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Is Sony's marketting to blame for poor sales of LittleBigPlanet and Resistance 2?

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Gone Gonzo
Posts: 4577
Joined: 22 Jun 2008

Decoy Doctorpus:

Bulletinmybrain:

Decoy Doctorpus:
All of the fancy co-op options in the world doesn't change the fact the core gameplay is very much 'standard'. Also 'marksman=battle rifle' it even has the same fucking recoil.

Also there's an abundance of badly designed 'spaceship levels' which in my book are the new 'sewer levels'

Abundance? One level is an abundance? Jesus, Look at halo 3. There were 1..2...3.. and more.

Yep and I'll quite happily rag on Halo's level design if you want. Too many levels in resistance ended with me inside either a generic alien spaceship or a generic alien tower.

Also, bullet. You're getting repetitive. I've heard you spout the same shit in at least five topics now. Give it a fucking rest. Yes, we all know the PS3 has a Blu Ray player, yes, we all like Blu Ray, we've also all discussed how the drive's shitty read speads actually damages the console as a whole. We've discussed it all at fucking length.

Here's an idea. Sony didn't advertise LBP because Sony's marketing department is ran by people who have no idea what sells. Judging by their previous efforts, including terrifying ps3 ads, a ps2 ad by Chris Cunningham and a wonderful semi-racist psp advert they'd probably advertise LBP by having a fucking digitally altered monsterous sackboy errupt from someone's tv screen and scream at them for twenty minutes while Aphex Twin plays in the background.

Its just to piss you off decoy. Because you no likey R2 Co-op. And I know your going to this thread since I called you out.

King of the Yetis
Posts: 2539
Joined: 15 Jul 2008

Bulletinmybrain:

Decoy Doctorpus:

Bulletinmybrain:

Decoy Doctorpus:
All of the fancy co-op options in the world doesn't change the fact the core gameplay is very much 'standard'. Also 'marksman=battle rifle' it even has the same fucking recoil.

Also there's an abundance of badly designed 'spaceship levels' which in my book are the new 'sewer levels'

Abundance? One level is an abundance? Jesus, Look at halo 3. There were 1..2...3.. and more.

Yep and I'll quite happily rag on Halo's level design if you want. Too many levels in resistance ended with me inside either a generic alien spaceship or a generic alien tower.

Also, bullet. You're getting repetitive. I've heard you spout the same shit in at least five topics now. Give it a fucking rest. Yes, we all know the PS3 has a Blu Ray player, yes, we all like Blu Ray, we've also all discussed how the drive's shitty read speads actually damages the console as a whole. We've discussed it all at fucking length.

Here's an idea. Sony didn't advertise LBP because Sony's marketing department is ran by people who have no idea what sells. Judging by their previous efforts, including terrifying ps3 ads, a ps2 ad by Chris Cunningham and a wonderful semi-racist psp advert they'd probably advertise LBP by having a fucking digitally altered monsterous sackboy errupt from someone's tv screen and scream at them for twenty minutes while Aphex Twin plays in the background.

Its just to piss you off decoy. Because you no likey R2 Co-op. And I know your going to this thread since I called you out.

I love R2 co-op. It's just unfortunate that such a great system is saddled with such an unremarkable game. R2 sadly seems to have fixed somethings that should have been done right in the first game at the expense of some of the things that made it unique. The game can also fuck right off for having spawning chameleons after firefights and just before checkpoints.

Gone Gonzo
Posts: 4577
Joined: 22 Jun 2008

Decoy Doctorpus:

Bulletinmybrain:

Decoy Doctorpus:

Bulletinmybrain:

Decoy Doctorpus:
All of the fancy co-op options in the world doesn't change the fact the core gameplay is very much 'standard'. Also 'marksman=battle rifle' it even has the same fucking recoil.

Also there's an abundance of badly designed 'spaceship levels' which in my book are the new 'sewer levels'

Abundance? One level is an abundance? Jesus, Look at halo 3. There were 1..2...3.. and more.

Yep and I'll quite happily rag on Halo's level design if you want. Too many levels in resistance ended with me inside either a generic alien spaceship or a generic alien tower.

