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Is there a game that pissed you off so much that you stopped playing it?

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Gone Gonzo
Posts: 1001
Joined: 26 Jun 2008

The original SSX, after having played Tricky to death and going to the original for a bit of change I found the controls so stale I couldn't stand more than 30 minutes.

Pulitzer Laureate
Posts: 712
Joined: 27 Jun 2008

rossatdi:
Oh god, I remember the worst one. First venture into Metroid Prime, the recent one on the Wii (corruption I think?). Enjoying a fair degree, then next missions were essentially: now back track and collected a dozen batteries from all the levels you just visited.

No. Game ejected, never touched since.

Yeah, I did the exact same thing. I needed ONE damn battery to continue on the the last part of the game, but I couldn't find the damned thing and I'm not one much for looking stuff up in game guides or on the internet.

To this day I still can't find the fucking thing.

Paperboy
Posts: 38
Joined: 21 May 2008

Alone in the Dark, pretty much after the intro bit. It was amazing until the player figured out that the combat, camera, and menu interface were made up of fail and not code, they sucked a big'ol fatty.

Paperboy
Posts: 49
Joined: 20 Oct 2008

day of the tentacle.. clicking every single pixle on the screen to find clue's, using every item i have obtained with every single pixle on screen to get clue's.
mindless puzzles.. how the fuck are you ment to work out half the shit on that game.

but hey thats good, thats why we love it. i guess
equaly the same: sam and max / grim fandango / monkey island

Copy Clerk
Posts: 115
Joined: 27 Oct 2008

STALKER!

MotorStorm was too chaotic to be fun.

Resistance. No way to regain health, dying in the first level, just made it not fun.

Paperboy
Posts: 48
Joined: 8 Mar 2006

Football Manager games

I spend ages trying to get a new player to the club then when he joins his first match.. bam! broken leg out for 9 months.

Muckraker
Posts: 305
Joined: 1 Oct 2008

Assassin's Creed (PS3) glitched on me and wouldn't let me start the third mission. I tossed my Sixaxis across the room, and just bought a replacement controller.

/SO mad.

Infamous Scribbler
Posts: 626
Joined: 12 Sep 2008

Oblivion - Lots of good stuff in the game, but rubs me the wrong way.
The Suffering - Not really into horror games, tried playing it because a forumer said there was a carpet of dead babies and I wanted to see that. Lost interest after the "tutorial" though.
FEAR - low settings look terrible/ I don't like the "hallucinations"/OH MY GOD THE OFFICE SETTING IS SO BORING
Far Cry - TRIGENS
Condemned: Criminal Origins - Boring. I wanted to play this because supposedly you descend into madness or something, but I couldn't get into the gameplay; too repetitive for me.

Paperboy
Posts: 17
Joined: 27 Oct 2008

Burnout Paradise that Radio DJ wouldn't STFU, and you can't turn that asshole off God!!!! HE Reminds me off those elementary school assembly performers who try and sound cool, but really their just huge dorks.

Pulitzer Laureate
Posts: 712
Joined: 27 Jun 2008

Nebiros3:
Burnout Paradise that Radio DJ wouldn't STFU, and you can't turn that asshole off God!!!! HE Reminds me off those elementary school assembly performers who try and sound cool, but really their just huge dorks.

Really? I haven't played Paradise yet, but in Burnout 3 you could turn him off.

BANNED
Posts: 1336
Joined: 21 May 2008

WoW.

Release and the first year was great.

But then they fired everybody and put retards on the job to get the stuff done cheaper and everything started to go south. Eventually I quit an account with like 3 fully epicced characters level 70...

User was banned for: TIME Makes Everybody Lose "The Game". (Permanent)
Gone Gonzo
Posts: 3327
Joined: 9 Sep 2008

Umm....so many to choose from. The most recent was a few hours ago...Rondo of Swords for the DS. It was so hard that I failed the 10th tutorial. Repeatedly. Still didn't beat it.

Muckraker
Posts: 231
Joined: 10 Oct 2008

Ninja Gaiden, Metroid Prime Corruption, Morrowind...there are more, but i can't think of them cause i'm half asleep. these are the big ones though

Pulitzer Laureate
Posts: 846
Joined: 9 May 2008

All of the Ninja Gaiden games except for the one for DS have done that to me. I haven't tried the newest Ninja Gaiden game yet, but I probably won't until the price slashes some more. Is it true that the "easy" difficulty setting is actually playable for those with less than god-like reflexes? If so, I may try it.

I also gave up on Metroid games. I love the story and look of the games but the difficulty is just too much for me. I also get lost way too much in those games. Getting lost is a problem in a game with respawing enemies and limited areas where you can save your progress.

BANNED
Posts: 938
Joined: 14 May 2008

Assassins Creed. Okay cool you killed those 2 guys and come back. Awesome now you get to go out and kill 3 guys before you come back to me again, okay? Alright, I guess...let me needlessly jump over rooftops off of cliffs into wagons of hay (the fun part =D giddiness) now go to those assassin inns again to climb up those towers again to steal something from those guys you find again to reveal some sort of stupid something that would somehow give me some irrelevant location information about the targets again, "Are you sure you are ready? You should get more information becaus-" "NO! Shut the fuck up and tell me where he is so I can literally run up to him and counterattack him to death!"

