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The Official Fallout 3 Thread.

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Gone Gonzo
Posts: 1254
Joined: 12 Aug 2008

Toner:

ygetoff:


are you kidding?
the PIP-BOY is supposed to do exactly that, by which I mean give a pause to collect yourself.
plus, if it was real time, you'd die a lot more, because the game is crawling with enemies?
plus the only time you ever REALLY NEED to use the thing is when you just got shot in the face and need a breather and a stimpak. It's been like that in pretty much every RPG ever, and it hasn't been taken out yet, so it must serve some sort of useful purpose.
plus, if you really want to do that, just don't let yourself use the PIP-BOY in combat.
I suppose i just like having it there to save my sorry ass.

I wasn't kidding I'm afraid.
It just feels as if it is a rather 'easy' mechanic in the game. If you need to use the Pip-Boy, why aren't there any consequences to it? It gives arise to the whole 'Enough Stimpacks = Invincibility-Mode' problem that has been discussed before.

Yes people could just chose not to use it...but what if I WANT to change weapons to a frag-grenade (that hasn't been given a shortcut) in combat? Just open it, close it and then sit there a few seconds to simulate it? (I know that 'I WANT' from anyone doesn't mean it should be implemented into a game. Hell, sometimes it's best to constrict things that'll make it too complex. Doesn't mean we can't dislike it however)

The Baldur's Gate saga did something that works well. You can pause the game to issue commands, tell them to use this quick-slot item, etcetc, but when you go into your inventory...BAM, the Pause is off. They also limited changing armour while in combat. Putting on a suit of Full Plate, or messing around with those fiddly little clips for your Power Armour should take some time, along with rummaging around in a backpack.

Sure have it as a difficulty toggle, or only in Very Hard. I can see why lots of people like this feature, ESPECIALLY through the first few playthroughs. I must admit it has saved my sorry ass multiple times. But now people are beginning to want more of a challenge from it, it really is a 'breather' that just gives you too much. The Esc menu gives you a breather, but it doesn't allow you to take drastic in-game actions. You can collect your thoughts, then head back into the fray knowing what you want to do.

The 'useful purpose' of this pause is quite possibly to make it easier and less frustrating for Inventory management, which is understandable. As Fallout 3 is easy-ish though, I hope an pause-disable for the Pip-Boy mod can be made with the GECK, as I think it'll add not only difficulty, but also a dash of 'realism' to it.
(Unless the Pip-Boy 3000 version is a time-machine. THEN that'll be kinda understandable. And awesome.)

If you have a Speech level of 100 and a time-travelling Pip-Boy, you could go back before the war and convince the United Nations not to break up, therefore averting the Great War... and Fallout. P-P-Paaaaradoooox!

On the Record
Posts: 6545
Joined: 10 Apr 2007

Alex_P:

I usually don't care for levels and all that jazz (in most cases, I actively hate them) but I noticed that, once I gaining abilities and new gear became irrelevant, I was significantly more sensitive to how novel or samey a particular area of Fallout 3 happened to be.

Same feeling here--when gear was low, it was like Christmas Morning, killing a Super Mutant and finding his trailer full of supplies. It wasn't even a location, it was just some camp out in the Wasteland.

Now that I've got enough Assault Rifles to equip an entire platoon if I wanted, and I've hit level 20, it's like 'meh--just more raiders/mutants/etc.'

I will say that the way I played it, it almost feels like two games. I ignored most of the main quest until I got near the level cap. Now I'm back on the trail of the main quest, and it's almost more like playing a sequel than finishing the game.

And I guess since I'm like, 80 hours in, the 'leveling' part of the game was long enough. Maybe it just seems short because the game is...really good? Not perfect, because perfection would have been keeping that 'new abilities and gear' feeling going for the whole time, but, I guess keeping it going for dozens of hours is good enough, especially considering that although this is Fallout 3 and Bethesda made Oblivion before this, it's so different from the previous games that as far as gameplay, it's basically a brand new game.

Gone Gonzo
Posts: 1331
Joined: 22 Oct 2008

Spartan Bannana:

ansem1532:

Spartan Bannana:

Aro2220:
this game would have been better if it was multiplayer. even with 3 other players...that would have been so amazing.

I'm not sure how great that would've been, it's an RPG and unless they expanded the world, it wouldn't be that much fun.

