| (Pages: 1, 2, 3, 4, 5) | |
BANNED Posts: 12958 Joined: 30 Jan 2008 | |
BANNED Posts: 4378 Joined: 21 Aug 2008 | Developers making non-casual games for consoles would be like developers making a casual game that requires triple GTX 280's in SLI. It's just not profitable for the effort required. User was banned for: Microsoft and the World Domination of Gaming&Communication. (Permanent) |
Copy Clerk Posts: 80 Joined: 19 Nov 2008 |
I have to agree with your post that shovelware has always existed. The PS2 was rife with it. But just to point out that it does sell, just not in traditional game markets. Shovelware has pretty high sales in Eastern Europe and other such areas. |
Copy Clerk Posts: 101 Joined: 11 Jul 2008 | Well, frankly I have more of a problem with hardcore gamers... Sorry... 'hardcore' gamers. I work at a video game store, and there are actually people who say, "I'm a hardcore gamer. So I need, like, a hardcore shooter." This of course, is an instant indication that the guy doesn't even know what a hardcore gamer is. |
BANNED Posts: 4378 Joined: 21 Aug 2008 |
How much money does it take to make a casual game? Do you think Hollywood or the music industry would survive beyond their nascent stages if they solely catered to the high brow (although it's laughable what the children here consider to be non-casual games)? Do you think it's any different with games? I think you're exaggerating a threat which doesn't actually exist. User was banned for: Microsoft and the World Domination of Gaming&Communication. (Permanent) |
Copy Clerk Posts: 80 Joined: 19 Nov 2008 | There seems to be this myth that devs who make casual games are sitting in an ivory tower, rubbing their hands with glee at all the money they will make with their casual, easy to make games. Those bastards! In reality its simply a business model that works for a lot of medium-small developers. They can't take 2-3 years to make a game because they can't afford to. They need a quick release schedule. |
Gone Gonzo Posts: 4169 Joined: 6 Sep 2008 | They steal all my chips is what. |
Gone Gonzo Posts: 2904 Joined: 12 May 2008 |
Grow up. On to the topic, it's been explained by the VG Cats comic. Now hush. |
Beat Writer Posts: 224 Joined: 3 Mar 2008 | I think I got it. Is a soldier any more of a soldier because he was in WW2 or went to 'Nam or was in Desert Storm or Op:Iraqi Freedom than if he worked for his country on his own soil and never fired a shot except at the range? Some people would say yes and some would say no. The ones that say yes are the ones that have the hate-on for "casual" gamers. |
Muckraker Posts: 260 Joined: 17 Nov 2008 | I don't see why it's such a big deal. They're just games. Casual or hardcore, i'll play both. |
BANNED Posts: 12958 Joined: 30 Jan 2008 |
And that has been refuted by me. User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
BANNED Posts: 6317 Joined: 29 Nov 2007 | Problem with casual gamers? There isn't one. The actual problem, nay, the plague lies in those ridiculous thousands of "match three colors to win!" games. I blame Yoshi's Cookie. User was banned for: The hypocrisy is KILLING me.. (Permanent) |
Press Junketeer Posts: 384 Joined: 28 Nov 2007 | Casuals are required if our industry is to survive. Notice how most of the big new releases this year are rated M? The game development cycle is following our generation and it's what we consider "Casuals" who will propagate the next generation of our hobby. M titles don't buy young fans (That we would need if we expect to be able to sustain development.) Or we could implode like comic books in the 90s, you know, feed off the same diminishing fan base and fail to attract a new market to sustain yourself. I love video games, and if a few franchises have to drop a level at the ESRB to propagate more gaming in the future, I will survive. |
Gone Gonzo Posts: 3220 Joined: 10 Nov 2007 | Videogames are Serious Business. Didn't you know? |
Press Junketeer Posts: 384 Joined: 28 Nov 2007 |
One of the biggest entertainment industries in North America. |
BANNED Posts: 12958 Joined: 30 Jan 2008 |
We still have the Wii, LittleBigPlanet, Ratchet and Clank, Jak and Daxter, the Sly gang, and Eyepet. User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
Beat Writer Posts: 201 Joined: 28 Jul 2008 | I vote for a change of thread topic to "Why all the hate on casual gamers". It kinda fits better with the over all theme of this forum. |
BANNED Posts: 12958 Joined: 30 Jan 2008 |
No, I will not bend to this flavour of the month "why all the hate on X" crap. User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
BANNED Posts: 3535 Joined: 11 Oct 2008 |
No. You missed the point thougt. The point of the strip was this: "Why should video gaming companies bother to cater to the die hard, demanding fans while they can easily sell some shovelware to the bimbos and casuals?"
