| (Pages: 1, 2) | |
Muckraker Posts: 264 Joined: 5 Nov 2008 | |
Gone Gonzo Posts: 1065 Joined: 16 Nov 2008 | this will probably make sonic crash and burn or it could give him life once more... but probably crash and burn... either way i still think sonic is awesome and will still play his good previous games |
Pulitzer Laureate Posts: 716 Joined: 21 Feb 2008 | Well... I've seen a review, and I am very disappointed in the games's designers. From what I read, the TRUE Sonic stages are pretty awesome. The review described them as nearly flawless. The game fails on an epic scale when the sun goes down. The werehog stages completely undermine the point of Sonic: SPEED. It doesn't help that these levels are badly designed. What's wrong with Sega? All the bad Sonic games have had a gimmick to them: Heroes, Shadow(ugh), Secret Rings... Why can't they just make a purely classic 3D sonic game? What's so hard about having a game like they used to? Do they think that we'll be bored by it? Ugh. I had high hopes for it, but I just can't see the series rebounding after this. Maybe they should try to imitate Capcom and make a game like Megaman 9. |
BANNED Posts: 1198 Joined: 6 Sep 2008 | To be honest, playing the original Sonics now, I don't even think they were that great. People talk about sonic being about speed and the first ones being the best. So we have conveniently forgotten about the Marble zone, have we? Or the shitty underwater bits in the Labyrinth zone? Or the insanely stupid boss fights where Robotnic, instead of coming up with a decent projectile weapon, opts for the stupid route by sticking feeble contraptions to the bottom of his hovercraft. A little spike? Really now, that's just silly! Rant over. User was banned for: Banning poems from schools in the UK. (Permanent) |
Press Junketeer Posts: 386 Joined: 12 Apr 2008 |
Saying that Nintendo did EVERYTHING is narrow-minded. It makes people sound like the kid on South Park who in one episode kept saying, "Simpsons did it." Very annoying. And the Werehog idea, I like this idea. And by the way, Link was NOT the first Werewolf! |
Beat Writer Posts: 168 Joined: 19 Nov 2008 | Ugh, I hate to say that I've given up on Sonic 3-D as a whole since Sonic Adventure 2: Battle. It's a shame. I absolutely loved the original Sonic Adventure, every last bit of it, even more than the original Genesis games. I always thought Chaos was the coolest boss, and while losing the emeralds to Robotnik after working to find them was really annoying and predictable after the first time, I still had a lot of fun. Oh and the chaos could be addicting, too. But then SA2:B had similar design, except without character choice. When playing the story, I could only choose light or dark, and not which specific character I wanted to play, which really hurt the game IMO. Each character had a distinct style of play, and if I was in the mood to fly down levels, I'd play as sonic; if I wanted to go hunting, I'd play as Knuckles. In 2 I was forced into those levels. (Not too mention I liked the way they pulled off the story in the original, even if it meant seeing the same scenes an extra time or two.) I think from there, when they stopped giving people choice, was when the franchise started going downhill. Shadow, Sonic Heroes.. I just lost respect for them. Oh, and my friends tried playing through Sonic the Hedgehog 2006 or w/e over the summer.. it was a very masochistic experience. The handheld 2d sonics (Sonic Rush at least) have been great - it's just the 3D ones that are going crazy! If Sonic Team would just make a 3d sonic game like Sonic Adventure or even SA2:B, I would pick it up in no time. |
Gone Gonzo Posts: 2901 Joined: 3 Jan 2008 | Btw Biowares Sonic Chronicles, was good IMO, nice combat system (If a bit impossible to play in a car)good script writing (E-123 Omega referring to the cast as 'Meatbags') GOOD Characterization. Can't wait for a sequel. as for Unleashed, I'm hoping the Wearhog is optional, it MIGHT be you never know, I think the fact the games at blinding speed for the running part is good for me. SEGA has to learn that Sonic needs two things, Run Fast, Kill Boss. The speed section emphasize this you just blow through the. Anyway I'm buying it. If I don't like it I'll return it simple. |
Pulitzer Laureate Posts: 780 Joined: 14 May 2008 | As a retro Sonic fan I can honestly say that Unleashed is the most promising 3D Sonic game I've ever seen. The Sonic parts look awesome and really fitting of the way Sonic games used to work, and if the entire game consisted of nothing but real, no-bullshit, straight-up Sonic levels, I would be totally psyched about this game. But what the fuck, Team Sonic. Seriously, I can't think of a single Sonic review from the past 8 years that didn't mention the fact that said Sonic game would be a lot better if it consisted of nothing but levels where you play as fucking Sonic. If I buy a Sonic game for some mysterious reason, I don't want to shoot robots. I don't want to search for chunks of emerald. I don't want to have a gun, or a fucking sword. And I don't want to play slow, arbitrary platforming levels with a character so ill-concieved it makes the designer seem like he was trying to get fired on purpose. I just want to hold my joystick to the right and press "a" occasionally. It really is that simple. In retrospect this post has a slightly whiney ring to it, but honestly, I'd just love to play a "real" Sonic game. |