Also, anyone think Bethesda should stop making the Elder Scrolls MMO and start making a Fallout MMO? It could be set across the entire united states!
EDIT: Damn, Probation! Whatever, I wasn't eligible for the Morpheus Badge anyway, and at least it's not a ban!

I dont get it..how were you put on probation o.O?

Triple post, they don't take kindly to it

A Fallout MMO is in the making. Look up Project V13.

I started another character to just play how I felt. It's pretty fun not worrying about your karma and just bringing violence uponto whomever I fell. I wish they had added a quest to become the new leader of paradise falls or something of the kind. I'd like to be able to become the bossman of a raider camp and be able to collect spoils from them.

Gone Gonzo
Posts: 4229
Joined: 27 Apr 2008

Dommyboy:
I don't think I am getting the same experience as other people in this game, I play the game through on Very Hard and of course I level very quickly though I still slaughter everything in my wake. Fallout 3 loses the feel of retreating that the originals had.

Yes, but in the originals, a single Super Mutant could tear apart a wanderer under level 5

BANNED
Posts: 3486
Joined: 25 Aug 2008

Damn. I didn't know that starting the final mission would end the game outright. I thought I could continue on and reach level 20, find every location. I've already got all 20 Bobbleheads though, and it was totally friggin' awesome seeing a full collector's stand.

Gone Gonzo
Posts: 2768
Joined: 18 Sep 2007

fish food carl:
Damn. I didn't know that starting the final mission would end the game outright. I thought I could continue on and reach level 20, find every location.

I would've sworn I warned people to make a game-save just as you're given the "Take It Back!" mission because in that mission you reach a Point of No Return... oh well, it's a big thread. (Looks at page count; boggles.)

I still haven't taken the "bad ending" route yet; I'll have to do that some day, just to hear Ron Perlman chewing me out for my cowardice and lack of moral fiber.

-- Steve

BANNED
Posts: 3535
Joined: 11 Oct 2008

Hey I've a question, does the Enclave keep on spawning in their little camps if I blow up their main base?
Because I'd like to do the quest by now but I don't want to cut them off the game, blowing up vertibirds over The Capital instills lots of fun times for me. And Dogmeat. And my gatling laser gun.

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Beat Writer
Posts: 163
Joined: 1 Dec 2008

Richard Groovy Pants:
Hey I've a question, does the Enclave keep on spawning in their little camps if I blow up their main base?
Because I'd like to do the quest by now but I don't want to cut them off the game, blowing up vertibirds over The Capital instills lots of fun times for me. And Dogmeat. And my gatling laser gun.

Hmm, very good question, this calls for an experiment!
*grabs lab coat and silly-looking safety goggles*

I have a save just before telling Lyons that I'm ready to rock+roll with the big Liberty Prime, after convincing good old Eden to wrap things up and make things go boom.

So I'll re-load that save some when and wander around to see if I can bump into any Enclave wanderers.

Gone Gonzo
Posts: 2768
Joined: 18 Sep 2007

Richard Groovy Pants:
Hey I've a question, does the Enclave keep on spawning in their little camps if I blow up their main base?
Because I'd like to do the quest by now but I don't want to cut them off the game, blowing up vertibirds over The Capital instills lots of fun times for me. And Dogmeat. And my gatling laser gun.

Yes; they're like roaches, you think you've killed them all and then you come back a bit later and they're scuttling out of the wainscotting again.

Still, it kept me in spare parts for my Tesla Armour and plasma rifle so I guess I shouldn't gripe.

-- Steve

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Posts: 3535
Joined: 11 Oct 2008

Meh, the Plasma Rifle is for shame, that green muzzle messes up my aiming so I actually prefer using its laser counter-part.

Toner do confirm it for us pretty pwease. I'll give you a cookie if you do.

User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent)
Gone Gonzo
Posts: 4229
Joined: 27 Apr 2008

Anyone know why the Enclave soldiers are already showing up before I do the mission in the Jefferson Memorial?
Also, I went to fort Constantine and had all the keys to it, but it just says: "Pick Door: Bomb Shelter, Very Hard" Any idea why?

Beat Writer
Posts: 163
Joined: 1 Dec 2008

Weeelll I've only had a quick wander around, but I DID run into some Enclave once I had left RR.

The thing is I believe this was one of the 'scripted' bases that the Enclave take up, after they overrun PP. No idea if any 'random' encounters would spawn, or whether these scripted ones re-spawn after a few days.

