Topic Index
Genre Changes You'd Like To See

Username:Password:
Log In
 (Pages: 1, 2)
Paperboy
Posts: 47
Joined: 21 Nov 2008

What games do you think could be awesome, given a new genre.

Super Mario RTS

Gone Gonzo
Posts: 1754
Joined: 18 Nov 2008

Your Super Mario RTS is Pikmin which started out as 100 Marios.

I would like to see a turn based tactical RPG based on Dead Rising.

Infamous Scribbler
Posts: 686
Joined: 28 Aug 2008

Metal Gear Acid as an accion game would be nice.

On the Record
Posts: 5744
Joined: 9 Jul 2008

Halo the deep, intellectual, thought provoking RPG

Gone Gonzo
Posts: 3617
Joined: 7 Aug 2008

Any sports game (i.e. FIFA NHL NFA NBA), as an FPS.

BANNED
Posts: 3535
Joined: 11 Oct 2008

orannis62:
Halo the deep, intellectual, thought provoking RPG

Ah, dang, beaten to it.

Well, well...err..Gears of War the multi-layered characterized RPG.

User was banned for: FUN FORUM GAME THX FO PLAYIN :3. (Permanent)
Gone Gonzo
Posts: 1175
Joined: 17 Jun 2008

I'm not too caught in genres to be honest. I don't think it matters that much. If it's a well-done game it can work in any genre, if it's a badly done game it'd never work. Fallout 3 is a good example. In my opinion it's an awful game. It's not because of the genre change. It's because the game world doesn't make any sense at all.

However, if it had been done well, it'd be awesome as an fps. If done correctly, a strategic town-management game in the same world would be cool too. You could hire people to go on expeditions, find old pre-war caches of resources, fight raiders, hire raiders to attack other settlements, and "save" them as mercenaries to get money, you could find tribal villages to trade with, scout out new settlements.

A The sims/the guild-like game would also be cool in that setting, you'd control one family in a town like Shady Sands, or Broken Hills, you'd get a job, try to fix up a house to live in. You'd work your way up the political ladder, compete with other towns, and trade resources, etc.

That also applies to almost all other games. If it's done well, the genre doesn't matter. If it's done badly, the genre again doesn't matter.

What I'd like to play right now though, would be a tactical shooter set in Starcraft or Red Alert.

Gone Gonzo
Posts: 2361
Joined: 14 Sep 2008

Final Fantasy as an FPS or something like Oblivion. Atleast it would be something new.

BANNED
Posts: 12958
Joined: 30 Jan 2008

World of Warcraft as a hack-and-slash single player game. I SHALL NOT GIVE UP MY DREAM!

Gone Gonzo
Posts: 3479
Joined: 20 Aug 2008

A trading sim set in Tamriel. Build ships, shuttle resources around the continent, and try not to get busted smuggling Skooma to Elsweyr.

Gone Gonzo
Posts: 2376
Joined: 29 Oct 2008

Some-what of a Counterstrike + Oblivion cross over.

As in, simple aim and completely skill based, first person, but medieval and with swords!

That is my life-long dream game.

Copy Clerk
Posts: 89
Joined: 20 Nov 2008

I love love to see a game that was presented as books from the Romantic period were presented. Especailly a Romantic horror game. Frankenstein the game, it would be wierd, but damn original

Paperboy
Posts: 47
Joined: 21 Nov 2008

How about Dead Rising as a shop sim?

Gone Gonzo
Posts: 1754
Joined: 18 Nov 2008

TheCheesy4:
How about Dead Rising as a shop sim?

Hmm, you get to stock a store and run a store in phase 1 of the game then in phase 2 after the Zombie event you play as a psycopath taking hostages defending your store from photo journalists. Some sort of Dungeon Keeper type game.

Infamous Scribbler
Posts: 543
Joined: 8 Nov 2008

Metal Gear as a full out FPS would be interesting.

Gone Gonzo
Posts: 1010
Joined: 4 Dec 2007

Rogue, except in the Oblivion engine. Not really a full genre-change, but enough to call it one, I say.

STALKER except instead of bug-hive, a bug-less zone... Even with the bug-hive it still rules, though...

Fallout as an FPS... oh, yeah...

Copy Clerk
Posts: 94
Joined: 17 Jul 2008

Postal as a mail-man simulator.

