Why The Citadel DLC for Mass Effect 3 Is The Greatest DLC of All Time!

I don't think I have ever laughed so much in a game than this DLC in my entire life XD. The Citadel was just pure gold.

Also this was also great.

I loved the Citadel DLC. I really wanted Bioware to end Shepard's story on a high note and they have.

They got back to what made the games great, and that is the characters in them.

I dunno, I saw some videos of the dialogue and it just seems all too cheesy "hey we're aware that people played out game!" saturday-morning-cartoon fanservice. Not really a fan.
Now, Lair of the Shadow Broker, that was a damn good DLC.

I thought it was great DLC for just stopping and enjoying what made the trilogy so great to begin with. In the context of ME3's story and theme, it's crap. Every moment in this galactic war counts and you, as Commander Shepard, stop to faff about on the Citadel for a few days while the Reapers kill hundreds/thousands daily? Yeah, ok. But, when you suspend such disbelief, it's pretty damn fun DLC.

I get that this was the last hurrah to your crew and squadmates after all previous DLC but it seems it would have made more sense to release this last year when everyone was so butthurt about the endings.

I liked it very much, although it was more like an extended joke session than anything else. I did laugh a lot, but it was kinda forced and out of place. It still is my favorite DLC for ME3, while Lair of the Shadow Broker was just a little biiit better for it to be my favorite for the trilogy. It felt nice to just hang out with all your crew members and act like human beings with normal lives for once instead of the constant "Woe! Woe! Reapers! Woe!" choir.

Hmm... not the greatest DLC in a technical sense, level design and the plot were okay, but it offered much-needed "fan-service".
I didn't like the pizza and sushi parts so much, they were so "humanised" it felt weird.

Although I loved to have Wrex back even just for a few missions, I really miss that son of a sweet and loving mother.

Citadel was certainly pure fanservice. Fans loved it. But anyone that didn't had a really strong bond with the franchise probably felt it was a bit lacking. I can think of better DLC thought.

Agente L:
Citadel was certainly pure fanservice. Fans loved it. But anyone that didn't had a really strong bond with the franchise probably felt it was a bit lacking.

Would people that didn't have a bond with the franchise have bought it? I mean, we're a year post-release, and it's more expensive than a lot of other add-ons - and the trailers made it obvious that it was a humour/character piece. I have a hard time imaging that a large percentage of people were buying it for the gameplay (no doubt some, there will always be a few outliers). Given that, I thought it succeeded at doing what it intended.

NOT THE SPACE HAMSTER!

Also, loved that Garrus made mention of the elevators like he did in ME2.

Especially since I did some of the level streaming for ME1 and could be partially to blame for them.

(in my defense, you should have seen how bad they were before!)

Raikas:

Agente L:
Citadel was certainly pure fanservice. Fans loved it. But anyone that didn't had a really strong bond with the franchise probably felt it was a bit lacking.

Would people that didn't have a bond with the franchise have bought it? I mean, we're a year post-release, and it's more expensive than a lot of other add-ons - and the trailers made it obvious that it was a humour/character piece. I have a hard time imaging that a large percentage of people were buying it for the gameplay (no doubt some, there will always be a few outliers). Given that, I thought it succeeded at doing what it intended.

I've bought dlc from games I didn't 100% loved before because I really wanted to finish the story or I enjoyed the gameplay. Even many months after it's release.

Again, I'm not saying Citadel was bad, or failed in any way. It executed it's purpose in a excelent way. To give fans a last treat before saying good bye to the characters they loved. But I think that even in the mass effect franchise itself, there are far better examples of DLC, content-wise.

It actually gave me some closure. It saved the game for me. I finally really got to say goodbye to the trilogy. Even the ending didn't leave such a sour taste in my mouth any more.

votemarvel:
I loved the Citadel DLC. I really wanted Bioware to end Shepard's story on a high note and they have.

...and then they expect you to go back to the Incredibly offensive and stupid territory with the actual ending.

Grunt (voiced by Steve Blum) says at one point, "Who's a space cowboy? Me!!" That tiny reference was golden.

Agente L:

I've bought dlc from games I didn't 100% loved before because I really wanted to finish the story or I enjoyed the gameplay. Even many months after it's release.

Yeah, so have I - but this one was specifically marketed at being a sap-fest. Look at the trailer - it's all cheesy dialogue and romance content, without any gameplay.