But to briefly answer your question, I've found some. And made them go boom, which was nice.

Gone Gonzo
Posts: 4070
Joined: 6 Sep 2008

Hey, Fallout 3 know it alls... I found a satelite station garrisoned by some Talon Mercs and a female Ghoul scientist. The ghoul wouldn't fight me, but was hostile and kept running, so I shot her and looted some coords and codes from her. Then I went upstairs and signaled for the "high trousers" sattelite. I climb outside, and I see something fall from the sky and hit the ground with a boom.
...

So what the hell did I just do?

BANNED
Posts: 3535
Joined: 11 Oct 2008

TsunamiWombat:
Hey, Fallout 3 know it alls... I found a satelite station garrisoned by some Talon Mercs and a female Ghoul scientist. The ghoul wouldn't fight me, but was hostile and kept running, so I shot her and looted some coords and codes from her. Then I went upstairs and signaled for the "high trousers" sattelite. I climb outside, and I see something fall from the sky and hit the ground with a boom.
...

So what the hell did I just do?

You set off an ICBM :x

User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent)
Gone Gonzo
Posts: 2381
Joined: 6 Mar 2008

For those who are finding the game too easy, I would suggest three things:

1. Stop quicksaving before each and every action.
2. Stop reading GameFAQs in advance of each area/dungeon/town.
3. Pick a combat skill other than Small Gun.

Playing as a melee-only character is pretty challenging, even on Normal difficulty. I'm not looking forward to my Unarmed playthrough...

Gone Gonzo
Posts: 3682
Joined: 29 Dec 2007

Richard Groovy Pants:

TsunamiWombat:
Hey, Fallout 3 know it alls... I found a satelite station garrisoned by some Talon Mercs and a female Ghoul scientist. The ghoul wouldn't fight me, but was hostile and kept running, so I shot her and looted some coords and codes from her. Then I went upstairs and signaled for the "high trousers" sattelite. I climb outside, and I see something fall from the sky and hit the ground with a boom.
...

So what the hell did I just do?

You set off an ICBM :x

Not sure about that, I was in a underground base and the USA computer there had the option "Launch ICBM". I still have no idea where it ended up.

Gone Gonzo
Posts: 4430
Joined: 14 Jan 2008

harhol:
For those who are finding the game too easy, I would suggest three things:

1. Stop quicksaving before each and every action.
2. Stop reading GameFAQs in advance of each area/dungeon/town.
3. Pick a combat skill other than Small Gun.

Playing as a melee-only character is pretty challenging, even on Normal difficulty. I'm not looking forward to my Unarmed playthrough...

Unarmed + Power Fist = Tons of fun.
I mean tons. I could run around for days power fisting people in the face,

BANNED
Posts: 3535
Joined: 11 Oct 2008

Knight Templar:

Richard Groovy Pants:

TsunamiWombat:
Hey, Fallout 3 know it alls... I found a satelite station garrisoned by some Talon Mercs and a female Ghoul scientist. The ghoul wouldn't fight me, but was hostile and kept running, so I shot her and looted some coords and codes from her. Then I went upstairs and signaled for the "high trousers" sattelite. I climb outside, and I see something fall from the sky and hit the ground with a boom.
...

So what the hell did I just do?

You set off an ICBM :x

Not sure about that, I was in a underground base and the USA computer there had the option "Launch ICBM". I still have no idea where it ended up.

That's Fort Constantine, he's talking about the 3 satellite array dish type facilieties on the northwest part of the map, if you look at the computer again where you launched the ICBM from it says that the missile got stuck or something and nothing was launched.
On this however something was launched.

conqueror Kenny:

harhol:
For those who are finding the game too easy, I would suggest three things:

1. Stop quicksaving before each and every action.
2. Stop reading GameFAQs in advance of each area/dungeon/town.
3. Pick a combat skill other than Small Gun.

Playing as a melee-only character is pretty challenging, even on Normal difficulty. I'm not looking forward to my Unarmed playthrough...

Unarmed + Power Fist = Tons of fun.
I mean tons. I could run around for days power fisting people in the face,

Deathclaw gauntlet > Fisto! > Power Fist.

image
User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent)
Gone Gonzo
Posts: 4229
Joined: 27 Apr 2008

Richard Groovy Pants:

Deathclaw gauntlet > Fisto! > Power Fist.

image

Bling Cat has taken to calling that thing THE EAGLE CLAW!, in memory of Argyle's super awesome move.
"Into the corner boys, and no funny buisness!"
"I'm offended, miss, there's nothing funny about THE EAGLE CLAW!"
"By jove Argyle, you've ripped her heart out!"

