Yes |
94.6% (434) | |
No |
5.4% (25) |
Poll: Question regarding the Mass Effect Trilogy Pages PREV 1 2 3 4 NEXT | |
Though I favor Mass Effect 2 by far (In fact, it is one of my favorite games), I still recommend the first as a powerhouse of a game. | |
Do it for Wrex, he'd do it for you. But really, play it! It wasn't my favorite(part 2 holds that title), but damn if it wasn't a really fun ride that sets up everything in the sequels. Also, Tali+ Specre shotgun= nasty. I almost always roll as a vanguard so I needed a tech who could fight and damn if BioWare didn't gift wrap me one as a major early plot point. Get the "rich" achievement/trophy early as you can. It unlocks Spectre weapons and they are super tough(rich is unlocked through selling items and having 1 million creds, I don't think you have to get them all from selling though). | |
Fair enough. If you like RPGs, especially of the Bioware variety, you will adore this game and be a bit flummoxed when you move on to 2 and 3. If you just like shooters, blast your way through the main plot points and relish the story. After playing the first mission and one main plot mission you'll know if you want to see and do a lot of the side missions. Actually, I knew by the end of the first mission. Anyway, play the game on Veteran because Normal is too easy. Hardcore is more appropriate for an experienced gamer, but you need to unlock that. Insanity can be overkill. Don't be afraid to skip Mako-based side missions if they're driving you crazy. Make sure to do a few of them though because they REALLY set the tone of this space odyssey. You can dip out on any side mission and head back to the Normandy so no worries. Shit, all this talk is making me want to play this game a fourth time. Actually, it's making me wish there were another game like it so I could play that with a fresh story and characters. Makes me wish Mass Effect 2 & 3 has been like this... damnit, now I'm all depressed and shit. | |
I just checked your biography and it states you've worked on Neverwinter Nights, as well. Which is my favorite D&D-based game of all time. I want your babies. OT: Definitely. The first Mass Effect is the best of the three, in my opinion. It's slightly clunkier than the others, but the way it introduces and immerses you into the universe is just awesome. Also, importing your character and choices into ME2 and ME3. That's pretty much the main feature of the series, and it would be a crime not to do it. | |
I deffinitely think you should give ME1 a go. Whilst its gameplay is lacklustre compared to the rest of the series, it has an excellent story (better than ME2's in my opinion) and is just a part of the series as the later two games. Playing Shepard through all three games with the same save also feels really good, by the end you'll have an attachment to him/her and the characters you've been on the adventure with. As for linking to the other games; it sets the story, introducing you to the characters and setting and so on, but it's not integral. There are a few decisions you can make and characters that may or may not die that carry on to ME2 (so ME3 subsequently) but I wouldn't call it essential for linking the series together. I would call it essential for the fact that it's the first game in an epic trilogy though, you'll enjoy it :) EDIT: ME1 starts off quite slow but it's all part of building up Shepard and the main villains' characters. Stick with it! | |
If you're getting into the series then I guess, but otherwise, avoid it. It's absolutely terrible. The only aspect of it that isn't complete shit are the characters, and even then they aren't very well written. | |
Ok, I'm going to give an extremely controversial opinion but you asked; not only is the first Mass Effect worth playing but it's the only one worth playing. Mass Effect had some weak game-play, they clearly didn't do the concept of a third-person shooter well; yet it has the best antagonist is the series with truly memorable characters and a passable storyline. Conversely, Mass Effect 2 reads off like poor fanfiction. It's all about endless character wanking and no plot in sight. Mass Effect 3 has the distinction of actually continuing the story and ending it in an utterly nonsensical manner. That is not my only gripe with the story (I MADE A MISTAKE! + other narm). While ME2/3 did change the gamplay it went from a bad third-person shooter to a parody of Gears of War. You knew if a fight was coming up because there were conveniently placed chest-high walls everywhere. What's hilarious about this is that Bioware marketed the game as not requiring cover, oops. | |