I stopped because I guess the game felt I was progress to fast by not doing any more side quests than necessary so it stopped revealing the locations of said sidequests...

User was banned for: A boss encounter one may never forget.... (Permanent)
Gone Gonzo
Posts: 4269
Joined: 13 Aug 2008

Eternal Sonata...

I hate Eternal Sonata. Put me off the prospect of buying any JRPGs for my 360 indefinately.

Before Eternal Sonata: "Man, I wish the 360 had more JRPG games for me to play"

After Eternal Sonata: *looks at case for JRPG game "Hey this might be- No... Remember Eternal Sonata (Iron Ninja's real name here), remember the pain, you can't risk going through that again."

BANNED
Posts: 12958
Joined: 30 Jan 2008

The first 2 minutes of Splinter Cell: Chaos theory. Everything about it made me hate it.

Copy Clerk
Posts: 121
Joined: 27 Oct 2008

The Club
no one was online and the single player was boring and repetitive

BANNED
Posts: 155
Joined: 30 Sep 2008

Weeeel, in my opinion theres 2 things in gaming that drive me insain, i will now list them and hope you agree:

Final fantasy, every time i tell someone i hate it i get the stock reply: "Try the new one, its good!". And i rent it (Thank blockbuster's, its right next door to my house...practicly) ...AND IT ALWAYS PISSES ME OFF WITHIN THE FIRST 30 MIN! And then i keep trying and around the halfway point ad return it. The reason i hate it is that the men look and act like girls, the girls act like statues who want sex, and the game just feels riggid, like a wall made of walls.

And secondly is world of warcraft paladin class, i try SOO hard to get to 70 on my paladin and every time, i get around 20 levels ahead of where i started and just give up...AND NOW THERE RAISING IT TO 80?! I'm level 63 now as pala, and it frustrates the fuck out of me.They can't kill quickly, they cant die quickly, you have NO chance of beating 3+ enemies of same level at the same time unless you use lay on hands one hour cooldown. There is no get out of jail free card, and the game just doesnt want me to level. I ACTUALY HAVE EVERY OTHER CLASS AT 70!

User was banned for: MGS 2...Is it just Raiden?. (Permanent)
Pulitzer Laureate
Posts: 890
Joined: 24 Nov 2007

Crash: Twinsanity.

On the Record
Posts: 6739
Joined: 10 Apr 2007

Nikita89:
Driver. The first one. -.-
Horribly hard to finish. And I'm talking about the first two missions x)

'you are the wheelman'

Yeah, what was that about? I remember something like getting to a checkpoint, and there being NO possible way to get much further with the damage my car had suffered just getting that far.

Shame, because that tutorial in the underground garage was really good at getting you to understand the game and how to play it at a high skill level.

Gone Gonzo
Posts: 2113
Joined: 15 Jun 2008

Oblivion.
I'm one of those people who, when playing a Western RPG, will repeatedly remake characters, trying different builds until I find one I like. I eventually got fed up with going through that fucking sewer for the umpteenth time.
Plus, it's just... so... BIG. I'm all for an open gameworld, but I drowned in the non-immersive monstrosity that is that game.

Gone Gonzo
Posts: 1256
Joined: 12 Aug 2008

Shadow of Rome. It was super-duper-awesome fun cutting people in half until the second-to-last last set of missions in Africa.

"Hey, Agrippa! Instead of facing off against a difficult but not impossible boss, we're gonna toss you into an arena with three lions, a midget shaman and a giant fucking armoured elephant. And no, nobody will toss you any health items or give you any weapon except for the goddamn spear."

I gave up on that for a year, then came back to it, finished all missions until the fight with Decius, and gave up.
He has claw-gauntlets. What the hell?

Gone Gonzo
Posts: 2113
Joined: 15 Jun 2008

Tattaglia:
Shadow of Rome. It was super-duper-awesome fun cutting people in half until the second-to-last last set of missions in Africa.

"Hey, Agrippa! Instead of facing off against a difficult but not impossible boss, we're gonna toss you into an arena with three lions, a midget shaman and a giant fucking armoured elephant. And no, nobody will toss you any health items or give you any weapon except for the goddamn spear."

I gave up on that for a year, then came back to it, finished all missions until the fight with Decius, and gave up.
He has claw-gauntlets. What the hell?

Agrippa? As in Marcus Vispanius Agrippa, the Roman general (ie. not a soldier, but he who commands soldiers) who played a key role in Mark Antony's defeat at Actium? As a protagonist in an action game that (it appears from your post) isn't a strategy one?

I don't know whether to be infuriated that they (or so it appears) did to Agrippa what Too Human did to Norse Mythology, or to be delighted that Agrippa is still remembered.

... Nope, infuriated. And how! Tell me I'm overreacting and this game hasn't pissed on Roman history. Please.

