Dead Space 3 Needs 5 Million Sales Or Franchise Goes Bust, Says EA

 Pages 1 2 3 4 NEXT
 

In other news, idiots who love caps-lock too much still on the loose.

But back to you in the studio, Rampant!

Thanks Rampant, as the title says, EA has said that the popular Science-Fiction-Horror game series, "Dead Space" will be cancelled if Dead Space 3 does not sell 5 Million copies. Over to PC Gamer for the facts:

http://www.pcgamer.com/2012/06/15/dead-space-needs-around-five-million-fans-to-survive-according-to-ea/

And the fans reaction? Over to weather!

Thanks main studio. As you can see, the average fan slowly grows more angry the more they interact with EA business deals, meaning that this will cause people to swear off EA products, thereby robbing the game of it's needed 5 Million Copies. The iorny is brilliant- Oh screw this. Sorry, I was just watching The Newsroom online.

Look, if you still don't get it, EA will kill the Dead Space franchise if 5 million copies aren't sold, even though both of the previous games averaged 2 million and got decent reviews from Yahtzee.

PS: Yes, I know this was announced several months previously, I didn't know. Sorry.

Wait wait ... Do they need to sell 5 million copies? Or make 5 million dollors in profit ? Because what you title says and what the OP says are two different things . There is no way DS3 is selling 5 million copies so if that's what they are aimin for , they are screwed . 5 million dollors in profit is possible though , but still a Pretty high number . Exactly how many copies of the games needs to be sold to generate 5 million dollars in profit?

EA... your perspective is lacking.

krazykidd:
Wait wait ... Do they need to sell 5 million copies? Or make 5 million dollors in profit ? Because what you title says and what the OP says are two different things . There is no way DS3 is selling 5 million copies so if that's what they are aimin for , they are screwed . 5 million dollors in profit is possible though , but still a Pretty high number . Exactly how many copies of the games needs to be sold to generate 5 million dollars in profit?

A paltry 84,000 for 5 mil in profits.

Sadly they want to sell 5 million COPIES of the game. I think it's a ploy to off the current devs really, rather than a real number they want to achieve.

They'll still have the IP, but they can get new people to work on it. They could anyway, sure. But this is just a slightly more polite way of doing it? I dunno..

oplinger:

krazykidd:
Wait wait ... Do they need to sell 5 million copies? Or make 5 million dollors in profit ? Because what you title says and what the OP says are two different things . There is no way DS3 is selling 5 million copies so if that's what they are aimin for , they are screwed . 5 million dollors in profit is possible though , but still a Pretty high number . Exactly how many copies of the games needs to be sold to generate 5 million dollars in profit?

A paltry 84,000 for 5 mil in profits.

Sadly they want to sell 5 million COPIES of the game. I think it's a ploy to off the current devs really, rather than a real number they want to achieve.

They'll still have the IP, but they can get new people to work on it. They could anyway, sure. But this is just a slightly more polite way of doing it? I dunno..

It does sound like EA (Evil Agenda) are just gunning for the current developers. Maybe they aren't cranking out titles fast enough for EA (Endless Annoyance)

Plus this way they can blame the devs for not making a good enough game and they can also blame the customers/pirates despite their unrealistic aims.

krazykidd:
Wait wait ... Do they need to sell 5 million copies? Or make 5 million dollors in profit ? Because what you title says and what the OP says are two different things . There is no way DS3 is selling 5 million copies so if that's what they are aimin for , they are screwed . 5 million dollors in profit is possible though , but still a Pretty high number . Exactly how many copies of the games needs to be sold to generate 5 million dollars in profit?

It needs to sell 5 million copies.

At 40 per copy, that's about 200, 000, 000 they're expecting to make overall. At $60 that's $300, 000, 000

They're boned, I know.

Welp, I at least hope they close the Dead Space trilogy. I don't want to have a franchise cancelled before it ends.

EA executives prove they still have no grasp on reality. I've not played DS myself, but anyone who remembers Bullfrog and Westwood knows that the bloodied hunting shotgun that sent them on their way is probably pointing vaguely in the direction of Visceral Games.

Well I'm not going to buy it, and if I could retroactively not buy DS2 I would. The original was a very solid game.

All I know is that Necromorphs were probably one of the most interesting ideas in the genre. The incredibly forgettable plot was serviceable in the first game. The second game IMO was completely unneeded, or at least it didn't need Isaac to miraculously survive with Ren & Stimpy style SPACE...MADNESS.

Then again having it switch to another random engineer would have been pretty awkward as well. They could have had it be about a woman looking for her children in the city (maybe they were in that school you otherwise have no fucking reason to go to) and she just happens to have Macgyvver skills.

Its really too bad that EA decided to spend probably as much or more on marketing and the movies/comics/tacked on multi/tie in games as they did on the actual series.

