3000 member EVE fight - What insanity looks like

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http://themittani.com/news/breaking-massive-super-fight-asakai-lowsec
(EDIT: That news site by the way is run by the CFC who got smashed here and it's their leader whose writing the post (the same guy who pulled off the spy scam, killing one of the biggest alliances in EVE with a backstab. That one EVE story that everyone knows)
So this is a more fair source: Scroll down to 'Number of super-caps killed this week'
http://jestertrek.blogspot.de/2013/01/kill-of-week-overly-aggressive.html )

Basically one of the big EVE coalitions (CFC) Fleet Commanders (DaBigRedBoat) made a massive mistake with a fleet of some of the most expensive ships in EVE and the entire world decided to dogpile on them. I don't play EVE but they sure make pretty pictures =D

Alliances involved: 262
Corporations involved: 715
Players involved: 3161

It looks like at the end of the battle, the CFC has lost ~44 Dreads, 29 Carriers, 5 Supercarriers and 3 Titans to 10 Carriers, 6 Dreads, and one Supercarrier killed:

EDIT: The amount of ISK lost is estimated at over 830 billion, which according to FelixG is worth about $29,000 USD at the moment =D (You can buy subscription time with a real ingame object, PLEX, that's stealable and tradeable meaning that EVE has an actual ISK to real money conversion)

EDITEDIT
Check out the video Cry Wolf posted on the second page

I want to see a city raid of this size in World of Warcraft.

Although it is unrelated, I am reminded of the Falador Massacre here....

This is what I have in mind when I imagine the most big-ass space battle of all time.

EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...

How bad is Eve's lag nowadays with CCPs servers and time modulation? Some of those fleet battles from years ago were a laggy mess, been already logged into a laggy system wasn't that bad as atleast I could do stuff even though it was slow as sin. But jumping or logging on in the system was as much a battle against patience than anything.

EDIT ouch thats some ISK lost in those cap ships. 3 titans in one fight 0.0

However that's what makes PVP in Eve so interesting you lose a ship and it's gone for good. Each of those titans will be several thousand pounds worth of money and a lot of man hours down the the drain.

The game might play alittle slow at times but it's the only spreadsheet to have me shaking and sweating with adrenaline.

Whoever takes EVE's depth and high stakes gameplay and puts them into a more action based game will take the world by storm.

I think Vaas should see this.

Terminate421:
Although it is unrelated, I am reminded of the Falador Massacre here....

I'm trying to forget about that... oh, the horror...

That didn't crash the server completely?

I'm impressed! I haven't heard of any MMO server that can handle those kind of numbers + spell effects and survive. Moreover how do people's computers handle that many ships and graphical effects at the same time? WoW always lagged out every time there were more then 3 40-man raids (120 people) in the same spot. Starcraft 2 servers start to lag out at around 700 units.

It must have been laggy as hell though.

Awesomeness.

http://themittani.com/news/asakai-aftermath-all-over-cobalt-moon

Apparently total lost ISK was over 830 billion. I think that works out as tens of thousands of dollars in one fight =D

TrevHead:
How bad is Eve's lag nowadays with CCPs servers and time modulation? Some of those fleet battles from years ago were a laggy mess, been already logged into a laggy system wasn't that bad as atleast I could do stuff even though it was slow as sin. But jumping or logging on in the system was as much a battle against patience than anything.

I've heard good things about it, but it didn't hold up here =D The fight was in Low sec so it had the cruddiest servers of them all, it was unplanned so CCP hadn't done anything to strengthen the servers and so they maxed out time dilation and it was still so laggy that it crashed some Dust servers. This was a fight large enough to crash servers for a completely different game ^^

Ldude893:
This is what I have in mind when I imagine the most big-ass space battle of all time.

EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...

Dude Ive tried to get into it twice but while its so damned intriguing! I just cant let myself get into it really.

Oh hey, I use to base out of that system. Cool, too bad that fight would have been horribly boring to participate in unless you were one of the FCs.

