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Most pointless way you have died in a game

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Paperboy
Posts: 41
Joined: 6 Aug 2008

This is all about those pointless deaths you have had in a game....

i was playen call of duty 4 and 2 frags landed by me and there was no place to run to i throw one and the other killed me -.- causen me to go back really far....

This is half how you have died from gamer default, you or your freinds shure stupidity, or just a stupid death that shouldnt of happened.

Paperboy
Posts: 14
Joined: 29 Jul 2008

While playing GTA4 I gave into the urge to fire a rocket into a wall and see how far it would launch Nico with that ragdoll system.

I spent a while doing it but it all turned out to be pointless in the end as I realised he went much further when you fired it into the ground.

Pulitzer Laureate
Posts: 832
Joined: 4 Oct 2007

So I'm gonna take this as "deaths due to poor developer choice".

The short version
In COD4, I noticed a grenade symbol near me. I was cornered, so I frantically went to it, and pressed the grenade button to throw it away. Didn't quite work, and I killed myself as it went off. For some reason, it counted me as throwing the nade, and I "killed" myself.

The long version
In COD4, I noticed a grenade symbol near me that had been dropped by a teammate with Martyr. I was cornered, so I frantically went to it hoping to defend myself. What I didn't know was that with friendly fire off and the nade belonging to a friend, I would have taken no damage. However, I picked up the grenade, and now it belonged to myself. I killed myself as it went off.

The shorter version
A TEAMMATE KILLED ME WITH FF OFF. MARTYRS SUCK.

Copy Clerk
Posts: 61
Joined: 6 Aug 2008

its not really pointed to this, but, it was actually quite good, i was playing killzone on the ps2 with a mate of mine a while back and forgot to throw my damn grenade, so i ran into him, blowing me and him into the stratosphere, which was rather comic to say the least

Copy Clerk
Posts: 61
Joined: 11 May 2008

Me and a few buddies used to make machinima, we had this really long video just of all these stupid jumps and tricks we did in BF1942 and Desert Combat, we died in most of them, but it sure was fun.

Infamous Scribbler
Posts: 621
Joined: 29 Jul 2008

I've gotta say it was during an online match of (i think it was) R6:Vegas.

I were to throw a grenade through a open door but hit the side of the doorway and the grenade bounced back at me, detonating and killing me instantly.

Oh the shame!

Gone Gonzo
Posts: 3252
Joined: 8 May 2008

everytime I play a game online

Halo, I went for the flag on blood gulch. I grabbed it, I got in the jeep, a teamate threw a grenade at an enemy infront of me, I didn't know that, I ran the enemy over and the grenade detonated.

Beat Writer
Posts: 132
Joined: 4 Aug 2008

Friend drove a Helo into me in Bad Company.

Paperboy
Posts: 12
Joined: 6 Aug 2008

The most frustrating game I ever played in terms of cheap death....hmm. Two contenders spring to mind.

1) One of the Alex Kidd games, I forget which one, chronically put the graphic of Alex in a slightly different place than the game determined him to actually occupy. This resulted in dozens of cheap deaths and many evenings of screaming, cartridge-hurling fury. To its credit, the damnable game kept on working even after four or five impacts with a concrete wall.

2) Maximo. They say the game is supposed to be hard, but holy crap! I gave up on this cart after only a couple hours of punishment. I don't like games where you can see danger approaching, and you do exactly what you're supposed to do to avoid it, and you get hit anyway. I can forgive that once or twice but some games are like banging your head against a wall. Maximo is one of them.

MMO's: Aside from the requisite number of fell-through-the-geometry deaths, I've had several fun death experiences. The two that spring to mind are: running directly into a train containing every single occupant of Blackburrow, immediately after being warned a train was coming; and discovering myself alone in a boss fight in Blackrock Depths when I suffered some kind of connection error -- somebody said "Go," I went, and then everyone else was gone.

Paperboy
Posts: 20
Joined: 5 May 2008

Probably from falling 3 times in a row due to Captain Falcons annoying A+left/right attack causes him to lose his chance to recover from a fall T_T

SSBB btw.

Gone Gonzo
Posts: 1392
Joined: 27 Jul 2008

1. Any times I get teamkilled in online FPSes.
2. Any times the controls disobey my input and seal my fate in a boss fight.
3. People fucking up instance runs in WoW.