Also, bullet. You're getting repetitive. I've heard you spout the same shit in at least five topics now. Give it a fucking rest. Yes, we all know the PS3 has a Blu Ray player, yes, we all like Blu Ray, we've also all discussed how the drive's shitty read speads actually damages the console as a whole. We've discussed it all at fucking length.

Here's an idea. Sony didn't advertise LBP because Sony's marketing department is ran by people who have no idea what sells. Judging by their previous efforts, including terrifying ps3 ads, a ps2 ad by Chris Cunningham and a wonderful semi-racist psp advert they'd probably advertise LBP by having a fucking digitally altered monsterous sackboy errupt from someone's tv screen and scream at them for twenty minutes while Aphex Twin plays in the background.

Its just to piss you off decoy. Because you no likey R2 Co-op. And I know your going to this thread since I called you out.

I love R2 co-op. It's just unfortunate that such a great system is saddled with such an unremarkable game. R2 sadly seems to have fixed somethings that should have been done right in the first game at the expense of some of the things that made it unique. The game can also fuck right off for having spawning chameleons after firefights and just before checkpoints.

Okay I will now stop pissing you off. This then entitles me to a "I told you so" because I did. :P

Hmm, Maybe R3 will be our fantasys? Also, Chameleons I never found to be an actual problem. They went down real easy, the really only cock move was a chameleon from behind but even then I heard the bastard.

Gone Gonzo
Posts: 1853
Joined: 7 Jul 2008

Jimmyjames:

AceDiamond:
So pretty much exactly Sony's core market base except for the people who would enjoy LBP...who are not people that Sony would usually cater to.

Good point.... but the console market is a bit different that the general consumer electronic market, wouldn't you say?

I was talking about their core console customer base.

BANNED
Posts: 12958
Joined: 30 Jan 2008

AceDiamond:

Jimmyjames:

AceDiamond:
So pretty much exactly Sony's core market base except for the people who would enjoy LBP...who are not people that Sony would usually cater to.

Good point.... but the console market is a bit different that the general consumer electronic market, wouldn't you say?

I was talking about their core console customer base.

And that differs in that respect from the other consoles target markets how?

Gone Gonzo
Posts: 1853
Joined: 7 Jul 2008

Indigo_Dingo:

AceDiamond:

Jimmyjames:

AceDiamond:
So pretty much exactly Sony's core market base except for the people who would enjoy LBP...who are not people that Sony would usually cater to.

Good point.... but the console market is a bit different that the general consumer electronic market, wouldn't you say?

I was talking about their core console customer base.

And that differs in that respect from the other consoles target markets how?

Point out to me where Sony's core marketing strategy (and as such which gamers they identify most with) has been oriented towards the people who are creatively-minded and not obsessed with whatever generic shooter or sports game is currently popular at the time.

You can't do it because it's not possible.

BANNED
Posts: 12958
Joined: 30 Jan 2008

AceDiamond:

Indigo_Dingo:

AceDiamond:

Jimmyjames:

AceDiamond:
So pretty much exactly Sony's core market base except for the people who would enjoy LBP...who are not people that Sony would usually cater to.

Good point.... but the console market is a bit different that the general consumer electronic market, wouldn't you say?

I was talking about their core console customer base.

And that differs in that respect from the other consoles target markets how?

Point out to me where Sony's core marketing strategy (and as such which gamers they identify most with) has been oriented towards the people who are creatively-minded and not obsessed with whatever generic shooter or sports game is currently popular at the time.

You can't do it because it's not possible.

Like I said, show me where the other consoles have not been geared towards exactly that first. Show me that it is a specific case before I show you you're incredibly wrong.

Gone Gonzo
Posts: 3956
Joined: 16 May 2008

"You're wrong and I can prove it!"
"I'm right and you can't not prove it!"

Sheesh.

Press Junketeer
Posts: 461
Joined: 2 Sep 2008

Its kinda funny, most often the quality of a game is inversely proportional to the amount of advertising put out for it.

Battlezone 2, almost no advertizing, GREAT game (bugs aside).
Spore, tons of advertising, major hype, sucky game (especially at Space Stage).

BANNED
Posts: 12958
Joined: 30 Jan 2008

Altorin:
"You're wrong and I can prove it!"
"I'm right and you can't not prove it!"

