Topic Index
Poll: Most buttonmashey fighting game series.


Which one can you most easily win by button mashing?
Soul calibur
44.2% (23)
44.2% (23)
Tekken
26.9% (14)
26.9% (14)
Dead or alive
9.6% (5)
9.6% (5)
Mortal Kombat
9.6% (5)
9.6% (5)
Street fighter
3.8% (2)
3.8% (2)
Killer instinct
5.8% (3)
5.8% (3)
Username:Password:
Log In
 (Pages: 1, 2)
Gone Gonzo
Posts: 3386
Joined: 29 Jul 2008

Attention, I need people to come up with the game to replace guilty gear as it is supposedly unmashable. Power stone has also been added to the list. I dont remember it too well but it might be button mashey.

Infamous Scribbler
Posts: 672
Joined: 8 Nov 2007

Shinkada:
I said SC was masher friendly, didn't I? But still, a competitive player will drill a masher into the ground in SC4 all the same. Just get close and keep the game simple and tight, using only the simplest and quickest moves (ie. horizontal mid). Makes for an extremely boring game, but it will make you win every time against a masher.

In every fighter its weird for an advanced player to play a complete novice because they do not react to a given situation like they should. Keeping stuff simple with rapid attacks is the only solution, shut down every avenue but the block button and as a masher never blocks you've already won, unless they wise up and start blocking, which allows you to go back to a proper game. It's harsh, but if you can't beat mashers in a fighter, you're nowhere on the skill ladder yet. I'm not at that level in SC yet, but I can pull it off in VF, 3S and a few others.

Force or False? (the eternal debate)
I keep mixing stuff like that up.
My knowledge of GG isn't all that specific, I read up just enough to be able to spot mistakes and successes in matches really. I dabble around with Testament, Venom and Zappa but wouldn't be able to hold my own against anyone moderately 'in training'.

Souplex:
Yeah, true, it's pretty easy to kill yourself in Smash Bros.
Anti mashers?
VF (Move that AI up to expert and get killed mashers!),
GG (the game is pretty straightforward, but mashing really doesn't work),
Rumble Fish (whoah obscure! only combo's and supers do any real damage),
Red Earth (obscuro deux, enemies are created to be beaten by certain setups and need to be defended against by recognizing exact patterns, mashing is a no go).
Never played power stone really.

Paperboy
Posts: 36
Joined: 4 Mar 2008

Vortigar: I guess it also comes down to how much you want to win. I'd rather lose than having a boring game so I have lost to mashers in SC3 before. As you said, yeah, you can just play it safe. If I wanted I could just make some distance and spam either Cervy's pistol shot or Geo Da Ray in between their attacks, but, I'd honestly just rather lose, hahah.

But, that's me all over. I've lost nearly every tourney match I've been in (evidence on Youtube) because I prefer to just use Order Sol and rely on reflexes rather than combos or setups. I didn't even get his basic combos down until about 3 months ago, I think. I have more fun just beating them up between their moves.

Yeah, the Force VS False debate is still going on, but it's pretty heavily in Force's favour. Most guide sites and even the games themselves use Force now, and it just sounds right.

Gone Gonzo
Posts: 3386
Joined: 29 Jul 2008

Why do they even bother naming special/focus/tension/power/rage guages, they are all essentially the same thing?

Gone Gonzo
Posts: 2621
Joined: 27 Aug 2008

Are people just really bad at Soul Calibur or something? SCIV was annoying because they'd toned down the difficulty of the single player gameplay but who the hell buys fighter games to play on their own?

Person vs. person on SC (any of them) mashing is never going to go your way against anyone who's had the game for a weekend and has two thumbs.

SC has always been a game that's easy to get quite good at because the game mechanics are so nicely thought out. But seriously mashing is actually useless in the game, once you have a basic grasp of it you can defend yourself easily.

Paperboy
Posts: 36
Joined: 4 Mar 2008

Probably because GG has lots of gauges (Burst, Guard, Tension, and a Charge or Time gauge for certain characters), and Tension is used for a lot more than just specials (Specials, Instant Kills, Faultless Defense, Slashback, RC, FRC, Force Breaks, Dead Angles).

EDIT: Rossatdi: As I said, I'd rather lose than have a boring game, which means yeah, I do have a lot more trouble with mashers than other fighters 'cus I refuse to just sit there spamming BBB or 6A+K.

Infamous Scribbler
Posts: 575
Joined: 21 Jun 2008

Rival Schools is pretty mashy, then again it is supposed to be a sort of introduction to genre for newcomers. Out of the ones listed, I'd say Dead or Alive and Mortal Kombat.

Gone Gonzo
Posts: 3386
Joined: 29 Jul 2008

Rival schools is now on the list and the list seems pretty solid.

What were the fighting games SNK came out with, I could have sworn they were one of the big names in fighting games.

If a game doesent have any votes it can be swapped out for another game.

Gone Gonzo
Posts: 2621
Joined: 27 Aug 2008

Shinkada:

EDIT: Rossatdi: As I said, I'd rather lose than have a boring game, which means yeah, I do have a lot more trouble with mashers than other fighters 'cus I refuse to just sit there spamming BBB or 6A+K.

Boring game? Tekken, now there's a boring game. What I want from a fighting game is something I can sit down with my flat mates, friends or brother and beat 7 kinds of crap out of each other for half an hour to an hour. Now please let me know if there's some kind of mystical SC combo that you can spam and win with continuously because my decade of playing the SC and SE hasn't discovered it, but please do enlighten me.

