Is stealing the other team's vehicles in competitive multiplayer cheap/unfair?
Yes
5% (22)
5% (22)
No
87.1% (386)
87.1% (386)
Obligatory third option
7.7% (34)
7.7% (34)
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Poll: Is stealing the other team's vehicles in competitive multiplayer cheap/unfair?

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SkarKrow:

Techno Squidgy:
I disagree with and don't steal vehicles from the enemy teams uncap in BF but for the most part I will let it slide if someone steals vehicles from my uncap, as long as they don't attack, I DESPISE spawn killers. If they touch the air vehicles however, they are in for a world of pain because I will hunt them down. repeatedly.

No one. Touches. My. Jet.

However, the jets and chopper at Charlie on Wake Island are fair game. That point CAN be captured (and really should be, take that and the Russians are divided).

On an unrelated note, I hate the mobile AA in BF3. So many good dogfights ruined by those.

I just hate Wake Island in BF3. Awful map imo with very poor vehicle distribution amongst teams. The AA tank is great on another map though, can't recall the name but the enemy gets a few light helos and think they can dominate, forgetting the AA tank awaits them.

I don't mind vehicle steals, I agree with spawn killers, I fucking hate spawning and being shot in the back by an Abrams nobody saw fit to use _

I don't hate it in BF3, but Wake was certainly better in other games. 1942 and BF2 it was good, but never played 2142

I steal the enemy team's tanks all the time in BF3, Sometimes while the other team is even in control of them. I think its fine

Is letting your enemy take your resources unskilled?

If you leave your vehicles unguarded then you'll learn from your mistake when you're staring down the barrel of a tank you could've been using. It's poor planning on the other team's part and sometimes the only way to learn is to take a high velocity armor piercing projectile to the mouth.

clippen05:
TL;DR: Basically, I believe that if the other team allows you to steal their vehicle than you deserve it because you gained it through exploiting their mistakes or lack of defences. What do you think?

This is why I only play official servers.

Anyways, OT, if the vehicle isnt locked against the other team (i.e. if its the red team's tank, and you can get in it while you are the blue team) than its not cheating. If its in the game, its most likely not cheating. It can be unfair, yes, but thats subjective.

Really, if they leave a vehicle thats still useable in the middle of the battlefield, its their own stupid fault for what happens. If they lose a vehicle at spawn, its doubly so.

On a grander scale, it's like picking up the ammo a killed enemy drops.

I would say it's fair, and typically balanced in a way. If the vehicle is REALLY powerful, it'll probably make for a really quick game and that to me is poor game design, but it's not unfair in most cases. If there's still a good way for the other team to band together and counter it, it's fine.

You earned it.

I had a rather "unfair" situation during a conquest match on seine crossing which had us spawn on the riverside of the map and while one rather stupid player got in the tank alone and drove across the bridge, then getting a barrage of rockets from around 4 engineers and then abandoning the tank with our enemy arriving with theirs and taking ours.

We were camped for the entire match with both tanks guarding each bridge and walkways around the river and no rocket,c4 or mortar could save us from getting shelled and killed wherever we spawned.

Also I dislike a player having only the mindset of I must steal the enemies helicopters and tanks rather than actually going out there and getting some kills and Iv'e never once thought of having the need to steal the enemies helicopters and tanks as I can do fine with or without my own.

If you ever get camped by an entire team it's not "tough luck" it's "unfair sportsmanship" and then it becomes unfair if you are unable to do anything against them.

Then again it's tactics and rented server rules along with some equipment not working right that has forced me to put down BF3 forever and take up replaying Red Dead Redemption and it's multiplayer as well as Saints Row 3.

I've noticed that there are some people who believe that anything besides a perfectly-even, 1-on-1 battle is unfair, that using things such as advantageous terrain, the element of surprise or even a weapon more suited to the encounter than the opponent's is "cheap".

I call these people "easy kills".

If you don't want the enemy stealing and using your vehicles, then either use them yourself or guard them properly. Or do the same to them.

Hell no!
As you said, they don't want it and you take the risk to steal it. You get it and it's yours.
I mean case in point BF is supposed to be somewhat "realistic" shooter, well you don't see people moaning in real war about cheating if someone steals your vehicle. If you fight 8 on 8 first to 50 in war game... There's only one rule. = Any means neccessary!

No, if you can get the other teams vehicles then do it. However, if they're paying for the server they can impose any and all rules they wish. I'll be in favour of their right to ban all ranged weapons in an fps game if they're paying for the server.

No its hilarious and makes me feel slightly like James Bond. Run through enemy fire, hijacking one of their tanks, then mowing them all down is just fun every time.

It isn't cheap if you ask me it's just a strategy that players can use.

