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Press Junketeer Posts: 454 Joined: 4 Jul 2008 | |
Gone Gonzo Posts: 3923 Joined: 15 Aug 2008 | Blood makes the voices happy..... |
Infamous Scribbler Posts: 510 Joined: 17 Aug 2008 |
sigh... mario is not a kiddy game it's just a kid friendly mushroom trip much like alice in wonderland |
Beat Writer Posts: 161 Joined: 23 Aug 2008 | It makes no difference to me, but I find that some might believe that a game based on An Inconvinient Truth would be boring. If I stole your joke I apologize and please let me know. |
Beat Writer Posts: 140 Joined: 4 Jan 2008 |
I hope there's truth to your username. The industry needs people like you. |
Copy Clerk Posts: 59 Joined: 23 Aug 2008 | If it's tasteful, in good place and not overused *Looks at Ninja Gaiden*... Then it's fine =] |
Gone Gonzo Posts: 3664 Joined: 21 Jan 2008 | I don't see anything wrong with blood and gore, so I'm fine with it. I'm neutral though, so gore and violence doesn't make or break a game for me. |
Copy Clerk Posts: 54 Joined: 9 Jul 2008 | I'm going to be very careful saying this, as this is always and will always be a very controversial topic, gamers or not. Throughout history, such ideas as blood, gore, violence, bloodshed, war, and the like are a staple. They ARE a fact of life, and anyone trying to say otherwise is deluded. People die, people kill, and IRL, you don't just go squish. There is pain, there is death. I think what the biggest fear is from parents about bloody video games is that they are desensitizing youth. Maybe, and maybe that is a good thing, since it would prepare them for the real world, which is NOT a nice place (don't know why I emphasized that, we all already know it, right?). But to believe that someone can kill just because they played a level of Wolfenstein is utter bullshit. I don't mean the physical ability to kill, but the emotional and mental capacity to kill, to take a life. Have you ever really sat down and thought really hard about it? It isn't fun, regardless of what you may say online. These arguments alway come back to ratings, Banning, Parental fits over their children's games, when its stupid to still call it an argument. A rating system is in place. It is the PARENT'S FAULT, NONE OTHERS, if their precious little Mathy or whatever gets his hands on a copy of GTAIV. As to blood in Videogames, I don't mind it. But then, I'm twenty years old, and I'm sure when I have kids, I'll be locking Bioshock and Halo up in a cupboard 'till he's fourteen or so. |
Paperboy Posts: 37 Joined: 7 May 2008 |
So GoW2 wins? |
Copy Clerk Posts: 104 Joined: 16 May 2008 | Blood is a dramatic tool. If properly applied it can be a beautiful thing, adding impact and emotion to a scene or setting. If improperly applied it can take away from a game, then again so can removing it. I would like to take this moment to complain about them removing the blood from |
Beat Writer Posts: 127 Joined: 20 Feb 2008 | GORE FTW !!!!!! who doesnt love shooting some dicks arm off :] |
Gone Gonzo Posts: 1587 Joined: 5 May 2008 | I like more realistic blood and gore effects, if I shoot someone in a game I expect a bit of red mist to come out. If I slash someone with a sword I expect them to bleed. I do not expect blood to spray out of a wound like it was coming out of a pipe with 500lbs of pressure behind it, as the human body does not pump blood that fast. On the opposite end of the spectrum, I don't like games that allow me to bludgeon someone to death with a large sword or other object which is apparently blunter than a bit of wood because it won't cut ANYTHING. |
Anonymous Source Posts: 6 Joined: 27 Aug 2008 |
Actualy a smash to the head with a blunt object will make your blood splatter all over the place. And a cut trough any major blood vessel (especially the aorta) will launch your blood out pretty far. However blood and gore shouldn't be overdone, it should fit into the game's spirit. Don't get me wrong, a lot of gore in a game like Fallout isn't a bad thing, as it fits in. |
Gone Gonzo Posts: 1587 Joined: 5 May 2008 |
I know a cut to the aorta or the jugular or something like that would cause a spray of blood, but it wouldn't be quite as large as the way it's depicted in video games, nor would it last more than a few seconds. As for a blunt hit to the head, it would depend what sort of object you're hit with, and where over the head. |
Paperboy Posts: 13 Joined: 24 Jul 2008 | Blood is great in a game, Al Gore not so much. Inconvinent Truth the Game= Do not want. X( |
Gone Gonzo Posts: 2275 Joined: 13 Sep 2007 | As needed, no gore just for the sake of gore. |
Press Junketeer Posts: 409 Joined: 18 Jun 2004 | hell yay! |
Press Junketeer Posts: 363 Joined: 13 Aug 2008 | I like it as long as it's reasonable to include in the game and isn't too overdone, like in Ninja Gaiden II, where basically any attack from any weapon will chop off a limb or three. I think a good limit for the gore in that case would be only having limbs being severed from the heavier attacks and those special attacks that I can't remember the name of that trigger the long attack animations. However, if the gore is intentionally and humorously over-the-top (in Team Fortress 2 and No more Heroes, for example), then I'm fine with any amount. |
Gone Gonzo Posts: 1011 Joined: 1 Dec 2007 | Newscaster: Caveman bob: Newscaster: |
Copy Clerk Posts: 124 Joined: 3 Feb 2008 | It does depend a wee bit on the game... if it's focussing in a more 'realistic' direction, having your enemies shower the scenery with excessive amounts of blood (or not bleeding at all for that matter) will make it feel a bit dodgy. Getting onto the more 'unrealistic' games aforementioned situations (lots of blood being infinitely more likeable then no blood) there'd be nothin wrong at all. And then there's the lovely 'blood-switch' to ramp up or tone down the amount of bloodshed caused by that virtual soldier/physicist/robot/pillock/master chef/space marine or one-liner-machine that is you. overall, being a fan of the more unrealistic side, there cannot be enough blood for me. |
Infamous Scribbler Posts: 609 Joined: 12 Aug 2008 | movies and video games dont influence people (example) my history teacher showed me michael collins and it didnt make me want to be violent made me resent the british but i digress |
Paperboy Posts: 47 Joined: 13 Jul 2008 | Every game company should be legally required to have this feature on their game, if it contains blood or gore, because this is what is put pricks like Jack Thompson and Hilary Clinton in their place, they would have to find some other medium of entertainment to blame all the problems bad parenting causes |
On the Record Posts: 5674 Joined: 2 Dec 2007 | Unessissary blood and gore is the best kind. Why wouldn't you want that in gaming? |
Gone Gonzo Posts: 3945 Joined: 16 May 2008 | I think that most M rated games should have more blood and gore in them truthfully. With the option to remove it, and a clear warning in the ESRB label. |
Paperboy Posts: 15 Joined: 27 Aug 2008 | I really love totally ridiculous gore effects in games like fallout or Cortex Command, because it's just a great stress reliever. But if I was playing like Call of Duty or something, and my enemies were getting blown literally to chunks before my shotgun, I probably wouldn't be able to play.
