Hope you weren't too excited about that Elder Scrolls MMO

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I don't know why I need an MMO really. I have Skyrim, it's basically an MMO with the worst bits (ie, the other human beings) removed. Oh, also no subscription fees.

Don't worry, I wasn't -doesn't even look up from his DS as he talks-

I will try to find the strength to survive...

Dumbass dont listen to kotaku their articles are tabloid level stupid wait untill we get some real gameplay before judging

Previous Percentage of Interest: 90%

Current Perecntage of Interest: 10%

At least we've got the entirety of Tamriel to explore...

SmashLovesTitanQuest:

TheKasp:
Because WoW is the best it gets with this mechanics

Haha, no. TOR is probably better to be perfectly honest. The thing is 5 million people who spent anywhere between 1000 and 5000 hours playing WoW wont switch to another MMO until they shut the servers down. And thats why this TES MMO will fail. They have no potential playerbase. TES players? None of the positive things found in TES games will be found in this MMO. People who play these kind of MMOs are already invested in TOR or WoW.

2 million preorders, 5 months after release 500.000 active players. 14 months after release, it goes F2P. Calling it now.

If these details are true, I wouldn't even give it that long.

Ah, well. As long as they keep making good single player games.

My original interest: 0

My interest now: -5

Guys you can't just copy WOW but add an Elder Scrolls setting. People will just go "Hmm it's just like WOW, i'll just keep playing WOW."

I'm shocked, shocked, to find that an MMO made by a major publisher doesn't do anything remotely interesting or risky.

At first I didn't really care. Now I'm just baffled. If people wanted to play World of Warcraft, they'd play World of Warcraft. If people want to play a massive open world game where you can do whatever the hell you want, interact directly with everything in the environment, fight in first person, and deal with bugs, random crashes, nonexistent gameplay balance, and terrible dialogue, they'd play an Elder Scrolls game. Who are they expecting to buy this MMO?

I hope they at least keep the bugs, random crashes, nonexistent gameplay balance, and terrible dialogue :/

I'm still going to keep my fingers crossed until it gets a little further along in development. I'd really like this to be something cool. I think it has quite a bit of potential, but will definitely be disappointed if it turns out to be another attempt to try to work off of the WoW formula for success. Nothing is going to be more WoW than WoW. TESO needs to bring something new to the mix and convince me that it's worth a try. I haven't played an MMO in ages, mostly because they started to feel same-y. I do love me some Skyrims though. Hopefully TESO can capture some of that!

Funny because most of what the article describes as "WoW mechanics" are also in GW, and yet, GW2 doesn't play like WoW.

Also did anyone actually expect a first person view?

It's not feasible owning a house in an MMO? I know for sure LotRO has allowed player owned houses for years.

Boy, the team who are making this clearly looked at the market and tried to pull ideas from games that aren't just WoW. Derp derp.

Frostbite3789:
It's not feasible owning a house in an MMO? I know for sure LotRO has allowed player owned houses for years.

Boy, the team who are making this clearly looked at the market and tried to pull ideas from games that aren't just WoW. Derp derp.

Actually they said player housing as people want it to work isn't feasible.

-How it works, bunch of instanced areas that are copies of each other with people own homes in the instanced areas
-How people want it to work, giant in-game cities that are ever expanding and growing due to player housing all in the normal world.

It's times like this where I actually thank the Korean developers for coming up with more in-depth combat systems about 7 years before everyone else though it'd be a good idea. I suppose they're banking on Skyrim success to attract people to the mmo. If it uses a subscription system, it probably won't work out too well, considering it's basically WoW: Tamriel Edition, and so many people are still subscribed to WoW that they probably won't invest that much into the Elder Scrolls MMO

SajuukKhar:

Frostbite3789:
It's not feasible owning a house in an MMO? I know for sure LotRO has allowed player owned houses for years.

Boy, the team who are making this clearly looked at the market and tried to pull ideas from games that aren't just WoW. Derp derp.

Actually they said player housing as people want it to work isn't feasible.

-How it works, bunch of instanced areas that are copies of each other with people own homes in the instanced areas
-How people want it to work, giant in-game cities that are ever expanding and growing due to player housing all in the normal world.

So they decide to go with the option that includes it not at all?

Before what players want is implemented at all, we'd almost need a standalone game that has such a mechanic.

Frostbite3789:
It's not feasible owning a house in an MMO? I know for sure LotRO has allowed player owned houses for years.

Boy, the team who are making this clearly looked at the market and tried to pull ideas from games that aren't just WoW. Derp derp.

Yeah, housing in LotRO is great and would be perfectly fine in a TES setting(For those unfamiliar with it, you have four instanced areas, each with their own architecture, Hobbit, Man, Elf and Dwarf. Every style has 3 kinds of houses available. You can choose the wall and floor textures, paint them, you can buy furniture. And the coolest thing: All bosses drop trophies which range from small heads to huge Balrog swords to put in your front yard.), so yeah I totally read that developer comment as: "Derp"

Frostbite3789:
So they decide to go with the option that includes it not at all?

