Worst game(s) of 2012?

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I came into Borderlands 2 thinking that it would be a shooter with RPG elements. Turns out, it was an MMORPG with the MMO part cut out and as we all know MMORPGs are bland and repetitive.

Far Cry 3 quenched my thirst for shooter RPGs though.

Death_Warden:

SIXVI06-M:

Worstest game evar in 2012: Diablo III. Please don't even bother defending the game. I agree with a comment I saw above - "It's like a complicated slot machine" I can't agree more. If anything, I feel like this game was entirely designed around the marketplace, and the game and story itself took a backseat on a carriage where the actual engine of the train had taken off without it. I swear - not allowed to choose a class specialisation and build your character stats your own way? do you know how BLAND that makes the gameplay? Blizzard ended up making a totally pedestrian game made for pedestrians where grinding > gameplay and dynamics.
And I think this game is so bad, that I'm going to spoil it for anyone else still yet to decide to get it or not - because the story was so poorly thought out, paced, and once again - becomes a bitch to the marketplace and grinding, that the story should be its own warning to people away from this game: DECKARD CAIN DIES IN ACT 1 - ALL HE WILL AMOUNT TO IS SIMPLY THAT HE IS AN OLD MAN WHO DIES LIKE A COCKROACH UNDER MY FOOT, NO MYSTERY, NO STORY ARC ABOUT HOW HE IS PART OF THE HORADRIM, NO SECRETS OR EVEN ANY EMOTIONAL CONNECTION WHEN HE DIES. HE JUST GETS BITCHSLAPPED BY A BOSS THAT DIES WHEN YOU SNEEZE ON IT. GOODBYE STORY. STAY A WHILE AND F--- YOU.

Im going to make the assumption that you never played the other two Diablo games because everyone of my friends,including myself, who played the other two games wept tears of anger and sorrow when Deckard died. Hell I personally had more of a connection with him than any other character in the entire franchise.

That scene was so pointless and poorly crafted. We're supposed to believe that in the 15 minutes it took to get through that burning town and cathedral the villain undid all of the progress that we've made in the entire game, killed a character that has lasted three games and kidnapped humanities last hope? What?

"While you were away I did everything and killed the only staple character this series had!" Not only is it totally unbelievable, it has no point, it doesn't serve the plot in any meaningful way, even worse, Maghda isn't even an interesting villain, and you kill her midway through the next act.

If you're going to kill Deckard Cain at least wait until the last rising action before the climax. It's like letting Obi-Wan Kenobi get killed by storm troopers when they escape from Mos Eisley instead of during a duel with Darth Vader, it's so fucking anticlimactic, and because they did it that way it lessens Deckard Cain to a position of less importance.

The entire story arc of Diablo 3 is horribly written, it's unexciting, the characters are more predictable than last weeks crossword puzzle. Belial "The Lord of Lies" is fucking pathetic, he's less cunning than Snidely Whiplash, I feel sorry for how stupid Belial is, even the main characters immediately see through his "cunning disguise". Belial is so stupid he doesn't seem like a threat, and if he doesn't seem like a threat then how can I feel like powerful hero when I vanquish him.

The worst part about this is that they tied the story line tightly with replaying parts of the game, even skipping through several cut scenes and dialogue bits reminds you of how awful the story is. Then if you take into account the fact that the end game in diablo is all about grinding for godly gear, you have to retread the atrocious story step by step to get that gear. The story is shit, and it's always center stage.

As for the worst game of 2012; I got to go with Borderlands 2, it's the worst game I PLAYED this year. I liked the first Borderlands, it started to wear on me though after I reached maximum level with a couple characters, which is great, I can think of no greater praise for a videogame than; "I was engaged by it enough to beat it several times." Borderlands 2 though, it picked up where I was bored with the first game and began to drag immediately, they needed to add more; certainly more than they did to make the second game worth buying instead of just making more characters in the first game.

Deathninja19:

Fat_Hippo:
Baldur's Gate: Enhanced Edition.

Because it's actually WORSE than regular BG1 with tutu installed. Don't ask me how they managed this one, folks. Gamebanshee sums it up pretty well: http://www.gamebanshee.com/reviews/110209-baldurs-gate-enhanced-edition-review.html

I'm going to have to disagree, in the Enhanced Edition I can play as a duel-wielding Half-Orc Beserker who murders anything that looks at him funny who can team up with a Wild Mage who sometimes drops cows on people. Sure it isn't much of a departure from the Tutu but so far I've had none of these crashes people are complaining about and I'm having fun with the Black Pits so in my opinion this doesn't deserve to be even mentioned on a worst games list.