Infamous Scribbler
Posts: 562
Joined: 21 Mar 2008

MechWarrior 4 RTS, preferably using something along the lines of the MechCommander 2 interface. Having Catapults armed with dual Clan Gauss Rifles is fun for a little while, but pretty soon the whole idea behind the individual 'Mechs becomes utterly meaningless, turning them into nothing more than piles of stats and weapon slots. The further lack of customisation, e.g. sensors and ECM being fixed, plain all-around armour and the fact that none of the other gizmos (e.g. BAP, (L)AMS, etc.) is implemented makes the whole thing rather bland. And ofc the MechWarrior 4 models just look better. So a MechCommander game that uses a MechWarrior-like 'Mech customisation system.

On a slightly more lighthearted note:
-Grand Theft Auto: Mushroom Kingdom, puzzle/platform/action game where you need to collect flowers and stars to buy shotguns, assault rifles and various types of magic mushroom, ending in an epic chase scene with Bowser rampaging through the streets of..... whatever the hell the capital of the Mushroom Kingdom is called, with the player in hot pursuit on a cloud.
-Combine: Total War, conquer whole universes at a time with the immense power of the Combine Imperium. Just watch out for Doctor G. Freeman, PhD, since there's no way in hell he's gonna be nerfed.
-Peggle RTS, command legions of blue (footsoldier), orange (cavalry), green (mage/healer) and purple (commander) pegs in order to stop the suffering inflicted on your fellow pegkind by the evil Peggle Masters.
-Tetris: The RPG, put ranks in Block Rotation, Block Dropping and Block Colouring!
-E.V.E. Offline (hell, I'd probably play it then)

Press Junketeer
Posts: 414
Joined: 18 Feb 2008

Strategia:
MechWarrior 4 RTS, preferably using something along the lines of the MechCommander 2 interface. Having Catapults armed with dual Clan Gauss Rifles is fun for a little while, but pretty soon the whole idea behind the individual 'Mechs becomes utterly meaningless, turning them into nothing more than piles of stats and weapon slots. The further lack of customisation, e.g. sensors and ECM being fixed, plain all-around armour and the fact that none of the other gizmos (e.g. BAP, (L)AMS, etc.) is implemented makes the whole thing rather bland. And ofc the MechWarrior 4 models just look better. So a MechCommander game that uses a MechWarrior-like 'Mech customisation system.

SSSSNIP

If you're fine with turn based, MechWarrior is based off of the BattleTech wargame. It's even got a pen and paper RPG somewhere.

Infamous Scribbler
Posts: 562
Joined: 21 Mar 2008

TGLT:
If you're fine with turn based, MechWarrior is based off of the BattleTech wargame. It's even got a pen and paper RPG somewhere.

While I like the depth that offers, I think I just prefer real-time - I like the direct feedback, especially MechCommander's with the little videos, tiny as it is it just makes it feel more like I'm commanding a team of people rather than some abstract "units". It also makes it feel more like a "real" battle, where you can't take the time to carefully plan your firing strategy in the middle of a firefight and coordinate it to coincide with your lancemates', you're always at least half a second behind on current events and your pilots will shoot shit and move on their own even if you sit back and don't give any orders. Turn-based is good for larger scale games, such as the Space Empires series, but if a game is supposed to depict hectic close-quarter firefights between gigantic towering monstrosities of metal, I prefer it to actually be a hectic close-quarter yadda yadda yadda rather than a careful, patient, let's-think-this-through turn-based game.

Muckraker
Posts: 251
Joined: 22 Nov 2008

More strategy games like the Total War series.

Beat Writer
Posts: 190
Joined: 10 Sep 2008

Warhammer 40K fps

Gone Gonzo
Posts: 2770
Joined: 13 Feb 2008

Bocaj2000:
Warhammer 40K fps

Well, I suppose this might suit your tastes. Mind you, it's super-duper-pre-alpha testing, so don't expect the video to be accurate. It still looks very clunky.

Plus, it's stuffed with buzzwords. I can't stand buzzwords.

Pulitzer Laureate
Posts: 936
Joined: 9 Nov 2008

meatloaf231:

Bocaj2000:
Warhammer 40K fps

Well, I suppose this might suit your tastes. Mind you, it's super-duper-pre-alpha testing, so don't expect the video to be accurate. It still looks very clunky.

Plus, it's stuffed with buzzwords. I can't stand buzzwords.

Hehe, it is. Boy, I can't wait to "orchestrate the ballet of death" - Ugh. I looks pretty terrible. Repetitive too.

