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Beat Writer Posts: 168 Joined: 2 Sep 2008 | |
Pulitzer Laureate Posts: 979 Joined: 22 Mar 2008 |
Wait, there's intel in fastlane now? Holy crap, first Arena mode now fastlane as a cp_ctf map! |
Gone Gonzo Posts: 2082 Joined: 1 Jan 2008 | Just recieved a pass from Illwrath. Add WNxGenHellspawn<TWM>. |
Gone Gonzo Posts: 3252 Joined: 8 May 2008 |
Wait, what's fastlane again? Nevermind, I was thinking of turbine. I don't like fastlane. |
Infamous Scribbler Posts: 527 Joined: 21 Jan 2008 |
Steel is not a better map than Warpath2 and is extremely maze-like. With all the noobs we're going to have in these games, Steel is a terrible choice. Turbine is still a much better map than 2fort. I'm honestly mystified by all the hate that Turbine gets. All you need is an uber to break any sentrygun. A demo can do it solo in the vast majority of circumstances. Badlands plays like shit. It has a slippery slope problem in the extreme and once the attackers take the opposing team's spire, the map is over. Its also really heavy on the scout rushes which won't be fun with all the new people around. Fastlane is an all round better map. Scoring in Goldrush is nowhere near as difficult as you make it out to be. If you have a proper class makeup and the opposing team doesn't significantly outskill you, you are almost guaranteed to score. On the other hand, Badwater is damn near impossible to defend. That said, I don't have a preference either way. Defending Badwater or attacking CP 2-2 in Goldrush, pick your poison. Limits on heavies? Are you kidding me? That 'trick' you mentioned can be foiled easily by one uber pyro or heavy. What attacking team doesn't have an uber ready when the gates open? If your team has a good sniper, heavies are no trouble at all in other circumstances and any of the other combat classes can frag one easily if he doesn't have his gun spun up. A single engineer is damn near worthless except for his teleporters. More than two and they can rebuild their guns faster than you can respawn. Two engineers.
One uber pyro solves all of those problems at once. A kritzkrieged soldier can do it too. Scout or other fast class runs the intel while everyone is distracted. It isn't that hard. |
Gone Gonzo Posts: 2770 Joined: 13 Feb 2008 | I think I am the only person on earth who likes Hydro. |
Gone Gonzo Posts: 1503 Joined: 29 Jun 2008 |
I like Hydro... Anyways, I agree on Badlands, too noob-hostile. As for 2fort, if we have BALANCED teams without people turtling or rushing, it can be really fun, as long as most people have mics. Turbine IS NOT THAT BAD. A good spy can totally screw the sentries if he has like 1 teammate to back him up, like a scout to nab the intel. As for badwater, it's too buggy to be a tourney map, a good demo can take out the whole defense (I have :] easy as hell), so Goldrush can be good if the teams can make it to the 3rd stage, not get stuck on the 1st. If it's going to be on the 13th, I will be playing reeeeeealy well, my new mouse(MX518)is arriving on the 8th because my Fatal1ty mouse is full of bullsh*t. I'll be a Pyro or Demoman, preferably. |
Infamous Scribbler Posts: 527 Joined: 21 Jan 2008 |
Hydro is a ton of fun with balanced teams of 5-7 people. We're going to have at least 10 on 10 with wildly differing skill levels. I can play any of the classes except spy and demo pretty well. My best are Medic and Backburner Pyro, and Soldier. I do a mean Heavy too if I've got a good medic. I still have a pass if anyone wants it. Send me a PM. |
Pulitzer Laureate Posts: 979 Joined: 22 Mar 2008 |
First off. Warpath comes to this stalemate. Cap point 1 and 2, mid point is fought over, 1 team breaks through, then they're pushed back until they recharge, ect. It's nice for a map, but it'll take maybe 2 hours to complete because of the stalemating around the midpoint. Steel isn't too maze-like. Here's a giant hint: LOOK UP. The cap points are labled in such a way that it's hard to get lost if you look up at the end of the hall. Wait, so an uber can go from the intel area upstairs to vent entry 1 to vent entry 2 and main entry in 10 seconds? I'm thinking sentry at intel, Heavy at vent exit near spawn, heavy at vent exit near right-hand entry. Maybe no CTF maps is a better idea. I agree with the whole badlands point, so I propose Granary to fix it. It'll bust out of the desert environment. http://www.steampowered.com/status/tf2/death_maps/pl_goldrush_deaths.jpg That is a death map for gold rush. Note where the deaths are. Also, in gold rush, RED wins about 80% of the time. In Badwater, RED wins 60%. A better percentage ratio. On the heavy trick: You get 3 people as Heavy, get the 2Fort doors, and stand on the doors, so that when people spawn, they can't get out of their spawn. Now, I'm not saying it's good, but it can happen if people are jackassyy enough. I don't put it far. So, once again, it's heavies blocking their own team, not the enemy team, in the spawn. I mean 1 engie on CTF maps. 2 engies can make an "OH FUCK" base for the enemy. A hidden sentry is a deadly one. Plus, there's a glitch where you can stack a teleporter onto another and trap your team. I've not seen a map rotation that uses Turbine. It doesn't work. At all. Is it a good CTF map? Yeah. Is it easy? Yes. I say no CTF maps. |
Press Junketeer Posts: 409 Joined: 12 Aug 2008 |
