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Pulitzer Laureate Posts: 975 Joined: 22 May 2008 | |
Copy Clerk Posts: 107 Joined: 18 Jun 2008 | Most games I've played have ended well, except for a few, and they all happen to be Star Fox games. ->Case 1: Star Fox 64- A great game, one of the first I ever played for the N64, but still... ->Case 2: Star Fox Adventures- Not that bad of a game, actually, except for the fact that the cutscenes are UNSKIPPABLE and Krystal's backstory never gets mentioned except once. AND the fact that after you get past a certain point, there's nothing left to do but kill Andross, who, until the final battle, was NEVER MENTIONED, over and over again. And where the f**k did Falco come from? Why was he gone in the first place? ->Case 3: Star Fox Assault- This one just had me scratching my head. How on Earth did ANYONE survive the Aparoids despite the game blatantly saying they died!? ->Case 4: Star Fox Command: To be honest, only one of the endings was that great (the one where everyone goes home and reminisces). The rest were all either badly written, head-scratchers, cheesy, or I just plain hated them. And how did everyone split up in the first place? That was never adaquately explained either. |
Beat Writer Posts: 164 Joined: 15 Jun 2008 |
It really did :( |
Muckraker Posts: 292 Joined: 21 Jun 2008 | most games that set up for a sequel Assassin's Creed was horrible. your left looking at a wall with a language written on it that not many people in america (as far as i know) can understand ones that make it completely obvious that there is going to be a sequel and make you unable to wait for it arn't so bad two for me were Gears of War and Resistance: Fall of Man |
Press Junketeer Posts: 426 Joined: 23 Apr 2008 | Although it is still one of my top 3 favorite games of all time (right below "Omaha Trail"), the ending to the first Half-Life upset me for years. |
Gone Gonzo Posts: 3956 Joined: 16 May 2008 | I'd have to say the WORST was Devil May Cry 2. Truthfully, I didn't know I was fighting the last boss, and then Dante drives off in a motorcycle, and when I expected the next level to come up, I got the "Review your level scores" screen instead of the "next mission" screen and was very confused. |
Paperboy Posts: 37 Joined: 24 May 2008 | a lot of people r sayin KOTOR 2 had a bad ending i don't no y the people who don't understand it r pretty clueless if ur good, u fix the planet after killing Kreia nd fly away, destroying the sith academy who woodnt find satisfaction in becomin a new sith lord or saving the dam galaxy? i didn't lik KOTOR 1 the second time i play its on the 360 |
Anonymous Source Posts: 3 Joined: 21 Jun 2008 | Half Life 2: Episode 2 Eli! *cries* |
Paperboy Posts: 40 Joined: 15 Jun 2008 | Knights fo the Old Rebublic: The Sith Lords. Kreia: Something will happen to all of you.... except Bao-Dur *Ship Flies Away* |
Infamous Scribbler Posts: 533 Joined: 10 Feb 2008 |
The Portal ending raises soem interesting questions, but wether you made the right decision at the end isn't one of them. That's like wondering if it was the right decision to leave a passive-agressive girlfriend who alternates professing love with fits of sincerely trying to murder you(with nerve gas no less). Even if the cake was made of pure, uncut cocaine and was frosted with money, it still wouldn't be worth it. |
Infamous Scribbler Posts: 533 Joined: 10 Feb 2008 |
Agreed. I preferred the mind fuck last episode to most of the episodes after Lauras killer was revealed(though Mr. Horne as General Lee Triumphant was amusing while it lasted). |
Anonymous Source Posts: 6 Joined: 18 Jun 2008 |
I managed to defeat mastar ninja mode on Ninja Gaiden 1 so I'm looking forward to the party....because if it doesn't happen I'm going to cry. Don't get me wrong I got a great sense of achievement with the first one but I didn't have Xbox live back with the orginal Xbox and I couldn't really join the ranks of those extra-sad ninja loving geeks. And I'm assuming thats how Team Ninja didn't get my address and hold a stripper-related party |
Beat Writer Posts: 173 Joined: 22 Apr 2008 | KOTOR2, Assassin's Creed, Gears of War, and Thief 3. Why Thief 3 you ask? Well I'll tell you. The game was excellent and even the ending was great, but it ended with taking a protege, which made me want to barf. That means if they ever make a Thief 4, she's probably going to be the main character instead of Garrett, which pisses me off to no end. It just doesn't work (see: MGS2) and is sort of a slap to the face of fans everywhere. Frankly, I hope I'm wrong, but if Garrett is replaced? Man I'm gonna be pissed. Sorry for the mini rant. |
