I'd have to say Korean war... BUT! as long as you play as part of the United Nations forces that were deployed there. It wasn't just the USA and Koreans that was fighting there. I'm tired of all the "America won the war" crap. I think some people forget other nations were even involved with it.
Vietnam! It has to be fucking vietnam. Every game that has touched on it has completely fucked it up. The only fun one was battlefield vietnam but that really doesn't count in my book since it has no story going on. Of course it would have to be terribly gritty, harsh, and realistic, but it needs to be done.
Just to clarify, i didnt and dont endorse the idea of a game where you murder civilians, rape helpless women etc, my idea was a game set in a different environment where you werent kitted out in the latest weaponary with gunships and fighter jets at your command. I couldnt remember which was which, i though they RUF were the 'good guys' major mistake on my behalf and i appologise, my idea was about defending villages under attack and liberating prisoners and such
I had a conversation recently about why WW1 hasn't been used in favor or WW2. Honestly WW2 is the 'more famous' war with easier to identify villains. WW1 did not have many technical advancements either, riding on horseback or going through trenches while the enemy pound you with countless machine gun bullets isn't that great a game. Imagine respawning every 5 seconds as soon as you popped your head over a trench.
With WW2 you have Tanks, D-day, better guns. WW1 was the last war to really use horses, tactics had to change dramatically with trench warfare proving useless and bloody.
I had a conversation recently about why WW1 hasn't been used in favor or WW2. Honestly WW2 is the 'more famous' war with easier to identify villains. WW1 did not have many technical advancements either, riding on horseback or going through trenches while the enemy pound you with countless machine gun bullets isn't that great a game. Imagine respawning every 5 seconds as soon as you popped your head over a trench.
With WW2 you have Tanks, D-day, better guns. WW1 was the last war to really use horses, tactics had to change dramatically with trench warfare proving useless and bloody.
Well WW1 only brought us the tank, the modern automatic weapon, "proper" artillery, gas grenades and planes.
So no, not much in the way of technology from WW1 then...
I had a conversation recently about why WW1 hasn't been used in favor or WW2. Honestly WW2 is the 'more famous' war with easier to identify villains. WW1 did not have many technical advancements either, riding on horseback or going through trenches while the enemy pound you with countless machine gun bullets isn't that great a game. Imagine respawning every 5 seconds as soon as you popped your head over a trench.
With WW2 you have Tanks, D-day, better guns. WW1 was the last war to really use horses, tactics had to change dramatically with trench warfare proving useless and bloody.
Well WW1 only brought us the tank, the modern automatic weapon, "proper" artillery, gas grenades and planes.
So no, not much in the way of technology from WW1 then...
The thing, is, now that Calvary has been mentioned, firing a weapon on the back of a horse or using a sword to slice people in half would be pretty ace. it would be a very interesting twiost to what essentially be an FPS game.
-A game backed by the American Historical Society (or whatever you yanks call it)
-involves you taking on the role of an American family, where you play out all the best parts of all Americas major wars through the descendants of a single family.
i.e. every level you rank up, based on how well your dad or grandpappy did back in the wars of the past. So as you play, you're still PVT. Jenkins technically, but you get to take a part in all of America's major wars.
Wars you can play:
-American Revolutionary War, be the guy who fired the shot heard round the world, be a loyalist or rugged rebel -War of 1812, charge them pesky Canucks in Montreal and on Queenston Heights, or if you chose loyalist before, play a Canuck! -American Civil War, relive Gettysburg as a confederate OR union soldier -Fight in the Indian Wars, or help the indians, as you die alongside custer, or kill custer and his damned yanks! -Relive the alamo and the Mexico-American Wars -Join WW1 and fight in hopeless frontline charges -Fight in WW2 as a pilot, navy Captain or Infantryman -Fight in Nam against an enemy you can't see -And much more!
-It would be pretty damn cool if every war/battle (level) was connected to how you play later on, i.e do really well in the revolutionary war, and your descendant gets to command men in later wars as you build up XP!
-Let the campaign be multiplayer, with other player joining the fray on either side, as mercenaries or sympathizers
-Death is temporary as you get patched up on field, (if you're lucky) or else get warped to your later descendant or your brother in the next level/or as a "respawned soldier"
-live through pain and sorrow as your family members die in the wars, (you die in WW1 3 times, you get to play as the last of 4 brothers.)
