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Gone Gonzo Posts: 1180 Joined: 25 Jan 2008 | |
BANNED Posts: 12958 Joined: 30 Jan 2008 |
Do you honeslty think there won't be more content made available for the game? User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
Paperboy Posts: 37 Joined: 24 May 2008 |
Make that three. The first time I saw I thought it looked amazing. After a few days I wondered what the big deal was. Still looks good, I guess it's not for me. |
Beat Writer Posts: 199 Joined: 4 Jan 2008 | Supposedly it's a great game even if you never touch the editors or download any custom content. Now personally, I am a pc gamer - I have never even seen a PS3 in the flesh. Just out of curiosity I had a peek at LBP, and saw a video where a guy had created a calculator. I mean so what, I have a calculator on my pc - I have a quad core processor, you could probably run a dozen copies of Excel on it. Except the sheer awesomeness of this calculator simply blew my mind. A little character, pulling levers to change number read outs, doing arithmetic, getting an answer. Then the camera zooms out, to show the cables and cogs and Christ only knows what. Then it zooms out some more. This isn't the PS3 hardware adding shit up - it's a Difference Engine(?) constructed by a user, using an editor built into a side scrolling platformer. If that isn't an amazing application of computer game technology, then I don't know what is. Apparently it isn't all that easy to create stuff - but the tools are there, they just need people to use them. I hope it's huge. |
Press Junketeer Posts: 396 Joined: 8 May 2008 | Some people like to create things. Then there are some like me, who hates platformers and don't feel like creating these things. Which lead to the fact that I find the idea of the game to be absolutely boring. I love watching other people showing off their stuff on youtube and gametrailers, but I'm not going to go out and play/create those myself for sure. |
Gone Gonzo Posts: 4297 Joined: 20 Dec 2007 | Person making music with LBP. O_O |
Gone Gonzo Posts: 1180 Joined: 25 Jan 2008 |
No, but I do doubt that they're going to add guns. Just wouldn't seem appropriate for LBP. I'll bet there's going to be a whole bunch of extra textures and doohickeys to play around with but I think the fundamental experience of it all is going to remain the same. I'd like to see different developers tackling 2D platformers with different ideas and themes but with the same enthusiasm as Media Molecule. Damn I want this game! |
BANNED Posts: 829 Joined: 9 Aug 2008 |
There is a full-length story mode, chock-full of content and creation items to get along the way. The previews say it is about 10 hours. User was banned for: Half-wits to the left of me, Wankers to the right. (Permanent) |
Gone Gonzo Posts: 4297 Joined: 20 Dec 2007 |
It's not limited to just that though, you could make an SSBB type multiplayer fighting game if you wanted. The game seems virtually boundless. |
On the Record Posts: 6209 Joined: 10 Mar 2008 |
I vowed to make atleast one penis or vagina level and send it to my friend. Also, I don't think you'll see to many Penis levels online because you're only alowed to post 3 levels at once online. While this may sound like ocmplete suckage, it actually helps it in a way to keep most of the crap out since the user is limited to posting 3. However, if you are getting popular and people like what you do, then you will be allowed to post more levels as you progress the popularity bar. It really is centered hugely around community. |
Gone Gonzo Posts: 4297 Joined: 20 Dec 2007 |
They are already allowing cannons and bombers, etc. - we're seeing these little sackpeople explode when they get electrocuted. Maybe there won't be guns (or usable guns) for our little sacks, but I look forward to making LBP - D-Day. |
On the Record Posts: 6209 Joined: 10 Mar 2008 |
Not to mention that this game is going to have much more downloadable content and updates in the future. Who knows? Maybe well get a first-person view ability in the game? |
Gone Gonzo Posts: 4297 Joined: 20 Dec 2007 |
That would be scary - you're so tiny and everything is so HUEG! *presses "down" on D-Pad* |
BANNED Posts: 12958 Joined: 30 Jan 2008 |
Snake and Sepiroth didn't seem appropriate, now look where they are - same with Kratos, Nariko, and Master Chief (yeah, apparently you can make a convincing chief through the sackboy customization options). Its all about whats funny. User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
Gone Gonzo Posts: 1521 Joined: 5 Jul 2008 |
Did NWN destroy the need for other RPGs? Did Quake destroy the need for other FPS games? (Or Doom for that matter...) |
Beat Writer Posts: 163 Joined: 1 May 2008 |
yes. and no. i played the beta. i couldn't stop playing it. it's all i wanted to play. |
BANNED Posts: 12958 Joined: 30 Jan 2008 |
The hell are you talking about? I'm saying that this will allow you to create any other platformer, thus devaluing them completely. You can't make Resistance in Doom. User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
Gone Gonzo Posts: 1521 Joined: 5 Jul 2008 |
But you could, in theory, make it on the Quake engine. That's sort of my point. And with engine forks Doom has had, you could probably make it on one of those too. In theory, that is. |
Gone Gonzo Posts: 4297 Joined: 20 Dec 2007 | Actually indigo, Quake and Doom are pretty much some of the most moddable games in history. They STILL mod quake, but it was only the theory that it could void all need for any more games was a bit high to shoot for. In theory LBP could get rid of the need to get other platformers, but that's not gonna happen, people just always want MOAR. |