BrotherRool:
http://themittani.com/news/asakai-aftermath-all-over-cobalt-moon

Apparently total lost ISK was over 830 billion. I think that works out as tens of thousands of dollars in one fight =D

TrevHead:
How bad is Eve's lag nowadays with CCPs servers and time modulation? Some of those fleet battles from years ago were a laggy mess, been already logged into a laggy system wasn't that bad as atleast I could do stuff even though it was slow as sin. But jumping or logging on in the system was as much a battle against patience than anything.

I've heard good things about it, but it didn't hold up here =D The fight was in Low sec so it had the cruddiest servers of them all, it was unplanned so CCP hadn't done anything to strengthen the servers and so they maxed out time dilation and it was still so laggy that it crashed some Dust servers. This was a fight large enough to crash servers for a completely different game ^^

At the current exchange rates they lost $29,033.40 USD in assets ^.^

Might add that into the OP :P

rbstewart7263:

Ldude893:
This is what I have in mind when I imagine the most big-ass space battle of all time.

EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...

Dude Ive tried to get into it twice but while its so damned intriguing! I just cant let myself get into it really.

I would suggest one of the learning corporations like EVE University that will help you make the transition from standard MMOs over to EVE Online.

They helped prepare me for the jump over to this scale of the game.

Wow, that's impressive. I like how it's completely accidental as well, imagine being the guy that made the mistake. I reckon he won't be logging back on in a hurry.

Aww man, when I clicked the link, I thought you meant "EYE Divine Cybermancy". Ah, well, this is interesting too, I guess.

rbstewart7263:

Ldude893:
This is what I have in mind when I imagine the most big-ass space battle of all time.

EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...

Dude Ive tried to get into it twice but while its so damned intriguing! I just cant let myself get into it really.

Same here, I think it is the barrier to entry issue. You have to spend at least a month getting yourself set up to run anything of value in the game and you are bored to tears the entire time (or at least I was). That being said, I have watched my buddy play this game for years now and I would love to get to the point where he is, as it looks like loads of fun.

'Did I ever tell you... what the definition of insanity is?
Insanity is... 3000 EVE online players... doing the exact same fucking thing... at once.'

barbzilla:

rbstewart7263:

Ldude893:
This is what I have in mind when I imagine the most big-ass space battle of all time.

EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...

Dude Ive tried to get into it twice but while its so damned intriguing! I just cant let myself get into it really.

Same here, I think it is the barrier to entry issue. You have to spend at least a month getting yourself set up to run anything of value in the game and you are bored to tears the entire time (or at least I was). That being said, I have watched my buddy play this game for years now and I would love to get to the point where he is, as it looks like loads of fun.

Actually in the CFC and HBC I know of atleast newbies can spend about a week training into a ship known as a Rifter and are very valuable in PVP for fleets like this.

They are known as "Rifterbros" and people will shower them with millions of isk (In game money) just for being new. When I joined my corporation I said "OMG A TITAN!" in my first big combat, and I made half a billion dollars because people thought I was so cute.

This is such a trolololol move. I like it. Althougt I dont know much about the game except its PvP paradise.

FelixG:

barbzilla:

rbstewart7263:
Dude Ive tried to get into it twice but while its so damned intriguing! I just cant let myself get into it really.

Same here, I think it is the barrier to entry issue. You have to spend at least a month getting yourself set up to run anything of value in the game and you are bored to tears the entire time (or at least I was). That being said, I have watched my buddy play this game for years now and I would love to get to the point where he is, as it looks like loads of fun.

Actually in the CFC and HBC I know of atleast newbies can spend about a week training into a ship known as a Rifter and are very valuable in PVP for fleets like this.

They are known as "Rifterbros" and people will shower them with millions of isk (In game money) just for being new. When I joined my corporation I said "OMG A TITAN!" in my first big combat, and I made half a billion dollars because people thought I was so cute.

Well, I must get invited into one of these corporations next time I try Eve

And it only took the game being out for 5 + years for a battle like that to take place.

But in all seriousness the main problem with that game is that the pvp is too hardcore which it makes it so people are more apt to gank lowbies or run if they sense even the slightest chance of loss which is why ill never play it.

rbstewart7263:

Ldude893:
This is what I have in mind when I imagine the most big-ass space battle of all time.

EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...