Gone Gonzo
Posts: 1578
Joined: 26 Mar 2008

The awkward camera angles in Ninja Gaiden 2 have reesulted in may a pointless death.

Copy Clerk
Posts: 77
Joined: 2 Aug 2008

ninja gaiden 2 on mentor after fighting 4 bosses in a row only to die at the final one and every ff kill in fps games

Copy Clerk
Posts: 77
Joined: 2 Aug 2008

and the good old connection error

Copy Clerk
Posts: 75
Joined: 28 Jul 2008

SSBB, Fox's weird front-dash thing. I died against master hand in like, 1.5 seconds because of that. I beat my record of killing him by over 5 seconds. (easy lol) Except it was me who died that time!

Anonymous Source
Posts: 1
Joined: 7 Aug 2008

I have to go with the classic, on tomb raider where you save falling down a pit and load the game and die repeatedley

Anonymous Source
Posts: 2
Joined: 6 Aug 2008

One of the most pointless for me is in Half-life. I was on the outside of this big rocket chamber (which contains three ugly serpent motherfuckers that attack you if they hear you) and one of them managed to kill me through a solid wall in one hit (at 100% health). Fuck knows how.

Anonymous Source
Posts: 2
Joined: 6 Aug 2008

And then there is also Kaizo Mario (a modded super mario world which is super hard).

Muckraker
Posts: 347
Joined: 2 Apr 2008

One of the superior-but-flawed Master System game "Alex Kidd in the Enchanted Castle"'s weird bugs was in the two actual castle stages. Each "room" was an individual screen with its own puzzles, and to get between rooms you'd touch the edge of the screen, at which point it would flash-scroll through to the next room's single-screen view. This also meant that if you entered a room with momentum - jumping, for example - and you died, you'd re-enter the room in the same position and going at the same speed as you did when you first entered it.

So if, for example, you jump at the side of the screen at speed, and just out of sight in the next room is a pit of deadly lava, and as a result of jumping through the door instead of walking you fall into said lava pit and die horribly, the game automatically resets you at the point at which you enter the room, which also happens to be HALFWAY THROUGH THE SAME JUMP. You know, the one that took you into the pit of deadly lava that you fell into and died.

I had the "infinite continues" cheat on when I managed to get myself in that position, and it didn't do any good since no matter how many lives you lose, you always start in the same place... wasted about fifty lives trying to somehow steer Alex away from that damn pit before I finally gave up... The real bummer is that I was literally five or six rooms away from the final boss and subsequent crown room. In a game that long, failing that way so late into it is no fun!

Copy Clerk
Posts: 81
Joined: 20 Mar 2008

In Wolfenstein: Enemy Territory, I have become quite skilled at techniques for the Covert Ops, carefully stealing an opponent's uniform, flanking the main attack force and coming in from behind so I look like I might just be an ally coming in to support them, getting up behind one of them with the knife...

...and promptly being shot with a rifle grenade by my own side.

Paperboy
Posts: 16
Joined: 5 Aug 2008

i felt kinda stupid when i got one shotted by a nade on cs:s

yes, its possible, if it explodes On your head :S

Copy Clerk
Posts: 112
Joined: 6 Aug 2008

Any time you're killed by Martyr in COD4, seriously, that's only used by really bad players.

A single time though, would be during Army of Two when I boosted my friend up a ledge and we thought it was clear, and as he was reaching down to pull me up, some enemies came around a corner and subsequently ganked and buttraped him, leaving me on the lower floor, after killing the enemies, with no way to get to him to heal him. So, I did what I had to do, friendly nade.

Gone Gonzo
Posts: 3632
Joined: 8 May 2008

Trying to snipe with a rocket launcher and not noticing the single blade of grass poking out right in front of me thats strong enough to set of a freaking rocket.
I think it was COD 4 or mebbe Gears of War... I played soo many FPS at that time they all get blurred. XD

Muckraker
Posts: 338
Joined: 20 Mar 2008

Running through an EverQuest zone (highkeep?) for the first time, turned out I was KoS... Sooo I kept running, and running, and running fro 10 minutes, looking for an exit... till I ran to a dead end, with half the zone on me...

