Skyrim: What are argonians good for?

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Okay...I've got five minutes until the veloci-person horde descends upon me, so I best explain myself.

I have played as every race in skyrim. True, I have a terrible habit of not taking these characters far, but I have played every race for a decent amount of time.

For better or worse, skyrim's race system has less restrictions than previous elder scrolls games. Aside from some perks and resistances, stuff like the dunmer resistance to fire, khajiit unarmed damage, imperial luck, all the race does is give you an advanced start on a handful of skills, which may or may not come to influence your playstyle, and of course, it has a big influence on your character's appearance.

Most races give a good boost towards becoming a certain style of character. Redguard make good knights, High elves make the best pure mages, Bosmer make excellent sneaky bastard gloriously OP archers.

Now I find myself wanting to start playing as an argonian. Again.

See, my first attempt at a mage was an argonian. It didn't work out, as being a pure mage in skyrim is difficult. Rewarding, to be sure, but difficult, it really, REALLY helps to start as something with magic skill boosts, such as the high elf.

I suppose they fit under the same kind of playstyle as the khajiit, as a theif or assassin, a sneaky type, but night eye has far more advantages for that than the argonian's power, histskin, so when going for that type, you may as well play khajiit.

Maybe I should just make it a fuckaround playthrough. Play it as a person who takes money and jobs wherever they can, is naturally cocky but prone to get themselves into shenanigans. Kinda like a reptilian medieval desert punk, I guess. Perhaps a close range sneaker, allowing me to make a jurassic park reference?

Point is, what are argonians good for? If you play argonian, why?

They are good for looking like a boss. They might be good warriors with hist skin. Though as a thief it could be used in sticky situations. I never used night eye though. I mostly play wood elves as assassin's because The tail looks stupid in nightingale armor. When I play an Argonian I just do it to look cool, though Khajiit also look cool.

I just like Argonians because Bethesda has a nasty habit of hiding some pretty nice stuff in really deep lakes.

You do know Argonians have unlimited underwater breathing, right?

But anyway, like Khajiit, Argonians mainly favor stealth-oriented skills, but have different gameplay perks like underwater breathing, resist disease, and Histskin, which give them slightly more versatility in dealing with situations than other races.

though the 'Popular usage and unique gameplay' of this Elder Scrolls wiki article I think explains it better: http://elderscrolls.wikia.com/wiki/Argonian_%28Skyrim%29

Because a dragonborn should have reptilian DNA. It just makes sense.
And they look cool.

Judgement101:
I just like Argonians because Bethesda has a nasty habit of hiding some pretty nice stuff in really deep lakes.

^Also, this.
My Argonian spearman was the terror of Morrowind's wildlife, but since they took away my spears... and the ability to fight underwater... Argonians have lost a lot of their shine. >:(

You get to be a dinosaur.

It's an obvious advantage to the mammalian alternatives. I don't know. It basically sales itself.

Everything really.

Mage? Check. Stealth? Check. Melee? Check.

Also, you don't need to worry about your breath underwater

Misterian:
You do know Argonians have unlimited underwater breathing, right?

But anyway, like Khajiit, Argonians mainly favor stealth-oriented skills, but have different gameplay perks like underwater breathing, resist disease, and Histskin, which give them slightly more versatility in dealing with situations than other races.

though the 'Popular usage and unique gameplay' of this Elder Scrolls wiki article I think explains it better: http://elderscrolls.wikia.com/wiki/Argonian_%28Skyrim%29

Well, yes, but aside from travelling quickly through skyrim's waterways and the occasional escape, that doesn't seem very useful.

It is, however, pretty cool. How is running out of air in skyrim handled anyway? I never worked out how you're supposed to know when you'll run out, and I've never managed to actually drown.

Terminate421:
Everything really.

Mage? Check. Stealth? Check. Melee? Check.

Also, you don't need to worry about your breath underwater

So, kind of an all purpose race, a non human alternative to Imperial? That would make sense. After all, I like to be versatile, but I also like to play as a non human in games if possible. I know how annoying it is, therefore, when you want to play as a non human, but the game has chosen to specialise them and left you with generic humie #4756 as your only versatile choice.

I guess they're good for the waterbreathing thing, but it still bothers me that they are constantly described as "reptilian" but apparently they have gills >:-( Those are amphibians, dammit. Learn the difference, Bethesda.

I'd suggest a mage/thief character.

They're always fun in my opinion.