Sheesh.

In my defense, the reason why I'm not bringing up said ads that would appeal to the creatively-minded is because my internet connection is currently fucked.

BANNED
Posts: 12958
Joined: 30 Jan 2008

Steeveeo:
Its kinda funny, most often the quality of a game is inversely proportional to the amount of advertising put out for it.

Battlezone 2, almost no advertizing, GREAT game (bugs aside).
Spore, tons of advertising, major hype, sucky game (especially at Space Stage).

We call that the Ico ratio.

Gone Gonzo
Posts: 3956
Joined: 16 May 2008

Indigo_Dingo:

Altorin:
"You're wrong and I can prove it!"
"I'm right and you can't not prove it!"

Sheesh.

In my defense, the reason why I'm not bringing up said ads that would appeal to the creatively-minded is because my internet connection is currently fucked.

It's ok, you're not directly attacking anyone for owning a 360, so I don't mind

I really don't like being a 360 fanboy, but when the gloves are off and I'm in a corner, that's what I am, lol

Gone Gonzo
Posts: 3956
Joined: 16 May 2008

I think LBP will do fine.. Resistance 2 probably will as well, but I'm more sure about LBP... the ads are starting to pick up speed for LBP, and LBP is one of those games that will get better the longer it's out, because it's based so heavily on User-generated stuff.

Gone Gonzo
Posts: 1853
Joined: 7 Jul 2008

Indigo_Dingo:

AceDiamond:

Indigo_Dingo:

AceDiamond:

Jimmyjames:

AceDiamond:
So pretty much exactly Sony's core market base except for the people who would enjoy LBP...who are not people that Sony would usually cater to.

Good point.... but the console market is a bit different that the general consumer electronic market, wouldn't you say?

I was talking about their core console customer base.

And that differs in that respect from the other consoles target markets how?

Point out to me where Sony's core marketing strategy (and as such which gamers they identify most with) has been oriented towards the people who are creatively-minded and not obsessed with whatever generic shooter or sports game is currently popular at the time.

You can't do it because it's not possible.

Like I said, show me where the other consoles have not been geared towards exactly that first. Show me that it is a specific case before I show you you're incredibly wrong.

Well most of Nintendo's marketing strategy since 1985 seems to be geared towards everyone rather than a select few so there you go. Feel free to have a lot of fun trying to disprove that and trying to defend Sony introducing a culture of arrogance into videogaming.

Gone Gonzo
Posts: 3956
Joined: 16 May 2008

well, nintendo's original ad campaign in the US was directly targeted at children, mainly because you couldn't sell a video game console in the US, you could only sell a toy.

Nintendo's early US advertisements sucked.. like.. the original Legend of Zelda ads (one where a white kid in glasses raps about how "rad" Legend of Zelda is, and another where a interpretive dancer in a black body suit makes weird poses and just says the names of Zelda enemies)

Gone Gonzo
Posts: 1853
Joined: 7 Jul 2008

Altorin:
well, nintendo's original ad campaign in the US was directly targeted at children, mainly because you couldn't sell a video game console in the US, you could only sell a toy.

Nintendo's early US advertisements sucked.. like.. the original Legend of Zelda ads (one where a white kid in glasses raps about how "rad" Legend of Zelda is, and another where a interpretive dancer in a black body suit makes weird poses and just says the names of Zelda enemies)

What I meant more was forcing someone to attempt to disprove Nintendo's vast statements about moving away from the niche "hardcore" gamers (i.e. FPS fans) in recent months while at the same time telling me my belief that Sony is a company run by a bunch of assholes for a bunch of assholes (by and large) based on my personal experiences is false (which is really hard to do do an opinion)

And why? I dunno, I always wanted to see if I could make someone's head explode like in Scanners. only minus the psychokinesis.

Gone Gonzo
Posts: 3956
Joined: 16 May 2008

how can you count that as far back as 85 though?

in 85 there wasn't even such thing as a "hardcore" gamer, or an FPS.

