Games you hate that everybody else likes

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Owyn_Merrilin:

Vault101:

Matthew94:
I don't hate Skyrim but I found it awfully boring. I couldn't stand more than a few hours. It wasn't very fun and it didn't even have the cheese that oblivion had and it was even more "streamlined".

Judging from the circlejerk that took place after launch, I'm in the very small minority.

EDIT Your username.

why...?

ninja me will you....

you know what my problem with the few bethedesa games Ive played it?...its like they just don't get it

like they think its enough to just stick you in a big world and say "here you go, your playing an RPG now" and for some it is, but for me it really isnt

to try and explain...I recently dusted off Fallout 3 and while I like that game and think its a million times better than oblivion (*hurk!*) I noticed some of those old bethedesa things creeping in

like the minute I step out of the vault and enter megaton...everyones more than willing to get me to do jobs/run their errands when it makes no logical sense other than "well...your the PC arnt you? and this is an RPG?" for crying out loud I'm fresh out of a vault and already discussing disarming megatons bomb....I mean its like they have the basic parts for an RPG but don't bother fitting them together

compared to Fallout NV on the otherhand...everything makes sense and gels together, the side quests are all conected to the grand scheme of things (not to mention the charachters are better) THAT is a shining example on how to make an RPG... and it makes sense for my charachter to do all thease things

You should try Morrowind. The quest lines make a lot of sense, they're given to you because of who you know, not because of who the character is controlled by. Guild membership, that sort of thing. Daggerfall had a lot of people offering random quests, but they really were random oddjobs, and you got the feeling that the world was crawling with adventurers who were willing to do things like kill tigers that had gotten into people's apartments or go into some old ruins to retrieve a specific item for money.

Problem is Morrowind has the worst combat mechanics in known history.

Oblivion. It bored me just as much as Skyrim did.

I don't think Bioshock is anything like as mindblowing and intelligent as people think it is. Hammering on about Ayn Rand does not make it clever. And yeah, the "would you kindly thing" was kind of neat, but honestly, who didn't see something like that coming a mile off?

Gameplay-wise, it just got dull once the creepiness wore off (which was admittedly very well done for the first hour or so). It actually felt like a chore towards the end.

Oh, and here's the kicker for the fans: I much preferred Bioshock 2. Sorry!

And just to jump on the bandwagon, the writing in Braid is so bad I wanted to gouge my eyes out rather than read another sentence. Honestly, it's the sort of overblown crap I used to write as an angsty 14 year old, when I thought I was "deep" and "sophisticated" and "complicated." Talk about purple prose...

Eamar:
I don't think Bioshock is anything like as mindblowing and intelligent as people think it is. Hammering on about Ayn Rand does not make it clever. And yeah, the "would you kindly thing" was kind of neat, but honestly, who didn't see something like that coming a mile off?

Gameplay-wise, it just got dull once the creepiness wore off (which was admittedly very well done for the first hour or so). It actually felt like a chore towards the end.

Oh, and here's the kicker for the fans: I much preferred Bioshock 2. Sorry!

You know, funny thing, after having to read a book of Ayn Rand's for this one college course, and having played the game, I realised something. The game was set in a world that fallowed Ayn Rands philosophy, and look what happened to it.

Maybe its just me, but it seemed like Bioshock was basically saying the Rand's ideas werent all they were cracked up to be.

Also, with the "Would You Kindly", if you dont pay attention, it could come as a interesting twist, but if you do pay attention, you can actually start to see the truth to it.

In all though, I though Bioshock was pretty good, up until the Training grounds and the boss fight, than it went down faster than the Titanic...

I'm seeing a lot gears,halo,COD,BF,Final fantasy and JRPGs,Skyrim etc..

but I feel not many people gave these games a good chance. I love gears of war,black ops,halo series,final fantasy games(even XIII I know I'm crazy??)

I can understand if the game is not your cup of tea but to condemned and its entire fanbase to hell for liking something you didn't like seems a bit harsh.

LIke I don't bioshock I its over hype thanks to the fanbase but I tried to ignore the hype and play it as I never heard of it. It had some interesting ideas but they never came together IMO but I could be wrong

Borderlands. It was just bland and repetitive to me. Grinding works when you have numerous different ways to kill people. Not when all you can do is shoot.

Maybe Dark Souls...

It's just terribly frustrating with an extremely broken and surprise gangbang heavy PVP system.

The story is so out of the way you'd need to read the Wiki to even half understand any details (a failure on the game's part if i've ever seen one) and fuck whoever keeps going on about every death being "fair" bullshit. Mimic in Sen's Fortress, Snipers in Anor Londo, Frame rate issues in Blighttown and much much more!

Plus they make the difficulty hard in some terribly predictable ways, see a doorway ahead of you? There's an 85% chance that enemies are waiting just to the side of the door to punish those who just rush right in. That's just lazy.

It's still sort of fun when the PVP actually works though. I just love lvl 1-5 PVP with those few PVP items you get at the start and I don't mind being invaded that much. Until the Twinks show up anyway. You see a guy with the endgame gear in your lvl 3 world you are officially allowed to quit to dashboard with zero ethical issues after waving at him for teh lulz.

Also Skyrim, for obvious reasons. Funny how i'd have loved that game if Fallout:NV hadn't had shown me what a truly great open world WRPG is like beforehand. There is literally no RPG in Skyrim, you have zero dialogue choices at all. Why even bother pretending to have one if it's only the continue quest button 99% of the time?

Yes I know some people count building your own character with an imaginary backstory and roleplaying said character as RPGish enough. I'm not one of those people though and NV had endless roleplay potential within both the open worldy stuff and the plot/side quests itself

Final Fantasy X - Hateful characters except Auron and Seymour. Story was meh.
KOTOR 1 - gameplay was dull as was the story. KOTOR 2 - hated the gameplay still but the story was excellent and Kreia is one of my favourite characters ever.
Dragon Age - Slogged through the godawful combat to see how things ended, I was underwhelmed but at least my decisions had some minor effect on things.
Mass Effect - Same old Bioware tropes and cliches, same old characters, cover based shooter gameplay...meh.

On a different note, a series I've had an on/off relationship with was Kingdom Hearts.
I played the first one when it first came out so I was younger and less worried by the whole Disney character thing then left the series behind after I beat it.
Last year my then boyfriend got me back into it, bought KH2 off ebay for about 5, bought 358/2 days and Birth By Sleep, beat BBS, almost finished 358/2 days...still slogging through KH2. When he ended things (in a pretty nasty and callous way)I just couldn't bring myself to pick up the series again, inextricably linked to him in my mind...especially can't go near 358/2 days cause he was big into Roxas and I was an Axel fan.
Oh well... : (

Games that follow one of the latest, and in my opinion, most obnoxious "trends" - the creator congratulating themselves on their work. Sonic Generations and Skyward Sword. In both I just feel like it's the developers patting themselves on the back going "Yeah. I'm awesome", and I've just payed money to see them do it. It's just uncomfortable and irritating to me.

Mount & Blade. Whilst not neccesarily everyone loves it, and I don't HATE it as such, I just feel bored when playing it. Whatever I do every single battle feels the same and pretty much inconsequential. The fact that it tries to be an RPG and doesn't really have a story per say just rubs me the wrong way. It's not the game's fault, it just doesn't work for me.

Finally, and this is going to cause quite a bit of fanrage, Left 4 Dead (Didn't play L4D2). I don't like zombie shooters, and VALVE (Whom I freakin' love) somehow managed to multiply my dislike by 10 with these ones. When someone asks why I like VALVE so much, I'll answer one of two things: "Team Fortress II" or "They make game games". Every single VALVE game feels like a pure game to me. It's a hard thing to describe, but I imagine most people who frequent a site like this will understand. L4D just doesn't feel like a game game to me. It's what you get when you remove the VALVE charm from a VALVE game: Nothing.

I think Heavy Rain is irredeemable, pretentious, terribly written garbage. Aside from the pinkie-cutting scene, there is seriously nothing good about it.

999. After hearing that the team was led by Kotaro Uchikoshi, I was expecting quite a lot from it. Unfortunately, I felt that the routes didn't really connect with each other at all, which was one of the greatest points for me while playing Ever17.

The characters were fine and the puzzles were challenging, but the ending was probably the biggest letdown for me. It felt too inconceivable and too disconnected from the rest of the story. It seems like he was trying to use a similar formula Ever17 had, but without some of the key pieces that really made it work.

Patrick Buck:

w9496:
Oblivion. I had fun until I got out of the sewer, and then everything was buggy and horrible. I droned on through the first Oblivion gate, and quit right after it. I haven't played a more bug-ridden game in my life.

Slightly off topic: I foresee a lot of Gears of War answers, which irks me a little. People are always wanting unique shooters, and last I checked, Gears is more unique than most.

Yeah, but unique doesn't mean good.
Also, there have been at least 3 games. So it's not actually that unique.

It was unique when it was first created. And something can be unique as long as it stays within a franchise. The plasma cutter is a unique part of Dead space, but its uniqueness isn't hindered by the fact that there is more than one title to the franchise.

And you'rre right, unique doesn't mean good, but good is subjective and can neither be proven or disproven.

WanderingFool:

Eamar:
I don't think Bioshock is anything like as mindblowing and intelligent as people think it is. Hammering on about Ayn Rand does not make it clever. And yeah, the "would you kindly thing" was kind of neat, but honestly, who didn't see something like that coming a mile off?

Gameplay-wise, it just got dull once the creepiness wore off (which was admittedly very well done for the first hour or so). It actually felt like a chore towards the end.

Oh, and here's the kicker for the fans: I much preferred Bioshock 2. Sorry!

You know, funny thing, after having to read a book of Ayn Rand's for this one college course, and having played the game, I realised something. The game was set in a world that fallowed Ayn Rands philosophy, and look what happened to it.

Maybe its just me, but it seemed like Bioshock was basically saying the Rand's ideas werent all they were cracked up to be.

Ummm... well done? That's pretty obvious :/

CoD 4. Not CoD in general, because CoD 4 is the only one I've played, so I don't just hate it because it's the cool thing to do. Least fun I've ever had in a shooter. I was so bored by the time I got 2/3 of the way through that I refuse to finish it. Awful game. Can't believe I spent $15 on it.

Mario Kart. I despise Mario Kart in every incarnation I've ever been talked into playing. Never enjoyed one second of Mario Kart.

Smash Brothers: see above.

Guitar Hero. Beyond the occasional ten minutes of fun with your friends, these games are the most depressing thing I've ever done with a game console.

arrowtotheknee:
I didn't find gen 4 to be very good, and quit around the time of the fourth gym battle.

You're not alone on that one. I don't think anybody liked 4th gen much. XD

Anyway, a series that everybody seems to love to death, yet I manage to hate is... Halo.

Eamar:
I don't think Bioshock is anything like as mindblowing and intelligent as people think it is. Hammering on about Ayn Rand does not make it clever. And yeah, the "would you kindly thing" was kind of neat, but honestly, who didn't see something like that coming a mile off?

I thought the writing and voice acting in Bioshock was good enough that i didnt pick up on it.
the phrase "would you kindly" seems to fit into Atlas's speech and mannerisms quite well

Alternative:

Eamar:
I don't think Bioshock is anything like as mindblowing and intelligent as people think it is. Hammering on about Ayn Rand does not make it clever. And yeah, the "would you kindly thing" was kind of neat, but honestly, who didn't see something like that coming a mile off?

I thought the writing and voice acting in Bioshock was good enough that i didnt pick up on it.
the phrase "would you kindly" seems to fit into Atlas's speach and mannerisms quite well

I guess we'll agree to disagree. This thread is all about unpopular opinions after all :P

Final Fantasy 7

Story-wise it's pretty much a direct copy of Final Fantasy 6, and the Cloud/Sephiroth were a bunch of unlikeable girly-man twats. :/

Skyrim. As much as I want to like it, I just can't get into it. I find the setting boring as fuck and the combat feels too similar to Oblivion, a game I have already sunk too many hours into. Not to mention the supposed awesome interface and inventory is, to me, terrible, ugly nd clunky.

Mass Effect. Granted, I have only played the first, but it was utterly underwhelming to me. I don't understand why the story is so talked about, it seems pretty standard and by the numbers to me. The actual gameplay was a bit boring too, as was any side quests. Yes, I know there are another two games, but why bother continuing in a story-focused trilogy if you don't like the first one?

TwiZtah:

Owyn_Merrilin:

Vault101:

ninja me will you....

you know what my problem with the few bethedesa games Ive played it?...its like they just don't get it

like they think its enough to just stick you in a big world and say "here you go, your playing an RPG now" and for some it is, but for me it really isnt

to try and explain...I recently dusted off Fallout 3 and while I like that game and think its a million times better than oblivion (*hurk!*) I noticed some of those old bethedesa things creeping in

like the minute I step out of the vault and enter megaton...everyones more than willing to get me to do jobs/run their errands when it makes no logical sense other than "well...your the PC arnt you? and this is an RPG?" for crying out loud I'm fresh out of a vault and already discussing disarming megatons bomb....I mean its like they have the basic parts for an RPG but don't bother fitting them together

compared to Fallout NV on the otherhand...everything makes sense and gels together, the side quests are all conected to the grand scheme of things (not to mention the charachters are better) THAT is a shining example on how to make an RPG... and it makes sense for my charachter to do all thease things

You should try Morrowind. The quest lines make a lot of sense, they're given to you because of who you know, not because of who the character is controlled by. Guild membership, that sort of thing. Daggerfall had a lot of people offering random quests, but they really were random oddjobs, and you got the feeling that the world was crawling with adventurers who were willing to do things like kill tigers that had gotten into people's apartments or go into some old ruins to retrieve a specific item for money.

Problem is Morrowind has the worst combat mechanics in known history.

No, Morrowind has solid combat. It's just that the first three TES games were esentially turn based RPGs that didn't stop between turns -- they were honest to goodness RPGs, not action games with stats.

00slash00:

Austin Howe:
Well it's kind of unfair to mention entire series which aren't even trying to placate me to begin with, so my big one is probably Final Fantasy X. I don't just hate it. As opposed to the way I feel about many games I hate, I honestly think it's a shit game. Namely because the story is awful, which is a shame because the soundtrack and gameplay are both really great.

i loved the story. you are, of course, entitled to you opinion but i got far more emotionally attached than i did with final fantasy 7. at the very least i found it much better than final fantasy 12

Damn near everything is better than FFXII. Of course, unlike most bad FF's, it's not a travesty of design and writing, a spectacle of bad decision making, it's just ridiculously boring. And it ends in the middle of the story.

Rastien:

I just find the whole COD series... Dull : / and full of pseudo manly bullshit, the multiplayer imho leaves alot to be desired. Also the mass following it has now they are at a point where they can repackage the game give as much content as an expansion or DLC and people lap it up, why? :(

I'll answer this:

Because it's fun. I enjoy it. I have fun playing it. I like following the plot. I like the gunplay. I like the setpieces. And most importantly, have I mentioned I have fun while playing the games?

Hope that answers that timeless question.

Half-Life was rather bland and Skyrim bores the living shit outta me after 2 hours a sitting. Also any "hardcore multiplayer" FPS like CoD, BF3, etc

I wouldn't go so far to say I hate it because I've never played it and that'd be unfair. However Final Fantasy VII is my choice.

I think it's not as good as everyone makes it out to be. Maybe it is but from my point of view it's overrated (and it pisses me off when I see people begging for a remake for the umpteenth time when FFVII has enough games about it. As well as a film and an anime.)

Agree or disagree I don't mind but thats just my point of view as someone who has never played it.

Most shooters since they just bore me to tears and I really don't find them to be particularly fun. Games like Halo, Gears of War, and CoD did nothing for me and what little of multiplayer I've touched it was an exercise in patience.

The only two shooters that I've enjoyed were Borderlands and the Resistance series, I haven't played Mass Effect yet so I can't comment on that.

Smash Brothers is another one, I've really tried to like it, but in the end I found it to be bland.

Can't say I didn't try.

Final Fantasy VII.

It combined the glacially paced combat and leveling systems of JRPGs in the mid-1990s with the disc swapping of FMV adventure games...in the mid-1990s. And you can cry all you want about Aeri(s/th) dying, that still doesn't change the fact that she had a noticeable lack of personality. Nor does it forgive the crossdressing scene about thirty minutes prior.

There are a number of popular games that I dislike, but each of them has a bandwagon in this thread already. Nothing is universally liked. There are even people who hate breathing.

That said, those games on my shit list include the Halo series (for terrible gameplay that was copy/pasted throughout the FPS genre) the Elder Scrolls series (for terrible game mechanics and predictable lore that feels copy/pasted from half of the novels I read in middle school), the full 3D TPS Grand Theft Auto games (I actually still love the top-down ones... so gameplay again)... and every Final Fantasy game after VI (not that they're all terrible games, but VII represents a shift in the series that led quite logically into what the series is today... dead).

captchasolve: boom stick... I never did find an Evil Dead/Army of Darkness game that was worth a damn... but they're not lauded games anyway, and the movies were only good for the over-the-top cheese that is Bruce Campbell's specialty.