I too have had no crashes, but I am waiting for the mods to be updated to BG:EE anyway so I haven't played very far into the game.

I think people had unrealistic expectations of what BG:EE would have in it. For me, a few extra characters is a big reason to replay the game. The rest is just gravy, and it's definitely nice to have mod improvements built into the game - someone that hasn't experienced the modding process wouldn't understand why.

Do4600:
That scene was so pointless and poorly crafted. We're supposed to believe that in the 15 minutes it took to get through that burning town and cathedral the villain undid all of the progress that we've made in the entire game, killed a character that has lasted three games and kidnapped humanities last hope? What?

"While you were away I did everything and killed the only staple character this series had!" Not only is it totally unbelievable, it has no point, it doesn't serve the plot in any meaningful way, even worse, Maghda isn't even an interesting villain, and you kill her midway through the next act.

If you're going to kill Deckard Cain at least wait until the last rising action before the climax. It's like letting Obi-Wan Kenobi get killed by storm troopers when they escape from Mos Eisley instead of during a duel with Darth Vader, it's so fucking anticlimactic, and because they did it that way it lessens Deckard Cain to a position of less importance.

The entire story arc of Diablo 3 is horribly written, it's unexciting, the characters are more predictable than last weeks crossword puzzle. Belial "The Lord of Lies" is fucking pathetic, he's less cunning than Snidely Whiplash, I feel sorry for how stupid Belial is, even the main characters immediately see through his "cunning disguise". Belial is so stupid he doesn't seem like a threat, and if he doesn't seem like a threat then how can I feel like powerful hero when I vanquish him.

The worst part about this is that they tied the story line tightly with replaying parts of the game, even skipping through several cut scenes and dialogue bits reminds you of how awful the story is. Then if you take into account the fact that the end game in diablo is all about grinding for godly gear, you have to retread the atrocious story step by step to get that gear. The story is shit, and it's always center stage.

I agree totally, Diablo 3 is a very poor game and Deckard Cain's death was utterly uninspiring, emotionally. When he died, I found I couldn't care less.

I found the burning of Tristram in D2 to be a much more affecting scene, and I think it's because there's no narration, no cutscenes, just a wonderfully sad score playing and zombies groaning all over the place, and a mad zombie blacksmith baying for your blood. It's affecting because it isn't trying too hard.

Signa:

AnarchistFish:

Signa:

Somehow I doubt that. There's been plenty of good games out there that were especially flawed, and they don't get 1/10 the ire that ME3 got. Not even Diablo 3 got as much hate, and that game was practically broken in every way possible while being hyped for the last decade.

Because there was so much hype around it, it was such a big game and the immense successes of ME1 and ME2 were still fresh in the minds of people.

Besides, the vast majority of its criticism was about the ending. One part of the game.

So because ME 1 and 2 were such good games, 3 was automatically a good game too, despite complaints?

When did I say that? I'm saying ME3 had to attain immense expectations. In truth it wasn't as good as ME 1 and 2, but it was still a fantastic game with a mediocre ending. The ending doesn't change that the last 30 hours of gameplay before it was a great experience.

Signa:

You're fully welcome to like ME3, but I never played it, so I can't say how overblown the backlash was or wasn't. The fact is, I didn't play any bad games this year, so ME3 is still my submission to this thread based on the response I experienced to it.

Come on that's just dumb then. Basing your opinion based on others'? And you said "I don't know how anyone can say anything other than Mass Effect 3" which doesn't make sense either.

NameIsRobertPaulson:

SkarKrow:

NameIsRobertPaulson:

I had to jump in here with that last part:

When was the last time a FF game wasn't filled to the neck with angst?

4: Cecil whining because he's used as a human weapon
6: Terra whining because she's used as a human weapon
7: Cloud whining because he thought he was used as a human weapon
8: Squall whining because he's used as a human weapon
10: Tidus whining... FULL STOP

Only ones where whining wasn't a central plot point were 9 and 12.

Haven't played much of 6 but I'll give you some ground on the topic. But none of those games are anywhere NEAR as full of pointless whiney angst as 13 was. They also had good gameplay and stories that weren't 10 rescripted for morons.