On topic, I'd like to see a game that crosses genres really well. You don't a whole lot of those these days.

Gone Gonzo
Posts: 2235
Joined: 5 Jan 2008

Warcraft as a deep, story-driven single-player RPG.

Pulitzer Laureate
Posts: 857
Joined: 13 Oct 2007

Gears of war, done Mario Party Style.

Mini-games would include, Red light / green light (Brumak turns around, roadie run as long as possible, dodging cover, etc. then when the brumak turns around, everyone hides behind cover, If he sees someone KABOOM, disgusting giblety mess.
Or, whack a locust. pretty much run around curb stomping and executing as many locust as possible until time runs out.
Or, the obvious choice, chainsaw duel.

That actually sounds really fun. at least to me...

Pulitzer Laureate
Posts: 978
Joined: 25 Sep 2008

I wouldn't really be interested in seeing actual genre changes.. but I do love dynamic campaigns. A LOT of games would benefit from this. The Total War series have their (basically) infinite replayability thanks to their dynamic campaign. Same goes for Falcon 4 and to a lesser extend Enemy Engaged.

A lot of games that are just so linear would really benefit from something dynamic. Total war has probably hit the nail right on the head, and I think Stalker came pretty close to FPS dynamic 'campaigns'/persistent worlds. Shame it's still so buggy, and so many features have been cut. Man, if that game had coop.......

Meh, it's all a big bunch of "if"s.

Gone Gonzo
Posts: 1554
Joined: 10 Sep 2008

Legend of zelda in a sci-fi setting, you didn't say it had to be only gameplay genres.

Gone Gonzo
Posts: 1811
Joined: 8 Apr 2008

Zelda Tennis

You know you want it.

Gone Gonzo
Posts: 3479
Joined: 20 Aug 2008

Strategia:
-E.V.E. Offline (hell, I'd probably play it then)

Pick up Darkstar One on GamersGate. That's about as close as it gets.

Press Junketeer
Posts: 414
Joined: 18 Feb 2008

SimuLord:

Strategia:
-E.V.E. Offline (hell, I'd probably play it then)

Pick up Darkstar One on GamersGate. That's about as close as it gets.

The X series seems pretty similar. For 2D top down versions, Space Rangers and the Escape Velocity series.

And to finally contribute meaninglessly, Dwarf Fortress the first person melee game. Or a Lego RTS.

BANNED
Posts: 789
Joined: 8 Jul 2008

TheCheesy4:
What games do you think could be awesome, given a new genre.

Super Mario RTS

Edit: Sorry I got my acronyms mixed up.

User was banned for: The Xbox Screwed Me Over!. (Permanent)
Press Junketeer
Posts: 412
Joined: 11 Nov 2008

TGLT:

SimuLord:

Strategia:
-E.V.E. Offline (hell, I'd probably play it then)

Pick up Darkstar One on GamersGate. That's about as close as it gets.

The X series seems pretty similar. For 2D top down versions, Space Rangers and the Escape Velocity series.

Edit: I still really want E.V to go online somehow.
And to finally contribute meaninglessly, Dwarf Fortress the first person melee game. Or a Lego RTS.

I'd almost like to say that Escape Velocity is better than EVE. I wasted so many hours of my life on E.V. such an awesome game when you can take over entire planets.

Paperboy
Posts: 44
Joined: 5 Sep 2008

Progress Quest - Platformer xD

Press Junketeer
Posts: 414
Joined: 18 Feb 2008

Frizzle:

TGLT:

SimuLord:

Strategia:
-E.V.E. Offline (hell, I'd probably play it then)

Pick up Darkstar One on GamersGate. That's about as close as it gets.

The X series seems pretty similar. For 2D top down versions, Space Rangers and the Escape Velocity series.

Edit: I still really want E.V to go online somehow.
And to finally contribute meaninglessly, Dwarf Fortress the first person melee game. Or a Lego RTS.

I'd almost like to say that Escape Velocity is better than EVE. I wasted so many hours of my life on E.V. such an awesome game when you can take over entire planets.

Escape Velocity was incredibly enjoyable. Was glad when they ported the old versions over to Windows through Nova mods. Also, Polycon was really fun and I'll always have good memories of my Draconian Hand.

 (Pages: 1, 2)
Topic Index

Reply to Thread

You must be logged in to post.
Username:  
Password:  
  

Not registered? Sign up for a free account!

Forum Jump: