Genres you hate and what you would do to make them enjoyable

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Sports. Madden can easily be fun by DEATH! everyone wears spiked armor. OOooo and baseballs that explode if they aren't caught in a glove, which would equal loads of hilarity should it land in the stadium audience. Or hockey where the sticks double as lethal weapons! Muahaha!

Zeckt:
Sports. Madden can easily be fun by DEATH! everyone wears spiked armor. OOooo and baseballs that explode if they aren't caught in a glove, which would equal loads of hilarity should it land in the stadium audience. Or hockey where the sticks double as lethal weapons! Muahaha!

This may be before your time, but google "Brutal Sports Football" to see this concept taken to its logical conclusion in the halcyon days of the Commodore Amiga. I don't know if it came out for any other system, but my Amiga-owning mates and I played it till the disk wore out.

-Nick

I don't hate swords & sorcery style fantasy games, but I would like them a lot more if I could take out every story involving a chosen one, destiny, or ancient prophecy. Why can't I just be a sellsword or blacksmith or something? That way it would actually feel cool when I rid the world of dragons or kill an evil volcano or whatever.

Western RPGs in general. They need to get rid of character creation and stick to writing stories that involve you the protagonist being involved in the world. This copout excuse of saying that, "well because your ability to choose makes them better because you have more control over your experience" does not fly with me. What it does is make the game generic.

I guess that a way to solve it is to, IDK, make them more like Alpha Protocol.

malestrithe:
Western RPGs in general. They need to get rid of character creation and stick to writing stories that involve you the protagonist being involved in the world. This copout excuse of saying that, "well because your ability to choose makes them better because you have more control over your experience" does not fly with me. What it does is make the game generic.

I guess that a way to solve it is to, IDK, make them more like Alpha Protocol.

But one of the best part of western rpgs is the character creation

Fps less grey more colour

Bang Kaboom Ferrell:

But one of the best part of western rpgs is the character creation

So? The thread asked for my opinion and I gave it. Western RPGs do not get a pass from the thread's premise.

It's kind of sad that Western RPGs only selling point is also it's weakest feature.

Because of this character creation stuff, the game's story takes a hit. Writing has to be made general in order for "choice" to be maintained. You do not belong in the world you are playing because you can't belong to it in order for this illusion of choice to be maintained. You are never Mr Unlucky, BoomBoom124321, or MRWKD45. You are referred to by a title and get talked about. You are always Courier, Lone Wanderer or Dragonborn.

It's a weakness of western RPGs and I'm sick of people defending it.

Ugh, sports games. There is pretty near nothing that could be done to make me like them because I loathe the vast majority of sports. It's like if someone hated sci-fi--no matter what they do, they would never enjoy a sci-fi RPG because they hate the underlying premise.

I guess if a sports game was more RPGish... like you could level up your players and have them practice specific skills... and maybe direct control over one character, with special abilities and all that? Do any sports games have that? I still wouldn't be all that interested, but I guess it would make it vaguely better.

Or if like ten minutes into a game your cheerleaders suddenly turned out to be wizards in disguise and had a magic duel in the middle of the playing field. That'd be OK.

Or like someone else suggested, if it was like REAL old sports, like the original football. Each side was an entire village and the "ball" was an inflated pig bladder set halfway between the two villages. Then everybody had to try to get it back to their village, and pretty well anything was allowed. Yes, people died. It was ridiculously violent.

AndrewF022:
JRPGs
- Global party EXP (fuck you final fantasy, I'm not grinding levels for each character individually, that's a pointless waste of my time)

i've played more then a few that actually do this

OT:
FPS, i hate em, mostly do to them never being very interesting from the get go.

how would i fix em? easy, make em more like Metriod Prime, also know as the ONLY FPSs i like

DanielBrown:
Already said this in a simular thread, but I dislike racing games(well, sports games in general), so I suggested a stealth racing game.

lol, what would that be like? Do you have to drive around a city to get to a destination without any of the other racers seeing you, and if you manage to catch sight of one before they see you, you can get them kicked out or something?

Or like Assassin's Creed, only you're a car.

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