Poll:MTG Return to Ravnica Guilds

The pre-release for Return to Ravnica starts this Friday at midnight. As those involved in the Magic: The Gathering scene are most likely aware of, this event is different from other pre-releases as you get to choose one of 5 Ravnica guilds to align yourself with. So as this is going to be my first sealed deck/pre-release event I've gone to, I was wondering what guild my fellow MtG players were going to choose to represent. Also feel free to discuss what you feel are the strengths and weaknesses of the guilds, or any other basic Return to Ravnica banter.

I want to talk about Simic. They're part of the block damnit! Not my fault all the wrong guilds are in the base set! Anyway, a good back up is Izzet. Got to love them kwazy steampunk electromancers.

My observations:
-Azorius, apart from a few cards, look weak as ever. I'm really hoping Simic boosts the control side of things later.
-Rakdos looks like the "guild to beat" as their power level seems to have an edge. For once, aggro might work in standard.
-Izzet could be great if all the puzzle pieces are there. It sort of looks unfinished though from a design perspective.
-Golgari disappoints me to no end. How can you possibly call Scavenge a mechanic after awesomeness of dredge? Go to bed.
-Selesnya are boring, don't care.

I'm basically in agreement with you on your observations, but I do believe that the Detain mechanic that Azorius has is going to be really annoying. Most of the people at my pre-release have signed up for Golgari, whether it's just for the promo or because they think it's going to be the best at the tournament still remains to be seen. I could see some cool synergy with Unleash and the Golgari promo Corpsejack Menace, but I think by the time you have the right mana to slap him down, your Unleashed dudes could have already been out on the field swinging.

Metalhandkerchief:
I want to talk about Simic. They're part of the block damnit! Not my fault all the wrong guilds are in the base set! Anyway, a good back up is Izzet. Got to love them kwazy steampunk electromancers.

My observations:
-Azorius, apart from a few cards, look weak as ever. I'm really hoping Simic boosts the control side of things later.
-Rakdos looks like the "guild to beat" as their power level seems to have an edge. For once, aggro might work in standard.
-Izzet could be great if all the puzzle pieces are there. It sort of looks unfinished though from a design perspective.
-Golgari disappoints me to no end. How can you possibly call Scavenge a mechanic after awesomeness of dredge? Go to bed.
-Selesnya are boring, don't care.

1) Aggro... not working in standard... I would guess you stopped paying attention to standard back when Jace the Skull Fucker dominated. Outside of some variants of Delver, Aggro has been the ONLY viable decktype through Scars Block and Innistrad Block.

2) Supreme Verdict takes a giant dump all over control. Put out a Delver, hold the line with counters... oh wait... cannot be countered. The top deck of standard will probably be Esper... something.

3) Dredge did something that only Caw Blade has managed since Ravnica Part 1... they broke an entire format. You either played Dredge, or you ran a deck created solely to counter it. That is NOT good balance. Besides, WOTC seems to want to go away from Auto-Pilot decks.

4) That said, Dreadbore will be a sensationally powerful card for years to come. Cheap removal that can also snipe Planeswalkers. Jund Zombies may be a deck.

5) Unleash is awful as a mechanic, the worst one in the first five. Rakdos himself is literally the only redeeming thing about that guild... which makes it marginally better than the first time around.

OT: I will be judging, not playing. I'll play when Gatecrash comes out, and I can pilot my Orzhov guild again. All in the name of Her Lady, Teysa Karlov.

NameIsRobertPaulson:

Metalhandkerchief:
I want to talk about Simic. They're part of the block damnit! Not my fault all the wrong guilds are in the base set! Anyway, a good back up is Izzet. Got to love them kwazy steampunk electromancers.

My observations:
-Azorius, apart from a few cards, look weak as ever. I'm really hoping Simic boosts the control side of things later.
-Rakdos looks like the "guild to beat" as their power level seems to have an edge. For once, aggro might work in standard.
-Izzet could be great if all the puzzle pieces are there. It sort of looks unfinished though from a design perspective.
-Golgari disappoints me to no end. How can you possibly call Scavenge a mechanic after awesomeness of dredge? Go to bed.
-Selesnya are boring, don't care.