Beat Writer
Posts: 163
Joined: 1 Dec 2008

Richard Groovy Pants:

That's Fort Constantine, he's talking about the 3 satellite array dish type facilieties on the northwest part of the map, if you look at the computer again where you launched the ICBM from it says that the missile got stuck or something and nothing was launched.
On this however something was launched.

Indeedy, I rushed outside as son as I had launched the high-trousers thingy, and saw a lovely line of Nukes going off outside. No idea if they actually killed anything, but it was a rather nice touch.

Richard Groovy Pants:

Deathclaw gauntlet > Fisto! > Power Fist.

image

Deathclaw Gauntlet is insanely yummy. Bye bye enemy DR....*slices+dices*
My Evil character focused on Unarmed, Heavy Guns and Medicine. Worked out rather well surprisingly enough. The money made by selling all those Small Guns ensured that I had enough caps for the Big Guns ammo + Stims that my character ate through like candy.

EDIT:


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Spartan Bannana:

Richard Groovy Pants:

Deathclaw gauntlet > Fisto! > Power Fist.

One of my Friends has taken to calling that thing THE EAGLE CLAW!, in memory of Argyle's super awesome move.
"Into the corner boys, and no funny buisness!"
"I'm offended, miss, there's nothing funny about THE EAGLE CLAW!"
"By jove Argyle, you've ripped her heart out!"

I absolutely love the stories of Dashwood and Argyle, 'Always with the dames boss',I felt so bad when I

User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent)
Beat Writer
Posts: 163
Joined: 1 Dec 2008

Richard Groovy Pants:

Spartan Bannana:

Richard Groovy Pants:

Deathclaw gauntlet > Fisto! > Power Fist.

One of my Friends has taken to calling that thing THE EAGLE CLAW!, in memory of Argyle's super awesome move.
"Into the corner boys, and no funny buisness!"
"I'm offended, miss, there's nothing funny about THE EAGLE CLAW!"
"By jove Argyle, you've ripped her heart out!"

I absolutely love the stories of Dashwood and Argyle, 'Always with the dames boss',I felt so bad when I


The Herbert 'Daring' Dashwood series does add a bit of variety to GNR which rocks. It's even better that it matches up to things you can find in the game-world, not just some random addition. I'm one of those random people that like to chase up things like this, to see if it leads to anything. In most cases it's just something to add a bit of depth, but in some cases like the Dashwood stories it's great to see that it's been thought out and put into the game not just as a story.

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Posts: 3535
Joined: 11 Oct 2008

Toner:

Richard Groovy Pants:

Spartan Bannana:

Richard Groovy Pants:

Deathclaw gauntlet > Fisto! > Power Fist.

One of my Friends has taken to calling that thing THE EAGLE CLAW!, in memory of Argyle's super awesome move.
"Into the corner boys, and no funny buisness!"
"I'm offended, miss, there's nothing funny about THE EAGLE CLAW!"
"By jove Argyle, you've ripped her heart out!"

I absolutely love the stories of Dashwood and Argyle, 'Always with the dames boss',I felt so bad when I


The Herbert 'Daring' Dashwood series does add a bit of variety to GNR which rocks.

Awww, poor Argyle, 'EAGLE CLAW! KE-KAAAW!'.

User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent)
Pulitzer Laureate
Posts: 988
Joined: 22 Sep 2008

Oh man, I love the Adventures of Herbert "Daring" Dashwood. It's like some hilarious serial radio drama from the 1930s but coupled with ridiculous and modern jokes/innuendos/euphamisms/etc. I wish it came on more often and that there were more than just a few episodes.

Gone Gonzo
Posts: 3682
Joined: 29 Dec 2007

Richard Groovy Pants:

Knight Templar:

Richard Groovy Pants:

TsunamiWombat:
Hey, Fallout 3 know it alls... I found a satelite station garrisoned by some Talon Mercs and a female Ghoul scientist. The ghoul wouldn't fight me, but was hostile and kept running, so I shot her and looted some coords and codes from her. Then I went upstairs and signaled for the "high trousers" sattelite. I climb outside, and I see something fall from the sky and hit the ground with a boom.
...

