elves are bosmer. They haven't changed the name for them, the OP is just referring to the informal name instead of the 'scientific' name.
Funny........
I just get emotionally jades seeing Elder Scrolls topic were people talk about stuff that has been known for like 5+ years, and then I tell them but its so buttfuttingly confusing that most of them dont get it.