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What do you do with the dead bodies?

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Press Junketeer
Posts: 395
Joined: 21 May 2008

I'm playin splinter cell at the moment and have just noticed that i have filled a toilet cubicle with dead or unconsciousness bodies.
Wonder what the most popular method of what to do with dead bodies?
Eg, - find a good hiding spot
- Dump them in a corner
- Leave them
- you sneak past guards, never attack
whats your method?

On the Record
Posts: 6480
Joined: 24 Apr 2008

I sure am hoping you add some text...

Or this thread is creepy...

Infamous Scribbler
Posts: 564
Joined: 8 Oct 2007

Okay, has text now, that's fine.

I either throw them into Combine energy beams or make them dance around with rockets, grenades, and bullets if I don't have the super gravity gun (as you can tell, Half-Life 2 is the only game I've been playing recently that doesn't have disappearing bodies).

Copy Clerk
Posts: 59
Joined: 10 Oct 2008

For games like Oblivion it depends. I like to make a small ritual of, if I find a dead Imperial Legionaire on the road, dragging his body to the side of the road, straighten him out, place his shield and sword by him and taking his horse to the Imperial City. For villans/enemies I like to bounce them about with fireballs or lightning bolts.

Having only played an hour of the first Splinter Cell I can honestly say that I usually knock them over and toss them somewhere or get caught, cuss and uninstall the game because it bored me. Do I sound like a sore loser? Oh, well. XD

Gone Gonzo
Posts: 1155
Joined: 23 Jul 2008

Playing through pandora tomorrow, i found a little bug where you could carry a dead body into a corner, face away from the corner and draw your weapon. This would drop the body throught the wall, leaving only a small corner of him still visible. good times.

Gone Gonzo
Posts: 2355
Joined: 14 Sep 2007

In HL2:EP2, I give the skeleton found in one of the caches an honourable burial.

And by honourable burial I mean propel their skull to the other side of the valley thanks to the magic of zero point energy field manipulation.

Press Junketeer
Posts: 383
Joined: 12 Sep 2008

If it's an area where the bodies might alert others, I tend to move them out of sight - say behind a crate or something. Otherwise I just leave them where they fall. I've more important priorities then making sure the bodies are laid out nice and neatly.

Gone Gonzo
Posts: 1058
Joined: 2 Jul 2008

Well, that all depends on the sex of the corpse.

...

Oh, right, video games.

Pretty much the same answer.

With stealth games I rarely hide bodies - the concept never made sense to me, as the paths are always linear, therefore, providing you clear out areas methodically, everyone is either unconscious or dead.

I did in MGS4 as the areas were much more open, but I did so sloppily.

Press Junketeer
Posts: 459
Joined: 21 Nov 2007

When I'm playing CS I teabag/hump bodies the usual result being a bullet in the back.

Beat Writer
Posts: 191
Joined: 2 May 2008

Well in World of Warcraft usually dead bodies are eated by Undead and in CoD4 I usually blow them up so there would be no traces as also with TF2. However in Half-Life 2 I prefer a tastier burning my foes and sending them into an energy beam thus disintegrating them into nothingness. Ah fun times...

Gone Gonzo
Posts: 1710
Joined: 2 Jan 2008

I pile them high in the center of the towne, strip naked, and fire my machine guns wildly into the air screaming, "WHO'S YOUR GOD NOW?!"

Nobody fucks with me.

Beat Writer
Posts: 199
Joined: 4 Jan 2008

Stalker - I just sit back and watch the blind dogs drag them away. Preferably with time acceleration on.

Gone Gonzo
Posts: 2906
Joined: 10 Apr 2008

I um, hmm, I either sneak by without killing everyone or i put them in bushes, or I just drag them back to the start of the level, or to a place that i know is clear.

This is why metal gear solid rocks - always a locked somewhere.

BANNED
Posts: 814
Joined: 23 Apr 2008

Teabag or Ragdoll?

User was banned for: Ballad (?) of an ex-goth. (Permanent)
BANNED
Posts: 1891
Joined: 26 Mar 2008

I burn them! (zombie panic:source)

User was banned for: Poll: Round 4 - North: (1) Turbine vs (2) Valve. (Permanent)
Infamous Scribbler
Posts: 507
Joined: 2 Jul 2008

I cut the hands, feet, hair... Oh, wait, youre talking about games....

I throw them around and stuff. In most games I cant do anything.

Paperboy
Posts: 30
Joined: 8 Oct 2007

I personaly like leaving them as markers as room that I've explored, like a very sick and psychotic version of breaking some glowsticks and throwing them into a room, to mark the room as clear...

Beat Writer
Posts: 170
Joined: 16 Sep 2008

GTA IV i repeatedly kick and punch their twitching corpse for my amusement.