Or another zone (can't remember the name) that I was running through, when all of a sudden it turned nighttime and the lvl 60 zombies came out... >.< Scared the **** outa me!

Pulitzer Laureate
Posts: 743
Joined: 4 Jul 2008

Getting jammed in the corner by that damned baby ghost in Luigi's Mansion. He bashed me to death, and I didn't have a memory card at the time.
Killing myself by being pants-on-head retarded in RE4. How? I knifed a red barrel. I thought it was a good idea at the time, believe it or not.

Copy Clerk
Posts: 77
Joined: 2 Aug 2008

I remember one in command and conquer. I saved my friends based only for him to rebuild and nuke my base into rubble and ash

Beat Writer
Posts: 225
Joined: 24 Jul 2008

Watch super mario frustration on youtube. Don't ever play that level.

Gone Gonzo
Posts: 4297
Joined: 20 Dec 2007

Recently been playing Warhawk, and I remember that glitch where you just fucking die - no admin slay, no temakill, nothing...YOU JUST DIE...

It's like they incorporated "heart attacks" into the game or something, it happens very rarely - probably once every 100 games, hell, it happens at "convenient" times, and by that, I mean it doesn't happen like...while you are carrying the enemy flag or something.

Gone Gonzo
Posts: 1303
Joined: 19 Jun 2008

Halo 3.

Enemy managed one plasma pistol shot on me before my idiot freind lasered us both. Enemy got the kill on me.

Beat Writer
Posts: 137
Joined: 16 Jul 2008

When on TF2 where you go to lunge at an enemy to backstab him as a spy, but right as you are going, he suddenly moves and turns around and kills you. Especially when this happens with snipers and they whip out their bowie knifes and kill you. Most embarrassing.

I will go ahead and take the liberty of assuming "died" can also mean "lost" and thus I will bring RTS into this. I was playing AoE2 against a friend. He had a HUGE army of soldiers outside my walls clamoring to get in. I just sat back and let my archers pelt the army away. But they weren't dying fast enough and would destroy the wall before they were all dead. So I send in my Scorpions (for those who don't play AoE2, these are basically mobile ballista). But instead of parking it and firing over the wall at the enemy horde, they decide to go charging out into the fight THROUGH my front gate, that I retardedly forgot to lock. Needless to say, my foe seized the day and promptly sent his entire army through the gate, and proceeded to kill me. *sniff* That was a bad day...

Gone Gonzo
Posts: 3617
Joined: 7 Aug 2008

CoD4 cornered by grenades all the time, and you never know what ones are friendly and what ones about kill you. So I just jump cos atleast if you die you get a cool kill cam video

BANNED
Posts: 12958
Joined: 30 Jan 2008

Every time I misrolled in Uncharted.

On the Record
Posts: 5754
Joined: 9 Jul 2008

2 in Mass Effect

first on Insanity difficulty, fighting the Krogan Battlemaster on Therum, he takes trillions of bullets to kill, and can kill you with one melee. How is that fair? I only managed to beat him because he glitched and got stuck, and you know there's something wrong when a part is impossible to beat unless there's a random glitch.

second, fighting a thresher maw, when it goes underground and comes back up without warning directly below the mako, killing you instantly. That wouldn't be worth bitching about, but it's not an attack; Bioware didn't equip the Thresher's AI with the ability to judge where you are before coming up.

In Cod4, a grenade lands, like 10 meters away from me, and doesn't just hurt me, but kills me. That, and how Claymore shrapnel can fly around corners.

Paperboy
Posts: 28
Joined: 7 Aug 2008

In CoD4, random FF through the walls. Now don't get me wrong, I actually LIKE +FF in CoD4, but it's really annoying when a team mate jumps on an MG and then proceeds to Swiss cheese the piece of cover you're hiding behind.

That, or when you're using an LMG with Deep Impact to try and kill someone through a wall, and then a team mate decides to run through your very obvious line of tracers, and the game decides it was a deliberate team kill and slays you.

And another one, Martyrdom with +FF. Bloody annoying.

Eller

Muckraker
Posts: 348
Joined: 14 Jul 2008

GTA IV. Police chase, miniscule health, I ram something, fly outta the windshield and then the fucking vehicle runs me over.

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