Before what players want is implemented at all, we'd almost need a standalone game that has such a mechanic.

I would rather they axe player housing, which only exists as a means to wave your e-peen in other peoples faces, in order to spend more time on things that actually mattered in the MMO.

And it begins, people judging and bickering over the quality of a game that they won't even play for a year, there isn't even gameplay footage yet.

lord.jeff:
And it begins, people judging and bickering over the quality of a game that they won't even play for a year, there isn't even gameplay footage yet.

The game is gonna suck, being a long-time ES fan, I can tell.

I'm still gonna play it though.

It is taking some cues from Guild wars 2 with its
-Limited size skill bar
-Weapons that determine some of your skills
-Blocking mechanic that drains a fatigue bar
-Combining skills from different classes, like oil slick + fireball = firewall.

So it wont be exactly like WoW, just very similar to it.

Good let this abomination fail so that Bethesda can go back and make single player elder scrolls bigger and better, and for once they should put in a decent combat system. But knowing Beth that probably won't happen. Sorry if I seem a bit angry, but this whole elder scrolls online thing is a big kick in the balls, because elder scrolls is one of my favourite RPG series and now it feels like they are ruining it. They already partially that that with skyrim.

XSTALKERX:
Good let this abomination fail so that Bethesda can go back and make single player elder scrolls bigger and better, and for once they should put in a decent combat system. But knowing Beth that probably won't happen. Sorry if I seem a bit angry, but this whole elder scrolls online thing is a big kick in the balls, because elder scrolls is one of my favourite RPG series and now it feels like they are ruining it. They already partially that that with skyrim.

Bethesda isnt making the game.............. it being made isnt preventing them from making more SP games.

ugh....................

It is New Vegas all over again.

Clive Howlitzer:
I was never excited about it to begin with and had no intention of buying it. This is mostly why. MMOs suck, they all suck, and always will suck. The main mechanic of an MMO is sucking. This is just from my perspective from what I look for from a game, obviously and not everyone will agree but I've played enough MMOs to know that they ALWAYS suck, no matter what claims they make to the contrary.

Planetside would like to have a word with you.

Oh, and Eve online.

OT: Still have somewhat of an interest in the game, if it turns out to be exactly like WoW however, I'll lose interest.

I mean, after all, even Age of Conan which has somewhat of a real time combat still has abilities that cool down.

Kalezian:

OT: Still have somewhat of an interest in the game, if it turns out to be exactly like WoW however, I'll lose interest.

I mean, after all, even Age of Conan which has somewhat of a real time combat still has abilities that cool down.

What MMO doesn't use skills on cooldown?

SajuukKhar:

XSTALKERX:
Good let this abomination fail so that Bethesda can go back and make single player elder scrolls bigger and better, and for once they should put in a decent combat system. But knowing Beth that probably won't happen. Sorry if I seem a bit angry, but this whole elder scrolls online thing is a big kick in the balls, because elder scrolls is one of my favourite RPG series and now it feels like they are ruining it. They already partially that that with skyrim.

Bethesda isnt making the game.............. it being made isnt preventing them from making more SP games.

ugh....................

It is New Vegas all over again.

Oh..............well sorry for that then my bad.........thanks for pointing that out though. Now if you'll excuse me I'll quietly leave before I humiliate myself further.

SajuukKhar:

Kalezian:

OT: Still have somewhat of an interest in the game, if it turns out to be exactly like WoW however, I'll lose interest.

I mean, after all, even Age of Conan which has somewhat of a real time combat still has abilities that cool down.

What MMO doesn't use skills on cooldown?

..... Planetside.

Okay, well, there could be a cooldown if you use one or two skills, but those share your stamina ala Half Life's anti running flashlight.

Xyson maybe also, but I have yet to play that game. But it looks like the skills dont have a cool down.

In Skyrim, they advanced the story 200 years and created a factional conflict in the world of Tamriel. Is anyone really surprised they were making an MMO for TES?

Fuck Bethesda. They took my favorite RPG and turned into a CLICK AND WAIT MMO. I'm not surprised about it, but I'm still pissed because I wanted so badly for it to not be true.

For the record, I support a multi-player version of TES, but would have preferred a hosted server style gameplay that is common for FPS games, where we the players can control what mods we run and can play with our friends in a scope that we want. Instead we get this shit. *sigh*

My god the factions are so derp, with exception of the Aldmeri Dominion. Seriously, Nords, Dunmer and Argonians are allies? At this period it was extremely common for the Dunmer to raid Blackmarsh for slaves.

SajuukKhar:

lord.jeff:
And it begins, people judging and bickering over the quality of a game that they won't even play for a year, there isn't even gameplay footage yet.