If the game allows it, it's fair game in my opinion, but they should really patch BF3 so that you can't capture an enemy vehicle unless it moved away from it's spawn position, so that you can't just stroll over the enemy base in a jet, jump out and capture the chopper. It happens all too often when the server population is low. Until then, it's fair game.

No of course of not. It is the responsibilty of the team to keep valuable assests from falling into enemies hands, and failing that destroy them before the enemy can get them.

Also its hilarious when you do steal the other teams vechiles.

If anybody does anything within the realm of the game that wasnt do to external mods than its fair game.

Stealing vehicles isnt unfair.

Spawn camping isnt cheap/unfair, if you get spawn camped it's because the other team is clearly much better than your team, and no opposing team is going to give up map control just so you can think it's fair, because all that will accomplish is you moving 15 feet farther and then dying.

Most people who complain about these things do it themselves anyway, these are just excuses so the player doesnt blame himself for bad play.

No, in my opinion it is a legitimate strategy.
You do everything in your power to win.
Rigging enemy vehicles with plastic explosives? I do it.

Its not cheap or unfair to steal vehicles, no. Its good strategy, and if vehicles are part of a game, they should be used to their fullest extent-- EXCEPT.

Yes, there is a big-ass exception there, and that's where you not only steal their vehicles, but use theirs and your own to camp their spawn.

I do not care what anyone says, camping a spawn is cheap and unfair, and honestly, I feel bad whenever my team is doing it. Admittedly, I feel a small rush of guilty pleasure at the same time, but that does not make it any less cheap. Whether its in one of the myriad of Call of Duty's, or in one of the Battlefields, spawn-trapping and spawn-camping is cheap.

No, because the other team can do it too, and if you can do it, the other team should have done a better job of keeping it away from you.

One tactic a guy in my clan back in the BC2 days was to take the enemy's vehicle when they abandoned it. It is very common for players to escape vehicles when they are on low health, so you can hold fire on it and take it for your team. Another tank for the enemy team won't spawn until this one is destroyed.

In a sentence, it's not cheap, it rewards players who are smart enough to get the enemy's tank from them.

Of course it's completely fair. Vehicles don't take sides in war.

Halo: In your base, Stealing your Banshee

It's perfectly fair. They left them unguarded in the first place. And if your toon can instantly pilot a fighterjet, a tank and all sorts of things inbetween, going from a U.S. to a Russian craft can't be too difficult. Those lads are a wasted opportunity in the army, I say...

If you leave your teams tanks and jeeps unguarded and unmanned, and an enemy player walks on over and hops in for a ride. I say its fair gain (you bastard).

If you die while manning a vehicle and a person kills you and takes it, that is also fair gain. You lost the fight because his tactics or use of weapons was superior, he wins the tank.

No its not, they should have been defending it and they can do the same to you. What is fair now? Both teams standing opposite each other on an open field and shooting until one team wins?

There are no rules in war; even less in online deathmatches.

EDIT: Though I will say spawn camping with said vehicles is a bit unsportsmanlike.

I personally DO think it is cheap and unfair, but that doesn't mean you shouldn't do it. I'm pretty sure the same ideal applies in real war. Besides, like many people have mentioned, it's partially the other teams fault for letting you snag their vehicle in the first place. As long as people don't actually hack in a game or glitch the game, I think whatever you can think of doing/do is fair game.

"Obligatory Third Option"

Why?

Because competitive multiplayer doesn't contain vehicles.
"But Battlefield is built around vehicles rabble rabble blah blah blah!"
Battlefield with vehicles is not a competitive multiplayer game.

Guffe:
Hell no!
As you said, they don't want it and you take the risk to steal it. You get it and it's yours.
I mean case in point BF is supposed to be somewhat "realistic" shooter, well you don't see people moaning in real war about cheating if someone steals your vehicle. If you fight 8 on 8 first to 50 in war game... There's only one rule. = Any means neccessary!

You also don't see every run of the mill frontline soldier knowing how to operate enemy machinery in real war either.

OT: Taking an abandoned vehicle? Great. Do it.

Taking a vehicle inside a contestable area? Great. Do it.

Taking a vehicle inside an uncappable base, like one that is obviously meant to be a primary staging area? Hell no. It is bad game design if you are able to. There would be guards and sentries and other failsafes in such a base, but these are difficult to program, and no one wants to be stuck with base duty when they log on to play. Add to this the fact that it is much easier to get away with a vehicle because it is a game, not a simulator, and the resulting situation is that it is much easier to make off with hardware from what should be a very secure base than it should be.

If Team A stole all the vehicles of Team B and used them, and Team B was still gaming and having fun with the challenge, then it doesn't matter. Team A has the advantage yea, but if B wants to continue, then there's no problem.