Gone Gonzo Posts: 4297 Joined: 20 Dec 2007 | I'm planning on using this as a presentation tool too btw - my next school project is about DMT and LSD. Could LBP be more perfect for that? |
BANNED Posts: 4378 Joined: 21 Aug 2008 |
Don't worry, I'm here so that makes three :] And, will LBP be offering an extensive (and extensible) SDK like Source or Unreal has done? Otherwise, I don't understand Indigo_dingo's worries-strangely-mixed-in-with-bragging about LBP potentially replacing all other platform games. User was banned for: Microsoft and the World Domination of Gaming&Communication. (Permanent) |
Copy Clerk Posts: 97 Joined: 14 Jan 2008 | if presently, a new FPS arrives, the only thing people can really look forward to is a good story. at least to me, graphics are good enough that we dont need much more improvement. it seems everytime a new FPS comes out, its the same as the last one i played. LBP is taking side-scrolling to a whole new level of creativity and unique-ness. i cannot honestly say it clearly reminds me of any past games. thats the problem with most other "kinds" of games. they all remind me of another. im not amazed by any other new title coming out, besides maybe fallout 3, but THAT game incorporates more than most rpg's |
Gone Gonzo Posts: 4297 Joined: 20 Dec 2007 |
I think LBP is an SDK. For consoles. I think that's at the very heart of the hype. |
BANNED Posts: 4378 Joined: 21 Aug 2008 |
Kind of like how this is a car? For small children? :p
Unless there's a vastly extensible Windows SDK which Sony has released to use with LBP which I have missed...It's not an SDK. This is an SDK. User was banned for: Microsoft and the World Domination of Gaming&Communication. (Permanent) |
Gone Gonzo Posts: 4297 Joined: 20 Dec 2007 | I get your point
Despite the mockery, you nailed it. Only LBP > that car :p For consoles, this is quite a feat. |
BANNED Posts: 12958 Joined: 30 Jan 2008 | So, Eggo - what part of being able to actively customise every part of the environment of said game makes it anything less an SDK? To put this another way, LBP is a much more powerful version of Garys Mod, but with the interface done with Script Bunnies. The results are better, and its easier to use - and yet you claim its somehow inherently worse, by virtue of it being easier to use. User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
Press Junketeer Posts: 409 Joined: 22 Apr 2008 | This game actually looks quite fun, too bad it's only on PS3. |
Copy Clerk Posts: 92 Joined: 28 Nov 2007 | Yeah I was surprised when it rated higher than Far Cry 2 on IGN's "What Oct 23 release are you looking forward to?" poll. |
Press Junketeer Posts: 473 Joined: 4 Jun 2008 |
I found Mario Galaxy, BioShock, CoD4 and GTAIV kinda fun, to be fair. |
Beat Writer Posts: 142 Joined: 7 Sep 2008 | Well I just bought a PS3 for this game alone so I hope it's going to live up to the hype! Here's my reasons for why the game will be a hit. Inspiring creativity. Not many games do that. It's a sandbox. Sandbox games are popular. Have the fun in GTA 3 onwards was playing Physics engine looks really well made. Physics in games makes games more fun. 2D goodness! Feeling like you're 8 again and playing with toys and not get funny looks from passers by. The feeling of accomplishment to see 1000's of people have downloaded your level and left good I could go on but thats the gist of it...
Could you not make a gun? Or something that does the job of one like a crossbow or catapult using the tools and physics engine? |
BANNED Posts: 12958 Joined: 30 Jan 2008 |
I'll give you Mario Galaxy. The others, no chance - each was far too stuckup.
...honestly, why? What does Far Cry 2 really have going for it? Don't get me wrong, it sounds good enough (I'm gonna get it), but matching this? User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
Pulitzer Laureate Posts: 869 Joined: 7 Nov 2007 | Not only is it a side scroller (which we seldom get to play nowadays) but it's a "do it yourself" sidescroller. Here is a 49:28 video that treats the subject. Oh, and it's with Peter Molyneux too. Aren't you glad? |
BANNED Posts: 3535 Joined: 11 Oct 2008 |
*facepalm* How was Bioshock pure wholesome fun i ask you?! It was a story, and like a story in a book it has it's quirks and interesting plot twists which gives it a level of fun, but it can't be compared to the diversion proportioned by let's say a good RTS that you play against an equally smart friend or massive extermination of everything that moves in Mercenaries 2*... LBP, is FUN. The sheer number of levels you can create are colossal so it's replay value is almost infinite, and let's face it getting 4 friends together and making them play on a devious level you created just to watch them as they squirm trying to figure out how to jump over that lake of lava is awesome! *Disclaimer: Mercenaries 2 sucked. User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent) |
Gone Gonzo Posts: 1566 Joined: 8 Oct 2008 | It does sound good but how quickly and how many core items will be released? The game will have the same old feeling as you skim over the next hundred levels if lbp doesn't get a constant feed of updates. |
BANNED Posts: 12958 Joined: 30 Jan 2008 |
Well, they said they'll add Water in a month (wat they mean by that I have no idea, but it is an update). But if you think all the levels will look the same.....a lot will be kinda derivative, but once again, the scope of the beta says otherwise (and I still have all my ideas). User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
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Not really, since there are several elements that are missing which could be used in other games like shooting etc.
Plus I don't have and can't afford a PS3 so I need alternatives :D