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When I realized that in DOTA 2 you could drag items from your sash on the bottom of the screen over to other people on the overworld and give them away.

I swear, I played at least two games as Lone Druid thinking that I had to have the items on my primary character to have them affect the summoned bear because there didn't seem to be an easy way to hand 'em over (which left the Druid overpowered and the bear an annoyance on the sidelanes) like there did to sell/drop. Turns out there was and a good many people got slaughtered by micro skills as a result (the items you give to the bear effect it's stats, effectively giving you two hero units instead of just one).

Way back it would have been learning about EV/IV training in Pokemon for the first time.
My initial impression was that farming in general to scale up levels and learn moves was the point.
But it turns out you can make overpowered Pokemon by selectively farming select Pokemon that will boost certain stats...when you target the IV that's naturally highest on your Pokemon (attack/special attack), it pretty much gives it super powers later on.


That makes docking in Kerbal Space Program so much easier. Easier, but still not easy. I've blown up more space stations than I care to admit.

My mate complained he couldn't completely the "stupid magnet puzzle" in Sam and Max (original). His mind was suitable blown when I clicked on the extreme right of the screen revealing a third magnet as the screen panned across. Silly friend. I still bring that up today and it happened in about 1996.

Starcraft 2 and Age of Empires 3.

30 hours in to SC2 and like 150 in to AoE 3, needless to say my spam capability went up by roughly %103 percent.

Kingdom Hearts 2. My first playthrough, The Castle that Never Was. I CAN SWITCH MY MAIN KEYBLADE?!

Was still fun, beating the game with the starting keyblade though.

The first game was ridiculous with the starting keyblade. I was swapping them anything and everything until I got Lionheart/Oblvion (Ultima just too strong).

Despite playing many games, I can't really think of any. I know it has happened about twice to me, but I spend the first 3-4 hours of a game looking at every single thing cause Im boring.

Guess the latest two would of been Dragon's Dogma, playing about 3 hours in, slicing a head off the Hydra then failing a simple quest vs some giant lizards (Surians).
Wiped on it about 6-7 times. Finally went "bugger it, Im going to check the $25 guide I bought". Apparently the vendor the next door over had some lovely gear I could buy so I actually had armor and proper weapon. Those lizards didn't last long after that.

Other then that I can only think of:


Every mountain in Skyrim without fail. 66 hours, not a single path up/over/around a mountain followed yet.
So much funner that way, just need to spam save incase you kill your horse.

Playing Dwarf Fortress is this for the first few months. Then theres more of it every now and than the next year or so, then a few more every time I theres an update.

That game is full of stuff to discover. Lots of 'That would have been nice to know earlier!' kind of discoveries.


I'll see you Guadosalam and raise you Home. I knew how to open the menu, but I didn't understand how the Sphere Grid worked. I thought the number was your level, and not the number of nodes you could move, so I was always trying to move to a node that raised the S.LvL, which, of course, wouldn't work. I actually got a little bit further than Home, to that fucking dragon that attacks you on the airship as you near Bevelle, and he absolutely wrecked my shit with one or two attacks every time. My friend told me what I was doing wrong a few days after I had given up on the game. Ahh, youth.

Other than that, I played Star Wars: Battlefront II in first-person mode for a long time before I realized I could change it to third-person. Then I realized I hated playing the game in first-person, so I never changed it again.


Why didn't my mates tell me that? They just laughed cause I could never defeat it. My favorite attempt was when it downed Tidus and Lulu and left Auron (who had so much more health then those two) on about 100 health. And that was just its first turn, I hadn't even attacked yet.
Quit then and there.

When I was playing Lock On, I struggled a little bit when I was playing through the game because of the loadouts you were given during the campaign. Especially the last A-10 mission because the Russian radar-guided AA was so heavy and you only had four AGM-65s to work with.

I then realised how to change the payload of the aircraft so I could get enough missiles to take out the enemy air defense from a safe distance.



When I first played Skyrim, I was following through the main story missions, and got to the part where I had to open a door using a Golden Dragon Claw. When I got to the door in the depth of a murky ruined cave, I found an obstacle; a door, with three circles around a lock, which you could rotate. The rings had different pictures on them and I guessed I had to work out what the proper combination was.

I must have spent at least an hour, first just fiddling around, second, scouring the murals on the walls near the door for some kind of hint to the combination, and finally, just fucking hammering those buttons in every single possible combination. When I finally got it, I went on the internet to see if there was some kind of logical explanation for it, and sure enough... the combination is on the back of the claw the whole time. I did not know you could look at items in your inventory in that 3D view and I really didn't know it would somehow be a vital skill to learn for a mandatory bloody story quest.

I hate to admit that it took me a week to figure that out after I bought the game, while my friends were several hours ahead of me...