Mass Effect 1 is, IMO, easily the best game in the trilogy. The gameplay is a little clunky, and have fun learning to drive the Mako [Its not that hard, but the first time you're in it its quite odd], but I prefer it to the rather average and monotonous gameplay of the 2nd and third. Yeah, in this you still spend a lot of time hiding behind cover, but you can also run out with an assault rifle/shotgun and dodge the bullets if you'd prefer [Well, a few of the bullets =P], or sit back at 500m to a Km away and snipe the enemy, dependent on where you're fighting. | |
Unquestionably yes, it's definitely worth playing. I'm not gonna lie, the gameplay isn't quite as good as in ME2 or 3. But if you've never played either of these, then you wont know the difference! And whatever people say about it, I LOVED the Mako sections in ME1, and spent hours playing around on the surface of random planets! And that's not even touching on the story and characters! If you start off in ME2 without taking your save in, it'll never be as good as if you made all the choices yourself. It wont feel like it's your story your playing, you're just jumping into someone else's story. So that's a definite yes from me! | |
So how clear was it that Bioware was going downhill towards the end of your employment with them? I fail to believe that people didn't see the writing on the wall. Is it as I assume, that the management of EA slowly drizzled their fowl attitude onto the management at Bioware, which in turn slowly drizzled it onto the staff? What I'm getting at is that Mass Effect and Dragon Age: Origins had soul. This same soul can be traced back to most Bioware games of the past, but ME and DAO were the last games to retain it. It's an intangible quality, but I think most Bioware fans know exactly what I'm talking about. So, how is it that their games has the soul removed? | |
I'm sorry but should I chalk "fowl attitude" up to an autocorrect? At the risk of sounding like I'm speaking for him or anyone else most people would consider it poor-form to derail a thread by asking someone to trash a former employer. Especially when said former employer has been making highly controversial creative decisions. | |
Absolutely, it's worth playing first. While the combat and mechanics are nowhere near as polished as the sequels, the story is great, it introduces you to good characters that will stick throughout the series, and it gives you some context that you simply cannot get in the next games. Playing the first Mass Effect is also good for making it so that your choices there are reflected in Mass Effect 2 and 3, which is one of the big draws to the series in and of itself, despite the ultimate payoff being a little lackluster. But hey, it's the journey and not the destination that's the best part. | |
ME1 - Sets up the context, and has Wrex. It gives a constant air of child-like glee to see all the cool aliens walking around being characterized. ME2 shits on you if you don't import a character. RPG aspects had the "One stat gets a small boost" issue. A universal issue with Mass Effect, though, is that you kind of need the DLC to get the real experience. Sure everything still happens if you don't play them, but it feels like it's better for you to have been there. In some cases it is, since some characters survive their problems if you're around. O.T. I liked Mass Effect 1. | |
In a similar topic, other games i find endlessly re-playable... Kotor 1 and 2 and fable 1. i don't know why but they never really "aged" with me OT: yes play it! it's the best, story, villain, and world building. now it did fall flat is some places. but the "fixes" in mass effect 2... well lets just say where ME1 falls flat, the "fixes" were like falling off a building... oh well they all rock | |
The usual Bioware plot formula (intro/ four worlds/ climax/ conclusion) with your favorite characters before they developed distinct albeit flanderized personalities, an antagonist who spends 95% of the game offscreen, and bland copypaste sidemissions = awesomest game ever. And the clunky inventory and tedious micromanaging of 2%the increases in accuracy and bland +1 guns =awesomestbest rpg ever. Seriously, name one interesting thing Garrus said in ME1 that wasn't about Krogan testicles. All the emo angsting with none of the humor and self awareness. And the story wasn't any more nuanced beyond being larger in scope. Stop Saren but first do all this tangential nonsense to pad out this 10 hour epic. | |
Uh huh. A former Bioware employee pops into a thread and identifies himself as such so I asked a question that you clearly have a problem with, and it's just that, your problem. If you don't like it you can ignore it. Please don't start internet shit with me and if you can't refrain from doing so simply don't address me. | |