]Again, I'm not saying Citadel was bad, or failed in any way. It executed it's purpose in a excelent way. To give fans a last treat before saying good bye to the characters they loved. But I think that even in the mass effect franchise itself, there are far better examples of DLC, content-wise.

Yeah, I don't agree with the OP that it was the best DLC ever (and that's pretty clearly hyperbole anyway), but if I'm going to judge it, I'm going to judge it for what it was trying to do, and I do think it was a total success in that sense. Sure Lair of the Shadow Broker gave us better gameplay and more lore, but there are nitpicky issues with that (look at the arguments over the crew files, for example) but promising to be nothing but a humous romp it's hard to take any nitpicking about Citadel seriously since its not meant to be serious.

But yeah, "best" is always about personal taste though, so I don't think there's actually a way to accurately rank one versus the other outside of "Did it deliver on its promise?" Or "was it entertaining to the target audience?"

Jove:

I don't think I have ever laughed so much in a game than this DLC in my entire life XD. The Citadel was just pure gold.

Yeah, that was frickin' hilarious. How do you get that "conversation"? I've played through it twice and all I ever get is people taking bets on who would win in a fight between Grunt and Wrex.

I liked how the writers were basically handed free reign with the DLC, without anyone shoving a finger in their face and saying, "No no no! That doesn't appeal to every possible demographic in the universe! Oh, you can't write that! That's too immersive! You can't write that, that's too artistic/nerdy! Cross that out, we wouldn't want fun dialogue, now would we?"
But on the other hand, it did feel very much like... pandering. I enjoyed the first little bits of fanservice, that was pleasant. But after a while they just kept beating EVERY SINGLE FANSERVICE-Y THING EVER into your skull, and it became very annoying. And a lot of lines were VERY cheesy and/or stupid. Seriously, what the hell was up with that EDI/Traynor lesbian dialogue? "Hurr hurr, let's talk about Traynor and a robot getting it on for an hour - pimple-faced geeks will love it!"
(SPOILER): Initially I thought the clone story arc was going to be pretty dumb, but it was pulled off pretty well. I liked how it was ultimately fake Shepard's lack of loyalty and friendship that was his demise (though I kind of wonder exactly WHY Brooks didn't help him up, she was standing right there). And this is coming from someone who is very antisocial! The only part that bugged me was if you played Paragon, Brooks reforms in the blink of an eye, even though she's like a master criminal. Guess the entire thing had to be one big happy ending, didn't it? Shepard is around so suddenly everyone is a good guy. :/
All in all, definitely not the best DLC of all time. However, it is a must-play for any big fans of ME.

Spanishax:
snip

Long story short; they can never get it right. I agree, although this is a big break from the stupid, most rotten thing about ME3. No "logic". No dumb fuckery bullshit.

RJ 17:

Jove:

I don't think I have ever laughed so much in a game than this DLC in my entire life XD. The Citadel was just pure gold.

Yeah, that was frickin' hilarious. How do you get that "conversation"? I've played through it twice and all I ever get is people taking bets on who would win in a fight between Grunt and Wrex.

I'm not sure actually. Did you play both ME 1 and 2 previously? Maybe that has some effect.

RJ 17:

Jove:

I don't think I have ever laughed so much in a game than this DLC in my entire life XD. The Citadel was just pure gold.

Yeah, that was frickin' hilarious. How do you get that "conversation"? I've played through it twice and all I ever get is people taking bets on who would win in a fight between Grunt and Wrex.

You need to do the quiet party I believe.

Anyway, I'm hard pressed to say whether or not Citadel is the best DLC ever or not. Did I love it? Naturally. All the character stuff was awesome, being able to have old squaddies back was really nice (even though Wrex's loadout could have been better), the Armax Arena is loads of fun, and it was a nice sendoff for Shepard and company. However, since it's the character stuff that makes me really love and remember it, I find it a little hard to say if it's fun gameplay wise.

This is something that probably only longtime fans of the series would love, so anyone else would probably not get what makes it so good, or think that it's a waste of $15 for relatively little gameplay.

The following scenes I found both hilarious and a-freaking-doreable:

This DLC looks like during the writing of the trilogy, the writers took every joke they cracked at their own script and set it aside, always saying "The last DLC we ever make for this game will use all of this material!"

And they got to do it. And it was awesome.