Not sure this post is long enough >_>

Honestly, you can play any kind of playstyle as any race really. It just comes down to what you think looks the best. Yes some races are going to get a slight boost over others for certain playstyles from the racial abilities, but in reality any combination is completely viable. If you like the look of an Argonian character then go for that. If it is going to come down to the racial abilities though, the Argonian histskin ability seems beneficial for every playstyle, the water breathing is nice but can be made redundant, resist disease is useful.

In all honesty I have hardly ever even used the racial active abilities. Their once a day limitation urges me to save them for a rainy day, but that never comes and so they never get used. Pretty much the only playstyle you would pick a certain race for is unarmed, where you would pick a Khajit for their additional unarmed damage, as there is no unarmed skill, making this bonus invaluable for an unarmed playstyle. All of the other racial abilities can be made redundant by enchantments, potions, levelling up skills, etc.

SlaveNumber23:
Honestly, you can play any kind of playstyle as any race really. It just comes down to what you think looks the best. Yes some races are going to get a slight boost over others for certain playstyles from the racial abilities, but in reality any combination is completely viable. If you like the look of an Argonian character then go for that. If it is going to come down to the racial abilities though, the Argonian histskin ability seems beneficial for every playstyle, the water breathing is nice but can be made redundant, resist disease is useful.

Pretty much this - my current character is a sneaky archer Argonian, and Histskin is useful when the crap hits the fan and he can't stay in the shadows anymore. It's not a huge bonus, but honestly, none of the racial bonuses matter much when you reach high levels.

Doclector:

Misterian:
You do know Argonians have unlimited underwater breathing, right?

But anyway, like Khajiit, Argonians mainly favor stealth-oriented skills, but have different gameplay perks like underwater breathing, resist disease, and Histskin, which give them slightly more versatility in dealing with situations than other races.

though the 'Popular usage and unique gameplay' of this Elder Scrolls wiki article I think explains it better: http://elderscrolls.wikia.com/wiki/Argonian_%28Skyrim%29

Well, yes, but aside from travelling quickly through skyrim's waterways and the occasional escape, that doesn't seem very useful.

It is, however, pretty cool. How is running out of air in skyrim handled anyway? I never worked out how you're supposed to know when you'll run out, and I've never managed to actually drown.

You run out of oxygen when your health meter starts depleting, much like in Oblivion if I remember correctly, that's how you drown in Skyrim.

Honestly, don't sweat so much about race. It's handy early on but means very little in the long run. Yeah, if you're going the unarmed route, Khajiit will outdamage every other race trying it, but that's not saying much, considering how poorly the attack style scales. An Altmer's +50 magicka is very nice early game but a pittance once you start levelling, and your highborn ability still won't match up to the potions that drop like candy from a pinata throughout the game (taken to even more ridiculous levels if you invest in Alchemy). Ultimately, race means very little in Skyrim.

If you must consider it, then I reccomend modding first. Personally, I found the "Races Redone" mod to be very interesting, but the author seems to have removed it as an individual file, so the only thing I can offer there is his catch-all mod of "Skyrim Redone", which includes the aforementioned Race tweaks (Part 3 of the description) in addition to a plethora of other gameplay tweaks, which I admit, I have no direct experience with so cannot personally vouch for. That said, it is the second highest rated file on the site, so it's fairly safe to say it has been positively recieved.

They are good at being absolutely awesome.

Plus the whole underwater breathing, immunity to poison and resistance of disease helps a bit too. Plus it's kind of cool to get to play as a reptilian lizard man in a fantasy story, not many games (or anything for that matter) have the protagonist be a giant lizard.

Misterian:

Doclector:

Misterian:
You do know Argonians have unlimited underwater breathing, right?

But anyway, like Khajiit, Argonians mainly favor stealth-oriented skills, but have different gameplay perks like underwater breathing, resist disease, and Histskin, which give them slightly more versatility in dealing with situations than other races.

though the 'Popular usage and unique gameplay' of this Elder Scrolls wiki article I think explains it better: http://elderscrolls.wikia.com/wiki/Argonian_%28Skyrim%29

Well, yes, but aside from travelling quickly through skyrim's waterways and the occasional escape, that doesn't seem very useful.

It is, however, pretty cool. How is running out of air in skyrim handled anyway? I never worked out how you're supposed to know when you'll run out, and I've never managed to actually drown.

You run out of oxygen when your health meter starts depleting, much like in Oblivion if I remember correctly, that's how you drown in Skyrim.

As I remember it, there was a circular oxygen meter around the cursor in oblivion. In skyrim it just doesn't seem to indicate when you're running out of breath until your health starts to deplete.