I really love what you said here, and I think that an idea like this would be an amazing premise for a game if done correctly. |
Press Junketeer Posts: 361 Joined: 13 Aug 2008 | As long as it doesn't look stupid, I'm all for it. I quite hate when games just remove any suggestion of blood in order to cop out a "T" rating; it looks utterly retarded to shoot someone in the face with a shotgun and just have them fall over. So don't overdo it, don't underdo it, but if it should be there, then just DO it. If blood and gore offend you I'd say you probably shouldn't be playing games where you run about shooting people in the first place. :P |
Gone Gonzo Posts: 3945 Joined: 16 May 2008 | my thought is, if you're intent on getting an M-Rating anyway... make the most hardcore M-Rating game every time. Manhunt it up. Although the gameplay in those games left dookie stains to be desired. |
Gone Gonzo Posts: 1146 Joined: 27 Aug 2008 | I find some gore interesting from a technical standpoint (depending on how it's done it can be tremendously difficult to implement), but I can take it or leave it. Sometimes enemy limbs can become obnoxious clutter. It's an aesthetic choice like much else in the game, so the person responsible for the decision has to ask themselves questions like, what is the theme of my game? What purpose does the gore serve? Does that add to/detract from the scenes where the gore is found? Not all gore is horrific--I myself used to spend my workday hacking muscle tissue off human bones with a chisel and then cutting the bones up with a bandsaw. By the end of the day we had buckets of blood and tissue and human fat. Hence I don't get much of a reaction from watching brains get spattered on a wall. I think that gore is basically used as a shortcut to produce a visceral reaction much in the same way that bad guys are usually characterized by having them kill some random people. As far as I'm concerned, it's either laziness or lack of imagination. If you *really* have some creative ideas about horror, you don't need the crutch of gore. Likewise if you really have some fundamental understanding of evil, it's not necessary for your bad guys to act like The Evil Overlord. |
Anonymous Source Posts: 2 Joined: 28 Aug 2008 | Optional equals best. Gore and Blood are like, a bake potato sitting next to a medium steak. Not needed but can add quite a bit if done right. The ability to remove it makes everyone happy, so I really can't argue with that. |
Gone Gonzo Posts: 3945 Joined: 16 May 2008 |
where the hell did you work? |
Gone Gonzo Posts: 1146 Joined: 27 Aug 2008 | Tissue bank. Saving lives isn't always tidy. |
Paperboy Posts: 26 Joined: 20 Aug 2008 | It's a great way of conveying the power of some weapons, but there are cases where it's just annoying. If enemies start blowing apart like pinatas if you shoot them with the weakest weapon in the game, there's a problem. However, if you get, say, a rocket launcher and shoot someone, it's rewarding to see a fine red mist and falling body parts. |
Copy Clerk Posts: 108 Joined: 3 Sep 2008 | Im not botherd by gore in games, if its put in for realism but i hate pointlessly violent games. |
Muckraker Posts: 277 Joined: 17 Jul 2008 | Blood and gore works great for games that are suited for it. Some of you might be too young to remember Moonstone, but if you turned gore off in it, the game lost a lot of it's fun. Compare Carmageddon's normal version to the German censored version, and once again, the game has lost a lot. See the difference in the US and Europe release of No more heroes and see how dull the Euro version is because of removed gore. |
Pulitzer Laureate Posts: 911 Joined: 20 Jun 2008 | I like to make the streets run with blood. Blood on the walls, the floor, hell! even the screen! YAY! ALL THE WAY! |
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You know what's amazing? Back in the old days of console games, blood was forced to be added to Tony Hawk's Pro Skater 2 because of a lawsuit by some kid who attempted a trick in real life and severely hurt himself (he didn't think it would hurt him) (this was a rumor I heard, it might not be true). Now people say blood causes bloodshed instead of preventing it