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BANNED Posts: 1336 Joined: 21 May 2008 | |
Pulitzer Laureate Posts: 899 Joined: 2 Feb 2008 | Just wondering where did you find the information about warcraft and starcraft... that really isnt striking me as true. partly because of that word 'apparently' ya used which can be used in any context... "Apparently EA games create CDs by burning puppies" see? :/ |
Beat Writer Posts: 131 Joined: 17 Aug 2008 | I... You're wrong? I mean, I'm not the sort to usually just say people are wrong, but in this case you are very wrong. I suggest you first look into where blizzard came from instead of where people say blizzard got famous. Blizzard was making some great stuff before they were blizzard. Lost Vikings comes to mind. I don't know who informed you that Starcraft and Warcraft were to be warhammer and 40k clones, but you should hit them. Hard. Sharp or blunt, just be sure the object you use is large. They're ignorant, and are the type of person that keeps us from getting invited to the good parties. It's not any manner of secret that both starcraft and warcraft have similarities to the warhammer canon, but then... I suppose Star Trek is just a ripoff of Warhammer 40k because it calls the system earth is in Terra, and that's clearly a play on Holy Terra from the 40k universe. Oh, and be damn sure to sue Tolkienn while you're on this crusade, because those orks and ents and so forth MUST have came from the minds behind warhammer. My point with this is there's a difference in inspiration versus theft. You're actually quite right about diablo, and myself I have found diablo to be rather mediocre in the installments that followed the first. I use the plural, because I count releases of expansions as whole-hearted games, as they should be counted in my personal opinion. There again, that's my opinion, and has no bearing on this point. Anyway, diablo did come from another company that they just kind of absorbed, and forwarded capital to. Whether you realise it or not, capital, and the name blizzard, are what made diablo popular. That's just how this bass ackwards community of gaming works. If people see it, people are more likely to like it. Warcraft is not a warhammer clone. Never has been, never will be, and it was never meant to be. I believe what you're referring to is blizzard was indeed going to do some work on some warhammer games, starting with fantasy, and going up to their 40k, but they didn't because much like everyone else GDW has ever spoken to, they found a sour taste in their mouths named 'Pretentiousness'. I don't know if you frequent conventions or anything, but you should meet some of these people who are supposed masterminds behind GDW's most noted notables. They're pompous blowhard assholes, to be polite. I don't find the story that Blizzard simply turned them down hard to believe at all, nor do I think it would behoove a slightly educated person to think they didn't get the idea from that. However, warcraft was never going to be warhammer. Starcraft was never meant to be starhammer. (Oh, aren't I punny?) |
Anonymous Source Posts: 8 Joined: 25 Aug 2008 | T3chn0s1s is right you need to verify the information you read, donīt believe everything you see in the internet. |
Gone Gonzo Posts: 1113 Joined: 19 May 2008 | I remember playing the original Warcraft. It was a super-simplistic RTS game developed by a completely unknown developer. I hardly think they had even the vaguest connection with a giant company like Games Workshop at that time. Now Starcraft... that could be true, but I think it's more of an "artistic license" thing. Besides, why hate Blizzard? It's like hating EA. It makes you feel good for a little while, but it's ultimately futile. They're a big company these days and have other people develop games for them while they sit back and watch the cash roll in. It's just how the industry works. |
Copy Clerk Posts: 52 Joined: 23 Apr 2008 | I guess the point of it all in the end is that Blizzard took an idea and made it into something epic that hooked millions of gamers. It doesn't matter where they got their ideas from, nowadays it's impossible to actually create your own look of a character without it stepping into the shoes of a another character by a couple of inches of hair. Everything has been made now, but now is the time for others to tweak those ideas and make them better. Blizzard achieved this. If you work for Games Workshop or are an avid fan of them too, perhaps I can understand your argument. Now I'm not sure if this the point that you are trying to get across but if you are going to stop playing their games just because they supposedly took someone elses ideas and made them better, then that's very shallow of you and quite frankly your loss. But maybe you are simply venting and will see that as Diablo III comes out and rocks our world, you will forgive them for their sins and return to the company you always loved. They're a bloody good company and you shouldn't worry about the going's on within their building. It doesn't affect us as a community since during these scandalous events our games have still been pristine and it continues to live up to the name it built for itself. Unless you previously worked there, it's quite frankly none of your business. I don't want to sound too harsh, forgive me if I do because I sympathize. I understand where you are coming from but we're just gamers dude. We don't need to care about the politics outside of the fantasy we want to play in. We just want to cut things into tiny pieces as a barbarian. |
