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Poll: 3rd person or 1st person? (getting to choose)


Have the option to switch in between the two?
Yes
77.6% (38)
77.6% (38)
No
22.4% (11)
22.4% (11)
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AmericanWarMachine
Copy Clerk
Posts: 84
Joined: 7 Sep 2008

Ever played a game and thought, "Man! This game is awesome! But it would be so much better if it was (3rd/1st) person."? I know I have... on many games. So the question is: Do you believe that all games should give the option to switch in between the two?

mjhhiv
Press Junketeer
Posts: 491
Joined: 22 Jun 2008

'Twas definitely a good idea in Oblivion. I say, sure it would be great.

meatloaf231
Gone Gonzo
Posts: 1847
Joined: 13 Feb 2008

Crap. I voted yes.

The problem with having two camera angles is that one of them is always completely useless.

Eggo
PROBATION
Posts: 2827
Joined: 21 Aug 2008

Options are always good, but only if they are implemented properly.

Bad camera control and/or transparency dynamics (or lack thereof) ruins an otherwise good third-person view.

User was put on probation for: Poll: CoD: WaW. Its got major issues.. (3 days)
x434343
Press Junketeer
Posts: 479
Joined: 22 Mar 2008

Yes. R6V2, S.T.A.L.K.E.R., GRAW2, HL2, TF2!!!, and Portal maybe.

CTU_Agent24
Press Junketeer
Posts: 369
Joined: 21 May 2008

No, It never works, think of the 'Hitman' Games, 3rd person is great, but when u switch to 1st, not nearly as good. Don't get me wrong, i like both 3rd and 1st person, but you shouldn't be able to switch. Just stick to one.

Monkfish Acc.
Press Junketeer
Posts: 425
Joined: 7 May 2008

If you put both in, everyone's happy.
Also, they get two tries at making good camera angles. That way we can totally rip on them if they screw both up.

TheNecroswanson
Gone Gonzo
Posts: 3806
Joined: 29 Nov 2007

Unreal Championship 2, and Bushido Bade 2 allowed for either, and they were both awesome.

scoobyduped
Copy Clerk
Posts: 113
Joined: 6 Apr 2008

I'm not voting, because it depends. First person wouldn't work with Gears of War. Third person wouldn't work with Call of Duty, or Half Life. But switching worked well in the Star Wars Battlefront games, and could have worked with Halo, since it switched to third person when you used vehicles and turrets anyway. I probably would still have used the first person option, but it could've worked.

Oh, and games that switch perspectives for stuff like a cover system (I'm looking at you Rainbow 6: Vegas 2), should either be third person to begin with, ditch the cover system, or actually work on a functional first person cover system.

Aeviv
Beat Writer
Posts: 126
Joined: 13 Jun 2008

Some games it works, some it doesnt. I think the only games ive liked being able to swap are Morrowind, Oblivion, Star Wars Battlefront

Meliz
Paperboy
Posts: 49
Joined: 9 Apr 2008

meatloaf231:
Crap. I voted yes.

The problem with having two camera angles is that one of them is always completely useless.

vampire: the masquerade
bloodlines

thus, your claim has been refuted.

Sporadic
Paperboy
Posts: 32
Joined: 10 Sep 2008

lol... SO true... I was playing it today.

Lilim
Paperboy
Posts: 16
Joined: 10 Sep 2008

I actually like first persons games best as a rule. I like a 3rd person game here and there, but I prefer the first person perspective. That said, I also love RPGs. Too many RPGs that go for a first person perspective suck. Dark messiah of Might and Magic got the first person combat right, but, other than that ended up being pretty shallow. Vampire the Masquerade was great fun, but forced you into 3rd person for Melee combat, and it was buggy as hell. Oblivion and Morrowind both had horrible first person combat...

I'd like to see a First Person RPG with Morrowind level open environments Oblivion's being able to interact with almost any object, Gothic II Night of the Raven's challenge/advancement system (you don't select a class to be at the beginning, you actually have to join work your way up the food chain to join your preferred 'profession' and learn their ways and become the class over the course of the game), Planescape Torment and BGII: Shadow of Amn level story and character interaction, Dark Messiah of Might and Magic's first person melee combat and bow/arrow combat and a magic system that combined the Quest for Glory series spells with Oblivion's spell effect manipulation (creating your own spells) with Gothic IIs magic and Guild War's magic, then follow that up with Half Life 2 level animations and voice acting and the lip syncing facial expression technology therein, along with a massive fully interactive with fully realized LIVING cities and people and completely destructible/deformable/movable/physics enabled EVERYTHING and I mean EVERYTHING.

That said I'd want the actual graphics kept stylized and artistic, not realistic. Something like Guild War's concept art... not how Guild Wars the game looked, but its concept art, a game that looked like a painting... such as things like:

http://news.filefront.com/wp-content/uploads/2008/04/guildwars_petrifiedtree.jpg

and

http://farm1.static.flickr.com/57/177145844_f15c61dc21.jpg

and

http://2black.files.wordpress.com/2007/07/crabfort.jpg

and

http://guildwars.incgamers.com/gallery/data/526/concept3.jpg

and

http://guildwars.gameamp.com/modules/gallery/uploads/23237.jpg

and

http://guildwars.incgamers.com/gallery/data/526/concept2.jpg

Mukiwa
Copy Clerk
Posts: 96
Joined: 4 Sep 2008

I'd like a radical new option, 5th person - you control your character in the usual way but all you see on screen is a friend of a friend who heard some rumours from a guy in the pub about your character's actions and then attempts to describe them to you while swigging whiskey(this allows for a gradually increasing difficulty level).
Now that's innovation.