1) Aggro... not working in standard... I would guess you stopped paying attention to standard back when Jace the Skull Fucker dominated. Outside of some variants of Delver, Aggro has been the ONLY viable decktype through Scars Block and Innistrad Block.

2) Supreme Verdict takes a giant dump all over control. Put out a Delver, hold the line with counters... oh wait... cannot be countered. The top deck of standard will probably be Esper... something.

3) Dredge did something that only Caw Blade has managed since Ravnica Part 1... they broke an entire format. You either played Dredge, or you ran a deck created solely to counter it. That is NOT good balance. Besides, WOTC seems to want to go away from Auto-Pilot decks.

4) That said, Dreadbore will be a sensationally powerful card for years to come. Cheap removal that can also snipe Planeswalkers. Jund Zombies may be a deck.

5) Unleash is awful as a mechanic, the worst one in the first five. Rakdos himself is literally the only redeeming thing about that guild... which makes it marginally better than the first time around.

OT: I will be judging, not playing. I'll play when Gatecrash comes out, and I can pilot my Orzhov guild again. All in the name of Her Lady, Teysa Karlov.

1) Actually, I haven't touched standard since... Well before Lorwyn, anyway. The past slew of sets have all been very flavorless to me. The only reason I'm thinking about it again is because of the Ravnica setting, which is one of my favorites. And I probably won't end up getting into it again unless Simic rocks my socks. Because the set mechanics in RtR are very simple so far. Ever since Kamigawa, the game has been going downhill, playstyles are cut out for the players, with too obvious synergies and deckbuilding is just a formality of the game now. It's become very luck based and there's really not much invention that can be done.

3) Yeah sure, Dredge was OP, but at least it was a flavorful and interesting mechanic with a lot of convolution. I mean look at infect, unearth, persist and so on from the last sets, very simple and daft IMO, doesn't require the player to think ahead at all.

5) Whether or not Unleash is an awful mechanic (which I agree it is) doesn't change the fact that Rakdos as a whole seems very powerful. Their cards are very efficient. And I think they will be on top of the rock-scissors-paper-lizard-spock hierarchy, as the only guild Azorius will consistently beat. I think that in limited, Rakdos will be the big contender and Azorious because of their design will be the ones to beat them. However, I don't see Azorious beating any other guild.

And just to put it into perspective. The last time I went out and played Magic competitively in limited was Mercadian Masques. As one of the pioneers of the old Rising Waters deck, you can imagine what type of metagame I like. And before that it was Tinker in Urza's block. And in Invasion block I was actually playing aggro with Fires of Yavimaya. That was the only block I could play aggro where it was fun though.

Feh. I'm still pissed Wizards stopped releasing proper fat packs. Some of those novels were really, really good, and especially the Kamigawa and Ravnica trilogies were prime stuff. What's the use of returning to the greatest block ever if you're not creating a compelling story to go with it? :(

Anyways, I prefer Orzhov, and since they don't appear to be in the initial set I think I'll pass on this one.

HNnnnnnnnnnnggh hHnnngggggggg ORZHOVA AND BOROS I WANT TO HAVE YOUR CHILDREENNNNNNNNNNNNN

^ That pretty much sums up the guilds that I want to see.

Sonicron:
Feh. I'm still pissed Wizards stopped releasing proper fat packs. Some of those novels were really, really good, and especially the Kamigawa and Ravnica trilogies were prime stuff. What's the use of returning to the greatest block ever if you're not creating a compelling story to go with it? :(

Anyways, I prefer Orzhov, and since they don't appear to be in the initial set I think I'll pass on this one.

Um, every set prior to when fat packs was even a thing had novels. And I imagine they still do. You just have to get them from WotC/ bookstores. Nothing beats the slew of novels starting with Tempest and ending with Apocalypse. That's Weatherlight -> Tempest -> Stronghold -> Exodus -> Urza's Saga -> Urza's Legacy -> Urza's Destiny -> Mercadian Masques -> Nemesis -> Prophecy -> Invasion -> Planeshift -> Apocalypse.

Those books and the card sets themselves were the golden days of Magic: The Gathering. And ever since, I've been hoping someone would step up and make a movie adaptation of the stories about the fantastic characters who were the crew on The Weatherlight.