Gone Gonzo Posts: 3617 Joined: 7 Aug 2008 | Can I point out you sound like a conspiracy theorist. |
Gone Gonzo Posts: 1001 Joined: 26 Jun 2008 | I've heard the same story, that warcraft was originally a warhammer computer game, but even if it was true... SO WHAT?! You could go claim that ping-pong is just a tennis ripoff, but does that make it any less enjoyable? Fantasy is all over, in one way or another there are always similarities, ripoffs or inspiration taken from each other. I really have a hard time to see why you are angry, if a game is good then enjoy it. As for Warhammer Online it has alot of potential and it seems really good, not going to argue against that. But it was actually canceled a six-ish years ago, and then picked up again when WoW broke through and made MMOs what they are today, do you see where i am trying to go with this? |
Infamous Scribbler Posts: 587 Joined: 9 Feb 2008 | I lost interest in WoW when I came back from Iraq and my guild skyrocketed up the server ladder and turned into a bunch of elitist cunts (well, the strategists and leadership). Other than that I owe the developers all the credit in the world. They made a damn good game and all the games preceding it were awesome as well. They don't need to have anything else out on the shelves now because they make far more money than they ever dreamed off one title. No reason to get disillusioned with them over all that, just hope the next game they make will have the impact the last one had. I for one salute the only game I've ever seen that could suck in female players as effectively as the male audience. |
Press Junketeer Posts: 432 Joined: 24 Dec 2007 | I remember reading somewhere that the first warcraft was supposed to have been set in the warhammer world, but the collaboration fell apart & it got it's own world. EDIT: seems I got beaten to that tidbit, but I'm in agreement with the other guy who mentioned it. |
Infamous Scribbler Posts: 587 Joined: 9 Feb 2008 |
I rather like the universe they created more than WH, so much less nihilistic. Everyone's a fucken bad guy in the WH universe. |
Gone Gonzo Posts: 2174 Joined: 14 Nov 2007 | Thank God, I thought I was the only person who realised that Starcraft is a 40K knock-off. I mean jesus, Terrans=Space Marines, Protoss=Eldar, Zerg=Tyranids. At least GW were fairly imaginative and liberal in their interpretation of stuff like DnD and Tolkien. I'm not saying Starcraft is a bad game, as I'm sure it isn't. But in terms of design and all that, it owes everything to GW. |
Paperboy Posts: 42 Joined: 27 Aug 2008 |
I completely agree. Even if they did steal the ideas from another company, that doesn't mean that it sucks, or shouldn't be played at all. Actually, for me, I think of every RTS as the same these days, just different interfaces, (a bit) different graphics, characters, and story. It all seems so original and awesome, but then I realize that it's just like (or maybe even completely same as) many thousands of other RTS's. Today, it happens in almost every other genre too, but there is still no reason to accuse anyone for stealing it or something. You shouldn't care. If you know a game is "stolen" from someone other, that doesn't mean that you shouldn't enjoy it (if it's enjoyable in the first place, of course). |
Paperboy Posts: 14 Joined: 18 Aug 2008 | Games Workshop is thanked in Starcrafts credits. Take that for what you will. I think both Starcraft and Warcraft are both great games, whether of not they are based on the Warhammer universes. |
Muckraker Posts: 268 Joined: 1 Jul 2008 | I'm certain Blizzard are crushed and shall soon be sending you a well thought out and friendly letter of apology |
Gone Gonzo Posts: 1462 Joined: 2 Jan 2008 |
Starcraft always made me think of AvP, to be honest. - J |
Anonymous Source Posts: 3 Joined: 21 Mar 2008 | I'm with Littaly. My brother and I have had the discussion and while there are several obvious similarities, we could also say "zomg ther r lings in starship trooperz!". How many other space games/movies that don't have guys in suits with gauss rifles chasing down freaky alien creatures? Personally, I don't think it is the case. But so what if Blizzard capitalized on Games Workshop's IP. Say that we all know that Starcraft is an utterly-blatant rip-off of 40K, Blizzard was still the one that brought it to life with so much success. |
Muckraker Posts: 246 Joined: 6 Aug 2008 | Ya know what, I support you in this! I sure do! I figure I need to give you some pointers though, so you don't become a hypocrite in your quest to hate Blizzard because they stole ideas. First, you got Windows on your PC? Format that shit and throw on Mac OS, if you don't own a Mac, go buy one. Microsoft bought the first MS-DOS from a small company for 10 grand and then released it as their own. Then they constantly borrowed ideas from other companies for their subsequent OS versions. So, they are IP thieves, nuke Windows and do it fast. Now, why can't you use Linux, you ask? Cuz Torvalds didn't create it, he just took Unix, tweaked it around a bit, and called it his own. Obviously he's a dirty, Finnish thief, so fuck him and fuck Linux! Now since you're going to have to go get a Mac, I suggest you walk. No matter