Press Junketeer Posts: 364 Joined: 21 May 2008 | Since I last played Guild Wars (a few months after it was first released), I though the game was interesting, but many of things stopped me from playing after I hit level 20: The fact you always needed a full group to complete the game, the fact that you were forced to do missions to advance in zones, the ridiculous loading time, infused armor, cant jump, etc.
So my question is this: since the expansions has the game improved much/learned from these things? Did they announce any improvements for Guild Wars 2? I like strategy, but when you have only one character and an RPG camera it's not as interesting, so a little more action would be nice. |
Copy Clerk Posts: 74 Joined: 7 Jan 2008 | as far as the expansions go, they dont really improve upon the issues you had with it. GW2 however, is supposed to be a more traditional mmo with a heigtened level cap. |
Since I last played Guild Wars (a few months after it was first released), I though the game was interesting, but many of things stopped me from playing after I hit level 20: The fact you always needed a full group to complete the game, the fact that you were forced to do missions to advance in zones, the ridiculous loading time, infused armor, cant jump, etc.
So my question is this: since the expansions has the game improved much/learned from these things? Did they announce any improvements for Guild Wars 2? I like strategy, but when you have only one character and an RPG camera it's not as interesting, so a little more action would be nice.