In 85, they were just trying to sell mario games in the US.. and they were doing that by focusing entirely on children.

this was Nintendo Ad's back then:

http://www.youtube.com/watch?v=t5whBa3gvJc

http://www.youtube.com/watch?v=69_l1oZ2b2M

BANNED
Posts: 12958
Joined: 30 Jan 2008

AceDiamond:

Indigo_Dingo:

AceDiamond:

Indigo_Dingo:

AceDiamond:

Jimmyjames:

AceDiamond:
So pretty much exactly Sony's core market base except for the people who would enjoy LBP...who are not people that Sony would usually cater to.

Good point.... but the console market is a bit different that the general consumer electronic market, wouldn't you say?

I was talking about their core console customer base.

And that differs in that respect from the other consoles target markets how?

Point out to me where Sony's core marketing strategy (and as such which gamers they identify most with) has been oriented towards the people who are creatively-minded and not obsessed with whatever generic shooter or sports game is currently popular at the time.

You can't do it because it's not possible.

Like I said, show me where the other consoles have not been geared towards exactly that first. Show me that it is a specific case before I show you you're incredibly wrong.

Well most of Nintendo's marketing strategy since 1985 seems to be geared towards everyone rather than a select few so there you go. Feel free to have a lot of fun trying to disprove that and trying to defend Sony introducing a culture of arrogance into videogaming.

.....that is so full of logical failings I'm not even sure on what level to respond to it.Its Ad Hominem, strawperson, using unmeasurable and highly disputable ideas....

BANNED
Posts: 12958
Joined: 30 Jan 2008

Oh god its one of those "we should never have moved on to 3D graphics" people.

Gone Gonzo
Posts: 3956
Joined: 16 May 2008

I definitely think when it comes to advertising, Nintendo's winning this race.. they're getting non-gamers interested in gaming.. older non-gamers specifically. We haven't ever really had an influx like that before..

Gaming demographics generally move upwards.. older gamers now (those ones that are 32 and own a PS3) are old gamers that were around for the days of the NES when they were kids. NEW gamers have traditionally been kids.. if the trend misses them when they're kids, they're generally unwelcome down the line, because as they grow older they just get further and further away from the lifestyle.

Nintendo is doing the unprecedented and bringing those people into gaming. And it's true, for the most part, Sony and Microsoft have put all of their eggs into the "I've been gaming my whole life" market, and have just been cannibalizing one another.

EDIT: and don't think that just because those new gamers are starting for WiiSports or NintenDogs that they'll stay there.. eventually they'll move up to more engaging games, and nintendo will be there for them, with the titles that give us seasoned gamers half a reason to buy a Wii

Beat Writer
Posts: 219
Joined: 25 Mar 2008

In my cinema there was a resistance ad before quantum of solace

Pulitzer Laureate
Posts: 934
Joined: 22 Jul 2008

I think the consumers are the problem, because they rather buy Wii Play or the next installment of an EA Sports game with 2009 slapped on the cover than anything truly innovative.

BANNED
Posts: 12958
Joined: 30 Jan 2008

Aardvark Soup:
I think the consumers are the problem, because they rather buy Wii Play or the next installment of an EA Sports game with 2009 slapped on the cover than anything truly innovative.

The problem is we haven't instilled that feeling of consumer guilt in gamers that forces people to go and see movies just because they are innovative, rather than being put off for the same reason.

Gone Gonzo
Posts: 2703
Joined: 20 Feb 2008

Indigo_Dingo:

squid5580:

stiver:

squid5580:
I disagree with the article. Seeing a GOW 2 commercial during every commercial break did not make me want it more or less. Same with Fallout 3. Same with Spiderman WOS. Same with a big mac or Subway. The fact that there wasn't the huge traditional ad campaign didn't hurt Sony or improve MS. If a person is interested in any game they will buy them. How? by going to a store or using an online store. Either of wich will have big ads and boxes of said games for the consumer to see. If they are interested in LBP and have the money they will buy it regardless of how many TV spots and billboards they see. I find the article a bit insulting personally.

I know why you are thinking that, but really, take a course on Marketing, and you will understand why you are completely and totally wrong.

Why so they can tell me all ppl are a bunch of mindless sheep who can be convinced to do anything by showing them shiny baubles? Or is it that they can break anyone by constant repetition?

Effectively, yes. Thats what I've taken away so far from 2 years studying marketting.