RAKtheUndead
Gone Gonzo
Posts: 1205
Joined: 23 Oct 2007

Operation Flashpoint and ArmA: Armed Assault provided both and did it relatively well. OK, there wasn't much point in going third-person when playing infantry, but the option was there and did come in useful for vehicles at certain points.

sirdanrhodes
Gone Gonzo
Posts: 1050
Joined: 7 Nov 2007

Ghost Recon Advanced Warfighter on 360...

King wiL
Paperboy
Posts: 33
Joined: 28 Jul 2008

mjhhiv:
'Twas definitely a good idea in Oblivion. I say, sure it would be great.

I agree it was sweet in Oblivion

Atrer
Copy Clerk
Posts: 90
Joined: 17 Jul 2008

King wiL:

mjhhiv:
'Twas definitely a good idea in Oblivion. I say, sure it would be great.

I agree it was sweet in Oblivion

Sure if the third person character models look better than Oblivions. In movements I mean, none of that strange sliding around.

ccdistancerunner
Paperboy
Posts: 40
Joined: 11 Sep 2008

Star Wars Battlefront 1 and 2 had the option of switching and i've always prefered 3rd person because it gives a better idea of your position realitive to enemies

Spartan Bannana
Gone Gonzo
Posts: 3024
Joined: 27 Apr 2008

It was a good idea in Oblivion, 1st for the bulk of the game, and 3rd for steering horses
And honestly I don't see why more games don't do this, it's an easy edition and it's always nice to have a choice.

Spartan Bannana
Gone Gonzo
Posts: 3024
Joined: 27 Apr 2008

ccdistancerunner:
Star Wars Battlefront 1 and 2 had the option of switching and i've always prefered 3rd person because it gives a better idea of your position realitive to enemies

It was meant to be played in 3rd person.

Atrer:

King wiL:

mjhhiv:
'Twas definitely a good idea in Oblivion. I say, sure it would be great.

I agree it was sweet in Oblivion

Sure if the third person character models look better than Oblivions. In movements I mean, none of that strange sliding around.

The player models on Fallout 3 look a bit better.

Codgo
Gone Gonzo
Posts: 1177
Joined: 26 Mar 2008

Nah, all the games i've seen do it never get it right and just weaken both the views. Or for example the third person looks great but in the first person view the hands look and move terrible.

*edit*

Funny somebody said Oblivion was great, the third person view in that game was terrible. It looked like the player was sliding half the time.

Spartan Bannana
Gone Gonzo
Posts: 3024
Joined: 27 Apr 2008

Codgo:
Nah, all the games i've seen do it never get it right and just weaken both the views. Or for example the third person looks great but in the first person view the hands look and move terrible.

*edit*

Funny somebody said Oblivion was great, the third person view in that game was terrible. It looked like the player was sliding half the time.

Well at least the player models look better for Fallout 3, so maybe Bethesda is learning

DarkHyth
Copy Clerk
Posts: 74
Joined: 10 Apr 2008

Hmmm. I voted no. I don't think the option to choose should be there, as one is always better than the other, depending on the game. They should get it right the first time, there shouldn't be a need for someone to want to change the view.

franzuu
Paperboy
Posts: 36
Joined: 4 Jun 2008

Ever tried first person in GTA?

Codgo
Gone Gonzo
Posts: 1177
Joined: 26 Mar 2008

Spartan Bannana:

Codgo:
Nah, all the games i've seen do it never get it right and just weaken both the views. Or for example the third person looks great but in the first person view the hands look and move terrible.

*edit*

Funny somebody said Oblivion was great, the third person view in that game was terrible. It looked like the player was sliding half the time.

Well at least the player models look better for Fallout 3, so maybe Bethesda is learning

Maybe, we will have to see when it comes out.

PlaylistOne
Beat Writer
Posts: 156
Joined: 31 Jul 2008

AmericanWarMachine:
Ever played a game and thought, "Man! This game is awesome! But it would be so much better if it was (3rd/1st) person."? I know I have... on many games. So the question is: Do you believe that all games should give the option to switch in between the two?

Both, just because the you can experience the game two different ways.
BTW, why the hell is EFG your avatar?

archwiccan
Muckraker
Posts: 233
Joined: 18 Aug 2008

beleive it or not i think it should be a mix of two for as long as it follows a few guidelines of course, like first person shooters shouldnt have auto aim, its pointless and it shouldnt be very touchy where a small move screws up every thing, and in a fps you should always see the gun and hands and a relaod animation and 3rd person should make sure that one stick is for character controle and the other is for the camera, so if the games dont follow these they should be a 3rd person instead of first and vice versa

 
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