Copy Clerk Posts: 106 Joined: 13 Feb 2008 | Time shift. Here im getting overhyped for a 1 on 1 time stoping, fast paste kick ass boss fight. The ending was as crappy as the final fight. |
Pulitzer Laureate Posts: 860 Joined: 2 Apr 2008 |
Did you mute your TV or something? you can CLEARLY hear Pepper saying "This is quite a bill, but it's worth it..." or, on occasion, just gasping in shock at what Star Fox are charging. Pepper isn't billing you, YOU are billing Pepper! Star Fox is a MERCENARY squadron, after all. Anyway, games than ended badly. Metal Gear Solid 2. The first time through, I skipped most of the Codec chat. I skipped it ALL on the second time, third time and fourth time. When I eventually forced myself to listen, I wanted to claw out my own eardrums it hurt so much. Metal Gear Solid 2 was the reason I actually HATED the idea of MGS4 when I heard about it; MGS rocked, MGS3 rocked, MGS2 was blasphemy. Thus, logically, MGS4 would be just as bad, being a Sequal (not a Prequal) to MGS2. Thankfully, I was wrong, but still MGS2's ending is the most hated ending I can possibly think of. Next, MGS4. The ending itself is not so much bad as it is dull. It takes over an hour, and half an hour of it is repeating what has already been said less than an hour before (typically, less than two minutes before). It spoiled the game for me. Instead of a tremendous feeling of satisfaction that I had when the game SHOULD have ended, I got an anti-climatic monologue that bored the hell out of me. |
Copy Clerk Posts: 65 Joined: 6 Jun 2008 | Pretty much every game I've played has had a fantastic ending, but I feel that Crackdown's ending, whilst good, was a little too abrupt. |
On the Record Posts: 5011 Joined: 28 Feb 2008 | Legend of Dragoon. A link to the Past is the king of all bad game endings. |
Anonymous Source Posts: 6 Joined: 18 Jun 2008 | A link to the past is bad? are you kidding me? ok it's a little "and then the rainbows and clouds and bunnies were back again, and everyone who died lives" but thats what games were like back then! I Really can't fault that game, it's my fave retro game and I still have it and my snes in working order |
Gone Gonzo Posts: 2163 Joined: 15 Jun 2008 |
How's Annie? |
Pulitzer Laureate Posts: 829 Joined: 21 Feb 2008 | -Half-Life 2 - see below -Metal Gear Solid 2 - five minute boss fight preceded by 30 minutes of codec calls and cutscenes that don't make any goddamn sense. Yes, I understand Metal Gear's story, but this was the biggest load of shit I've ever heard, about half of it was retconned for MGS4. Speaking of... -Metal Gear Solid 4 - The ending was nothing more than a giant plot dump. It was as though Kojima realized he forgot to wrap up certain things in the series and decided to do it all in a 30 minute sequence in the credits. The method they used for the plot dump (which I won't give away) is absurd too. I'll admit, it was an appropriate ending if you ignore all of the whacked out conspiracy bullshit and bad science. However, having to do a major retcon just to achieve that ending is ridiculous. -Assassin's Creed - lackluster gameplay with an ending that made the whole game feel like a preview for a trilogy. No thanks Ubisoft, I don't care about the plot enough to play another game with such boring gameplay. -Super Mario 64 - Cake? Are you fucking serious? -Portal - No cake? Are you fucking serious? Okay, I just added Portal to make that joke, I actually liked the ending to that game. Super Mario 64 did have a crappy ending though, at least Mario 3 gave you a little joke at the end. |
On the Record Posts: 6467 Joined: 24 Apr 2008 |
Welcome to Fan-service 101 You knew it would happen and yet you still complain, but it is pointless as Kojima is rubbing his body with your money as we speak. Did you really expect anything different? im not saying the ending wasn't convoluted and long-winded... But really? you picked up that game and didn't immediately think; "I just know there will be a fucking hour of ending scenes" I agree that the ending is bad, but thats like buying cigarettes and then getting pissed when your lungs shrivel and collpase... you knew it was coming, but you just had to keep on going, didn't you? My opinion on the worst game ending ever? SSBB, that bit 20 minutes after i played it at my friend's that first time and then it began to gather dust... that was a shit ending. Seriously, id have to say Kingdom Hearts 1 and 2, i liked the games, but i always caught myself putting palm to face when the title screen finally rolled around. |