Dude Ive tried to get into it twice but while its so damned intriguing! I just cant let myself get into it really.

Unlike most other games there are ways around the grind if you use you're brain, be creative or build up a good network of contacts.

And the lack of imagination is often the thing that puts many newcommers off, as most gamers who have played other themepark MMOs they go into Eve with pre formed notions that Eve plays much the same way.

Most MMO gamers will start a trial and play the same way as WoW. Ie do nothing but grind away a few boring missions or mine, fly into low sec alone expecting some easy pvp and get gang banged on the 1st gate leaving safe high sec. Now they have lost their ship they are back to square one, see the grinding as wasted time and rage quit.

Luckly Eve was my first MMO (and the only since I don't want to play another) so I was more flexible in learning how to enjoy the game.

Eve can be divided up into 2 major activities, Making isk and loosing isk in PVP both have more than one way of going about it, and the games sandbox nature means half the time you create your own fun. If you are going into the game expecting to grind for isk then thats alot of time spent grinding. Joining a good corp with fun ppl is a must, plus having 2 or more accounts to run alts at the same time will help greatly, it also allows you to diversify the things you can do as you can train different characters up to do different things, plus train a pvp character up to battleships to get you into a 0.0 owning corp, where all the interesting things happen and you can make isk very quickly.

For example PVP due to logistics can take a while to get going, having an alt run missions at the same time will keep you busy and make isk in the bargin, same goes for mining where normally you need someone to haul in a cargo transport, missions can be run much quicker so you make money quicker, flying an expensive ship? get an alt in a fast frigate or cloaker and scout out the systems ahead. Most easy kills are lone players jumping into a new system blind.

OFC you should be able to do all of this with other ppl in a good corp, but this allows you to be flexible which helps greatly. The best thing about running 2 accounts at the same time is that it gives you more to do and stops you from getting bored. Next time you play give it a try you should enjoy the game better. (2 monitors or 1 big monitor with 2 instances of Eve in windows is how to play)

TrevHead:
EDIT ouch thats some ISK lost in those cap ships. 3 titans in one fight 0.0

I seem to remember a year ago (or perhaps two >.>) seing ~12 Titans lost in a single fight. The main power houses are extraordinarily rich these days.

Darks63:
And it only took the game being out for 5 + years for a battle like that to take place.

No, no it didn't. /facepalm

Darks63:
But in all seriousness the main problem with that game is that the pvp is too hardcore which it makes it so people are more apt to gank lowbies or run if they sense even the slightest chance of loss which is why ill never play it

/doublefacepalm

barbzilla:

FelixG:

barbzilla:

Same here, I think it is the barrier to entry issue. You have to spend at least a month getting yourself set up to run anything of value in the game and you are bored to tears the entire time (or at least I was). That being said, I have watched my buddy play this game for years now and I would love to get to the point where he is, as it looks like loads of fun.

Actually in the CFC and HBC I know of atleast newbies can spend about a week training into a ship known as a Rifter and are very valuable in PVP for fleets like this.

They are known as "Rifterbros" and people will shower them with millions of isk (In game money) just for being new. When I joined my corporation I said "OMG A TITAN!" in my first big combat, and I made half a billion dollars because people thought I was so cute.

Well, I must get invited into one of these corporations next time I try Eve

Heh, what he is talking about is being cheap cannon fodder =D

Ldude893:
This is what I have in mind when I imagine the most big-ass space battle of all time.

EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...

Virtual Tycoons? Certainly. Grinders... not so much. The game is entirely about the interaction with other players, and it's hard to grind other players. =P

That reminds me of Planetside somehow, looking over a ridge and seeing bad guys as far as the game world was rendered, then legging it...

^ This person gets it, been in a good corp and been creative in mindset to create your own fun is Eve. Sadly most ppl are tainted by other MMOs to understand this off the bat.

Like I said in my last post if you go into Eve expecting to grind that's what the game will be and nothing more.

Plus while PVP is deep you don't need to be a master to enjoy it. There are many, many different ways to go about it plus many different roles in a well balanced fleet. Very different from the usual tanks and DPS of other MMOs too. Plus the fact you will lose you shit for good if you die takes play to a totally different level.