Oh and 3. 3 has like no angst. 3 is also amazing. 9 and 12 are also great, though 10 is easily my favourite in the franchise. 7 is good but overated, if any get HD remakes I'd put forth 4, 6, 8 and 9 before 7.

Squall is a prick though.

Yeah, I get a little angry when people on this site describe "Every bad FF" as "Every FF after God's gift to humanity 6". 10 is my favorite as well, with 7, 10-2, and 12 behind it.

And 13 was a crime against humanity, which Square Enix seemed to like was a good thing, so they made two more of them bastards.

Yeah that is kind of annoying, 10 is a magnificent story and has great gameplay to me. 12 is brilliant, easily my second favourite, because it's so open and there's SO MUCH TO DO, 12 was the right way for Squeenix to take the series, not 13's way. Just reading the bestiary in 12 shows you just how much effort went into that masterpiece of a game.

I don't like what I've played of 6 tbh, could never be bothered to do more of it.

x-2 deserves special mention for being kind of really bad and unecessary but having a brilliant combat system.

Looking back, I haven't actually played many bad games this year. Partially this is because I tend to just avoid anything I know I'm going to hate, but mostly it's because everything I was really looking forward to- Journey, Mass Effect 3, Hitman Absolution etc- either met or exceeded my expectations. Really, it's been a very good year for games (the only two question marks here are Assassin's Creed 3 and Far Cry 3, which I haven't played yet).

The only really big disappointment for me this year was Silent Hill Downpour. Unlike a lot of SH fans I liked Origins and Homecoming and loved Shattered Memories, so I went into this with an open mind. Unfortunately I ended up being hugely let down- the developers clearly didn't have the experience and skill to pull off a game of this scope. Lazy game design that often depended on basic puzzles and crude obstacle avoidance, a broken combat system (admittedly true for every other SH game as well), murky and bland visuals, really lame and obvious attempts at horror, by far the worst enemy designs in the series and a story that was reasonably well written but also derivative and thematically incoherent all combined to make a deeply, painfully mediocre experience. It's not like I absolutely hated Downpour- exploring the town was quite fun- but it was not a good game by any stretch. Probably my second least favourite Silent Hill game after 4.

13thforswarn:

SpiderJerusalem:

doggie015:
You can't make a game the worst of the year for THAT! The multiplayer was just a last minute tacked-on thing quite literally forced onto the game by the publisher otherwise they would not sell it. The developers intended this to be like Skyrim in that it is EXCLUSIVELY single-player but the publisher would have none of it and forced the multiplayer onto the game after it was all complete so they had to rush it in order for the game to be released at all. And how is the story bad? I find it's quite a good exploration of PTSD and what it really does to people and the mechanics work well for their intended purpose which is a satire of the current SpunkGargleWeeWee genre as a whole

Hence the "to boot", so it was a cherry on top of a poop cake.

I've posted here on the forums numerous times about how the story is some of the laziest writing in years and really have no intention to repeat it now. If you really want, you can easily find it in my post history. Suffice to say, the material is lifted from better source material, watered down and only finds that it has added violence and forced events on the player to shove a poorly realized plot about war and ptsd down our throats. Combined with the comments made by the developers about how it's "interactive" by making the players turn off the game if they don't want to listen to any more of their soapbox ranting, and presto: worst game of the year, followed by "most pretentious game of the year" (and here I was thinking that Journey was going to win that for so long.)

Obvious troll is obvious. Perhaps you should look in the mirror before calling other people/things pretentious.

Oh good, another one with no argumentation skills whatsoever. Boy, your kind sure does seem to flock to Spec Ops. What is it about that game? Was it the poor mission design? The on the nose writing? The dated graphics? Nathan Drake being all edgy?

Now, before you again dismiss contrary opinions (especially ones that, gasp, back up their opinion with arguments for and against), you'd best look over this thread - I'm not the only troll here. Clearly Spec Ops isn't as well loved as you'd expect.

AnarchistFish:

Signa:

AnarchistFish:

Because there was so much hype around it, it was such a big game and the immense successes of ME1 and ME2 were still fresh in the minds of people.

Besides, the vast majority of its criticism was about the ending. One part of the game.

So because ME 1 and 2 were such good games, 3 was automatically a good game too, despite complaints?

When did I say that? I'm saying ME3 had to attain immense expectations. In truth it wasn't as good as ME 1 and 2, but it was still a fantastic game with a mediocre ending. The ending doesn't change that the last 30 hours of gameplay before it was a great experience.