Worth playing? For sure. Absolutely required? Not at all. Despite not being all that old, there's a lot of rose coloured glasses out there in regards to ME1. It does have some great ideas and plays quite wel if you can look past it's shortcomings, plus it has a few of the best story beats in the series, but it's not exactly a must play. I would recommend trying it out if you're playing on playing the whole series, but if it really bugs you or doesn't click, I'd say you could skip it (or just use a walkthrough and burn though it as quick as possible so you don't miss the storyline). | |
1 is defiantly my favourite. I disliked ME2 quite a great deal but that's probably due to the fact I slogged through Gears of war only hours prior and that has to be one of the most boring games I have played, finished it only because I thought things would improve(GOeW) and when I started playing ME2 I felt like that had literally taken GeOW's popularity and made a Mass Effect to attract that crowd and I think it worked wonders for them I guess. ME2 also destroyed the awe the enemy inspired which really took even more away from the game in my eyes. ME3, which was even more like GeOW with a story seemed to do a LOT better with how it did it's change from RPGish game to full on, no real decision shooter until the end sadly :( | |
I bought one and two at the same time. Played one first, then immediately went on to two. Technically I still played one first, but its really not nostalgia when 1 is also the last [Read: Most recent] Mass Effect game I played, 'cause I found two and three to be disappointing and its not just looking on with fond memories of 1 - I actually play it and enjoy it more. Why? There is more I could go on with, but that's probably enough. How does ME1 compare with this? Combat in ME1 can't be called smooth in any sense of the word, but it was varied. Sometimes you were running through an enemy base shooting at everything in your path, sometimes you were in cover whilst rockets and sniper shots flew over your head, and sometimes you were a kilometer away from the action sniping your enemy. Whilst clunky, it managed to vary itself enough that I could keep my interest, and I could do what I wanted to in combat. 2 and 3 definitely did some things better than 1, but 1 is overall the most enjoyable for me. It is a matter of taste in a number of ways. Some things I've criticized about 2 and 3 you might like more than 1, but I prefer 1 simply because that is my taste in all games - I dislike games that do things similar to my criticisms of 2 and 3, and in general enjoy those with 'clunkier' shooting mechanics, but more interesting overall IMO gunplay with non-linear levels - like Bioshock. | |
Your decisions matter in the first game: Those impact the 3rd game in the most significant way. So, I recommend playing the first game even for those things. But yea, the first game is really good. I highly recommend. It's fun, it's dodgey, but it's fun. | |
I don't have a problem with the question, I simply stated it's inappropriate to derail a thread by asking someone to trash their former employer. Trust me, with how many times I've attacked Bioware on these forums I'm not some fanboy trying to quell dissent. I'm not trying to start "internet shit" with you, maybe you should stop being so hostile? | |
Funny, because last time I checked, they didn't do fuckall to anything besides flavour text and a couple alternate scenes. The choices mattered in the same way the choices in the Walking Dead game mattered - you have limited agency over anything related to the narrative, but you're fooled into believing you do.
Which does nothing besides change a two or three scenes in the second game, and two or three scenes in the third. You get the exact same outcome if you have Wreav and lie to him about the Genophage cure to get his help.
This is the one I always laugh at. In actuality, you gain more War Asset points in the long run by letting him die in the first game, then playing through to the third. The only extra thing you really get is that one scene on Sur'kesh where he talks to you again. Everything else is just meaningless.
Which makes no difference besides a handful of War Asset points. If you save her, she shows up again. If you don't save her, you find out that the Reapers made a copy that looks just like her. The only net result is that if you spare the indoctrinated clone, it gives a hit to one of your War Asset branches. No big sweeping, "we'll help you cleanse the darkness" style resolutions like the second game implied.