Being a Resident Evil vet, I had looking at items in the item screen hard wired into my gaming tendencies heh.

I would say holding down the action button to drink continuously in Fallout:3 and new vegas. It took me forever to figure that out.

In skyrim it took me about 5 or so hours of playing before I figured out how to sprint.

In WoW when I first played, it took me forever to figure out that keybinds existed.

There are a couple bonfires in Dark souls that I did not know the existence of until I watched a Let's play.


Yeah, for the pistol, machine gun and crossbow, you can look down the sights...

I had a derp moment that day >.>

It took me kind of a while to learn that.

Also I went the whole game without knowing stunned enemies took more melee damage.

Another thing it took me a while to pick up on was that, since you can strafe so fast, you can aim by pointing in roughly the right direction and then running, which kind of made up for the slight delay between moving the mouse and the character aiming in a new direction.





Uh...is it weird that this is the only thing I don't get?

One day, Alex, you'll get it and your girlfriend will be forever grateful to the hint given here ;)

Well his girlfriend would have to be playing that specific game, find that specific hood, and push it off that specific cliff... :p

So many people in here not understanding the dragon claw puzzle in Skyrim.
Am I the only one that actually tried to look at the claw in the inventory for more than a minute before becoming bored and starting to push in random combinations?

I mean, jeez.

For me it probably have to be that you had to sleep to level up in Oblivion, I never slept in any bed until it popped up a loading screen that I had to rest to level up, which was when I was about level 12.

Way to be informative game.

I find it hilarious how so many people have problem with the claw in Skyrim. When I first saw the wheels I was like, there gotta be a picture somewhere telling me the combination. I looked around a bit and then on the claw in the inventory.

If I had made that puzzle I'd made it so that if the sign was a bunny you'd have to pick Wolf because wolf kills bunnies. Butterfly would be plant because that's what they eat to stay alive. Well it's more of like nectar that they need. So if the puzzle had been like that people would go raving mad.

But man I can see why game developers have to put in these Captain Obvious guides into the game to help players.


Skip to 6 minute mark. That stereo type seems to be more and more true.

I will say though that the Crouch jump in Half-Life was something I didn't learn until I played the tutorial after I got stuck in the game at some point where I just couldn't get up on a thing. But that feature isn't all that obvious.

That was like 15 years ago and I hadn't played that many FPS games to begin with. These days there is nothing in games that are hard to learn or difficult to learn.

Also not finding the menu in a Final Fantasy game? Really? No I don't buy that. It has to have been used at some point. Maybe like saving.

when i first played heavenly sword for the first time when ps3 was launched, the beginning part where your firing off cannon shots at these walking seige towers, i kept adjusting my aim and after 5 goes and 100 shots i got frustrated and slouched an odd way where my hands tilted towards me upwards, then i noticed the cannonball went into orbit.

had to make sure that was the case so did it a couple more times, then my asshole of a brother told me it had motion sensors in it lets just say picard and riker had bruises on their face

I can sprint in Just Cause !?! Yeah, on my second play through I thought the LB was just for rolling, then once I held it down and started sprinting some new opportunities popped up for AWESOME!.

Fallout 3



Team fortress 2, I found this in 2011
I've been playing the game since '08.

I can sprint in Skyrim?

No honest, first character, a two handed Nord, who could knock enemies down by spitting in their general direction, never once sprinted over those lush green plains!

I was 20 or so hours in before I learnt about it in a conversation with my friend. I immediately went over to another friend of mine and told him, and he was as shocked as I was.

A much obscure one which I don't think anyone else will have fallen prey to was that on Ratchet and Clank: A Crack on Time, there is a part where you have to use a laser to destroy meteorites, and I couldn't for the life of me get them to explode. After restarting the game twice (I was sure it was a glitch) and getting up to the same point, the same thing kept happening. Turns out you had to hold R1 and not just press it, even though pressing it made it look like it was shooting a beam pretty successfully. Man, I was so pissed...

I CAN TOUCH THIS THING AND IT FEELS NICE? ... took my like 15 years to realise that in real life.

In seriousness I beat Ratchet and Clank: Qforce before I realised I could upgrade the character at all.

King of Asgaard:
You can hold down the action button in Fallout 3 to continually drink from a receptacle, instead of having to press the button over and over.
My mind was blown when I found out on the forums a few months ago.

WHAT?! I've been doing it individually out of desperation when I was out of stims! This is GAME CHANGING!!

It wasn't until halfway on my second playthrough of Fallout 3 that I discovered you could fast travel.

A whole lot of walking before that.

As far as the claw thing goes, the dude that has the claw in the first place actually has a journal that tells you that the code is on the claw itself - At least, as far as I can remember.

My own moments have pretty much all been said in the thread already. Actually...