What are Argonians good for?

Boots, my friend. Boots.

I played it because they looked cool like dragons, and the tail looks awesome. Oh and perma-waterbreathing.

Melee/Rogue - they get a lot of boosts to the rogue talents in the beginning, which helps if you want to go down that path. The real cool thing about them is their Histskin ability - the massive HP regen can help a rogue if you get caught and need to run away or as a Warrior in the middle of combat against multiple foes/out of potions. It's also great for any class if you get jumped by a dragon and need some healing to keep from corpsifying from breath attacks.

Also, the water-breathing totally breaks the final thieves-guild quest, which is always great, as that one is easily the most annoying.

Honestly, this V is why I chose an argonian: heard I would be speaking to dragons - looked right.

BeeGeenie:
Because a dragonborn should have reptilian DNA. It just makes sense.
And they look cool.

Judgement101:
I just like Argonians because Bethesda has a nasty habit of hiding some pretty nice stuff in really deep lakes.

^Also, this.

Any examples of really cool items I can find at the bottom of a particular lake? I've found some random loot but no unique items yet.

They really need some buffing or at least a niche class thing.
Like being able to fight in water? Bethesda? No? Well then screw you too Bethy.
Really in genral, the races needed to be a little more defined.
Or at least feel a little different.

I play mine as a Thief/assassin, being able to breath underwater allows me to escape/approach from different angles that anyone else can. also the resistance to poisons/diseases is pretty useful too.

1: Waterbreathing - not an amazingly useful ability, but still useful

2: Histskin - being virtually invincible for a short time is very useful, especially as a thief. More useful than nighteye? Maybe, I've never found much need for nighteye in the first place. (I would actually compare nighteye more to waterbreathing, but that's me)

3: Poison/disease resistance

4: You're a god damn walking lizard person.

"The Lusty Argonian Maid" holds all the answers you seek.

Argonians make great lusty maids.

Let's take a look at the table in the Skyrim wikia...

Argonians start off being good at: Light armour, sneak, lockpicking, pickpocket, restoration and alteration.

Take from that what you can.

They can be thieves, but I find them to be effective skirmishers.

And now I have the urge to restart Skyrim as an Argonian now..

Hmm useful traits for sure if you're going for the thief/archer route. But personally I think they look like ass, just like the khajiit. I've never been a fan of animal/humanoid looking creatures ever so I tend to stay away from them.

Just go Nord/Orc and beat shit up with hammers. Oh how I love charging into battle with full heavy armor and cracking some skulls.

They make good slaves.

Lilani:
I guess they're good for the waterbreathing thing, but it still bothers me that they are constantly described as "reptilian" but apparently they have gills >:-( Those are amphibians, dammit. Learn the difference, Bethesda.

Uh... well, actually, most amphibians absorb oxygen through their skin (Larval stages use gills, though)[1].

So... yeah.

Yeah, I pretty much played it through as a reptillian Desert Punk when I went Argonian. It's the one character I haven't gotten rid off or atleast haven't been bored of with the playstyle. I still use magic by using Alteration spells, I still have to use Melee for the occasions where shit hits the proverbial fan and to do more damage with daggers for my backstabbing and of course I snipe everything I can with a bow. It's a good way of using all three combat styles without having to limit yourself to one or the other.

Argonians definitely have their advantages. Histskin basically makes you invulnerable for a few precious seconds (and with Khajiit, I never found any areas dark enough to warrant Night Eye), Poison/Disease resistance almost eliminates the need for cure potions and Waterbreathing can make for a quick escape.

Now if you don't mind. I'm really in the mood for some Skyrim now...

I think it's down to the water-breathing to be honest.
Any race can be molded into any skill-set you like, you don't HAVE to pick a Nord or Orc if you want to be a big fighty guy, so that it's down to racial skills. Argonians are the only race with a decent racial skill.
Personally I prefer human races (I usually go with Breton) since I find them easier to role-play as.

my one and only Skyrimmer was...well, is Argonian and I figured it would be the best fit for someone with the title "Dragon-Born" what with it being a humanoid lizard person. As for skill set, I opted for sneakiness and ended up using bows and arrows more than I thought I was going to. I remember giving him some magic but never really relying upon it when I had so much better luck with my Deadric swords and, maces and whatnot.

BandicootPower:
Argonians make great lusty maids.

Mainly this. I would pay for that novel in full. Either Lusty Argonian Maid or, 50 Shades of Histskin.

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