-Have realistic and bloody weapons from all time periods! Imagine stabbing a yank bastard in the eye with your bayonet! Go crazy and machete a vietcong village looking for the hidden enemy! The choice is yours!
-Decide between navy, air force or infantry fighting!
-Make the game historical so people LEARN SOMETHING about american history! (that would be nice wouldn't it?)
-Choices affect gameplay, i.e. choose to be a navy man onboard the Arizona and relive Pearl Harbour, totally helpless against the attack, or be the man who fought back. Play as an infantry soldier on D-Day, or be the air support, or evem drop the poor bastards off on the beaches.
With WW2 you have Tanks, D-day, better guns. WW1 was the last war to really use horses, tactics had to change dramatically with trench warfare proving useless and bloody.
Well WW1 only brought us the tank, the modern automatic weapon, "proper" artillery, gas grenades and planes.
So no, not much in the way of technology from WW1 then...
The thing, is, now that Calvary has been mentioned, firing a weapon on the back of a horse or using a sword to slice people in half would be pretty ace. it would be a very interesting twist to what essentially be an FPS game.
I know very little about WW1 to be honest. I only really knew about the trench warfare, its not focused on in schools like the second world war is.
Cavalry battles would be an awesome mechanic in an FPS, but I was under the impression Cavalry was dropped as soon as trenches and machine guns became the main stage in warfare (to my knowledge anyway).
Stronger close combat in war games would be fairly interesting, using a bayonet to cut through bushes and fighting against other soldiers, rather than running up to someone with a knife and stabbing them. WW1 should be given a chance if it hasn't already in FPS games.
-A game backed by the American Historical Society (or whatever you yanks call it)
-involves you taking on the role of an American family, where you play out all the best parts of all Americas major wars through the descendants of a single family.
i.e. every level you rank up, based on how well your dad or grandpappy did back in the wars of the past. So as you play, you're still PVT. Jenkins technically, but you get to take a part in all of America's major wars.
Wars you can play:
-American Revolutionary War, be the guy who fired the shot heard round the world, be a loyalist or rugged rebel -War of 1812, charge them pesky Canucks in Montreal and on Queenston Heights, or if you chose loyalist before, play a Canuck! -American Civil War, relive Gettysburg as a confederate OR union soldier -Fight in the Indian Wars, or help the indians, as you die alongside custer, or kill custer and his damned yanks! -Relive the alamo and the Mexico-American Wars -Join WW1 and fight in hopeless frontline charges -Fight in WW2 as a pilot, navy Captain or Infantryman -Fight in Nam against an enemy you can't see -And much more!
-It would be pretty damn cool if every war/battle (level) was connected to how you play later on, i.e do really well in the revolutionary war, and your descendant gets to command men in later wars as you build up XP!
-Let the campaign be multiplayer, with other player joining the fray on either side, as mercenaries or sympathizers
-Death is temporary as you get patched up on field, (if you're lucky) or else get warped to your later descendant or your brother in the next level/or as a "respawned soldier"
-live through pain and sorrow as your family members die in the wars, (you die in WW1 3 times, you get to play as the last of 4 brothers.)
-Have realistic and bloody weapons from all time periods! Imagine stabbing a yank bastard in the eye with your bayonet! Go crazy and machete a vietcong village looking for the hidden enemy! The choice is yours!
-Decide between navy, air force or infantry fighting!
-Make the game historical so people LEARN SOMETHING about american history! (that would be nice wouldn't it?)
-Choices affect gameplay, i.e. choose to be a navy man onboard the Arizona and relive Pearl Harbour, totally helpless against the attack, or be the man who fought back. Play as an infantry soldier on D-Day, or be the air support, or evem drop the poor bastards off on the beaches.
A WW1 FPS is a novel idea but I honestly don't think it'd work very well at all for a game. WW2 games are already stretching things a bit to make them as action packed as they are, but WW1 battle tactics really don't suit FPS gameplay at all. WW1 was characterised by static warfare for the most part, mainly because weapons technology was rapidly improving, but there were few similar advances in the areas of mobility and communication. So armies got very good at killing each other from fixed positions, and the machine gun made many of the tactics used at the time obsolete, and it took commanders far too long to adapt.