You're trying to tell me the backlash should be ignored because the other games were good. By that thread of logic, ME3 was a good game because ME 1 and 2 were also good games. If you were saying that ME3 was a good game on its own, then what does ME 1 and 2 have anything to do with it? People didn't hate on ME3 for not being the other MEs, they hated it because it pissed them off! Ask yourself this (because I can't answer it, but I've got a strong feeling about it): can ME3 stand on its own as a game without any experience from playing the other two games? If ME3 was actually the first game in the franchise, would the overall expereince been positive? Hearing about things like the multiplayer affecting single player and the bad ending makes me think it would have been an extremely average game at best.

Come on that's just dumb then. Basing your opinion based on others'? And you said "I don't know how anyone can say anything other than Mass Effect 3" which doesn't make sense either.

I implied that what I said was based on the backlash. Nice job cutting that out. Name one other game in the last decade that has had even half the backlash ME3 did. Duke Nukem came close in some regards, but it was mostly confirming what everyone expected. As I said before, I have to base this question on what others said, because I didn't play any bad games this year. If you think there's a better game for this thread, then post it, but stop trying to change my mind about this. If ME3 isn't the worst, then what is? The next runner-up is Diablo 3, and that still had a lot more positive things going for it from my perspective. Like how complaints about it are being actively patched out instead of a single DLC add-on that just sweeps some of the plot clutter under a rug.

Signa:

AnarchistFish:

Signa:

So because ME 1 and 2 were such good games, 3 was automatically a good game too, despite complaints?

When did I say that? I'm saying ME3 had to attain immense expectations. In truth it wasn't as good as ME 1 and 2, but it was still a fantastic game with a mediocre ending. The ending doesn't change that the last 30 hours of gameplay before it was a great experience.

You're trying to tell me the backlash should be ignored because the other games were good.

No I'm not trying to tell you that. I'm saying the backlash was so intense because of the expectations for the game. That amplified the criticism it would have gotten for its faults anyway. Everyone's awaiting this immense game, and it ends up being a 7/10 instead of a 9/10, of course the criticism it gets will appear disproportionately large.

Signa:

By that thread of logic, ME3 was a good game because ME 1 and 2 were also good games. If you were saying that ME3 was a good game on its own, then what does ME 1 and 2 have anything to do with it? People didn't hate on ME3 for not being the other MEs, they hated it because it pissed them off! Ask yourself this (because I can't answer it, but I've got a strong feeling about it): can ME3 stand on its own as a game without any experience from playing the other two games? If ME3 was actually the first game in the franchise, would the overall expereince been positive? Hearing about things like the multiplayer affecting single player and the bad ending makes me think it would have been an extremely average game at best.

It wouldn't have been an amazing game, but that's the point. It definitely doesn't deserve to branded as the "worst game of 2012". Actually it probably would have been pretty well received because the gameplay was still slick and enjoyable and the stuff that made the other games popular were still there (deep character interactions, immersive settings etc)

Signa:

Come on that's just dumb then. Basing your opinion based on others'? And you said "I don't know how anyone can say anything other than Mass Effect 3" which doesn't make sense either.

I implied that what I said was based on the backlash. Nice job cutting that out.

Yeah how does that cancel out what I said? You're basing a personal judgement based on what other people have said.

Signa:
Name one other game in the last decade that has had even half the backlash ME3 did. Duke Nukem came close in some regards, but it was mostly confirming what everyone expected.

Exactly my point. The backlash was so great because everyone expected the game to be Jesus.

Signa:
If you think there's a better game for this thread, then post it, but stop trying to change my mind about this.

ok you let other people chose your opinion for you in the first place but ok

I don't have a suitable game to put on this thread. So I won't say anything.

There was some downloadable halloween-themed platformer that looked like something Tim Burton would shit out after binge eating. I can't recall the name of it whatsoever, "ScaryPuff" or something. The demo alone was my worst gaming experience of the year.

Worst game I actually paid for would be Operation: Raccoon City ($20). I got more enjoyment from Blops:Declassified on the Vita.

Mass Effect 3

The ending is so bad it ruined ME 1 & 2 as well. Think about that. A game is so disjointed & mutated from the rest of its trilogy, that it killed replayability for the 2 games that came before it. That is very bad mojo. Also the inclusion of chest high barriers everywhere & removal of rpg elements. Also day 1 pay DLC. Also multiplayer mode.

scorptatious:

Totally agree. I was pretty annoyed when I found out that you basically had to sink a bunch of time into multiplayer in order to get the best possible ending. Which in itself, from what I heard, is only a few second clip of Shepard gasping for air. Not to mention the galactic readiness meter slowly depletes over time not spent playing the multiplayer.