I genuinely don't understand what people see in Bioshock. Part of it is probably that I'm awful at shooters, but I seemed to die every five minutes. Even the most basic enemies seemed to be able to take me down in two shots. The game's way of getting around this is the 'vita-chambers' which just respawn you into the game without removing any progress, but that just seemed to remove all the significance of a death mechanic.

I reached the first boss (the crazy plastic surgeon) and bullshitted my way through it by running in, shooting him twice, getting one-shotted, respawning and doing the whole thing again. After doing this about 10 times he died, and I put down the controller and haven't played it since.

Also *raises flame shield* Team Fortress Two. As I said above, I'm not a big shooter guy, but I found it mind-numbingly dull. I played about six hours of it, and every game just seemed to be a war of attrition, with each team throwing themselves at the other in an attempt to gain ground and never really getting anywhere.

red dead redemption, i don't hate it per-say but i find it boring and i can only play for maybe 30 mins before losing interest

i loved the zombie version though it was great
(unrelated i've always wanted to see a zombie film set in like roman times with a full blow army fighting against them)

Platformers. Any side-scrolling platformer. I never saw the appeal of them as a kid, and I despised the few I tried, mainly "Hocus Pocus" and "Jazz Jackrabbit." The controls never seemed to let me run, jump, and/or attack at the same time when I really needed to, the field-of-view was far too small, the lives system made me nervous, the lack of save-any-time pissed me off, and the boss fights were stupidly hard.

Yet for some reason, so many gamers of my generation think of side-scrollers as the apex of video games and that it's all been downhill ever since. And because of this mentality, Nintendo keeps spitting out reincarnations of old Mario platformers.

I've played both the original Mario and Super Mario 64. Guess which one I thought was better. I'll give you a hint: The one where you could move in more than two directions (not counting jumping) and punch the crap out of enemies if you didn't feel like jumping on them.

Captcha is "two cents worth". Indeed.

Matt King:
red dead redemption, i don't hate it per-say but i find it boring and i can only play for maybe 30 mins before losing interest

i loved the zombie version though it was great
(unrelated i've always wanted to see a zombie film set in like roman times with a full blow army fighting against them)

I'd watch that film in a heartbeat!!!

As for me, the l4d games, dont know about out and out hate, the 1st was intersting the first time I did each campaign with friends I'll give it that but never enjoyed the VS mode or random multiplayer and, just never saw the appeal I guess. To this day I've not finished each of the campaigns for l4d2

Bioshock, screw that game it was extremely boring. But apparently i was the only one of my friends who thought that.

Well I got a few in here somewhere.

Skyrim or any Elder Scrolls game: It just isn't very good since its first DoS game, always been more ambition then anything else.

Killer 7: Love the style, hate the gameplay.

Cod / Battlefield / Halo / any FPS that isn't either Indie or going under people's radar: Why, because they created the Modern Military Shooter craze along with Regenerating health which are now part of my 7 deadly gaming sins.

Fluoxetine:

Dead Rising (Racist against americans even though nobody wants to admit it)

Wait what? Where the hell did you get that? If anything it is completely racist against Mexicans because of the main villain.

Also, were used to it.

Scrubiii:

Also *raises flame shield* Team Fortress Two. As I said above, I'm not a big shooter guy, but I found it mind-numbingly dull. I played about six hours of it, and every game just seemed to be a war of attrition, with each team throwing themselves at the other in an attempt to gain ground and never really getting anywhere.

*puts on glasses and pulls out walker*
back in my day Tf2 was a great team based game that was fun to play, well ballanced and didnt have many douchy players or noobs. Then they introduced HATS ad it all started going downhill.
first came Mountains of hats, then they added an ingame store so you could by hats (and otehr things) then they made the game free to play, allowing any hat obcessed noobs cloging up our once proud servers.

drifts of into further rants about "the good old days" then falls asleep

Does Call of Duty count? :P

Probably the game in recent memory for me would be Morrowind. I just found the combat and animations ugly, and it felt too overly complicated. And this is coming from someone who grew up playing aged games like Morrowind.

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