There's still a problem, if you want to be a part of such massive battles, you have to work in EVE. And don't get paid.
Like people here posting how much real money it has costed...

Also, "ABSOLUTE SOUL CRUSHING LAG". :D

Man, EVE is totally nuts. I wish I had the time to invest in getting into it. The stuff going on in that game is always fun to read about.

skywolfblue:
That didn't crash the server completely?

I'm impressed! I haven't heard of any MMO server that can handle those kind of numbers + spell effects and survive. Moreover how do people's computers handle that many ships and graphical effects at the same time? WoW always lagged out every time there were more then 3 40-man raids (120 people) in the same spot. Starcraft 2 servers start to lag out at around 700 units.

It must have been laggy as hell though.

Awesomeness.

Probably not all that laggy, considering the amount of players.

EVE's servers have something called time dilation. If there are too many players in one system the server will put that entire system into slow-motion, meaning the server will have the time it needs to process all the different actions players take.

In this case it reached 10% time dilation meaning everything slowed down to a tenth of normal speed, the slowest it can possibly go. With this many players there will still be lag but the combination of slow-motion and EVE's servers probably being the most optimized in the genre it would be as minor as it can possibly get with 3000 players.

As for people's own PCs lagging out. There's an option to stop rendering almost everything and only render the red/blue/white squares you see in the second screenshot. No effects, no ships, no nothing. That way even the crappiest computers can handle large scale fleet battles reasonably well.

The screenshots that do display all the ships are probably made by people flying relatively cheap ship that briefly turn all the graphics back on, make an amazing screenshots and then turn it back off. And perhaps a single guy using a PC with 4 water-cooled GPUs.

Well, wow. Things like that make me want to give EVE another chance. Then I usually honestly try to give it another chance and after a week or two decide that I'd rather be a filthy casual gamer and have fun rather than endure this MS Excel reskin any longer. Well, to the game's website it is, then!

fix-the-spade:
That reminds me of Planetside somehow, looking over a ridge and seeing bad guys as far as the game world was rendered, then legging it...

Too bad that's not possible in the second game - if there's more than forty or fifty people nearby the game chickens out and stops rendering infantry more than 10 meters away. This is kinda ironic, as it makes large-scale battles impossible and robs the game of its' main selling point.

FelixG:

BrotherRool:
http://themittani.com/news/asakai-aftermath-all-over-cobalt-moon

Apparently total lost ISK was over 830 billion. I think that works out as tens of thousands of dollars in one fight =D

TrevHead:
How bad is Eve's lag nowadays with CCPs servers and time modulation? Some of those fleet battles from years ago were a laggy mess, been already logged into a laggy system wasn't that bad as atleast I could do stuff even though it was slow as sin. But jumping or logging on in the system was as much a battle against patience than anything.

I've heard good things about it, but it didn't hold up here =D The fight was in Low sec so it had the cruddiest servers of them all, it was unplanned so CCP hadn't done anything to strengthen the servers and so they maxed out time dilation and it was still so laggy that it crashed some Dust servers. This was a fight large enough to crash servers for a completely different game ^^

At the current exchange rates they lost $29,033.40 USD in assets ^.^
snip

Is that real money?

deviltry:
There's still a problem, if you want to be a part of such massive battles, you have to work in EVE. And don't get paid.
Like people here posting how much real money it has costed...

While you can swap 30 day subscription cards for isk or vice-versa it isnt how most ppl make isk (atleast it was when I played). How you make isk separates the grinders from those who use their brains or go about it in creative ways.

Me I went about it various ways, abit of trading of commodities, mission running or most of the time mining or ratting in one of best 0.0 systems in the game (at the top of the map)where I have to be alert to avoid getting gang banged. High sec mining isnt that bad too, get a gang together on vent have a laugh and multitask doing other things, like running an alt or web browsing or watching TV.

Just sitting in safe high sec for hours playing the game running lv4 missions or mining alone without doing anything else is grinding. We are both doing the same activities but i'm far from grinding I'm having fun.

It's stuff like this that makes me play MMO's; grandiose and epic battles with a real sense of scope.