Gone Gonzo Posts: 2901 Joined: 3 Jan 2008 | ^ I think that's it, we aren't ASKING for a revolutionary new system, We just wanna run, it SEEMS boring on the outside but it really IS fun, moving slow, solving puzzles, fighting enemies is not what we wanna do. We just wanna run fast and eventually kill a boss over a shiny emerald,which we will eventually combine with others to become a golden Hedgehog and murderize everything. If there's one thing they could add, it's character selection, but let them run THE SAME STAGES, tails doesn't need bullshit flying missions, sure it might seem boring with just the same stages, but trust me, make some slight alterations or path splits (Short cuts you can use with wall climbing or flying for instance)and everyone will love it. The thing IS I don't know if there really all that stupid, looking at the RUSH Games and the Advanced games they seemed to know (mostly) what people want, so why is that so hard for Console games! just because you can add brawling segments doesn't mean you should. Inevitably though we have to compare this to Sonic 06 (IIRC the last one to come out) and well... they can't do any WORSE |
Copy Clerk Posts: 80 Joined: 19 Nov 2008 | To quote Gabe from PA : "They make snuff films. Every game they release anymore involves their legendary properties being fucked and murdered. Is that good? Does it need to be quicker? "Sega makes murder porn." " As much as we deride Nintendo for not changing their core franchises lets look at what happens when Sega DO change their core franchises..well..franchise. Abominations. Thankfully they're not adding more pointless characters to Sonic anymore but they are still intent on fucking it up. Dev 1: It's done ! Sonic UNLEASHED! The best Sonic game of the best few years was on the DS and that is because it kept to the formula that people liked. |
Pulitzer Laureate Posts: 854 Joined: 17 Sep 2008 | First off: I'm not gonna buy the game, as I am too poor to afford anything above my own lunch at the moment Second: As long as none of the other crap-characters that have been spewed forth into this series show up, and if ware sonic doesn't fail (but it's failure appears highly likely) then perhaps Sonic might still have a chance. On a side note, has anyone read the fanboy article that was published here last week? |
Infamous Scribbler Posts: 627 Joined: 23 Apr 2008 | I hope that it would be great, but I feel that sonic, sadly, died long ago and there may not be much anyone can do to resurrect him. |
Pulitzer Laureate Posts: 862 Joined: 29 May 2008 | im sure if it sucks, they will try again...and again... and again |
Muckraker Posts: 245 Joined: 30 Apr 2008 | I 'hope' the game has at least worked on making Sonic CONTROLLABLE. If he's fast, cool, that's awesome! But the PS3/XBOX360 sonic had a lot of issues but mostly the fact it was just plain ridiculous to try and get Sonic under control, he moved TOO Fast, I suppose. I haven't played a Sonic game until Sonic Chronicles: The Dark Brotherhood for the DS, and I just finished it. They kept the cast small (well 10 characters to choose from for a 4 person team, but still, pretty small as compared to others) and kept true to the characters' personalities. Sonic was confident and snarky, Knuckles was pissy and Shadow was emo. (Admittedly, this is my only experience with Shadow, I didn't get far enough (see: anywhere) in the PS3 Sonic game to play as him, but whatever). As for the old games ... they were fun, and said a lot without saying anything. That being said, though, I've never finished Sonic 1. Marble Zone Act 3 was as far as I ever got. I think once I got to Spring Yard Zone. Sonic 2 was easier and I managed to beat it, but I never managed to get past Sonic 3 or Sonic and Knuckles .. they'll always be a fond memory, though. I try to keep an open mind about the games, and I do hope Sonic Unleashe doesn't disappoint. |
BANNED Posts: 599 Joined: 10 Oct 2008 | No. Sonic was made for 2D, and moving into 3D killed it. Now things are just getting ugly, it's gone on far too long and SEGA needs to end the franchise. User was banned for: Your.Name.Here Presents: Perma-Ban, the Thread!. (Permanent) |
Press Junketeer Posts: 407 Joined: 7 May 2008 | It appears to me that this game was more angled towards the fanboys, what with the regular levels going to 2D and fuck-fast speeds; isn't that what they've bitched for for the greater part of a decade? Filling a niche market is alright, but this is a mascot here, the guy who's meant to flag some appeal to everyone, which is where the werehog levels enter. I'm personally not going to buy it; I'd rather play Wipeout if I were to opt for going at high speed along a linear path. |
Gone Gonzo Posts: 2302 Joined: 20 Feb 2008 | So far the game feels like part dating sim as they try to put together an adventure. I'd say it is a mediocre game right now but I only got through 3 hours playing so I will still reserve judgement. |
Pulitzer Laureate Posts: 846 Joined: 9 May 2008 | Sonic doesn't need any new gimmicks to make a game about him. I wish they would make new 2-D Sonic games with the classic gameplay of the first Sonic game only with new levels and bosses. That's all he needs, just some new levels to zip through. Sonic was just fine the way he was back in the Sega Genesis days. |
Beat Writer Posts: 156 Joined: 17 Aug 2008 |
Pretty sure he crashed and burnt in '06 with the PS3/360 Sonic game but back on topic, if they keep the werewolf thing to a minimum (80% regular sonic at LEAST maybe 70 if the combat is actually fun) odds are its gonna play as slowly as the Tails/Eggman sections of SA2 |
Gone Gonzo Posts: 3236 Joined: 10 Nov 2007 |
Sonic Chronicles managed to undo about the last six years of constant character assassination that Sonic Team have been putting their characters through. Anyway, Sonic Unleashed won't save the franchise unless it has interesting levels with technical platforming and lots to explore. Which is what the old Sonic games were. Note for the thickies: Sonic was never actually all that fast, it was all about the tricky jumps and hazardous geography combined with rewards for exploring (Super Sonic on stage 1? can be done, if you really know the levels) in the first games. |
| (Pages: 1, 2) | |
|
|
Not registered? Sign up for a free account! |
I like to think it's going to be good, but I have a feeling I'm going to be very disappointed.