Call of Duty: Second Sino-Japanese War... First Japan must bomb their own train in Manchuria and then they must take over Nanking. It would be loads of fun for the whole family! //sarcasm. The Russo-Japanese War or a mock US/USSR War would be the best thing imo.
-A game backed by the American Historical Society (or whatever you yanks call it)
-involves you taking on the role of an American family, where you play out all the best parts of all Americas major wars through the descendants of a single family.
i.e. every level you rank up, based on how well your dad or grandpappy did back in the wars of the past. So as you play, you're still PVT. Jenkins technically, but you get to take a part in all of America's major wars.
Wars you can play:
-American Revolutionary War, be the guy who fired the shot heard round the world, be a loyalist or rugged rebel -War of 1812, charge them pesky Canucks in Montreal and on Queenston Heights, or if you chose loyalist before, play a Canuck! -American Civil War, relive Gettysburg as a confederate OR union soldier -Fight in the Indian Wars, or help the indians, as you die alongside custer, or kill custer and his damned yanks! -Relive the alamo and the Mexico-American Wars -Join WW1 and fight in hopeless frontline charges -Fight in WW2 as a pilot, navy Captain or Infantryman -Fight in Nam against an enemy you can't see -And much more!
-It would be pretty damn cool if every war/battle (level) was connected to how you play later on, i.e do really well in the revolutionary war, and your descendant gets to command men in later wars as you build up XP!
-Let the campaign be multiplayer, with other player joining the fray on either side, as mercenaries or sympathizers
-Death is temporary as you get patched up on field, (if you're lucky) or else get warped to your later descendant or your brother in the next level/or as a "respawned soldier"
-live through pain and sorrow as your family members die in the wars, (you die in WW1 3 times, you get to play as the last of 4 brothers.)
-Have realistic and bloody weapons from all time periods! Imagine stabbing a yank bastard in the eye with your bayonet! Go crazy and machete a vietcong village looking for the hidden enemy! The choice is yours!
-Decide between navy, air force or infantry fighting!
-Make the game historical so people LEARN SOMETHING about american history! (that would be nice wouldn't it?)
-Choices affect gameplay, i.e. choose to be a navy man onboard the Arizona and relive Pearl Harbour, totally helpless against the attack, or be the man who fought back. Play as an infantry soldier on D-Day, or be the air support, or evem drop the poor bastards off on the beaches.
Seriously, this game could be fucking cool.
That would take so long to make. :D
Yes, but god damn it would fun!
True, if you can be bothered to wait 50 years for it. :D
Imperial Avenger: How about the Falklands? We've had so many war-themed games focusing on America, how about Britain's last good war?
Not that any wars were good or anything, but I can see where you're coming from there. All the wars since then haven't been against countries' armies, just random organisations such as the Taliban or Vietcong.
P.s. Falklands would actually be good.
A Vietnam one would be good, you could fly with the Misty pilots over north Vietnam or drive a PBR down the Mekong Delta, Fight with the Marines at Khe Sahn, Fight with SOG in Cambodia/Laos or be apart of an army patroll in the Iron Triangle or at LZ X-ray, set up ambushes with experimental weapons, use Korean War planes to do downed pilot rescues and fly helicopters to carry 106mm recoil less rifles and jeeps, and every Vietnam game has mised one of my favorite weapons of all time. The ONTOS. You could make an excellent Vietnam game
Revelo: [quote=Theo Samaritan post=9.74708.843358]Any war that hasn't been done.
Will accept a yar set 20 years in the future.
I would hope not. If they did a futuristic Call of Duty everyone would attack it with torches and pitchforks screaming that it's trying to be Halo, Gears of War and all that. Personally despite all that a Futuristic CoD would be better. But this isn't a topic on what franchise is better. Im my opinion CoD in the future would not work.
It doesn't necessarily have to be far into the future. Like, say, in 6 years we probably won't be futuristic but it could give the writers a free reign to come up with an interesting and involving backstory. It could work if they are careful and don't tread on too many toes (which, in the game industry, seems difficult to do but still...).
I'd have to say Korean war... BUT! as long as you play as part of the United Nations forces that were deployed there. It wasn't just the USA and Koreans that was fighting there. I'm tired of all the "America won the war" crap. I think some people forget other nations were even involved with it.