Seriously, fuck you EA. I feel stupid for defending your actions before.

I would agree with you except that both of those statements are wildly untrue.

Richard Keohane:

scorptatious:

Totally agree. I was pretty annoyed when I found out that you basically had to sink a bunch of time into multiplayer in order to get the best possible ending. Which in itself, from what I heard, is only a few second clip of Shepard gasping for air. Not to mention the galactic readiness meter slowly depletes over time not spent playing the multiplayer.

Seriously, fuck you EA. I feel stupid for defending your actions before.

I would agree with you except that both of those statements are wildly untrue.

Do you have proof to the contrary?

Keep in mind, I haven't played the Extended Cut, so I don't really know what kind of changes they made to the ending.

I barley bought any new game and the once I bought I really liked so I suppose that my award has to go to a old game and so the winner is the original x com this game has not only the worst inventory system but the worst mechanic(reaction fire) I have ever seen in my life.
and yet I still don't think it's a bad game it just aged very poorly.

AnarchistFish:

ok you let other people chose your opinion for you in the first place but ok

I don't have a suitable game to put on this thread. So I won't say anything.

image
Then why the hell are you harassing me?! There's been like 5 other people I've seen make comments about ME3 above and below your previous comments! Go bother them!

Richard Keohane:

scorptatious:

Totally agree. I was pretty annoyed when I found out that you basically had to sink a bunch of time into multiplayer in order to get the best possible ending. Which in itself, from what I heard, is only a few second clip of Shepard gasping for air. Not to mention the galactic readiness meter slowly depletes over time not spent playing the multiplayer.

Seriously, fuck you EA. I feel stupid for defending your actions before.

I would agree with you except that both of those statements are wildly untrue.

Incorrect. Both of those statements are, or were, 100% accurate. Before the EC was released there was absolutely no way to get the best ending without playing multiplayer. The fact still remains that with just an xbox and a copy of ME3 you can never see the best ending. I remember because this was my biggest issue with the game. I think the best ending required an EMS of 4000, and since there were roughly 7500 possible TMS in the entire game you could never achieve an EMS of 4000 because of the default multiplier of .5 that was applied due to not playing multiplayer. Technically you could get this multiplier up with the iOS game, but you need to own apple products for that AND buy the app. EA got away with this because your average gamer didn't even understand what I'm talking about. "EMS, TMS, military multiplier, you're just making excuses because you weren't good enough to get the best ending," is what your average moron would say without having the slightest idea what they were talking about. "EA wouldn't lock out an ending because that would be bad business."

Well, the PC players opened the files and actually saw the numbers. There was a lack of enough resources to get the best ending without getting that multiplier up.

Any way you look at it, EA ushered in the, "you need to buy other shit to get the most out of the single player experience," and that's unacceptable. It's probably the biggest fan-fucking in the history of video games due to the fact that the type of person that was really invested in the Mass Effect story didn't care much about the multiplayer yet completed every single thing there was to do with the game, and they didn't get the best ending; their journey was a disappointment because reasons.

When the EC came out EA reduced the required war assets to 2700 and never officially addressed the issue. The EC also slightly changed the actions of the crew in the best ending, but I'm sure it was hardly noticed.

So yeah, I never got a "gold" account, never played the app, and never bought another EA DLC, or EA game for that matter.
I may never buy another EA game again.
EA can indeed go fuck themselves.

doggie015:
You obviously have not watched the Extra credits vid I linked to. Please watch http://penny-arcade.com/patv/episode/spec-ops-the-line-part-1 and it's associated part 2 from beginning to end BEFORE making any more posts on this subject... Unless you are one of those stuck-up reviewers who see it as merely a poor CoD clone

Because he must have some sort of weird, alien concept of how a game is good. Since, you know, a good game is good objectively. Leave him to his opinion man, maybe he finds game like Spec Ops pretentious, or like he said, the gameplay could have been less arcadey. I disagree with him, but it's his taste. I don't like Skyrim, so does that make me a sort of heathen?