what kind of car you drive, some part of your car is an innovation from another company that your car's manufacturer decided to use. Maybe it's the airbag, maybe it's the seatbelt, maybe it's something in the power train...doesn't matter. The company that made your car is full of thieving assholes, so stop driving it. Now, where we gonna get this Mac at? You can't go to Wal-mart. They don't sell Macs, and Sam Walton stole the idea of creating a department store from JC Penney, who stole it from someone before him, and so on. And, you can't really go to a mom and pop store, they stole the idea of owning a store from the countless independent business owners who came before them. Looks like you're going to have to walk all the way to the nearest Apple Store(good luck there, I've never seen one RL) and buy your Mac. Can't use money though, currency wasn't the idea of our government, so it must be boycotted. Maybe you can barter some chickens for the Mac, who knows. And, so on and so forth. I could really go on all day, but I think I've made the point I was working toward about how immature your statement is and how it is foolish to "hate" a company for borrowing an idea from another company. It happens all the time, the difference is that some companies, such as Blizzard, can take these ideas they borrow and innovate on them and make them something bigger or better than they were at the start. |
Infamous Scribbler Posts: 528 Joined: 25 Apr 2008 |
Legend. |
Press Junketeer Posts: 356 Joined: 28 Aug 2008 | Strange reason to quit in my opinion. The thing that made me switch to EVE after 2 years was that i realised it was more like a job than fun.. |
Gone Gonzo Posts: 1566 Joined: 5 Dec 2007 | You realise that even Tolkien wasn't a very original writer? He just borrowed his fantasy world from Beowulf/Homer/European Mythology and aplied it to some decent writing. The best ideas are the evolutions of other ideas, deal with it. |
Gone Gonzo Posts: 1812 Joined: 8 Apr 2008 |
Best post I've read on this forum. |
BANNED Posts: 1336 Joined: 21 May 2008 | While I agree that Blizzard has done alot of good for the MMO industry by rendering them accessible, and for all the industry in fact by making games user-friendly and easy to learn, it's just a question of principles for me. I would rather pay the original pauper that has a bad publishing company than the industry giant that cares for nothing more than money. @Retoru, yes that's an epic post, but you miss the point. Taking an idea and innovating on it is one thing, but stealing an idea and making millions with it is another. Believe me when I say, I would get a mac if afford to get one. One could argue that everything is a ripoff and trying to seek purity is a fruitless enterprise. Say Romeo and Juliet is a ripoff of Pyram and Thisbe from mythology, but I'm talking about this sense of purity in "the new world" where we can copyright things. People should be allowed to take credit for their inventions. It's sad for the guy who invented money, but we can't keep track of that since it's been thousands of years. I know it's a bit crazy to try to find justice, but it would just be better that way, honestly. @ianuam, I didn't quit BECAUSE I learned these things, it was like the last drop. I was getting super-frustrated that my efforts were becoming crap because of all the nerfs to raids, that blizzard's PvP balancer was a self-centered douchebag, that the game became a job etc. Then it all blew up with this. @the rest, yes I did my research, I did some cross-referencing with Wiki and many other well-known websites, especially video game ones, and I came to this which was quite clearly, what I posted in the first place. I'd give you links, but I don't know if I still have them: I researched a while ago and the idea to post this came only recently. I don't have a decaying memory for this type of thing. I'm sorry for those who still like blizzard, I'm sure you'll have much fun with starcraft 2 and diablo 3 (at least they are TRYING to change their IP a bit though that leads to alot of lore fanatics being frustrated) but those games aren't for me. On another note, I wasn't very impressed by diablo 3 (lolrainbows) but hey, if they want that kind of audience they know how to get them. User was banned for: TIME Makes Everybody Lose "The Game". (Permanent) |
BANNED Posts: 1336 Joined: 21 May 2008 |
Yes, I specifically wrote that, didn't you read my post? Also, while I agree that the evolution of ideas makes them better, clearly, warcraft is a DEvolution of Warhammer as it is very badly written and organized in comparison to the latter and does not reflect that same sense of realism. What they did can only be called better than the previous RTS because of their innovative features and interfaces. I'm talking about IP here. (Sorry for double post) User was banned for: TIME Makes Everybody Lose "The Game". (Permanent) |