Copy Clerk Posts: 107 Joined: 16 Apr 2008 | Eternal Sonata gets my nomination. (Spoilers follow, but with an ending like this you might want to read it anyway and save yourself the disappointment) I really liked the game up until the last 10 percent of it. There was a decent story going on with this lingering cloud of war hanging over the character's heads, along with slow but intriguing character development. The combat kept changing to keep me on my toes, the boss battles didn't seem out of place and, hey, the music wasn't bad either. Then the game crapped its pants, throwing out-of-place boss battles left and right and following them up with expositions about light and dark that didn't connect to the story at all. Then at the very end you get a boss fight out of no where against YOUR OWN PARTY MEMBER, then all the character development ends, you're treated to an hour-long cinematic that sounds like it was written by a politician with untreated clinical depression and then the credits roll with the main characters popping on screen to pose rhetorical questions that completely ruin the subtle messages the game had before the pants crapping. I'm told there's extra stuff if you play it again in "Encore Mode" but the last thing I wanted was an encore. I traded it in the next day. |
Copy Clerk Posts: 107 Joined: 16 Apr 2008 |
Really? I'll give you KH2, because that was pretty corny (and reeking with ambiguously gay dialogue), not to mention that slapped on the "open-for-sequel stamp" at the very end. I liked KH1's ending, though. It still had the "open-for-sequel stamp," but I thought it was deserved. |
Pulitzer Laureate Posts: 829 Joined: 21 Feb 2008 |
Kojima didn't get my money for MGS4, I wisely played a friend's copy. I've always liked MGS for the gameplay, and the story is usually so laughably bad it's entertaining. Actually the endings for MGS1 and MGS3 weren't that bad, so I guess I was holding out hope for 4. |
Pulitzer Laureate Posts: 712 Joined: 27 Jun 2008 | The ending of KOTOR 2 for sure. It was just like 'Yay, I'm about to beat the game....wait, what? WHAT? Thats....thats all there is?' |
Muckraker Posts: 330 Joined: 23 Jun 2008 |
I'll explain just exactly W TF. It was patently obvious that KOTOR 2's story was being made up as they went along. Keira's dialog was basically a fill-in for the game developers until they could figure out something useful or interesting for her to say, but they never did. The whole plot could basically be described as a whole Chekhov's aresenal, except that instead of being fired half of the guns were dropped into the Mariana's Trench and the other half turned out to be toy guns with a little "bang" flag popping out of the barrel. This was taken to it's logical conclusion with the ending. |
Beat Writer Posts: 164 Joined: 21 May 2008 | Kotor 2 but I like the Halo 2 ending it's a clifhanger like the ending to Gunslinger 4 only you didn't have to wait ten years and have the creator almost die in a car accedent. |
Gone Gonzo Posts: 2703 Joined: 20 Feb 2008 | Alone in the Dark Not only did they torture me with some of the hardest game designs I have ever played (aside from the select few nes games that were frickin impossible) but once you get to the end and decide on a good or bad ending you get 2 lines (no boss no nothing) and the credits roll. |
Paperboy Posts: 28 Joined: 28 Jun 2008 | Call of Duty 4. Yeah! Yeah! Yeah! Yeah! Yeah! *boom* |END| quote, myself: "wtf?" |
Gone Gonzo Posts: 2693 Joined: 6 Jun 2008 | I'll just assume no one said Half-Life 2: Episode 2 instead of reading the whole thread. The reason: so arbitrary and tacked on. It's like Valve decided a month or so before release that not enough happened and and killed off a main character in the last minute of the game. At first I though "Aw, that's sad." Then I watched the credits for a minute or so and thought "WTF? That was retarded." |
Gone Gonzo Posts: 1042 Joined: 12 Jun 2008 | s |
Gone Gonzo Posts: 1042 Joined: 12 Jun 2008 |
I agree with you on this I felt the same way when I beat Oblivion. I felt like the game was saying Yay bad guy dead, here is some armor, now go away. |
Pulitzer Laureate Posts: 759 Joined: 30 Jun 2008 | Fighting games because they DON'T. and yeah Oblivion got me mad, but then i got Kot9 and SI expansion packs for free :D |
Copy Clerk Posts: 89 Joined: 31 Dec 2007 | Tetris. That game's ending just sucked so bad. |
Gone Gonzo Posts: 2910 Joined: 21 May 2008 |
O....k this thread is about bad ending, but you didnt ended the game. |
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Twilight Princess. the easiest boss in the game followed by a drawn out nothing of an ending
DBZ budokai tenkaichi 2. "lets eat" and then credits. i want something for doing the really long and repetetive story mode!