Gone Gonzo
Posts: 2906
Joined: 10 Apr 2008

Mafia - too many bugs making it impossible to complete missions. There's one mission where u have to covertly kill a guy, but my game kept bugging and not letting me kill that guy without someone (on the other side of the map) seeing me and running voer, pulling all his friends.

WoW pissed me off so much i stopped playing it. But it took 3+ years for me to stop

Beat Writer
Posts: 180
Joined: 10 Feb 2008

I gave up a few hours into Enchanted Arms because I couldn't stand the shallow characters and the shitty battle system.

Paperboy
Posts: 19
Joined: 28 Nov 2007

the latest Soldier of Fortune game! Picked it up on the cheap, played for about 15minutes, turned it off and binned it...just complete garbge easily one of the worst games I've ever played.

Press Junketeer
Posts: 367
Joined: 11 Oct 2007

Neverwinter Nights 2.

The character creation made my chars so UGLY that even though I bought it fresh, I stopped playing.

/S

BANNED
Posts: 2994
Joined: 16 Aug 2008

Ruffythepirate:
The mission 'heat' from Call of Duty 4 on veteran is pure torture.

I did it on hardcore........after 71 tries. I kept a tally 71 agonising tries.

Gone Gonzo
Posts: 2804
Joined: 23 Dec 2007

Most of the final fantasy series, saving:

7 (for it was such a good game)
10 (because it was pissweak and easy)
10-2 (again)

Also:
Burnout: Revenge. I like it, but I can't stomach any more racing!

Dropship: United Peace force: When aricraft handles like greased chimpanzee attempting to sprint across desert, you know game is bad.

Mercenaries; Don't ask me why, I just haven't found the time.

Just Cause: Again, but the shitty control system killed, raped and burned the game to a charred, oozing mess. I mean- it had so much potential, but what happens- it dies, due to an incredibly poor control system, buggy sound AND THE FACT EVERYWHERE LOOKS THE SAME. (environents bigger that San Andreas are no longer reccomended unless the game is actually difficult).

The American campaign for Company of heroes: I'm sorry, your accents are incredibly irritating, your weaponery is inferior and you're so gung-ho that I actually want you to die. (The Arnhem and Caen campaigns saved it for me)

Copy Clerk
Posts: 78
Joined: 11 Jun 2008

Long ago, Resident Evil: Code Veronica X.
My mother got me the game for my birthday, wasn't looking forward to it, got let out of jail by a black guy and some terrible dialogue, got to a long grave yard, zombie starts walking slowly towards me from miles away, i raise my pistol.
Bang, bang, bang, bang, bang, bang, bang.....bang...... bang, bang, bang, bang, zombie starts eating me.
Sent the game straight back after the first enemy.

More recently Quake 4 on the pc, got about half way through and got so bored i sent it back.
More recently, F.E.A.R, gave up on it, gameplay was terrible.
Even more recently Dead Rising, got to the woman on the motorbike, kept dieing due to questionable boss battle, gave up, maybe i'll carry on one day.
And at some point Resident Evil 4 on the PS2, forced myself through the main story because apparently its a good game, kept trying to find something that supported this, never did the ada wong campaign because i couldn't force myself through any more.

Anonymous Source
Posts: 9
Joined: 6 Aug 2008

ive gotta agree on dead rising gave up after getting killed for the 5th time and having to go through all the backrooms to get back into the action, why couldn't i have quick save?

also two worlds played it for 5 mins before realising that i had already played oblivion to death and this one was no different.

Copy Clerk
Posts: 54
Joined: 17 Sep 2008

GTA San Andreas. Last mission I believe, where first you have that long, tedious and not at all hard, just... TIME CONSUMING walk through a warehouse. Then a long drive after that fire truck. Then at some random point, I'm supposed to catch the dude hanging from the ladder of the truck. Where should I be in relation to it? Right under? A bit behind? Who fucking knows. I tried it a few times, but after spending far too long wading through hordes of 'gangstas' and then doing the long, tedious 'follow that car' bit, only to have this one moment set me back fucking ages? FUUUUUUUUCK that. The whole idea of the MISSIONS was to break the whole experience down in manageable chunks. Having car chase and trudge through warehouse be seperate missions might have broken the flow of the story and such, but at least I'd not be forced to spend AGES slowly painting the damn place red before the frustrating seconds that inevitably had me use my brother for either a speed bump, hood ornament or... I dunno, something that flies over the car. If I coulda PRACTISED that sequence somehow, I'd go through it again, but if it takes me thirty minutes or more to get to where i get to try it once, then fuck you and the horse you rode in on, GTA:SA

Anonymous Source
Posts: 5
Joined: 28 Oct 2008

when i was 9, The Grinch movie game was a bitch, i remember being stuck in a ice forest and not being able to get on a platform, or use the jet pack thingy that the Grinch had.

Copy Clerk
Posts: 74
Joined: 28 Oct 2008

Kane & Lynch, the scene with the giant truck(*AAARGH*). After 30 times of getting squished by 50 tons of steel or loosing by letting an important (and absolutely useless) NPC die, I quit.
Unnecessary to mention, the scene started after a unskipable video :/.

Oh and Star Wars: Empire At War. I want my money back!

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