For a whopping difference of 30 War Asset points. Nothing changes regardless of whether you saved them or not, besides flavour text. Both the old/new Council still doesn't believe, and gets convinced if you save them in the Citadel. The "fleets arrive" scene doesn't change in any way if you have the Destiny Ascension (besides one ship model being different). Same thing with the Collector Base. There's a difference of 10 points depending on if you saved it or not, and the only thing that changes are three lines of dialogue. It retroactively made the big moral decision of 2 completely pointless, because it ends up the exact same way. | |
eugh....I'm really sick of talking about mass effect with people like you. For the game, decisions matter. | |
ME2 was good, but I hold the first as the best of them. I won't waste money on ME3. This is how I vision ME4 - Will Shepard save The Normandy? | |
Definitely play the first game. It was and indeed remains the best of the trilogy. Combat clunky? How so? You lightly press against cover to enter, pull away to exit, that's really clunky compared to pressing the A button? Sorry I don't see how one is more 'clunky' than the other. Not once in the first Mass Effect did I ever get stuck to an exposed wall while running for cover When you are in cover you pop-up to aim and shoot, or use powers, just as you would in the following two titles. You have the ability to crouch in Mass Effect 1. Many don't see it as a huge thing but it lets you take advantage of cover without the need to be pressed against it. Armour and shields are actually effective, instead of being stripped near instantly as in ME2 and 3. This gives you greater mobility around the battlefield as you aren't limited to looking for your next chest high wall. In Mass Effect 1, your ability isn't just down to your ability to place a cross-hair but also by Shepard's skill with the weapon. I like this but many do not, part of the reason I do is that the enemy is bound by the same rules. Unlike the next two game the bad-guys can actually miss. Story-wise the first game takes it for me because the story just feels so cohesive, everything feels as if it is taking place in the same universe, and Saren is a brilliant antagonist. That being said however my favourite story moment in the trilogy did take place in the second game, Tali's loyalty mission. Mass Effect 3 story-wise is just bad. It isn't just the ending, the bulk of the game has poor writing. You get a few standout moments, Grissom Academy with a couple of the missions on Rannoch and Tuchanka, but overall you get the feeling the story stuff is just in the way of all the 'awesome' pew-pew shooting galleries. Graphically I call it a tie. Mass Effect 1 shows its age with texture pop-in and copy/paste side-quest locations but the animation remains the best of the bunch for me. Shepard in ME2 and 3 moves like a hunchback gorilla. ME2 makes the characters look the best but they move worse than in the first game. Mass Effect 3 has the best backgrounds but the characters all have a plastic quality to them and the game is rife with comedy animations. I know I've rambled a bit there but if anyone has a specific question I'll do my very best to check back and answer them. When I first finished Mass Effect 1 the very first thing I did was start again, I've put more hours into this game than I care to think about. When I finished ME2 I paused because I didn't like a lot of the changes but I still replayed it many times later because it has an overall feel of quality about it. Mass Effect 3 I just stopped playing because I never thought I'd end up disliking a Mass Effect title as much as that. I reloaded a save to see what the Extended Cut DLC was like but I've not felt the desire to replay the single player portion of the game since then. Oddly enough the best part of Mass Effect 3 is the one I did expect to hate and that is the multi-player. It's just a horde mode I know but it has an air of quality about it that the single player never achieved throughout ME3. | |
They released it in Australia a week early?! I can't buy my copy until the 4th. At least, I think it was the 4th. Or maybe that was a book. Now I need to go look. But yeah, totally worth it, as your poll has overwhelmingly showed. ME1 is a great game, and it's worth getting the story for ME2 and 3. I played ME1 on PC after playing ME2 on PS3 and wanting the backstory. Now, I'm eagerly waiting the chance to buy ME1 for PS3, which is to be released on the same day as the three-pack. Not only is it worth it, it is worth buying the game a second time to get it on my PS3 so I can play them all together, back to back. | |
The first game is a bit dated in some regards but it's certainly no slouch in the series. I think one of the larger problems is you're better off playing a Soldier class and using your allies to help with their powers. At least that's what I've observed. | |
