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Muckraker Posts: 320 Joined: 20 Nov 2007 | |
Gone Gonzo Posts: 1664 Joined: 9 Aug 2008 | What would I like to see? For them to keep it EXACTLY like the single player KOTOR games, just with no main quest and with actual people instead of NPC party members. For me, KOTOR was probably one of the best RPGs ever made, and to fuck around with that system would be just foolish. |
On the Record Posts: 6859 Joined: 22 Aug 2008 |
So you like a singular feel, but you want to play an MMO? :s Insanity. Instead of henchman, you could, I dunno, make a party? Hang out with other people? |
BANNED Posts: 5167 Joined: 26 Feb 2008 |
Are you retarded? KNIGHTS of the Old Republic is about, get this, JEDI KNIGHTS! What KotOR game did you play that WASN'T about the Jedi? User was banned for: Ipod Saves Girl's Life. (Permanent) |
Beat Writer Posts: 211 Joined: 2 Jun 2008 | oh god no not an MMO that will ruin the series the KOTOR gameplay was so so at best the game was driven by an intregiing charictor based story and if they ruin this with an mmO i will never take bioware seriously again |
Gone Gonzo Posts: 3587 Joined: 6 Aug 2008 |
I've got diesel, lets start with some flamethrowers!!!! :) |
Gone Gonzo Posts: 3587 Joined: 6 Aug 2008 |
I did that. It was so bad I almost killed myself afterwards, that's why i don't like MMorpg's much. I'm saying no matter what, I'd like to play this game and would like the option to maybe use henchmen instead of annoying retards (with a few exceptions of course). |
Gone Gonzo Posts: 2892 Joined: 6 Mar 2008 | This is Bioware we're talking about - maybe they'll do an awesome job and change the way people think about MMO's.... at least I really hope that's what happens. :/ |
Anonymous Source Posts: 8 Joined: 29 Sep 2008 | I think it could work, though I'd rather have KOTOR 3. They can't limit Jedi, or they'll fail miserably. I think making everyone a Force sensitive is a way to go. Don't give them any special abilities without training. Everyone has the same Force abilities (like maybe sight or something) until, say, level 10 (depending on the max level), where you could choose to train to become a Jedi or not to. Once you begin training to become a Jedi, you give up the ability to be a normal class, and vice versa. Normal classes should get a choice of training or something, maybe Mandalorian or Assassin or something. So basically, everyone's the same class until level 10, where they essentially choose. |
Infamous Scribbler Posts: 645 Joined: 20 Mar 2008 | I think that people should be able to choose to be a force user or not, but to make the non-Jedi path more attractive, those without force powers should be the elite of the regular people. It wouldn't be fair to have a Jedi vs. citizen fight, but were it to be Jedi vs. prodigal soldier or Jedi vs. Mandalorian, it would be much more balanced. And, to make it slightly more fair, let some kinds of blaster attacks (e.g. rapid shot, Shots made during an ambush) harder to block with a lightsaber. It's mostly for balance, but there is some logic behind it. For example, With rapid shot, you have a large number of shots coming at you very quickly. It would make sense that the Jedi would get a little overwhelmed and let one or two of the rounds past his defenses. Shots from an ambush (e.g. made as a sneak attack from stealth mode) would catch the Jedi unprepared and semi-defenseless, unable to block without his weapon at the ready. |
PROBATION Posts: 2586 Joined: 5 Jun 2008 |
Holy Shit. Please tell me you did not just do that. It's TARIS! Christ! But I agree with what you said about dealing with the government and the society and all that. And also, @ whoever it was who said that about black lightsabers: DO NOT COPY ME! Thank you. That is all. (for proof that that idea is totally mine, please see the thread called Random Battle RP. I did it first. And yes, your right. It is awesome.) EDIT: Sorry, one more thing. @ Tsunami Wombat. I disagree. I don't think we're going to have to redefine KOTOR. If done properly (and admittedly, it probably wont be) you can keep not only the name and feel but also the gameplay as well. I agree with what has been said about real people in place of NPC party members. Also, it would be awesome to get a huge server and have not only all real people parties, but more than one party as well. Each party can have their own ship. Party members can only travel on their own ship, and different parties can go different places and do different things. Even have a multi-party system where more than one party can work together, maybe have missions that can only be done by multiple parties working together. And yes, let people choose Force user or not Force user. Pit sides against each other (I like the idea of Sith vs Republic, but let the Mandalorians choose between the two.) Keep the light or dark path branching story and gameplay. For example. A person starts out the game as a republic fighter. They do some bad things and gain darkside points. They can then choose to switch sides, to fight with the Sith. Or, they can continue to be on the Republic side. You can keep basic gameplay, just change it enough so that many people can play. User was put on probation for: NIGGERS. (3 days) |