Pure awesome.

spartan231490:

FelixG:

BrotherRool:
http://themittani.com/news/asakai-aftermath-all-over-cobalt-moon

Apparently total lost ISK was over 830 billion. I think that works out as tens of thousands of dollars in one fight =D

I've heard good things about it, but it didn't hold up here =D The fight was in Low sec so it had the cruddiest servers of them all, it was unplanned so CCP hadn't done anything to strengthen the servers and so they maxed out time dilation and it was still so laggy that it crashed some Dust servers. This was a fight large enough to crash servers for a completely different game ^^

At the current exchange rates they lost $29,033.40 USD in assets ^.^
snip

Is that real money?

Nope.

It's calculated using PLEX. PLEX is an in-game item you can buy with real money (20 bucks) which can be traded on the player-market or converted into a month of subscription time or character services (like reshaping your character's facial features).

Using the average PLEX price in the game you can calculate how much real money would have to be spend on PLEX to instantly recover all the losses made. In this case that'd be nearly 30k.

99% of that money won't be earned using PLEX though, it'll be gained through normal gameplay. But 1%, from players with good jobs who prefer spending say 10 minutes working in real life over 10 hours of work in EVE, will recoup their losses using PLEX.

Cry Wolf:

TrevHead:
EDIT ouch thats some ISK lost in those cap ships. 3 titans in one fight 0.0

I seem to remember a year ago (or perhaps two >.>) seing ~12 Titans lost in a single fight. The main power houses are extraordinarily rich these days.

Darks63:
And it only took the game being out for 5 + years for a battle like that to take place.

No, no it didn't. /facepalm

Darks63:
But in all seriousness the main problem with that game is that the pvp is too hardcore which it makes it so people are more apt to gank lowbies or run if they sense even the slightest chance of loss which is why ill never play it

/doublefacepalm

barbzilla:

FelixG:

Actually in the CFC and HBC I know of atleast newbies can spend about a week training into a ship known as a Rifter and are very valuable in PVP for fleets like this.

They are known as "Rifterbros" and people will shower them with millions of isk (In game money) just for being new. When I joined my corporation I said "OMG A TITAN!" in my first big combat, and I made half a billion dollars because people thought I was so cute.

Well, I must get invited into one of these corporations next time I try Eve

Heh, what he is talking about is being cheap cannon fodder =D

Ldude893:
This is what I have in mind when I imagine the most big-ass space battle of all time.

EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...

Virtual Tycoons? Certainly. Grinders... not so much. The game is entirely about the interaction with other players, and it's hard to grind other players. =P

so rather than say why im wrong about those things you instead decide to be a jerk about it, reason 3 why i didnt get into it the playerbase sucks.

You know I was playing Dust 514 and the battles I played were unusually laggy. Since Dust and Eve use the same servers I think this huge fight is the reason the game was so choppy. I had an fucking space war going over my head and I didn't even realize it.

TheSapphireKnight:
Man, EVE is totally nuts. I wish I had the time to invest in getting into it. The stuff going on in that game is always fun to read about.

This. Exactly this.

I've never played EVE - I don't have the time to commit to the MMOs I do play, let alone adding another to the list - but I find it fascinating to read about. One of these days I will take the plunge... well, maybe.

Cry Wolf:

Ldude893:
This is what I have in mind when I imagine the most big-ass space battle of all time.

EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...

Virtual Tycoons? Certainly. Grinders... not so much. The game is entirely about the interaction with other players, and it's hard to grind other players. =P

*active/tired imagination gets best of me, start thinking about spaceships grinding*

image

A Bit More OT: This event is the perfect example why I will never play EVE Online but always want to learn about it. In no other game could a three thousand PVP match occur and in no other game would I feel inadequate about every action I take.

Terminate421:
I want to see a city raid of this size in World of Warcraft.

Couldn't happen due to the way servers are setup. The city servers would crash well before you made it to 3000 active combatants. I imagine any more than 300-400 people in combat would crash the servers. One of my well-known guild members (Towelliee) ran a city raid of level 1s and crashed the servers with a little under 1000 people. He was suspended for it too, although it was reversed when he inquired about it.

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