I know they've been mentioned but Assassin's Creed 3/Far Cry 3. They definitely had great potential and that's why I found them so disappointing. So not really the worst games of 2012, just most disappointing. I found them both frustrating and boring. I get that people love stealth and it can be quite fun but when you instantly fail a mission upon detection it's fucking infuriating. Why not make it just really, really suck if you get detected? Honestly, after playing Assassin's Creed 3 and dealing with that horse shit, I played Far Cry 3 and experienced it there too - so I returned it.

Think the worst game of the century is going to have to be Diablo 3.
One of the most hyped and game people would of sold their first born for.
Ended up to be the biggest piece of tightly coiled stool i've ever wasted any amount of time playing.

I even purchased the collectors edition, ended up glad i did when it came with a copy of diablo 2, which had been lost in a move years before.. i also happen to have played it more since diablo 3 came out then diablo 3.

Hands down my worst game of the Year would be Call of Duty: Black Ops Declassified, I grabbed it without checking a review in the mistaken belief that CoD can often be a bit mediocre but never truly bad. Usually I avoid military shooters but the idea of a genuine handheld FPS, even CoD got me excited so I bought it.

Its awful, worse than just about any other shooter on the market. The campaign is shorter than single missions in some games and the multiplayer is hopeless, maps in both are terribly designed and bring the concept of linearity to a whole new level. To make it worse the developer even managed to stuff up the controls, no amounting of fiddling can get the sticks smooth and the touch controls are just as awful.

Diablo 3, I've seen other comments on it but I'll add mine; it's not even an RPG. No customization, no consequence for skill choices, and no way to actually play it on your own due to a loot structure that forces you to either have friends who play or use the RL market, Starcraft 2 didn't really impress, but really, Blizzard, I am disappoint.

Didn't play ME3 but my BFF had alot of fun with it. AC3 was more engaging than the first two in the series, and the only one with combat that had any teeth.

X-Com was hardcore, and a triumph. Max Payne 3 was... a worthy game rendition of Man On Fire. Borderlands 2 was a lot of fun played with a friend.

Come on, guys, ME3 might've been a bit (a lot) disappointing - the streamlining might have been over done, there were some bugs, and the ending... well, c'mon, the ending is the stuff of legend already (betrayed the core concept of the series, made your hard work meaningless, made little to no sense, and more), but it still was not a bad game. It wasn't as good as the first, which is fine - I felt the same about the second Mass Effect, which a lot of people said was better than the original. Point is, it was perhaps the most disappointing game, but that's only because of how much it had to live up to - as a game itself, it was fine, and heck, the new ending DLC puts it about on par with ME2 for me.

Amy though... holy shit Amy.

Also, I don't know if it came out this year (I think it did, but I might be wrong), but Dear Esther. I paid $2 for it, and the only reason that money feels well spent is because my buddy watched me play it, and he got more mad at it than I did, which was pretty funny, thinking about it now.

Grach:

doggie015:
You obviously have not watched the Extra credits vid I linked to. Please watch http://penny-arcade.com/patv/episode/spec-ops-the-line-part-1 and it's associated part 2 from beginning to end BEFORE making any more posts on this subject... Unless you are one of those stuck-up reviewers who see it as merely a poor CoD clone

Because he must have some sort of weird, alien concept of how a game is good. Since, you know, a good game is good objectively. Leave him to his opinion man, maybe he finds game like Spec Ops pretentious, or like he said, the gameplay could have been less arcadey. I disagree with him, but it's his taste. I don't like Skyrim, so does that make me a sort of heathen?

That's assuming you think Green is the best ending color. I mean, it IS my favorite color, and it was my pick (before the DLC, post-DLC I went Blue), but it's all pretty subjective. Also, the multi-player's free, so while it was a time sink, I can't blame EA if they wanted to promote an online experience they clearly invested a lot of time and money into. That said, but the original endings.

Do4600:

Death_Warden:

SIXVI06-M:

Worstest game evar in 2012: Diablo III. Please don't even bother defending the game. I agree with a comment I saw above - "It's like a complicated slot machine" I can't agree more. If anything, I feel like this game was entirely designed around the marketplace, and the game and story itself took a backseat on a carriage where the actual engine of the train had taken off without it. I swear - not allowed to choose a class specialisation and build your character stats your own way? do you know how BLAND that makes the gameplay? Blizzard ended up making a totally pedestrian game made for pedestrians where grinding > gameplay and dynamics.
And I think this game is so bad, that I'm going to spoil it for anyone else still yet to decide to get it or not - because the story was so poorly thought out, paced, and once again - becomes a bitch to the marketplace and grinding, that the story should be its own warning to people away from this game: DECKARD CAIN DIES IN ACT 1 - ALL HE WILL AMOUNT TO IS SIMPLY THAT HE IS AN OLD MAN WHO DIES LIKE A COCKROACH UNDER MY FOOT, NO MYSTERY, NO STORY ARC ABOUT HOW HE IS PART OF THE HORADRIM, NO SECRETS OR EVEN ANY EMOTIONAL CONNECTION WHEN HE DIES. HE JUST GETS BITCHSLAPPED BY A BOSS THAT DIES WHEN YOU SNEEZE ON IT. GOODBYE STORY. STAY A WHILE AND F--- YOU.

Im going to make the assumption that you never played the other two Diablo games because everyone of my friends,including myself, who played the other two games wept tears of anger and sorrow when Deckard died. Hell I personally had more of a connection with him than any other character in the entire franchise.

That scene was so pointless and poorly crafted. We're supposed to believe that in the 15 minutes it took to get through that burning town and cathedral the villain undid all of the progress that we've made in the entire game, killed a character that has lasted three games and kidnapped humanities last hope? What?

"While you were away I did everything and killed the only staple character this series had!" Not only is it totally unbelievable, it has no point, it doesn't serve the plot in any meaningful way, even worse, Maghda isn't even an interesting villain, and you kill her midway through the next act.

If you're going to kill Deckard Cain at least wait until the last rising action before the climax. It's like letting Obi-Wan Kenobi get killed by storm troopers when they escape from Mos Eisley instead of during a duel with Darth Vader, it's so fucking anticlimactic, and because they did it that way it lessens Deckard Cain to a position of less importance.

The entire story arc of Diablo 3 is horribly written, it's unexciting, the characters are more predictable than last weeks crossword puzzle. Belial "The Lord of Lies" is fucking pathetic, he's less cunning than Snidely Whiplash, I feel sorry for how stupid Belial is, even the main characters immediately see through his "cunning disguise". Belial is so stupid he doesn't seem like a threat, and if he doesn't seem like a threat then how can I feel like powerful hero when I vanquish him.

The worst part about this is that they tied the story line tightly with replaying parts of the game, even skipping through several cut scenes and dialogue bits reminds you of how awful the story is. Then if you take into account the fact that the end game in diablo is all about grinding for godly gear, you have to retread the atrocious story step by step to get that gear. The story is shit, and it's always center stage.

I agree with you on pretty much every point, and I don't dispute the fact that the story was terrible. I too found his death to be horribly insulting. I had to hold back manly tears of anger followed by sorrow knowing that one of the best characters in the entire franchise had died before the end of the first act, as I stated above. I wasn't disputing that the story wasn't bad, I just thought that his death was anything but meaningless. Hence why I made my assumption.

Signa:

AnarchistFish:

ok you let other people chose your opinion for you in the first place but ok

I don't have a suitable game to put on this thread. So I won't say anything.

image
Then why the hell are you harassing me?! There's been like 5 other people I've seen make comments about ME3 above and below your previous comments! Go bother them!

They actually played the game though!

JoeThree:
That's assuming you think Green is the best ending color. I mean, it IS my favorite color, and it was my pick (before the DLC, post-DLC I went Blue), but it's all pretty subjective. Also, the multi-player's free, so while it was a time sink, I can't blame EA if they wanted to promote an online experience they clearly invested a lot of time and money into. That said, but the original endings.

This is not the quote you're looking for...

Mass Effect 3 for being a giant smelly turd at the end of a trilogy I kinda liked.

Torchlight 2 for being very very very boring.
Dont play many new releases it seems.

I'd have to say Prototype 2. The first had a very snappy, smooth feel, whereas the sequel's closer camera makes it more difficult to suss out your overall situation, swapping the buttons for airdashing and gliding made no sense, and overall it had an odd, floaty feel to it. While playing as Mercer, you felt some degree of weight, momentum. Heller might as well be filled with helium.

Zhukov:
- Max Payne 3

Combat that felt like a repetitive chore. Slo-mo, headshot, slo-mo, headshot, slo-mo, headshot. If you're out of slo-mo juice then the high accuracy and damage of your enemies, absence of regenerating health and rarity of healing items mean you're reduced to played cover-based peek-a-boo. Then there's the bright, flickering headache-inducing cutscenes that pop up every single time you so much as open a door. Oh, and the whole thing is narrated by a grumpy prick trying waaaay to hard to be cynical.