Gone Gonzo Posts: 2663 Joined: 4 Nov 2007 |
This is true. KOTOR was made so Bioware didn't have to deal with all the restrictions on OMG JEDI that were in the original and prequel series. |
Gone Gonzo Posts: 1553 Joined: 4 Sep 2008 | I would like to see absolutely NO light whips or any fan-dreamed variation on the lightsaber. I would love to see how the "pause the game in the middle of a battle so I can choose what attack to use next" would work in a PvP environment. |
PROBATION Posts: 2586 Joined: 5 Jun 2008 |
It wouldn't. What you can do instead is click on a party member's icon to establish a com link. Then, in real time, talk to them about strategies and suggest attacks. Instead of clicking on a party member and choosing an attack form a menu like in the original, actually talk to the person. Maybe even have a system where every party has a leader, who can "give orders" by doing just that: clicking on people and choosing attacks. The person who has recieved an order will get a icon for that attack on their HUD, maybe labled "new order" or something like that. then, give everyone the ability to talk with other party members. User was put on probation for: NIGGERS. (3 days) |
On the Record Posts: 6859 Joined: 22 Aug 2008 |
Bit like Maple Story then?
Not the best site, but as proof that you didn't invent black lightsabers: Here Don't claim official stuff by LucasArts is your invention. Prick. |
Press Junketeer Posts: 434 Joined: 30 Sep 2008 | i want it to have the same combat system as the old kotor games. |
PROBATION Posts: 2586 Joined: 5 Jun 2008 |
Actually, I did it months before the release of Force Unleashed, which, even if I hadn't, wouldn't matter because I never played it, so I didn't know. And I am not a prick. Prick. It was not official stuff by LucasArts when I did it. I did do it first. And regardless, it is still awesome. User was put on probation for: NIGGERS. (3 days) |
Pulitzer Laureate Posts: 824 Joined: 22 Mar 2008 | Meh, so long as Lucas is forcively removed from any attempts to be involved in this, and Bioware isnt constricted in any way then its all right. * First things first, get rid of that crap feeling where they always try to tell you that "You're totally special!". God, the feeling is sort of dulled when you just spawned in with five other 'Heroes of the Shattered Republic', so the sense of involvement is now officially worth total crap. Maybe there could be multiple points for your character to be created? Does it always have to be a warzone? Maybe each time, you'll get a different sort of intro? Just as long as its possible and unrepetitive, if players want to grind then go play World of Warcraft. * And yes, there better be a good story if Biowares going to be involved in its making. For the love of god, if they even think of including 'collect x amount from y monsters till you reach z' for even a eighth of the game... Have some quests that are somehow more involving than a grinding sense, hell dont even attempt an MMORPG if you cant get that right. But considering these points along with others mentioned, I wonder wether or not they can really be accomplished. Hell, I have a horrible feeling that this will be like any other MMO, but its Bioware so I'll hope. Anyway, I have Darkfall to hope for if this turns out to be a bust (if its released in the next year, or ten). |
Gone Gonzo Posts: 3587 Joined: 6 Aug 2008 | To add more, the characters in KOTOR 1 and 2 were believable, not seeming like cardboard cut outs so I'd like to see that, every character having their own backstory and individual character. |
Beat Writer Posts: 166 Joined: 13 May 2008 |
They should do what every other MMO does: Mimic WoW and limit players to one Jedi, per account, per server, just like the Death knight in World Of Warcraft |
Gone Gonzo Posts: 1553 Joined: 4 Sep 2008 | I want to be able to be a moisture farmer. Plain and simple. |
Gone Gonzo Posts: 3587 Joined: 6 Aug 2008 |
OOOOh, that brings up a good point. I like games where you can do a little bit of work so even if you're a low level you can make money, so you can log off and be able to still make a bit of money. Not much but it still means you have more money at the end of the day. Edit: also for PvP you could have a specific world so that you don't get bothered with stuff like that unless you want to. |
PROBATION Posts: 2586 Joined: 5 Jun 2008 |
You know, I think you're right. Let Bioware do it's thing. User was put on probation for: NIGGERS. (3 days) |
Infamous Scribbler Posts: 597 Joined: 27 Mar 2008 ![]() | |
adding mmo to anything ruins it, just look at warcraft, great rts now nothing but ball sucking pile of shit.