The game is gonna suck, being a long-time ES fan, I can tell.

I'm still gonna play it though.

It is taking some cues from Guild wars 2 with its
-Limited size skill bar
-Weapons that determine some of your skills
-Blocking mechanic that drains a fatigue bar
-Combining skills from different classes, like oil slick + fireball = firewall.

So it wont be exactly like WoW, just very similar to it.

What changed your mind? You keep saying how hard it will suck(Yesterday anyway) So why would you play it? Purely because of the lore?

Also, weren't Orcs considered monsters back then? Before Talos took them into the Empire they were considered just as bad as Goblins as far as I know. And they are part of an egalitarian alliance with the Redguards no less. The guys who took their homeland.

Fappy:
This just ruined my morning. Thanks a lot.

My morning isn't quite ruined, but this definitely put a bad taste in my mouth =/

"Hey fans that made Oblivion and Skyrim so popular and successful, guess what!"
'What is it Zenimax?'
"We're making a TES MMO!"
'Well that sounds really cool, what will it be li-'
"WoW with a TES skin"
'...'
"Since WoW is so popular, we figured we'd copy a lot of things from it, throw a TES skin on it, and let people gobble it up!"
'So... How similar will it be to a TES game? You know, the giant worlds, great combat, crazy lore, loot, houses an-'
"No houses. We can't have that shit in an MMO are you crazy? As for the combat, we're making that like a regular MMO's combat. The world will also be like WoW as well, it will be aweso-...Hey wait, where are you going?"

Jynthor:

What changed your mind? You keep saying how hard it will suck(Yesterday anyway) So why would you play it? Purely because of the lore?

Also, weren't Orcs considered monsters back then? Before Talos took them into the Empire they were considered just as bad as Goblins as far as I know. And they are part of an egalitarian alliance with the Redguards no less. The guys who took their homeland.

Duke Nukem forever sucked and I still played it, enjoyed it too.

Lord of the rings online blew ass also.... still played it for awhile.

Also as I recall Orcs were part of the second Empire under Reman, they have been viewed on and off as monsters.

The Orcs have no real "homeland", they never did. they CLAIMED land as thier ownn, but various other peoples had lived in those lands for ages befrehand.
.
.
I personally never had a problem with WoW mechanics as a whole, this whole "anti-WoW" crusade seems really hipster like.

The only real problems I had was the grind.

As long as the game isn't SUPER grindy I dont really care.

They are adding skill combos, limited skill bars, a block mechanic that is based around a fatigue bar, and other features that WoW really doesn't have.

So yeah it will play like WoW in many aspects, but it also does some things that othr MMOs like Gw2 do, so its not really WoW or anything else. It isnt gonna be super revolutionary but that doesnt bother me.

I only want it so my characters, whom I've carefully crafted over the course of a decade (or more), can finally interact with other people.
Yes, I want to roleplay. I don't care about the game itself.

SajuukKhar:

Jynthor:

What changed your mind? You keep saying how hard it will suck(Yesterday anyway) So why would you play it? Purely because of the lore?

Also, weren't Orcs considered monsters back then? Before Talos took them into the Empire they were considered just as bad as Goblins as far as I know. And they are part of an egalitarian alliance with the Redguards no less. The guys who took their homeland.

Duke Nukem forever sucked and I still played it, enjoyed it too.

Lord of the rings online blew ass also.... still played it for awhile.

Also as I recall Orcs were part of the second Empire under Reman, they have been viewed on and off as monsters.

The Orcs have no real "homeland", they never did. they CLAIMED land as thier ownn, but various other peoples had lived in those lands for ages befrehand.

But that doesn't change the fact that the Redguards claimed the land the Orcs were living in at the moment for their own. And that they massacred a lot of orcs. They wouldn't exactly be happy neighbours.

I told you so...

Jynthor:

But that doesn't change the fact that the Redguards claimed the land the Orcs were living in at the moment for their own. And that they massacred a lot of orcs. They wouldn't exactly be happy neighbours.

The Redguards did that back in the first Era. Over 1000 years, approaching 2000, prior to the start of the game.

Furthermore these alliances are out of necessity rather then friendship.

It isn't exactly an uncommon videogame/movie/tv show trope to have two big enemies team up for something they both want.

SajuukKhar:

Jynthor:

But that doesn't change the fact that the Redguards claimed the land the Orcs were living in at the moment for their own. And that they massacred a lot of orcs. They wouldn't exactly be happy neighbours.

The Redguards did that back in the first Era.

Furthermore these alliances are out of nessessity rather then friendship.

It isnt exactly an uncommon videogame/movie/tv show trope to have two big enemies team up for something they both want.

Then why is it an egalitarian alliance?
Maybe the author made a mistake, but I just find it weird.

This sounds pretty disheartening but I'll wait until it's out or at least until we know more.
Not that I have the time and money for another MMO at the moment anyway.

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