I hear people complain that it's just about fanservice or departing from the theme of Mass Effect, but I get the feeling that if you mentioned that to BioWare's writing team, particularly Drew Karpshyn, they'd give you the most condescending look and reply "You don't say?"

It's written to be the comedy segment of the game. A departure from all the seriousness, because they're on SHORE LEAVE while the Normandy is getting fixed. Can't leave the Citadel, might as well enjoy themselves for a little bit. Also, all the D'aaaaws from Mass Effect 2 come roaring back full force.

Also, the Toothbrush Scene is GOLD.

RT:

votemarvel:
I loved the Citadel DLC. I really wanted Bioware to end Shepard's story on a high note and they have.

...and then they expect you to go back to the Incredibly offensive and stupid territory with the actual ending.

Not if you have the PC version of the game. The MEHEM mod is quite good.

votemarvel:

RT:

votemarvel:
I loved the Citadel DLC. I really wanted Bioware to end Shepard's story on a high note and they have.

...and then they expect you to go back to the Incredibly offensive and stupid territory with the actual ending.

Not if you have the PC version of the game. The MEHEM mod is quite good.

Oh, it is, it fucking is. It's basically what I'd like the extended cut to be - no Catalyst bullshit, just using the Crucible and then the team cheering on the long-deserved victory. But... it's a mod. It's not the real thing. It's not canon... though canon in Mass Effect is weird and I'm not sure it even exists. Nonetheless.

i thought back to when you are brought back to the normandy unconscious after the eden prime mission in mass effect 1 .. how do you feel "like the morning after shore leave". from the citadel dlc i can see why now haha

its a wonder any resturant, bar or casino lets shepard through the front door

Some of the jokes were kinda forced, but overall I just put this aside and got into the mood of a full-on fanboy for the few hours this took. It was Bioware doing what they are best at- characters, and was AMAZING. Probably my favourite DLC of all time, just beating Old World Blues.

I still say Lair of the Shadow Broker is the best DLC I've every played, but The Citadel is certainly a close second.

The reasons being as follows:

A lot of the time, while highly entertaining and very funny, some of the stuff came off as a bit forced. Like BioWare was taking a small joke that fans liked and then blew it up. Funny, but still a little forced.

Showed what Mass Effect 3 could have been. Characters trading jabs with each other (I know I just got done saying it was forced, but if they'd had time to write it fully...), and all the characters come back. And you can USE all those characters. Fighting along side Jack, Zaeed, and Grunt again made me very happy. So sad that they only work in the VR world.

All these plans, all these warm feelings, all these hook ups, it's still all overshadowed by that ending. No matter how much you enjoyed it, that ending still sucks some of the fun out of it. That scene where Shepard is talking to her love interest after the party is over and they're getting back on the ship says it all: The mood is darker, the joyfulness is gone, and feeling of hope is gone. That final scene just reminded me too much of what the ending does to the game.

Now, for my favorite parts of The Citadel, because we can't end on such a sour note:

"Had broken Omega's one rule...in more ways than one." Mordin, you DOG! No wonder Aria always liked you!

EDI talking with Traynor. Just...I can't stop laughing. And then, having EDI, Traynor, and Joker! Oh, poor Joker. The dreams he must have now that he'll never get to live...

Wrex at the bar. "A...very....big family."

Kasumi raiding Shepard's panties.

Shepard. "I don't really sound like that, do I?" That whole conversation was just amazing.

EDI losing it. I don't know how many of you took EDI with you when you retook the ship, but she is not the same polite A.I. that she is in the rest of the game. This is a side of her that should cause people to run screaming for the hills, because she means business.

ThriKreen:
NOT THE SPACE HAMSTER!

Also, loved that Garrus made mention of the elevators like he did in ME2.

Especially since I did some of the level streaming for ME1 and could be partially to blame for them.

(in my defense, you should have seen how bad they were before!)

Worry not for there is at least one person out there (me :D) that loved the elevator sequences in the first game! I just thought they were funny and a nice, peaceful, break from the seriousness of the rest of the game.

OT: I loved the DLC. Sure its just fanservice and may not fit with the tone of the third game but I think it was needed. The quirky humor, the call backs, Wrex, oh man it made me nostalgia-gasm so hard I went back and beat teh first game again. I loved it and it is probably my favorite part of the entire trilogy :p

 

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