So you're basically saying that platformers are for casuals? I know you're not saying that but it's almost implied you are. Anyways ready for a shock? Gears of War and Halo are not hardcore. They're mainstream. This whole thread is flawed because terms like "casual" and "hardcore" are entirely subjective, unless they have turned to facts, if that's the case direct me to the nearest wikipedia page depicting them. If it's not well have fun debating opinion, it's pointless but I'm sure you'll get a kick from it. User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent) |
Pulitzer Laureate Posts: 706 Joined: 8 Sep 2008 |
what he said. |
Beat Writer Posts: 201 Joined: 28 Jul 2008 |
I love you, man |
Gone Gonzo Posts: 1066 Joined: 26 Jan 2008 |
Your post is analagous to shovelware. If you're so concerned about spreading waste, then don't do it. |
Pulitzer Laureate Posts: 860 Joined: 2 Apr 2008 | I don't see the link between Casual Gamers and Shallow Games. I see a link between Halo Smacktards and Shallow Games. Casual gaming doesn't mean you go on CoD 4 and spend the whole game spamming voice chat with "wow I suck! Haha! Lookit my gun! Pchow pchow! I'm an army man!" It is actually the 'hard core' gamers who are ruining gaming; you get a bunch of losers who DEMAND every game be another fucking Halo Clone, and since they're the Hard Core gamers they do all the shouting. The Casual Gamer only plays once a week and doesn't feel sexually attracted to Master Chief, so doesn't see the need to remake every game in His image. He's happy playing a little bit of Halo 3. He's happy turning MGS4 into a soap opera spanning three months. He's cool with just doing a couple of Mario Kart circuits, or one cup a night rather than trying to beat all 64 tracks in one sitting. Casual Gamers aren't dumbing games down; obsessive losers are dragging games down because they're too retarded to cope with complexity. |
Muckraker Posts: 239 Joined: 12 Dec 2007 | Interesting point Wargamer! For my part, I swing the pendulum between Hardcore gaming and Casual. Some games make me want to do nothing but play it to death, others I just dip into occasionally. As for all these Peggle type things, well, the next gen of gamers will have to start somewhere. I have no hate for casual gamers. Those irrational fanboys irritate me though... |
Gone Gonzo Posts: 1786 Joined: 29 May 2008 | It's become apparent to me that i...actually could very well be a casual gamer now. My game playing time is measured better in minutes rather than hours. It's more gaming apathy i think. |
Press Junketeer Posts: 356 Joined: 28 Aug 2008 | In continuation to the previous posters, the greater extent to which games are seen as casual, i.e the more accessible they are, the more people play them that wouldn't usually touch games in general. However, this leads to greater demand for games which are less complex, as greater complexity and depth usually requires more play time (feel free to prove me wrong on this). Therefore, more budget is spent upon the casual games market, leading to a deprivation in the types of games more typically enjoyed by the hardcore gamers, as it were due to less profitability for such titles. Therefore the more people enjoy casual games, the less complex and hard games are produced by the developers. However, with more people playing games, at least we shouldn't have negative stereotypes attached to us any longer. |
Gone Gonzo Posts: 1289 Joined: 4 May 2008 | I think much of it stems from the fear that many hardcore games will be either dumbed down to a semi casual nature, or developers will favour casual as opposed to hardcore games, and focus solely on them. It is perhaps and illogical fear, and an eventuallity that is likely to never happen, but it is still one I share. i would rather see the Wii die then see some of my favourite developers or franchises die or get ruined. Plus there's the fact that casual games are simply not to my taste, as many of them are about as entertaining as a game made on Newgrounds. However, i prefer not to get on my high horse and curse the name of casual games for several reasons. |
Copy Clerk Posts: 51 Joined: 20 Nov 2008 | I don't like casual gamers because I think that the desire to cater to them has diluted the market. Also, the perceived need to cater to everybody has made games too easy, even on higher difficulty levels. I don't get as much of a chance to play games like I used to, but I still enjoy a game that will make me think and be frustrated rather than an insipid boom-fest where the only puzzle is "use gun on man." |
Paperboy Posts: 25 Joined: 11 Jun 2008 | They are people it's just they are different tous as they have social lives and are looking for a quick session. They should be sen as potential gamers and not as something to be shunned. Show them the way and they will come and game with you. Hypern Verse3:12 Book Gaming of the dead |
BANNED Posts: 12958 Joined: 30 Jan 2008 |
But thats just it - they don't buy shovelware, they are not sheep. Nintendo learned that the hard way with Wii Music - it was hyped by Nintendo in a major way, it was expected to break sales records, then the months sales figures came in - 81,000 worldwide. To put that in perspective, SOCOM: Confrontation sold 251,000 physical copies. In fact, if we want to talk about buying overhyped crap, Too Human sold 183,000 in its first week. And I thought he was saying that "casual" meant the same as "appealling to a younger generation". User was banned for: Poll: What is your opinion on the Metal Gear Solid storylines?. (Permanent) |
Gone Gonzo Posts: 2663 Joined: 4 Nov 2007 | Because there will never be another Freespace; no one wants to find a keyboard layout in their PC boxes anymore. Dammit if picking up that thing, assigning it to memory and winnowing away the useless keys, finding the wheat and throwing away the chaff, wasn't one of the most rewarding experiences gaming ever gave me. It felt like an achievement to create my own piloting style from those many, many keys. |
BANNED Posts: 3535 Joined: 11 Oct 2008 |
I didn't meant shovelware, my mistake. I just meant really bad over simplistic games. Making money.User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent) |
Infamous Scribbler Posts: 684 Joined: 3 Jul 2008 |
QFT, A gamer is a gamer. |
Gone Gonzo Posts: 4169 Joined: 6 Sep 2008 | The Birdman article actually discusses the casual gaming fallacy and why gamers hate "Casual" games. http://malstrom.50webs.com/birdman.html
|
| (Pages: 1, 2, 3, 4, 5) | |
|
|
Not registered? Sign up for a free account! |
Anything can be done, its just a matter of it will be done well.