I personally like the second over the first, but the first is still good to play for some background story and an introduction to the universe. When I got ME2 for free on the PC (it was some deal with DA2 pc), I did a play through and realized how much stuff was missing if you don't import. It's minor stuff in retrospect, but annoying when you're a fan. | |
The shooting mechanics aren't great, and it doesn't run all that well. (unless they optimized it better for the re-release) But they aren't so bad that you should avoid the best game in the series. The atmosphere, visuals, music, sound are all geared towards old school science fiction, something the rest of the series unfortunately abandoned. It's also one of the few AAA games with an understanding of subtlety, and the only game in the series with a decent, coherent plot (not the writing itself, that's solid throughout the series). | |
I loved all three and if you're planning on playing any of them, start at the beginning. That's the advice I've given every one of my friends who were interested in Mass Effect, and that's what I'll be saying till the day I die. | |
The first game is important because of the story and worth playing on it's strength alone. That said, if you do play the first, focus solely on the main story missions. Being higher level does not make the game any easier (it remains exactly as tedious from a mechanical standpoint regardless of level) and the side mission stuff is incredibly tedious and, better still, none of it actually matters in any significant way. Anything the games draw on in a non-incidental fashion will come from those main quests. The second game, in spite of what people are likely to say, is mechanically stronger than the first by a wide margin. There are plenty of accusations that it is less of an RPG because there are functionally fewer discrete choices to make in construction of a character as you play is largely a toothless one in my view. You have fewer choices to make, certainly, but at least those choices you do make are notable. For example, there was no functional difference between a soldier's use of a sniper rifle and an Infiltrator's until the second game. That said, while the second was the most beloved of the series it is also the weakest when it comes to narrative as the main plot engages in a long holding pattern while you accomplish some task that is notable but hardly earth shattering. The third game is, in my view, the strongest of the bunch mechanically. This is because it functionally becomes nothing but a shooter in the end, but competence in the core gameplay area is important when you spend a great deal of time in action segments between the story bits. Most would agree that the narrative is strong throughout but the general consensus is the ending is weak. I don't particularly subscribe to that notion as the ending is narratively consistent but that is a matter of personal taste. | |
Thank you. You've managed to encapsulate my feelings on both the series and my answer to the OP's question. Seriously. Thank you. I was all set to launch into a tirade, but I read this post and it saved me a good ten minutes. <3 | |
I think you've got it spot on. My boyfriend loved the first Mass Effect when it came out. But after playing ME2 he found he couldn't manage another playthrough of ME1. The combat just felt "really painful" compared to ME2, which stopped him enjoying it. I've got the impression from what people say that ME1 is more RPG and ME2 is more 3rd person shooter. So it depends what you prefer. My boyfriend is a fan of both shooters and RPGs, and says ME2 is the perfect balance for him.
Because it will take 15 - 20 hours? Personally, I haven't played any of the Mass Effect games yet, but I am planning to give one a try at some point (probably once I stop being distracted by Borderlands 2 and Torchlight 2). But I do only want to commit to playing one, because there are a lot of other games I want to play as well and my free time is limited! My boyfriend recommends I try ME2, as a) it's his favourite and b) he thinks it has the best shooting. (He knows I'm more of a gameplay person than a story person.) | |
-slap- play -slap- the -slap- first -slap- Mass Effect. It is awesome, the graphics are decent, and for fuck sakes its what started it all. Think, theres a reason for it. I actually think the first one is the best one simple because the universe felt more real. (yes I'm talking about the Mako runs) Its a damn good game. Play it or I'll slap you some more. | |
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I must be an anomaly then. I played the first one first and thought it was pretty damn mediocre. I didn't actually begin to like the series until I played number 2, which is still my favorite. XD