I didn't read any of the explanations in Dredmor after a couple of patches in, I figured that I had the whole game pretty much down pat. Only recently (after like 200+ hours) did I find out you can hold CTRL+SHIFT when clicking on something to automatically turn it into lutefisk. Blah.

I didn't realize you could wait in Fallout 3. Noticed it in Skyrim, tried it out in New Vegas, felt pretty stupid when I realized you could in the original.

I didn't know you could sprint in Resident Evil 4 until one of the swinging blade puzzles about 60% into the game.

However I still liked the slow pace and chunkiness of just having to walk.

Like, I understand not trying each key on a keyboard (I always check the bindings/buttons when I start a game and press all buttons as well) but I do not understand not even trying out what each button does with a console controller.

I can sprint in Skyrim?

No honest, first character, a two handed Nord, who could knock enemies down by spitting in their general direction, never once sprinted over those lush green plains!

well, to its somewhat credit, it at least has a rather tolerable default speed
it's not like it was Morrowind or Oblivion

For me playing Resident Evil 1, could not find the eagle or wolf crests anywhere though I knew it had something to do with the 2 books with those emblems (though I did search through every area I could to see if I missed them). Gave up in disgust in the end. A couple of years later was again at the same point check the books in the inventory again, rotated them so that I had the pages facing me press x and the books opened! Oh look the crests I'd been looking for! At this point I calmly left the room took a deep breath and ********!


I didn't know you could sprint in Resident Evil 4 until one of the swinging blade puzzles about 60% into the game.

However I still liked the slow pace and chunkiness of just having to walk.

Like, I understand not trying each key on a keyboard (I always check the bindings/buttons when I start a game and press all buttons as well) but I do not understand not even trying out what each button does with a console controller.

I'm slow, alright.

Jimmy T. Malice:
I didn't realize that you could press 'C' to bring up the character screen in World of Warcraft until many hours in. Before that, I put equipment on my hotbar and clicked it to equip it.

I have a warcraft admission in that I played my first few characters without even knowing the there were skills or skill trees I'd be going well then start noticing that I was getting comparatively worse I put it down to me just being a shitty player, which was true but not in the way I thought. My first shaman after skill tree's discovery was a comparative powerhouse and a drastic improvement on my prior thieves mages and priests

-War and peace, good old days.

yes, i play too much strategy.

King of Asgaard:
You can hold down the action button in Fallout 3 to continually drink from a receptacle, instead of having to press the button over and over.
My mind was blown when I found out on the forums a few months ago.

i finished fallout 3 twice, spent over 200 hours and i still didnt knew it till i just read your post.

Either of you know you can remove false solutions on the hacking minigame by looking for paired sets of <>, {}, [], and ()s on the same line?




I was looking through the controls for STALKER SoC, and apparently there was some way you could through rocks to distract enemies.
Of course, this was after I had beaten the entire game and was finally deciding to alter the multiplayer controls for ease of access.

Weapon 6? Those are bolts, they don't distract enemies, but they are useful for pinpointing anomalies, and finding safe paths through anomaly fields.


This whole thread could be about Deus Ex with every new find on subsequent playthroughs.

My first was "YOU CAN KILL


You can also kill her and the big german fellow too using a killphrase if you hack the correct terminal, it was for the higher ups to use on them if they ever turned on them.

I'm certain Anna's is flatliner lady, pick it from your dialogue list and she explodes.

It's Flatlander Woman, and Gunther's is Laputin Machine.

You get Gunther's from Reyes, if you tell him to remain at UNATCO after you leave. You get Anna's by hacking a terminal in the prison wing, as I recall.

Here's a bit of random: if you plant grenades (any type) on walls as trip mines, you can jump up and stand on them, you can use this to climb to otherwise inaccessible areas.

Alternate title: "YOU CAN TONGUE UP?"

Ever play a game so often, and feel like you know it so well, only to discover some major ability you never noticed before?

For example, Mega Man 2 is my number one favorite game. It was the first game I ever played, and I was raging over Air Man before I could read. Just a couple of days ago, I found out that you can shoot Metal Blade in any direction. WHAT? I had no idea. All these years. I thought the main advantage was just the bigger projectile.

Also, to a lesser extent, I was four hours into Fallout 3 before I found out you could jump.

So, how about you?

so..out of curiosity..in what game CAN you steer the torpedo? (what's the thread named after?)


I think that's the most mind blowing to guys who played Ski Free when they were kids.
Death by yeti is not inevitable. You can hold F to outrun him.

Nope. The Yeti always catches you. It takes a lot longer if you use the speed boost, but it will catch up eventually. It gets a little faster every second until you can't get away.

When i was a kid, in MGS 1 I didn't know that i could use lorazepam to stop the sniper rifle from shaking and then i felt like a badass because i was doing thing the "hard way" without even realizing it.

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