Anyone who are interested in Magic at all should read the books from back when Magic had a soul. (Ravinca was good also, like I said earlier)

Edit: disregard please, double-posted.

Metalhandkerchief:

Sonicron:
Feh. I'm still pissed Wizards stopped releasing proper fat packs. Some of those novels were really, really good, and especially the Kamigawa and Ravnica trilogies were prime stuff. What's the use of returning to the greatest block ever if you're not creating a compelling story to go with it? :(

Anyways, I prefer Orzhov, and since they don't appear to be in the initial set I think I'll pass on this one.

Um, every set prior to when fat packs was even a thing had novels. And I imagine they still do. You just have to get them from WotC/ bookstores. Nothing beats the slew of novels starting with Tempest and ending with Apocalypse. That's Weatherlight -> Tempest -> Stronghold -> Exodus -> Urza's Saga -> Urza's Legacy -> Urza's Destiny -> Mercadian Masques -> Nemesis -> Prophecy -> Invasion -> Planeshift -> Apocalypse.

Those books and the card sets themselves were the golden days of Magic: The Gathering. And ever since, I've been hoping someone would step up and make a movie adaptation of the stories about the fantastic characters who were the crew on The Weatherlight.

Anyone who are interested in Magic at all should read the books from back when Magic had a soul. (Ravinca was good also, like I said earlier)

Thanks a bunch for that list of novels, I'll see if I can get them. I originally got into Magic around the time of Urza's Destiny, but at that age I was just interested in the cards and never even knew there were novels.

Metalhandkerchief:

Sonicron:
Feh. I'm still pissed Wizards stopped releasing proper fat packs. Some of those novels were really, really good, and especially the Kamigawa and Ravnica trilogies were prime stuff. What's the use of returning to the greatest block ever if you're not creating a compelling story to go with it? :(

Anyways, I prefer Orzhov, and since they don't appear to be in the initial set I think I'll pass on this one.

Um, every set prior to when fat packs was even a thing had novels. And I imagine they still do. You just have to get them from WotC/ bookstores. Nothing beats the slew of novels starting with Tempest and ending with Apocalypse. That's Weatherlight -> Tempest -> Stronghold -> Exodus -> Urza's Saga -> Urza's Legacy -> Urza's Destiny -> Mercadian Masques -> Nemesis -> Prophecy -> Invasion -> Planeshift -> Apocalypse.

Those books and the card sets themselves were the golden days of Magic: The Gathering. And ever since, I've been hoping someone would step up and make a movie adaptation of the stories about the fantastic characters who were the crew on The Weatherlight.

Anyone who are interested in Magic at all should read the books from back when Magic had a soul. (Ravinca was good also, like I said earlier)

I'd really love to read those books, but what cycle novels are you actually referring to?

http://en.wikipedia.org/wiki/List_of_Magic:_The_Gathering_novels

Are you talking about the Artifacts, Ice Age (?), Masquerade and Invasion cycles? Cuz you are using the expansion names (some novels happen to share those names). What novels are connected to the Weatherlight, Tempest, Stronghold and Exodus expansions?

Manji187:

Metalhandkerchief:

Sonicron:
Feh. I'm still pissed Wizards stopped releasing proper fat packs. Some of those novels were really, really good, and especially the Kamigawa and Ravnica trilogies were prime stuff. What's the use of returning to the greatest block ever if you're not creating a compelling story to go with it? :(

Anyways, I prefer Orzhov, and since they don't appear to be in the initial set I think I'll pass on this one.

Um, every set prior to when fat packs was even a thing had novels. And I imagine they still do. You just have to get them from WotC/ bookstores. Nothing beats the slew of novels starting with Tempest and ending with Apocalypse. That's Weatherlight -> Tempest -> Stronghold -> Exodus -> Urza's Saga -> Urza's Legacy -> Urza's Destiny -> Mercadian Masques -> Nemesis -> Prophecy -> Invasion -> Planeshift -> Apocalypse.

Those books and the card sets themselves were the golden days of Magic: The Gathering. And ever since, I've been hoping someone would step up and make a movie adaptation of the stories about the fantastic characters who were the crew on The Weatherlight.