Gone Gonzo
Posts: 1592
Joined: 9 Jul 2008

I have to jump onto the Bandwagon hereby also proclaiming Soul Calibur as the most button bashery series. Just do one match online and you will see what I mean.

But that said Mortal Kombat also suffers from that, a lot.

Gone Gonzo
Posts: 2621
Joined: 27 Aug 2008

Also how the hell can you button mash on Power Stone? There aren't any combos other than AAA or BBB, each button does one thing! Jump, Pick Up, Attack/Use, Attach/Throw. Once you've explained the 'get the power stones and press the triggers' strategy you're as enlightened as a master.

Infamous Scribbler
Posts: 575
Joined: 21 Jun 2008

Souplex:
Rival schools is now on the list and the list seems pretty solid.

What were the fighting games SNK came out with, I could have sworn they were one of the big names in fighting games.

If a game doesent have any votes it can be swapped out for another game.

Art of Fighting, Samurai Showdown, Fatal Fury, King of Fighers...that's all I can think of so far.

Paperboy
Posts: 36
Joined: 4 Mar 2008

You misunderstood, Ross. SC isn't boring.

When I said "A boring game," I meant, if you really want to beat a button masher, you can play boringly by just spamming quick, safe moves. And I do agree that Tekken's probably the most boring fighting game out there. :3

Anyway. Can't really add King of Fighters to the list because that's around equal with Street Fighter, maybe a little above, in terms of 'button mashing doesn't bloody work'.

Pulitzer Laureate
Posts: 797
Joined: 4 Sep 2008

...What? Isn't that like asking which is the whitest death metal band? In reality only about thirty percent of the population DOESN'T button mash, in any fighting game. You should not have to do homework to study on being better at a game. In reality you have to either have four thumbs or be some mountain dew addled mutant to be able to pull off these twenty six some odd string combos.

So my answer? All of'm

Gone Gonzo
Posts: 3232
Joined: 10 Nov 2007

I've never understood the accusation of Soul Calibur's button-mashiness. I've never lost games to people who were just randomly pressing buttons. You just block then counter attack, or keep your distance and then don't give them a chance to mash buttons by keeping up the pressure. Weird.

It's much easier to lose in Soul Calibur (at leaast online) to scrub tactics of learning one high priority move and spamming it forever, like Astaroth's DB+A, because the timings for guard impacts do not play well with any amout of lag. Button mashing doesn't get you too far in SC4 against a human player, all you get is short easily punishable combos.

Press Junketeer
Posts: 460
Joined: 5 Jun 2008

Vortigar:
Note that having to take account of all this stuff is the very reason many people are turned away from VF, so saying 'depth = better game' is bs, rather, it's better catered for a certain audience.

I was half way through rolling my eyes when I got to that bit... ;)
Interesting stuff though. I have no shame in admitting that VF has always been a bit too in depth for me - I simply don't have the brain space available for all that stuff.

And whoever said about Powerstone, no it wasn't mashy - what it WAS was complete genius!
PowerStone and it's sequel, played multiplayer, would be perfect for either (or both) XBLA/PSN.

BANNED
Posts: 1336
Joined: 21 May 2008

Personally, I hate fighting games, but one of them I LOVED for some reason: Kakuto Choijin. It's an old xbox game. Has anyone tried that? It's the kind of fighting game that uses a certain logic to it's fights and it's not really a button masher at all unless you count combos that use the same button three times (theres one per character I think).

User was banned for: TIME Makes Everybody Lose "The Game". (Permanent)
Anonymous Source
Posts: 9
Joined: 1 Jun 2008

It was a hard contest between either Killer Instinct or Mortal Kombat, but after I realized that holy crap those games suck balls to the degree that I should feel ashamed that I have not only played them but I also happen to know the names and backstories of several characters in them and how to perform things that approximate combos and special attacks with said characters, Killer Instinct won out on sheer crappiness and a hint of excessively badly defined attack areas for blocking.

Beat Writer
Posts: 168
Joined: 28 May 2008

Gotta go with Soul Calibur on this one. On a side note Def Jam Fight for NY is a button masher too (Beat the thing on hard without losing and get my ass whooped by my 7 year old nephew who just keeps mashing the B button on the gamecube. How's that supposed to work?). Another side note anyone catch the video of Ivy's Infinite. If you didnt look it up and prepare to be amazed by the sheer cheesiness.

Press Junketeer
Posts: 484
Joined: 30 Jan 2008

Super Smash Bros.

Aside from being a load of trash, the whole game is defined around the concept of buttonmashing and poor gameplay.

Gone Gonzo
Posts: 2019
Joined: 25 Jun 2008

Who here remembers the old Street Fighter arcade machines with the BIG rubber buttons you ape-punched? That game was mashtastic.

Also I think Koei's Warriors Series is the King of Mashland.

If you take the average number of button presses required to finish a level X the number of levels in a game X the number of different characters/musou modes X the number of games released then you got more mashinations than all the other games on this list put together.

I love those games.

Gone Gonzo
Posts: 2961
Joined: 21 May 2008

If I remember right, Soul caliber 3 offered a training against button mashing, throwing and stuff like that.

 (Pages: 1, 2)
Topic Index

Reply to Thread

You must be logged in to post.
Username:  
Password:  
  

Not registered? Sign up for a free account!

Forum Jump: