| (Pages: 1, 2, 3, 4, 5, 6, 7) | |
Gone Gonzo Posts: 2335 Joined: 5 Nov 2008 | |
On the Record Posts: 6993 Joined: 22 Aug 2008 | Because of the eevils of Piracy. That's about it really. Also, please don't use such a thread title again, there's been quite enough PC vs Console threads as of late to satisfy anyone for a life time. |
BANNED Posts: 3535 Joined: 11 Oct 2008 | Ehh, iffy thread tittle, you should change that. And piracy is easier on the PC, in opposition to the console. User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent) |
Infamous Scribbler Posts: 571 Joined: 22 Apr 2008 | Take the sales figures from Fallout 3 (FPS RPG) as example: 4,7 million sales, of which only 17% on the PC. The market for consoles simply seems to be bigger, for whatever reason they might be. So it makes sense to focus more and more on console game development as a game dev/publisher. |
Gone Gonzo Posts: 2335 Joined: 5 Nov 2008 |
Sorry about the title. Piracy has existed in some form since before the internet existed. It is logistically impossible to prevent software from being cracked and Pirated once it undergoes mass distribution yet companies such as Valve became rich by making PC games. Piracy may contribute to the PC markets suffering but it can not destroy the market on its own. |
Paperboy Posts: 11 Joined: 19 Nov 2008 | I guess it's a market in which everybody's console can most definitley run the game as smoothly and equally as everyone else. Also, game companies who form bonds with console producers are pretty much guaranteed future popularity whereas it is quite easy for games and game companies to be forgotten, or to flop on PC. I disagree with the fact that FPS' remain 'PC centric', recently the console industry has taken in this genre and made it one of the most popular console genres of all time. I feel that most strategy and MMO's are still PC based, with a few exceptions, and until game companies discover a way to release a functional and fun strategy game on consoles that actually works well then the PC will always remain the strongest platform for those genres. |
News Room Contributor Posts: 3896 Joined: 21 Feb 2008 | Title changed to reflect the topic. As the people above me have already said, piracy is a issue for many developers. Epic have said that they won't be bringing Gears of War 2 to the PC for that very reason. You also have the issue of cost. Games are expensive things to make these days, so the number of cross-platform releases is increasing so that publishers can recoup the millions spent on making the game in the first place. The example genres that you cite are a little off in my opinion. the Xbox 360 is known for having a lot of first-person shooters in it's library and Real-Time Strategy games are gaining a foothold as well. MMOs are the holdouts at the moment, but that isn't necessarily always going to be the case. You can already play Final Fantasy XI on the 360, and I believe the new Champions MMO is going to be available on consoles as well. EDIT: Not all publishers are turning away from the PC however. Microsoft have recently revamped Games for Windows Live and are looking to make it a much more useful service in the future, including anti-piracy measures. More details can be found here. |
Gone Gonzo Posts: 2478 Joined: 12 Jul 2008 | I really wish that things would come out at a reasonable date, not two months after the release for consoles, like what happened with Mirror's Edge (that is unless they push it back again, thoes bastards...). I love my PC, but things don't come out for it as fast as they should. |
Press Junketeer Posts: 404 Joined: 18 Sep 2008 | Plain and simple: Game developers are paranoid over piracy. Seriously, game developers now are more paranoid about software piracy than the US government was about commies during the late 1940s and 50s. |
Gone Gonzo Posts: 3373 Joined: 29 Jul 2008 | Piracy. The fact that every 360 (Any system but I need an example for this to work.) is equal in power. The convenience of joystick control. Affordability (Computers are affordable but you need a high end one to play newer games and those are pricey) means a larger market base. Stop me any time here. |
On the Record Posts: 6993 Joined: 22 Aug 2008 |
??? Not to repeat old points, but A) as opposed to the convenience of mouse+keyboard control? and b) you can hook gamepads up to PCs, last time I checked. |
Gone Gonzo Posts: 3373 Joined: 29 Jul 2008 |
I am entitled to my opinion and I find mice too unwieldy and keyboards too stiff and that is a very awkward combo. |
On the Record Posts: 6993 Joined: 22 Aug 2008 |
Fair enough, but that doesn't account for my B) point. |
BANNED Posts: 3535 Joined: 11 Oct 2008 |
You're just asking for a console vs pc thread. User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent) |
Gone Gonzo Posts: 3986 Joined: 16 May 2008 | for a game to have a strong following on PC it has to be PC exclusive. If a game can be ported to a console, and your company does so, then very few people will buy the PC version.. |
Press Junketeer Posts: 384 Joined: 3 Nov 2008 | I think it has at least a bit to do with that a console is much cheaper than building a rig. Also it is a lot easier for all the little kiddies to go and attain a console from any general merch. store. Perhaps if "console exclusives" were phased out and all games were released for PC as well as 360 or PS3 (The game would still only be released for one console) more PC gamers would emerge. Let's face it though aren't you a LOT happier not having to put up with all the little pricks of Xbox LIVE? I play 360, and I know, for the most part, the community is horrid. |
Press Junketeer Posts: 369 Joined: 3 Sep 2008 |
Also the fact that most people have a PC but not a console? |
Gone Gonzo Posts: 3986 Joined: 16 May 2008 |
If you play games, you more then likely have a console |
Gone Gonzo Posts: 1394 Joined: 31 Aug 2008 |
Steam seems to work very well for Valve. Seems quite lucrative too... |
Paperboy Posts: 22 Joined: 25 Aug 2008 |
I think he meant that all 360s are equal in power, so they (developers) don't have to take into account a whole bunch of different user configurations, just the one. |
Gone Gonzo Posts: 3986 Joined: 16 May 2008 |
well, directx is basically the PC middleman that lets gmae devs worry more about making a game then making it work on every system setup. but this thread will be locked if it turns into a PC vs Console debate. |
BANNED Posts: 4378 Joined: 21 Aug 2008 | http://blog.wired.com/games/2008/02/steam-reaches-1.html Hooray for Steam! User was banned for: Microsoft and the World Domination of Gaming&Communication. (Permanent) |
Infamous Scribbler Posts: 606 Joined: 26 Sep 2008 |
Nope. Not true. |
Gone Gonzo Posts: 2335 Joined: 5 Nov 2008 |
I find the Keyboard and mouse format much more convenient than using 2 analog sticks because my thumbs are weak. |
Gone Gonzo Posts: 3508 Joined: 20 Aug 2008 |
The plain and simple of it is that Microsoft knows full well that the most compelling reason to choose a Windows-based PC over a Linux-based PC or a Mac is the gaming. If gamers are pushed away from the PC, then there's nothing at all to stop them from using Ubuntu with OpenOffice (for example) rather than having to pay the Microsoft Tax to use MSOffice on a system with hardware that's there primarily to prop up the bloated OS. A 2003-issue Pentium 4 can run a good Linux distro more efficiently than a 2007-issue Core 2 can run Vista at the same initial price point. |
BANNED Posts: 4378 Joined: 21 Aug 2008 |
Even if we aren't talking about games, a good Linux distro doesn't run much of the multimedia content creation software that Vista can. And if Microsoft was worried so much about PC gaming...Why did they release the Xbox 360? User was banned for: Microsoft and the World Domination of Gaming&Communication. (Permanent) |
Press Junketeer Posts: 404 Joined: 18 Sep 2008 |
Don't state an opinion as factual evidence as to why the consoles are superior. The debate of keyboard and mouse vs controller is a matter of opinion. So, you only have three points why the consoles are superior: Cost/Dedication, the standardization, and piracy. HOWEVER! Consoles are still not piracy-proof. Granted, yes, it is more complicated and much less of an issue, but there is still some piracy on the consoles. So consoles are superior in the sense that piracy is far less common. Also, I'd point out that when you first get into console gaming it can be just as expensive as building a good PC. You forget the simple fact that, to get the most out of your next-gen console, you will need an HDTV. That will up the price to similar levels as a good gaming PC, but in the long run, PC gaming is indeed more expensive and requires more dedication as new and better parts allow developers to continually push games further. At the same time, this is a disadvantage because, since people can't upgrade, you will eventually get to a peak where you can't make games any better in terms of graphics and what you can pull off. |
BANNED Posts: 4378 Joined: 21 Aug 2008 | The 360 is about as powerful as a mid-range gaming PC from 2006. Why do people keep glossing over this? User was banned for: Microsoft and the World Domination of Gaming&Communication. (Permanent) |
BANNED Posts: 3535 Joined: 11 Oct 2008 |
Probably because it looks good enough for them. What's the native resolution on the xbox again? 1024x768? Didn't CoD4 run at those settings? User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent) |
Gone Gonzo Posts: 3986 Joined: 16 May 2008 | the simple fact of the matter is, if you have a console and a PC, you're more likely to buy for the Console. For me, the reason for that, is mainly one of convenience. Being able to buy a game, and know when I buy it that that game will work with my system, and knowing that if i played it at a friends house on his console I can expect the exact same experience. Not having to tweak options to optimize my experience. These are MY reasons for buying a game for a console rather then a PC. People who are REALLY into their PCs might see those as reasons to buy on PC - getting that better experience then you're friend's meager system, tweaking and modifying your game for the best experience. I just value simplicity, and that's what console are - simple. On topic, Consoles tend to sell more games then PCs (at least multiplatform), because a lot of console gamers feel the exact same way as I do, even if we have a PC. That's a big reason I would imagine developers would rather sell on a Console. |
BANNED Posts: 4378 Joined: 21 Aug 2008 |
1024x600! :profound sadness:
Oh yeaH? I had to spend like forever getting my Halo 3 controller configuration right. Consoles are too damn complex if I have to spend so much time going into the options and changing the config to Southpaw! Wahhhh! User was banned for: Microsoft and the World Domination of Gaming&Communication. (Permanent) |
Gone Gonzo Posts: 3986 Joined: 16 May 2008 | if you're confused by the options in console games, you should probably hang up your gamer identity and just fade to black. ;) |
BANNED Posts: 4378 Joined: 21 Aug 2008 |
If you're also confused by the options in PC games, you should probably hang up your gamer identity and just fade to black ;) Unless mommy and daddy set up your computer to go on the internet, all the things involved in posting on this forum are infinitely more difficult than figuring out if you want to invert your Y axis controls. User was banned for: Microsoft and the World Domination of Gaming&Communication. (Permanent) |
Gone Gonzo Posts: 3986 Joined: 16 May 2008 |
I know it hurts to be tied to a sinking ship. just let it all out :) |
BANNED Posts: 4378 Joined: 21 Aug 2008 | Just because you can't reply with anything other than more trolling doesn't mean you should. It's not healthy for your account privileges :) User was banned for: Microsoft and the World Domination of Gaming&Communication. (Permanent) |
| (Pages: 1, 2, 3, 4, 5, 6, 7) | |
|
|
Not registered? Sign up for a free account! |
Companies such as Epic games now view the console market as more important and lucrative than the PC market, Why is this. It perplexes me since FPSs, Strategy games and MMOGs remain PC centric.