Ok dude I was just trying to be helpful was all. Wasn't actually going to sugest buying anything either. |
Red Guard Posts: 2672 Joined: 16 Dec 2007 | Hey guys, just got word from our tech Guru, she'll be asking about it to the server guy on Friday. I'll post more as information comes my way. |
King of the Yetis Posts: 2539 Joined: 15 Jul 2008 | Keep in mind here people that we're playing with large teams of relatively new players and there's going to be some admins on board (i think) to make sure teams don't try anything that's completely bullshit. |
Time Lord Posts: 10129 Joined: 13 Feb 2008 | Saturday 13th is great for me. Perhaps you guys should have a practice run this Saturday? @Smallharmlesskitten : I'll send you my guest pass on Friday 12th then so you get the full play out of it. |
Paperboy Posts: 22 Joined: 21 Mar 2008 | I'd like to play, I'm changing my name to something with less special characters, and also, if someone wants a free guest pass, I have one available. My steam name is: -=TTS=- Tzeentch . |
Paperboy Posts: 21 Joined: 21 May 2008 | I wouldn't mind doing this. SteamID: [cake] Slakah |
Developer Emeritus Posts: 1572 Joined: 5 Aug 2003 | So, Wilsonscrazybed talked to me this morning about getting our TF2 server up for everyone again and that is definitely something we plan to do, however - the server we were using for it no longer exists and we're waiting on another one. Once we get it we'll get the dedicated Escapist TF2 server running again. Hopefully it will be sometime soon. :) Edit: Count me in too. :) Steam ID is: teleios |
On the Record Posts: 6228 Joined: 10 Mar 2008 |
Sorry 'bout that just angry at my computer. Not the best in the world, but I fogive "steve" :3 |
Gone Gonzo Posts: 1503 Joined: 29 Jun 2008 | So is this just a 1-day thing or different days if you're in U.S. or U.K.? -Still got a 72hr pass if anyone needs one. |
Server Administrator Posts: 550 Joined: 27 Sep 2004 | http://steamcommunity.com/id/azhrarn Argh, I haven't played TF2 in ages, I need to get back on that. |
Pulitzer Laureate Posts: 882 Joined: 1 Jan 2008 |
Well, if the server stays up then hopefully it will be a 24/7 thing with those mutually agreed days when everybody goes on. |
Muckraker Posts: 344 Joined: 21 Mar 2008 | Perhaps I can finally get that blody achievement? Heh. |
Gone Gonzo Posts: 3437 Joined: 28 Jun 2008 |
Not Found. I need usernames, not nicknames. 50 people in the group, 42 on the list! Who have I missed!? |
Beat Writer Posts: 168 Joined: 2 Sep 2008 | Thanks, Danny Ocean! (That was you, and not some hacker who invited me, right?) Anyway, I think you should edit any important updates to the first post, in case anyone misses something. And label it with a date and time, and the announcement. Also, I played Badwater Basin this one time, and the team I was on tried a few "all one class" types. Here's the wins we got: Soldier for Defense Weird, eh? Also, the Engy defenses had me as a Pyro for you-can-probably-guess what reasons. |
Gone Gonzo Posts: 1503 Joined: 29 Jun 2008 |
My name messes up quotes? How? |
Infamous Scribbler Posts: 657 Joined: 8 Jul 2008 | Well, I may be able to compete, depends on what day it is and how my Internet connection is doing. Sometimes I get major lag, other times I'm fine. Sign me up anyway, my account is "DisturbingDude," and my displayed name is "Sheepshifter." |
Gone Gonzo Posts: 2770 Joined: 13 Feb 2008 |
By being in bracets, just like the text commands. |
Press Junketeer Posts: 454 Joined: 4 Jul 2008 | What servers are we playing on, perchance? And what's the official map rotation, and who's allowed in, and all that. |
Pulitzer Laureate Posts: 712 Joined: 27 Jun 2008 | Marquis de la Mort is my Steam name. |
Red Guard Posts: 2672 Joined: 16 Dec 2007 |
Not decided yet, as the date gets closer we'll poll people about which maps they want to play on. |
Gone Gonzo Posts: 2082 Joined: 1 Jan 2008 |
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On the Record Posts: 7331 Joined: 23 Dec 2007 | Give me a holler if anyone wants Custom sprays. I gots me a good vtf converter so I can make Transparent or Animated (or both) sprays. |
Infamous Scribbler Posts: 587 Joined: 9 Feb 2008 |
Really? I don't even remember giving it to you yet, I must have been smashed beyond belief :) |
Paperboy Posts: 14 Joined: 7 Sep 2008 | Count me in! My Steam name is Hurricane_5, but my game tag is =E2N= Hurricane_5 Play TF2 alot, so I'm hoping to look for some fun. |
Infamous Scribbler Posts: 587 Joined: 9 Feb 2008 |
I would be happy enough if it's the night I finally get Lightning Offense. I am fail at that map for reasons unknown. |
Press Junketeer Posts: 454 Joined: 4 Jul 2008 |
Ugh. Sounds like scrub play. I can sort of understand class limits, if only because mass amounts of certain classes can screw things over (lots of engies can do well with relativly no skill, though a big group of demo medics isn't gonna happen with a bunch of noobs, probably) but on the spot rules on what's fair and what's not? |
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Count me in! Actually, I don't think I'm really an Escapist yet since I've only done like a couple of posts, but still.
xkcd also has plans to make a dedicated server, but it's often quite frustrating. We have a few games, and then the server is empty. Maybe we could fight each other?
My ID is Gordon_Feynman, screenname is [xkcd] Wanna see my Yeti?. I don't have your ID though.