And it would have worked pre-internet. We for the most part have learned how to multitask. How many windows fo you have open while you are reading this? And how many ads are you ignoring? It wouldn't have mattered if they did hour long infomercials. We have evolved past the 30 second commercial to must have now mentality. They did the best marketing they could. Give major websites updates and previews. Keep dropping a tid bit here and there and make it sound amazing.

BANNED
Posts: 4378
Joined: 21 Aug 2008

Decoy Doctorpus:
Yep and I'll quite happily rag on Halo's level design if you want. Too many levels in resistance ended with me inside either a generic alien spaceship or a generic alien tower.

Also, bullet. You're getting repetitive. I've heard you spout the same shit in at least five topics now. Give it a fucking rest. Yes, we all know the PS3 has a Blu Ray player, yes, we all like Blu Ray, we've also all discussed how the drive's shitty read speads actually damages the console as a whole. We've discussed it all at fucking length.

Here's an idea. Sony didn't advertise LBP because Sony's marketing department is ran by people who have no idea what sells. Judging by their previous efforts, including terrifying ps3 ads, a ps2 ad by Chris Cunningham and a wonderful semi-racist psp advert they'd probably advertise LBP by having a fucking digitally altered monsterous sackboy errupt from someone's tv screen and scream at them for twenty minutes while Aphex Twin plays in the background.

I laughed for ages.

I wouldn't get a PS3 or LBP after watching that advertisement, but I would definitely run out and get whatever substance Decoy Doctorpus is abusing the hell out of.

Gone Gonzo
Posts: 2237
Joined: 12 Oct 2007

I have a theory, I think Sony believes that they don't need to saturation bomb our tv screens with ads. This fact leads people to believe that they do not advertise when the opposite is true. I don't know about the rest of you but I do not want to see constant ads for a single product over and over and over again when I do decide to watch a bit of TV. Let me put it another way, Barack Obama didn't need so many TV ads talking about get out and vote towards the end of the campaign because banners sying go vote were plastered on what seemed like every website I normally frequent! Let's be serious people kids these days do go on the internet and if they have any interest in games will probably stumble upon some gaming site; if you were sony and understood this where do you think the bulk of your advertising dollar should go?

As an aside does anyone remember those horrible Ninja Gaiden 2 tv spots?

Muckraker
Posts: 260
Joined: 17 Nov 2008

Does anyone have any data to compare sales for the next-gen consoles? I don't mind if it's the latest quarter, but i'd like to see how they fair up over the past year.

BANNED
Posts: 3535
Joined: 11 Oct 2008

RhinoTuna:
Does anyone have any data to compare sales for the next-gen consoles? I don't mind if it's the latest quarter, but i'd like to see how they fair up over the past year.

Charts are fun!

image

Can't say I'm surprised.

User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent)
Muckraker
Posts: 260
Joined: 17 Nov 2008

Richard Groovy Pants:
Can't say I'm surprised.

Heh, either am i. Shame really, i quite like the PS3, even though i don't have one.

Muckraker
Posts: 251
Joined: 22 Nov 2008

I think that this doesn't say something about advertising, LBP was advertised enough. Instead, it says that platforming games, not matter how well made, are not going to sell big anymore, especially if they are exclusive to one console. We saw it with Psychonauts. A very well made game with great reviews but it sold horribly. It has something to do with how most gamers are aging, average age is 36, and how platformers have the stigma that they are for little kids. Spore is similiar in that they both use user created content but it was made and marketed for the older base. Sony played to the preconception that it was a kiddy platformer and marketed as such thus bad sales, and not one iota of surprise on my part.

And I don't think that a holiday release was the best thing for LBP. Too many big games that have more history with the gaming public were released and the market was crowded. The industry should really look at other release dates.

By the way this is a very interesting discussion and it persuaded me to join these forums.

Gone Gonzo
Posts: 2900
Joined: 3 Jan 2008

Why are the sales not doing awesome?

because gamers are not made of money and EVERYONE AND THEIR MOTHER ARE RELEASING GAMES NOW!

I simply don't have the CASH to keep up with all new releases.

Also, Christmas is right around the corner, as are Christmas specials, which means EVERYTHING will get brought around that time.

That's my theory anyway

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