Gone Gonzo
Posts: 1796
Joined: 29 Dec 2007

Attempt to stand them back up, either using walls or random movable objects. That way, they look somewhat alive, even though that doesn't matter at all.

If I can't do that, I just leave them.

Gone Gonzo
Posts: 3447
Joined: 8 May 2008

I click the left stick in, then let go. Rinse and repeat. Always repeat.

BANNED
Posts: 1336
Joined: 21 May 2008

If corpses were easier to drag in Oblivion, I'd probably hide them because guards seem to automatically find you whenever they see a corpse. What we need is a cross between the Assassin's Creed guard AI and Oblivion's, so hiding corpses is easier and means something.

/save game
/killing spree
/hide corpses
/rinse and repeat till I'm caught

User was banned for: TIME Makes Everybody Lose "The Game". (Permanent)
Gone Gonzo
Posts: 2586
Joined: 27 Sep 2008

I went through a Metal gear phase of filling the lockers. And creating piles of them as the soldiers systematically look down at their fallen buddies, saying "huh?" before joining them.

Gone Gonzo
Posts: 1113
Joined: 19 May 2008

Ultrajoe:
I sure am hoping you add some text...

Or this thread is creepy...

It's still creepy, even with text.

I usually try to straighten them out so they look more realistic, because Oblivion's ragdoll system is really wonky. In HL2, I kneel over them and bash their faces repeatedly with the crowbar, hoping the mask will come off so I can find out what they look like. I do it with headcrabs too. Never really sure if they're dead, so better safe than sorry. If a zombie jumps me from behind, it usually receives a post-mortem beating as well as punishment.

Press Junketeer
Posts: 407
Joined: 7 May 2008

When playing the stealthy parts of XIII, I picked one place to put the bodies, and piled them there. The only problem is that when it gets crowded, the bodies start bouncing around. Zombie sex?

Infamous Scribbler
Posts: 626
Joined: 15 Jul 2008

Fava beans and a light chianti

...

oh...

in game...

Um...LOOK SOMETHING SHINY! *runs*

BANNED
Posts: 410
Joined: 4 Oct 2008

From theif i always used to knock them out, pile them in a corner and then hack at them with my sword until they were dead several times over

Gone Gonzo
Posts: 3923
Joined: 15 Aug 2008

I knock guards out then shoot them in the head while unconscious and watch their heat fade in thermal vision......me and my sadism....

Muckraker
Posts: 230
Joined: 5 Mar 2008

A warm bath full of biological washing powder to break down the flesh and soft tissues, followed by a good long soak in Coca-cola to dissolve the bones. Job done, and you don't have to buy anything weird at the supermarket to give yourself away.

What? Oh.

I tend to leave the dead where they fall in games, as a warning to others of the fate that awaits them mere seconds into the future and give them a chance to get their affairs in order and/or make peace with their programmer. Even in more stealth-oriented games like Deus Ex I choose to let the bodies pile up rather than stash them.

-Nick

On the Record
Posts: 5788
Joined: 9 Jul 2008

In Splinter Cell I put all of the bodies in a pile. They stop to investigate every one, which makes it easier to grab them and either a) knock them out (SC and PT) or b) slit their throat (CT)

Infamous Scribbler
Posts: 535
Joined: 11 Aug 2008

In Stalker: clear sky I prefer dragging all the corpses of my fallen foes to the nearest base, then lining the outer walls with them. *sigh* good times.

Gone Gonzo
Posts: 4351
Joined: 9 Jul 2008

Leave them where they fall and then take artistic pictures of their lifeless bodies.

Problem is I have to keep them to myself, or else I end up having to move.

Gone Gonzo
Posts: 1174
Joined: 13 Aug 2008

MGS3: I tend to tranq and then stab.

Force Unleashed: (obviously this is how i kill them but still) I tend to go with a subtle mix of clickly flicking the analog stick up or down for a nice mix of sending people flying up to their doom or crashing their face into the floor beneath them.

Fable: I lightning their heads off, punt that at the crowd of near-by enemies and then stand there kicking the decapitated corpse until more squishies come to the slaughter.

Pulitzer Laureate
Posts: 907
Joined: 15 Jun 2008

I like throwing corpses off of things if possible. In Oblivion with a little persistance you can drop dead bandits off this really high bridge.

Pulitzer Laureate
Posts: 875
Joined: 4 Jun 2008

i like to stack them and make it look like there are having a orgy
wonder if thats wierd

Infamous Scribbler
Posts: 603
Joined: 3 Jul 2008

bleachigo10:
i like to stack them and make it look like there are having a orgy
wonder if thats wierd

Kinda. I useally... What do I useally do again? I mostly play RTS so... Ah yeah right i don't know if this counts but I realy like to set upp killzones in RTS for the AI to stumble into, LET THE BODIES HIT THE FLOOR ^^.

Combine that with swarm mods and you have a show, Prefferably a bloddy rts with lots of presistent bodies.

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