When you invest that much cash almost wholly ineffectively and unnecessarily (and some would say incredibly stupidly) on an IP that scarcely broke any sales records, and has a rather modest following, your only choice seems to keep digging into that money pit and set up completely ridiculous sales quotas.

Going the RE5 route and making the game having the campaign built around co-op (a.i. or otherwise) isn't going to do them any good either. Survival is much less tense when you have another fully able person there with you, or aimbot a.i., and the only reason that they feel they can justify it is if they include a half dozen "2 switch puzzles" I'm sure.

"See? If they other guy weren't here to weigh down that pressure plate or flip that other switch you'd be boned now!" I'm sure that with the time manipulation thingy's and being a fucking engineer he'd find a way.

Isn't this old news? Like, really old news?

...Yeah, page says the article was released on June 15th.

I'd say it's more a matter of EA wanting away from the ip of Dead Space itself due to all the money they threw at marketing DS2 and it not selling the way they thought. Sure, it didn't perform to their "expectations" but, by any reasonable expectation DS2 did very well.

EA is just being EA at this point and a decent developer and ip are going to get the shaft for EA's stupidity.

DJ_DEnM:
Welp, I at least hope they close the Dead Space trilogy. I don't want to have a franchise cancelled before it ends.

It would be nice but I honestly see DS going the same way Legacy of Kain: Soul Reaver & HL has. (then in 10 years they'll drop the original story unfinished and do a reboot)

KoudelkaMorgan:
Well I'm not going to buy it, and if I could retroactively not buy DS2 I would. The original was a very solid game.

All I know is that Necromorphs were probably one of the most interesting ideas in the genre. The incredibly forgettable plot was serviceable in the first game. The second game IMO was completely unneeded, or at least it didn't need Isaac to miraculously survive with Ren & Stimpy style SPACE...MADNESS.

Then again having it switch to another random engineer would have been pretty awkward as well. They could have had it be about a woman looking for her children in the city (maybe they were in that school you otherwise have no fucking reason to go to) and she just happens to have Macgyvver skills.

Its really too bad that EA decided to spend probably as much or more on marketing and the movies/comics/tacked on multi/tie in games as they did on the actual series.

When you invest that much cash almost wholly ineffectively and unnecessarily (and some would say incredibly stupidly) on an IP that scarcely broke any sales records, and has a rather modest following, your only choice seems to keep digging into that money pit and set up completely ridiculous sales quotas.

Going the RE5 route and making the game having the campaign built around co-op (a.i. or otherwise) isn't going to do them any good either. Survival is much less tense when you have another fully able person there with you, or aimbot a.i., and the only reason that they feel they can justify it is if they include a half dozen "2 switch puzzles" I'm sure.

"See? If they other guy weren't here to weigh down that pressure plate or flip that other switch you'd be boned now!" I'm sure that with the time manipulation thingy's and being a fucking engineer he'd find a way.

you can solo the game by yourself but having a teammate has a impact on the plot and missions. Issac and Carver have to work together

electric method:
I'd say it's more a matter of EA wanting away from the ip of Dead Space itself due to all the money they threw at marketing DS2 and it not selling the way they thought. Sure, it didn't perform to their "expectations" but, by any reasonable expectation DS2 did very well.

EA is just being EA at this point and a decent developer and ip are going to get the shaft for EA's stupidity.

Yeah, I'm getting the feeling that EA's philosophy is "EVERY IP must be Battlefield-level successful or TO THE DUNGEON WITH IT".

Unfortunately, with what they've shown so far with the third act in the franchise, I won't be one of those five million sales they apparently demand.

What, are they trying to threaten us? Are they nuts? Why would a gamer have any attachment to a series which has been watered down beyond recognition, just like Dragon Age, Mass Effect.. oh wait, I'm seeing a pattern here.

Then they better wrap up this storyline and not leave any cliffhanger endings like the first one and, to a lesser extent, the second one.

Lilani:
Isn't this old news? Like, really old news?

...Yeah, page says the article was released on June 15th.

Yes, but EA's rampant stupidity and insane corporate culture never gets old.

Who cares? Seriously. It's EA being idiots again. If they wanted people to buy their shit, they wouldnt completely make a series a shell of what it use to be and try to pass it off as a good game in marketing.

But by all means, threaten us into buying your sub par space shooter EA. Because that's how businesses work right?

5 Million copies or it flops huh? Gonna miss you, Visceral.

Old, and soooooooooooooooooo fucking stupid.

I had no hate towards EA before I saw that Dead Space 3 trailer. This is just like adding spikes to a boot that repeatedly kicks me in the balls.

Meh old news and it really isn't surprising, for the amount of polish that both 1 and 2 have the game just isn't getting the attention it deserves. It's just the curse of the horror genre, no matter how good the game is, it isn't going to sell like FPSes.