Muckraker Posts: 246 Joined: 6 Aug 2008 | So, you're saying that you were basically already bored with WoW and frustrated at Blizzard, so you got up in arms with righteous indignation over something minor that every company in the history of the world has done? Alright, I'm with you now. I didn't know the full back-story, I wasn't aware that Blizzard was annoying you with nerfs to raiding that led you to be angry and frustrated with them, thus giving you the need to find a reason to hate them. Second, you mentioned you cross-referenced using a Wiki? That's an automatic fail, good sir. There are a lot of great websites out there to do research on, but a Wiki is not one of them. There are no controls set for the content and only a very basic attempt to validate claims made on them, and those basic attempts aren't even taken unless someone tags the page as being possibly fishy. So, all in all research using a Wiki = fail. You also state that the guy who balanced PvP was a douchebag. How does this have any bearing on the game itself? I'm a huge dick sometimes in RL, but it has no adverse consequences on my job performance at work, the surliness is just a bit of an extra bonus you get when you deal with me, but I do things properly. |
BANNED Posts: 1336 Joined: 21 May 2008 | I'm not going up in arms against blizzard, I just started hating them :P The only reason I posted this was to see if there were any others that came to this conclusion. I didn't cross-reference USING the wiki, I added it to the list of a to-cross-reference list. That would be phail indeed. As for Tom Chilton, I don't know if you're heard this saying, but it pretty much sums up his biased opinion and unprofessional work. After some players questioned devs about a nerf to the accessibility of arena items by placing a rating requirement on them, he said something like this: "And I'll be rockin' my S3 greatsword next arena season." Personally, I've played all classes in WoW, and the fact that this guy who plays a class that many of us, including I, thought was the most imbalanced (to their favor) at the time, was actually bragging on the forums was one of his less-subtle posts that indicated his incline to buff himself rather than balance the game. User was banned for: TIME Makes Everybody Lose "The Game". (Permanent) |
Gone Gonzo Posts: 1011 Joined: 1 Dec 2007 |
...wait, what? Your arguement has no bottom. |
Copy Clerk Posts: 52 Joined: 23 Apr 2008 | Think of the whoops and cheers he got when he made that first famous post. Now watch as the true troll comes out. |
Muckraker Posts: 246 Joined: 6 Aug 2008 |
I figure you were talking about me, but I'm hardly a troll. Sure, I'll stand up and voice my concern when someone lays out an idea that I feel is inherently foolish, but I won't provoke people for the simple pleasure of doing it. |
Paperboy Posts: 32 Joined: 15 Feb 2008 | I don't like Blizzard very much right now. Their games are great, whether or not they were originally GW material. I don't really care, although I do play Tau in 40k. The thing I don't like about them is their lack of creativity in art design and the fact that they basically have Starcraft, Warcraft, and Diablo making up 90% of the products they've ever released. According to the Wikipedia page, they haven't made a game that didn't fit into those 3 series since 1995! That's 13 years! |
Muckraker Posts: 246 Joined: 6 Aug 2008 | There was Blackthorne on Mac in 1996 and a port of Lost Vikings on GBA in 2003. |
BANNED Posts: 1336 Joined: 21 May 2008 | Yeah, I've heard of those, but as much as I'm shocked at blizzard, I wouldn't like to see it turn into another nintendo IP-recycler. User was banned for: TIME Makes Everybody Lose "The Game". (Permanent) |
Beat Writer Posts: 131 Joined: 17 Aug 2008 | I am a big lost vikings fan, just for the record. Just got out of my two o'clock class and figured I'd come back and check out how things were going, and boy did I have some fun things to read through. Kudos go to Retoru, who rocks my world like some manner of world rocking device. Also, to those who mention the shoutout in starcraft, that is fact yes. You'll also notice that as I said before they DID have a deal to make a series of warhammer themed games, but they never did because of conflicts of interests. I don't know what they were, but my words are the GDW are big poopoo poody heads. I think I'm allowed to rag at GDW from time to time, but don't think I don't love them. ^_- I almost got a job with them at a con because of my work with other companies. I rag at them, because in said other companies I kept running into one asshole after another that had one reason or another why we weren't allowed to touch their products because it is some manner of holy grail. Bastards... Did you know they have a policy that online retailers aren't allowed to purchase their products unless they have a brick and mortar location? Bollocks... I digress. My point is, I don't understand your logic. Why is blizzard evil for 'copying' GDW even though we've well established that they're NOT the same universes? |
Pulitzer Laureate Posts: 980 Joined: 24 May 2008 | "Original" is a relative term. And Warcraft is relatively unoriginal. I'm not saying they don't make good games. I'm just saying they make Warhammer clones. (I'm seriously not a big Warhammer fan, although I do like how dark the atmosphere is) |
Web Developer Posts: 840 Joined: 6 Jun 2007 | If the people directly affected by the 'injustices' mentioned in your post aren't going to raise their own banner against Blizzard, why should we? How can we hold them as martyrs to some cause if they do not consider themselves such? |
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I once was a hardcore blizzard fan. I started with Diablo, then worked my way to starcraft, warcraft, eventually world of warcraft. So much that I ended up having lore battles in WoW forums.