So what the hell did I just do?

You set off an ICBM :x

Not sure about that, I was in a underground base and the USA computer there had the option "Launch ICBM". I still have no idea where it ended up.

That's Fort Constantine, he's talking about the 3 satellite array dish type facilieties on the northwest part of the map, if you look at the computer again where you launched the ICBM from it says that the missile got stuck or something and nothing was launched.
On this however something was launched.

I perfer to think I distroyed some city in china.

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Posts: 3486
Joined: 25 Aug 2008

Spartan Bannana:

Richard Groovy Pants:

Deathclaw gauntlet > Fisto! > Power Fist.

image

One of my Friends has taken to calling that thing THE EAGLE CLAW!, in memory of Argyle's super awesome move.
"Into the corner boys, and no funny buisness!"
"I'm offended, miss, there's nothing funny about THE EAGLE CLAW!"
"By jove Argyle, you've ripped her heart out!"

Bling Cat! I wish I'd ever heard Herbert Daring Dashwood before, apparently his show is marvelous. What station is it on? GNR?

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Posts: 3535
Joined: 11 Oct 2008

Yup, pretty rare to spot in the midst of all the music.

User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent)
Gone Gonzo
Posts: 4229
Joined: 27 Apr 2008

Richard Groovy Pants:
Yup, pretty rare to spot in the midst of all the music.

What he said, just keep an ear out for: THE EAGLE CLAW

BANNED
Posts: 3535
Joined: 11 Oct 2008

Spartan Bannana:

Richard Groovy Pants:
Yup, pretty rare to spot in the midst of all the music.

What he said, just keep an ear out for: THE EAGLE CLAW

KE-KAWW!!!!!!

I am so going to do an unarmed character and scream that each time I VAT some baddies head off making it soar trough the air before sending Dogmeat to fetch it so I can use it as a coaster back at my place.

...

<.<

...

>.>

...What?

User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent)
Beat Writer
Posts: 163
Joined: 1 Dec 2008

Richard Groovy Pants:

Spartan Bannana:

Richard Groovy Pants:
Yup, pretty rare to spot in the midst of all the music.

What he said, just keep an ear out for: THE EAGLE CLAW

KE-KAWW!!!!!!

I am so going to do an unarmed character and scream that each time I VAT some baddies head off making it soar trough the air before sending Dogmeat to fetch it so I can use it as a coaster back at my place.

...

<.<

...

>.>

...What?

Nothing wrong with that at all! I always love the way the ragdoll physics sends the body flying through the air rather comically;



Good stuff, albeit rather silly.

Anonymous Source
Posts: 3
Joined: 6 Dec 2008

I just started my evil character yesterday. My first playthrough was as a complete angel...I aim to be Satan in this one. Got my suite in Tenpenny Tower and I recruited Jericho before taking care of Megaton.

Pulitzer Laureate
Posts: 915
Joined: 22 Oct 2008

Knight Templar:

Richard Groovy Pants:

TsunamiWombat:
Hey, Fallout 3 know it alls... I found a satelite station garrisoned by some Talon Mercs and a female Ghoul scientist. The ghoul wouldn't fight me, but was hostile and kept running, so I shot her and looted some coords and codes from her. Then I went upstairs and signaled for the "high trousers" sattelite. I climb outside, and I see something fall from the sky and hit the ground with a boom.
...

So what the hell did I just do?

You set off an ICBM :x

Not sure about that, I was in a underground base and the USA computer there had the option "Launch ICBM". I still have no idea where it ended up.

i have the guide, for backround info, and i read the thing about the ghoul scientist...you set off an experimental orbital weapon.

Press Junketeer
Posts: 402
Joined: 7 Sep 2008

can you kill lucas simms son?¿

Gone Gonzo
Posts: 4229
Joined: 27 Apr 2008

k3v1n:
can you kill lucas simms son?¿

You can't kill any kids

Gone Gonzo
Posts: 4070
Joined: 6 Sep 2008

1. I can't find the goddamned Lincoln Memorial portrait. I have EVERY Lincoln artifact besides that (i'm wearing his hat and got the beard, plan to find this Paradise Falls place and pay the slavers a visit with the repeater). Anyone know where in the museum it is?

2. The game scope is starting to make me feel a bit...queasy. There's so much to do and one mistake might have removed inteir quest lines. Laudible, but it almost makes me feel...uncomfortable. Paranoid.

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