There isn't a unit small enough to describe how little I care or how little I would miss Dead Space.

krazykidd:
Wait wait ... Do they need to sell 5 million copies? Or make 5 million dollors in profit ? Because what you title says and what the OP says are two different things . There is no way DS3 is selling 5 million copies so if that's what they are aimin for , they are screwed . 5 million dollors in profit is possible though , but still a Pretty high number . Exactly how many copies of the games needs to be sold to generate 5 million dollars in profit?

Nope. Five million copies.

Bye bye dead space. You won't really be missed by me, but in a world without EA you certainly had a right to exist.

LMAO I guess it goes bust than.

I love the way EA is Now threatening Fans with closing Game Franchise if we all don't buy enough copies. This actually makes me not want to buy the game, and leaves me very suspicious that DS 3 will be the worst of the 3, and EA knows this so now they're suggesting that it will discontinue if it doesn't sell super well, and trying to make it sound like it's the Gamers fault if it doesn't.

I mean does this make anyone here want to buy the game more after hearing this?

I just say "let it", Dead Space was a great game and Dead Space 2 was a great sequel depiste being more action focused and have a cancer named Multiplayer.

Both ended withou a need for a sequel and seeing news and videos of the third I know I won't play, goodbye, Dead Space, it was good while it lasted.

has anyone here read the comic Preacher? because I can;t decide if EA is the Allfather or "The child"

Diablo2000:

Both ended withou a need for a sequel and seeing news and videos of the third I know I won't play, goodbye, Dead Space, it was good while it lasted.

why not?

despite EA I love dead space and think the Dev deserve to be suported

Whoah! That's an unexpectedly blunt and honest way of putting it! Sadly, I won't be getting it; not because of co-op (which I'd be really looking forward to) but because the co-op is online only...that's what really put me off :/

Well at least it's a good way to make sure a series ends where it needs to... for good... make it so unprofitable no one would dare to fund another one ever again...<.<

Shadowstar38:
Who cares? Seriously. It's EA being idiots again. If they wanted people to buy their shit, they wouldnt completely make a series a shell of what it use to be and try to pass it off as a good game in marketing.

But by all means, threaten us into buying your sub par space shooter EA. Because that's how businesses work right?

I care....I love the series and to see it go is rather sad because of EA's wankery...

and then [incoming flamebait rant] a bunch of self rightious people vow not to buy the game in their crusade against EA which ONLY hurt the game and its devs[/end rant]

I'm not blaming people for ot wanting/not buy the game....just the Idea that its actually going to achieve anything if they dont out of protest

Sacman:
Well at least it's a good way to make sure a series ends... for good... make it so unprofitable no one would dare to fund another one ever again...<.<

EA will keep the rights and just sit on them.....forever

First they needlessly produce sequels to a good game, then they change almost everything in the last game and then they kill it off. Yep, sounds like EA.

I just don't get it - Dead Space 2 was a huge commercial success. Why are they threatening Visceral Games and pretty much putting them out to pasture? There is no way this game is selling 5 million copies. Frankly, it doesn't look that good. But seriously, taking the ball away and sending them home after all the good they've done? That's like punishing a straight A student for bringing home a B.

Sometimes a sequel is going to suck. Imagine if Capcom had killed off the Devil May Cry franchise based on the second game? Something tells me EA just wants to get rid of Visceral for some incredibly stupid reason. If that's the case, I hope the game DOES sell 5 million copies.

Suck it, EA.

Maybe it's EA's way of emotional blackmail; "if you really love the franchise, you'll all pay up". Thing is, nobody is going to do that without looking at the quality first.

No such thing as unconditional love/ support in the gaming biz.

I was nearly turned off from Dead Space 3 because of co-op but then thought I'd get it anyway. This is just silly. Dead Space is a horror game, those don't have the mainstream appeal of shooters (Hence why I think multiplayer was crammed into 2). Expecting them to make more money than CoD is unrealistic. Despite this and everything else I hear about Dead Space 3 (Cover system, human enemies) I will be buying because I want to know how it ends.

VeneratedWulfen93:
I was nearly turned off from Dead Space 3 because of co-op but then thought I'd get it anyway. This is just silly. Dead Space is a horror game, those don't have the mainstream appeal of shooters (Hence why I think multiplayer was crammed into 2). Expecting them to make more money than CoD is unrealistic. Despite this and everything else I hear about Dead Space 3 (Cover system, human enemies) I will be buying because I want to know how it ends.

Haven't you seen the patterns? Dead Space is becoming what Resident Evil 4 turning into RE5 and 6.

Not that I ever wanted to buy Dead Space 3 but holding the game hostage and threatening me with possibly closing yet another developer studio really doesn't act as a good incentive.

Dead Space 1 and 2 combined didn't even sell 5 million. There has to be something deeper behind all this.

 Pages 1 2 3 4 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Registered for a free account here