Then I educated myself.
It all started when I saw a post about Warhammer Online, how it would change MMO's, destroy WoW, etc. So I checked out a trailer and said to myself "this looks like a WoW clone!". How wrong I was. Like millions, I had this mindset that blizzard was the "arch-developer" and that they had practically invented the MMO genre (reinvented rather) and anything else was just a pale immitation.
One day, I heard that blizzard north disbanded from the main company. I was shocked, because Diablo was all my childhood. I had it hotwired into my brain. So I followed that story and looked where the developers went. Eventually it spawned Hellgate London, which I grew to love, although the critics said otherwise. Sure it had it's problems, but it was probably the most innovative game I played in years and I had loads of fun with it. When it went into it's decline, I tried to learn more about the history of those developers. That's where the train started, and it's not going to stop now.
It seems that blizzard acquired a company named "Condor" six months before they released their game. That game was the first Diablo. What this means is that blizzard bought off their success with a small investment. They put nothing in the first Diablo and practically did nothing for the second game either! They sent some money and people, but the newly-branded blizzard north went it alone, and it was blizzard that wreaked the massive amounts of money. To this day, blizzard STILL makes millions with the Diablo series even though they FIRED almost all blizzard north. To me that's criminal. I was utterly disgusted.
Wondering how deep the rabbit hole went, I turned over many rocks until I read that my beloved starcraft and warcraft were spawn from a broken deal with Games Workshop. Apparently, warcraft and starcraft were meant to be Warhammer games, but in mid production, the deal was cancelled due to marketing reasons. This mean that blizzard had already developed all the tools they needed to create the games and just started to make the actual games themselves. However, instead of using those tools to make games of their own, they simply went on with production, modifying the IP's characteristics only slightly, enough so that it would seem an innovative product. Then they went on with their cinematics, and the releases, and the fame, the money...
I learned these things at a time when world of warcraft started to become tern and monotone. Since my characters turned level 70, I raided a bit, PvP'd a bit, but all that seemed pointless at the time (which was why I tried to furnish my boredom with information about the origins of the games). As soon as I learned these things, the cord was cut. The addiction was over.
Feeling rather lost in this corporate stuff, I went over to learn more about Warhammer and Games Workshop and discovered a world of insane detail. Some might argue that that orcs and elves were copied from Tolkien's Lord of the Rings, but all he really did a part from a legendary story with them is make them known to the world, as they were creatures from existing mythologies. I learned how much more detailed Warhammer was compared to warcraft, considering the formed had 15 more years on the book than the latter... Some things like these: before Warhammer, orcs and goblins were never green, now it's a given. I saw some familiar names, like Gorefiend and Bonechewer, discovering now only was the general idea of Warhammer's IP was usurped, but also certain specifics, which started to make me grow irritated by blizzard.
To my own surprise, I found myself hating blizzard, a company that I had loved to years, and plotting their demise. I then pre-ordered Warhammer Online and got a shot at the beta: I was NOT dissapointed. It really delivered and fixed all those issues I would've liked to see dissapear from WoW. The IP of Warhammer plus the ingenuity of Mythic was the perfect match.
So, here I sit, between waiting for the game's release with impatientce, and wondering how many others like me feel ashamed of their past fanboyism.
How many of you have had an awakening of the sort? I'd like to know I'm not the only one :P