Anyone who are interested in Magic at all should read the books from back when Magic had a soul. (Ravinca was good also, like I said earlier)

I'd really love to read those books, but what cycle novels are you actually referring to?

http://en.wikipedia.org/wiki/List_of_Magic:_The_Gathering_novels

Are you talking about the Artifacts, Ice Age (?), Masquerade and Invasion cycles? Cuz you are using the expansion names (some novels happen to share those names). What novels are connected to the Weatherlight, Tempest, Stronghold and Exodus expansions?

They are to a lesser extent included in the Artifacts cycle. I am unsure if (and I don't think they are) anywhere in the Ice Age cycle, which I haven't even read. Artifacts -> Masques -> Invasion is 10 books in total, and are where you'll find the continuing storyline of the Weatherlight, though Artifacts is in the beginning more about Urza and Mishra, but they (especially Urza) plays a very important part for Weatherlight.

I would go Boros, but I have to wait for them.
Of the available choices though, Azorius seems the most tolerable.

Sonicron:
What's the use of returning to the greatest block ever if you're not creating a compelling story to go with it? :(

?
Scars of Mirrodin already happened dude.
Innistrad much like Kamigawa was the horrible block right after the awesomeness that is Mirrodin.
Ravnica was pretty damn good, and its return looks promising.

For sealed/draft I'm looking forward to Rakdos, a lot of people say they have a terrible mechanic but I think red/black is going to do well due to it's awesome removal at common.

Captcha: have fun
Yes...that is exactly what I'm planning on for this weekend.

I play mostly black, but I also enjoy blue or green. I went into the "preview" Duel Deck Izzet vs. Golgari thinking I'd fall in love with Golgari again, but it was Izzet that blew me (and any opponents) away. Just the right mix of blue meddling and red damage output.

Since I really am focused on black, it would have to be Rakdos or Golgari, where Rakdos would probably be the better choice for a tournament setting. Thing is, I really don't like red.

Stubborn as I am, I think I'll stick to Golgari until Orzhov rears its pretty messed up head once more.

I like the Detain ability of Azorius. For the time being, though, I'll let my cop friends do the Azorius, while I focus on doing dirty things to their graveyards.

Metalhandkerchief:

Manji187:

Metalhandkerchief:

Um, every set prior to when fat packs was even a thing had novels. And I imagine they still do. You just have to get them from WotC/ bookstores. Nothing beats the slew of novels starting with Tempest and ending with Apocalypse. That's Weatherlight -> Tempest -> Stronghold -> Exodus -> Urza's Saga -> Urza's Legacy -> Urza's Destiny -> Mercadian Masques -> Nemesis -> Prophecy -> Invasion -> Planeshift -> Apocalypse.

Those books and the card sets themselves were the golden days of Magic: The Gathering. And ever since, I've been hoping someone would step up and make a movie adaptation of the stories about the fantastic characters who were the crew on The Weatherlight.

Anyone who are interested in Magic at all should read the books from back when Magic had a soul. (Ravinca was good also, like I said earlier)

I'd really love to read those books, but what cycle novels are you actually referring to?

http://en.wikipedia.org/wiki/List_of_Magic:_The_Gathering_novels

Are you talking about the Artifacts, Ice Age (?), Masquerade and Invasion cycles? Cuz you are using the expansion names (some novels happen to share those names). What novels are connected to the Weatherlight, Tempest, Stronghold and Exodus expansions?

They are to a lesser extent included in the Artifacts cycle. I am unsure if (and I don't think they are) anywhere in the Ice Age cycle, which I haven't even read. Artifacts -> Masques -> Invasion is 10 books in total, and are where you'll find the continuing storyline of the Weatherlight, though Artifacts is in the beginning more about Urza and Mishra, but they (especially Urza) plays a very important part for Weatherlight.

I see. Thanks a lot!

EDIT: Which one is your favorite by the way? Or are they all really good?

Izzet for me.
I only started relitivly recently, so I got my green white deck I thought I would go for something a bit different so izzet it is. For the second event I am going with red black although I have a feeling I am going to end up with a green black before too long. Been playing it with the duel decks and finding it to be very fun milling myself and drudging all the monsters I want to play with.

Strangely enough the last block I played in was the original Ravnica block. I still have my badass Boros deck. Boros FTW!

 

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