If Team B thought that the game wasn't worth playing, or wasn't enjoying themselves anymore, then Team A starts being the physical manifestation of a piece of shit.

So long as you're having fun, it doesn't matter. Obligatory Third Opinion - AWAY!

What?
Of course it isn't.

It's not cheap or unfair it's just how the game works. I remember playing Star Wars Battlefront with my bro a while back and my favorite thing to do was take a speeder to his base and steal the best enemy vehicle. Then wreck the enemies home base.

AngryFrenchCanadian:
If the game allows it, it's fair game in my opinion, but they should really patch BF3 so that you can't capture an enemy vehicle unless it moved away from it's spawn position, so that you can't just stroll over the enemy base in a jet, jump out and capture the chopper. It happens all too often when the server population is low. Until then, it's fair game.

Unreal Tournament 2004 / Unreal Tournament 3 has that. Freshly spawned vehicles are locked and can only be stolen if they are abandoned by their owner.

Also, in the Onslaught / Warfare modes, the enemy can only effectively spawn camp once you are down to your last node, at which point they can just blow it up for the win. So they won't drag out the situation unless they are assholes, which many are, but usually one of them will end the game.

It's bad design if you can just steal freshly spawned vehicles but the fault is with the devs not the players. Who do they let design games these days? Spawn camping was a solved problem ten years ago.

Normally it takes a lot of skill or luck to sneak into an enemy base unnoticed and hijack an enemy vehicle.

As if this is happening the enemy aren't defending properly.

But it is Cheap if you then spend the rest of the round driving around their base shooting people as they spawn

clippen05:
So, to give background, I like Battlefield 3 along with all the other Battlefield Series. And nothing gives me greater joy in those games to steal the enemy's vehicles. If you could ask my friends that I play with on the subject they'd bring up how I go into a high pitched shout whenever I steal a helicopter from the enemy. I've always thought that this was completely fair game as the enemy either abandoned their vehicle and gave the other team the privilege of risking their lives to repair it if neccesary and commandeer it. Because someone gave that opportunity away is it not fair to exploit this?

The reason I bring up this question is because I saw a server recently that had a rule against this on Battlefield 3. While I can understand some people believe it makes the game unbalanced as it would make it harder for the enemy team to combat the vehicle. (If someone stole a jet that would make the sky battles in favor of one team 3 to 1), however, there are other ways to take down vehicles. I also apply this to flying over the enemy team's base and stealing air vehicles because again, they are letting you take that opportunity, there is risk involved and if the other team doesn't stop you than I believe you earned it. This applies to other games like Halo aswell (not so much for warthogs and such but stealing a scorpion or banshee can be a big gamechanger.)

TL;DR: Basically, I believe that if the other team allows you to steal their vehicle than you deserve it because you gained it through exploiting their mistakes or lack of defences. What do you think?

no, its not cheap.
you took the risk and you earned it.

its not like an enemy would ask nicely in real life if they could hijack your helicopter to kill your companions.

ReadyAmyFire:

That fills me with hate. So much fucking hate.

OT: Despite the previous comment I think its perfectly fair. One of the best moments I had in BFBC2 was when I spent about 10 minutes trying to get an enemy helicopter for my whinning friend and then proceeding to crash it on landing.

randomsix:

Guffe:
Hell no!
As you said, they don't want it and you take the risk to steal it. You get it and it's yours.
I mean case in point BF is supposed to be somewhat "realistic" shooter, well you don't see people moaning in real war about cheating if someone steals your vehicle. If you fight 8 on 8 first to 50 in war game... There's only one rule. = Any means neccessary!

You also don't see every run of the mill frontline soldier knowing how to operate enemy machinery in real war either.

OT: Taking an abandoned vehicle? Great. Do it.

Taking a vehicle inside a contestable area? Great. Do it.

Taking a vehicle inside an uncappable base, like one that is obviously meant to be a primary staging area? Hell no. It is bad game design if you are able to. There would be guards and sentries and other failsafes in such a base, but these are difficult to program, and no one wants to be stuck with base duty when they log on to play. Add to this the fact that it is much easier to get away with a vehicle because it is a game, not a simulator, and the resulting situation is that it is much easier to make off with hardware from what should be a very secure base than it should be.

I can certainly see the point you're making.
But isn't there an option to completely remove vehicles? I know there is in Halo and if you don't want them to be stolen because you think it's unfair, create a game with no vehicles.
And yeah, programing a defensive system into a game like you mentioned would defineatly be a hard thing to accomplish.
I still stand for it not being cheating or unfair, just play with enough players so someone can play defensive, I usually like to play a "sentry/supporting" char in games and I can't be the only one? O.o

No, if something in your area is of benefit to the enemy, clearly it should be better protected, or used against them
If they can get to your vehicles to use them, that's their benefit

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