All I needed to hear to get me to buy a copy. Fuck regenerating health.

Medal of Honor: Warfighter and a evil mention of Mass Effect 3.

#1. Max Payne 3

The game was super easy on normal difficulty and stupidly tough on hard. The game takes control away from you in certain sections for no damn reason and I kept shooting through enemies with a laser guided weapon and not hitting them during one part of the game when I was in a helicopter. Max Payne is also a whiny bitch in the game and I couldn't stomach playing through the entire game due to his incessant crying about how horrible his job is when he could quit at any time, which made me realize I could quit at any time - and I did.

#2. Baldur's Gate Enhanced Edition

They really didn't do anything except add a zoom in/out feature and add a few new characters. Why didn't they just make everything look really good graphically speaking? Boring shit.

the only new game i hae played this year is Walking Dead. That game is amazing i love it. also i find it funny how there are people stil butthurt over Mass Effect 3. you'll live its only a game

BroJing:
Battlefield 3 all the way, not only a fairly bland game overall but it had the call to take up Gig after Gig of storage for updates that you needed to pay to use! My friends still play this weekly but I've long since abandoned it and freed my harddrive.

fix-the-spade:

I'd like to nominate Battlefield 3 for an honourable mention. It isn't bad as such, but for the level of hype, being not as good as Bad Company 2 or Bf2142 or even it's direct predecessor BF2 is pretty unforgivable. How did they manage to make Battlefield so boring!?

uhh... Folks, BF3 was 2011.

I've played:
Diablo 3, Borderlands 2, Hotline Miami, Civ 5 Gods&Kings, Mass Effect 3, Torchlight 2 and Resident Evil 6 from 2012.

Runner Up worst: Torchlight 2
I was psyched for this game after reading reviews on how it's superior to Diablo 3 (a game I loved at the time and now consider my GOTY). I played Torchlight 2 feeling like it's a worse version of Diablo 2. It combines some of the old and some of the new into a 2012 experience that is complete and utter 'meh'. Kudos to those who love this game, I bought it for $10.00 and feel ripped off.

Clear Winner for Worst Game of 2012 goes to: Resident Evil 6
I had hope for this title. The weak reviews mostly focused on how it deviated from survival horror genre which I was fine with. I don't even consider Resident Evil 5 survival horror and that game was solid. RE4 was my favorite in the series despite having very little horror but a fair sense of survival.

RE6 though?
Somehow this game manages to have the WORST controls in ANY resident evil game I've ever played. Worse than RE1 for PSN.
It's mind-boggling. I constantly had troubles getting my character to do what I wanted and I had a heck of time seeing items on the ground that weren't dropped by enemies. The camera system in the game was a nightmare and the controls have such limited customization.

The story is incomplete and you have almost no motivation to press forward. Almost half the play length of Leon's campaign is go to the Chapel so the partner you're traveling with will tell you something. The gameplay is broken to.
Melee > guns. If you're confronted with 3 gunmen across the room then you better run up and drop kick them.

The only concept behind RE6 I liked was how the campaign stories intertwine to give them a greater sense of cohesion. This was fun to experience and kept me motivated to do all 4 campaigns despite hating before completing the 2nd one.

Korten12:
uhh... Folks, BF3 was 2011.

Alright then, I nominate Close Quarters, Armoured Kill and Aftermath for all the same reasons as their parent game.

I should really have known that though, I had it on release day...

AnarchistFish:

Signa:

AnarchistFish:

ok you let other people chose your opinion for you in the first place but ok

I don't have a suitable game to put on this thread. So I won't say anything.

image
Then why the hell are you harassing me?! There's been like 5 other people I've seen make comments about ME3 above and below your previous comments! Go bother them!

They actually played the game though!

Ok, I stated posting memes, so here we go again:
image
How many times do I have to say it? I didn't play a bad game this year! Who the fuck cares if I base my opinion off of others'?! Do you harass anyone who says they listen to reviews? Is general consensus not enough anymore to make a choice to avoid something? Instead of bothering me over and over and FUCKING OVER again, why not tell me I shouldn't listen to them and try it out for myself? Nope, too late for that. There's no way in hell I'm ever playing the ME games now. Not only are they a waste of time to get a shitty ending, they breed fanboys who can't take a hint that their opinion isn't wanted. I've got better things to do than waste my time on that shit.

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